He hides his name under the streamer tag, but it doesn't hide his team mates tag from the invite. He buddy gets a ban and so does the person in his raids. Job done.
@@jvanni4932 Yeah you do iirc. There was a big controversy about that when they started cracking down on cheaters months back. They were banning cheaters and anyone who was playing with them actively.
@@jvanni4932yea you do. Playing with cheaters specially when you know they’re cheating such as when he is giving Stevieee call outs for when the enemies are going to come around a corner or where they are hiding is just as guilty as using the cheat itself.
@@mxtchousas9747 i am sure a good and expensive lawyer could find a way to make it a fraud case ... idk maybe like the type of lawyer a MULTIMILLION dollars worth company can afford .
He says there is a cheater in every 4 raids, how tf would he know that? There is a cheater in every raid he goes in, what he means is there are at least 2 cheaters in every 4th raid.
Obviously isn’t talking about himself just that he runs into other cheaters 50% of the time. It’s likely a higher percentage than that because if you are just running around rage hacking you don’t notice the subtle clues of someone using a less blatant cheat like radar. The number of cheaters in this game is probably on average 60% cheating in some way shape or form. Depending on the wipe and stage of the wipe.
BSG is the biggest problem in this whole thing. Does anyone believe the cheaters in Tarkov would be so brazen and have the mentality that theyre untouchable if BSG actually enforced their supposed policies? I think not. BSG is directly responsible for this mentality and the state of Tarkov.
nah, just u bro. Cheating just ruins the fun aspect and the feeling of working on your skills, game knowledge, anything that makes you want to play your favorite game can vanish because of cheaters.
Tarkov community also have a huge fault on that. If you say you saw a cheater on your raid their will comment There's no cheaters on this game. This community is happy having a broken game infested with cheaters.
@@Marc-th7rzbut unless it s obvious like a speed hcker its impossible to say you have been killed by cheater without other player pov. community are right to say you cant argue 100% cheater. And furthermore people don t like to loose, it s just human behaviour to call for cheater to please your ego. So you shouldnt be blame anyway, because everybody does it.
@@floben3041 So cheaters ghosting into the raids, just looting and occasially head tap someone dont exist? If that man using texture changer, third person and aim is getting banned now after a huge a mount of hours imagine those that just occasionally kill someone. But I agree with you because right now it's impossibly to say because the Dsync problems and some movement exploits.
I agree that cheating in online gaming should come with a jail sentance. Selling cheats should be a felony. Its no different than purposefully damaging someones property.
idk about where you live, but in America this would (thankfully) be impossible. Literally my local target has started locking products because groups of shoplifters are able to come in and steal without consequences.
I mean the problem with that is spoofers/serial randomizers/vpn randomizers for one. Let's say they added something impossible in the ToS, you cheat you pay the company $5,000 for each person you killed/cheat you used etc then was banned access for life and if you tried again law enforcement would confiscate your computer. They would spam scripts to spoof everything they could possibly check to make as many false positives as possible, never played the game before but you had your IP address and hardware serials all tagged by anti-cheat as soon as you installed it.
@@GoneMotivation1 of course they do. Why do you think cheaters don't simply have infinite health? Because the server will detect that and instaboot them
No idea how cheats or developement even work but i do know the devs know the top speed a pmc can travel, so it seems weird that they havent developed a auto ban system for anyone that travels over that speed.
Its not that easy, bugs can happen an will at some point, lets take a loot at Rust as an example, They have a feature where it will kick u for a fly violation but its really buggy and can kick you for no reason if u jump in a tree or things like that, soo yeah instant ban is not the best idea due to bugs. a feature like Overwatch from csgo or replay system would be a better idea. so the anti cheat team can get more human labor instead of AI and anti cheat systems
Cheating is like a mask for fake people. U think u r cool for breaking the game, but u just climb a fake mountain, with fake people that don't care about you. Being a cheater is like mastorbating, you only pleasure yourself, desensitise yourself from reality, its sad.
@@floben3041 actually no, you deprave potential partner of pleasure? so masturbating is selfish in sense. You also deny grandchildren for your parents.
@@floben3041 That goes without saying, he literally said no one but the cheater gets pleasure from cheating. Its implied that he is hurting others and doesnt care.
The reason it isn't is because of boomers thinking video games are a toy and not a sport, this is why e-sports can never get off the ground seriously because the people investing in it are usually rich boomers who want to make a fuckload of money off of advertising revenue on the entire thing. But they'll shut it down and ridicule the event if it makes them more money.
Cheaters need to be made an example of and getting sued sounds like a great deterrent for them. Then being able to trace the payments to the cheating forums/discords to catch the people distributing them too.
imagine getting into your jail cell, and your jail mate says, "i did *crime* blah blah blah* what are you in for?" and youre just like..... "i cheated in a video game"
Following your statement every fps would be dead because cheating can t be stopped, it s an everyday fight, just like cop and drugs dealer. Bsg is doing what they can, you can feel it if you play the game. Less cheater after à cheat détection, more cheater after cheat update , etc...
Same line used by ever political challenger ever. Quit trying to control everything everyone does, nobody can control everyone, and if they could, we'd mutiny. How'd you let that happen on your watch?
@@floben3041I think the main issue is that in a game like tarkov that is so punishing means that any chance of winning a fight may be a huge deal. When you cheat the odds get fucked and the only people that suffer are the general playerbase... it's the same for other games but at least in those games you can just leave, or a lot of games have report systems that work. All that gear you lose in tsrkov is gear you probably won't get back.
Idea for hackers , Once Flagged for cheating, don't ban them , set them into a longer q times , like min 20 mins, and have they only be able to q with other hackers , They will either get the shits with the longer q times or get owned by other hackers , and tag any account they play with also.
I vouch they add banning them from trading any items they take out of raid and disable the traders and flea market for them as well. OR make it to where their flea market prices are like 20bill rubles for the listing fee
yeah i really dont get why we dont just start to funnel them in their own servers, econ is already fucked anyway also will be easier to monitor them and they will grovel playing against the same drooling cheaters like themselves all day
hardware bans you can get around(use a virtual machine or change your MAC in win10) but assigning a key to the actual downloaded game client itself can stop this every time they get banned they'll have to buy the game again
They already do buy the game again after bans? That’s half the reason you never see BSG post ban lists anymore lmao the 5k accounts they banned last wave at least 3k minimum have already bought a new account from them or a third party site
Ill really hope, Games companies will start to taking these creeps to court. They can do it, its in their term, they can even get the cheater a Prison sentence... If there is a god, let BSG make this guys life misable for quite a while.
well in UK you can get ban on internet as sentence for trolling etc. id guess you could try to go after cheat makers if they are not registered in safe countries. And you could try to get cheaters themselves denied internet access.
@@MrSaintVehementus Who would have guessed it, but China is actively shutting down these cheat creators... But its just till they find a way to pay off some elected guy...
@@participativebecause they’re despised by the community, try to constantly justify their negative impact on a community they desperately want to be a part of and impress, and use monetary positioning to justify their poor social standings. Consistently they turn out to be incredibly insecure and toxic people; especially when confronted in the behavior. They lack the ability to take an L and improve themselves, they lack the ability to accept that they won’t always win, and they are willing to hurt others to fake having what they actually desire. They’re just the incels of the gaming community.
31:45 you could have reported his group leader Stevieee as a cheater as well because he is knowingly playing with a cheater and then BSG could ban both
they aren't nerds. Half the people using these cheats can't differentiate between UDP and TCP. The actual hackers, yeh, they probably know something xD
It's not even like I can blame cheaters anymore, because BSG makes it piss easy to cheat on their games, and they show absolutely zero effort in improving the state of the game other than maps they refuse to optimize, 2-3 new guns every wipe. If all BSG offers as punishment is a slap on the wrist, are they really the ones to blame for cheating?
honestly i really want to run a few raids with you over a wipe and try sniff out cheaters for a wipe and legitimately figure out whos legit and whos isnt because honestly theres so much cheater talk ive come away from my absolute favourite game because i legit have fallen out of love with it because its no longer fun. dying over and over and left questioning weather its a cheater or not is driving me nuts xD ive got so angry with it that all i want to do is legit investigate. i try and investigate and get no where . you and chat on the other hand are insanely good at sniffing them out. love the content keep it up!
@@Lithane97 I never said this guy they talking about in the video. It was just a general comment and showing my support to verybadscav because he’s actually taking time to make us aware.
Literally the more I watch videos of these cheaters talking. I understand what the cheat infiltrator told goat. They do speak very very weirdly and even make unnatural and disgusting sounds. The constant snot in his nose, throat and laughs that sound like he does not get enough oxygen. If someone needed an example of a moutbreather I guess we could take him. Also, he talks in this weird cheater dialect... What is with these guys?
Based on my knowledge of anti-cheat, unfortunately he can't get banned by it. He can only be banned manually. Doesn't matter if he uses DMA or not. And that says something at his level. It's hard to believe he isn't getting reported. If reports are being sent to a anti-cheat company and not looked at by BSG manually, then reports are useless against those specific cheats. Either way, if you see something SUS, you should still report. Most cheaters are probably using something that can be detected.
The simple thing is this: The game has no real "sanity" checks for things like player movement. It has no sanity checks on player variables, movement, and so on. So these cheats work because unless you are reported, you will never even get looked at. BSG had all their anti-cheat eggs in the Unity 2021 basket, and well... that failed. So here we are, with flying players and people hiding under the map. Joy.
If only a "sanity" check was viable. There are too many variables that would trigger a false flag. So every flag would have to be reviewed manually. Depending on the player base of the game, it could be thousands a day. Otherwise everyone would be getting banned due to bugs, lag, latency. The best anti-cheat is devs actively reviewing reports. Reviewing the gameplay. Which doesn't seem to be happening with BSG. Most studios send everything to a anti-cheat company. And those companies don't review footage at all. The game developers need to. Anti-cheat isn't completely useless though. They do catch majority of cheaters. But at the same time, there are things it can never catch. Even though the ones they can't catch are using the same cheat abilities/features as the ones they do catch. You'd think it would be easy to detect blatant cheats, but the reality is that it isn't that simple. It would all make sense if I explained how it all works and how some cheat providers can get away with being "undetected" or how some can never be detected. For obvious reasons, I can't/won't. I can just say that you can't just auto-ban for "sus" behaviors. You can't review every automatic flag for SUS behaviors. There will be way too many false triggers. Anti-cheat does work for most things but it can only do so much. They are constantly updating anti-cheat. The best way to deal with cheaters is a combo of anti-cheat and human observation. Whether that is a moderator/dev actively watching matches, or someone reviewing report footage. We'll see how AI helps combat cheaters in the future. But for now, this is how it is.
@@Lowkey983 Let me give you an example: A couple of years back now, they added a sanity check for players who got disconnected or had network issues (packet loss). It would rubber band them back to their previous location, making it less likely for people to seem to be moving super speed. That is a basic sanity check. So, basic sanity checks: If a player requests to pick up loot, is he in fact within range of the loot? Right away, you can stop people from using remote looting hacks. Another: Check a players movement speed / jump height / weight carry versus his actual actions. Is he running too fast, jumping too high, or carrying way too much weight? Player positioning: On a given map, there are areas that are "air" (think the outdoors in interchange, example, or the roof of the mall, etc). There is also a bottom (lowest point). Does the player exceed maximum or minimum position? Are they routinely positioned below the map floor? You put a whole bunch of points together and create a sort of credibility score, ongoing if you like. Given a player hitting a reasonable level of these in a raid, you start to consider either (a) manual inspection, or (b) tagging him for closer inspection. An example: Let's say you think someone is a loot goblin. So what BSG could do is create a valuable piece of loot (say a GPU or something like that) which actually isn't in a place any player can ever get to, or is in a box / room that can never be opened or accessed in any manner. Anyone who snarfs it and leaves the raid gets tagged for investigation. ... and so on.
Those all exist or have existed in the past. There are "Bait loot" in inaccessible areas of the game. There was a check to prevent speed hacking and fly hacking which was removed in the past year or so. Loot range had no limit and they did limit it as much as they can which is why you see people looting through walls instead of across the map now. Due to many mechanics in the game and not breaking the game, all these seemingly simple things to detect aren't so simple without seeing the footage. With data alone, it's likely a legit player could appear to trigger super speed, clip through a wall, interact with something too far, run further than they should, fly, and the list goes on. It's a issue with server side multiplayer games. Most people, if not everyone, would trigger multiple actions each raid. That's why they try to limit things as much as they can to prevent certain cheats from being possible in the game without breaking the game. I hope that makes sense. I understand what you are saying. It is the most logical solution. It just doesn't work that way. If it did, cheaters would always get detected.
@Lowkey983 I have been around this stuff for a very long time (the old man part is very honest), since games were played on paper printing text terminals. The thing you learn is that any one data point can be wrong, incorrect, or misleading, but a broad range of data never lies. You as a player have a range. Your abilities are limited in some ways and will only evolve over time. Yes, Aim Labs is free, but we don't suddenly become super accurate. We get a range of loot on average, we have a normal K/D, and a whole bunch of other numbers exposed and hidden that actual define our abilities as a player. We rarely exceed those values, at least not for long. Someone who goes from "can't hit a band door with a basketball at 3m" to "one taps every scav from 50m" should be a flag in and of itself. In game sanitizing is super important. Through wall looting is a problem still (surprised BSG doesn't have better control of this, especially when loot is in contains and the trigger to open the contain is often crap even when you are right in front of it). Limiting the range did get right of the most annoying cheaters, the vacuum players. But yes, you can look at the loot a player gets against their own average loot over time, as well as the percentages of top loot on a board they have gotten - and how long it took to get it - to figure out if it is even plausible. If someone gets loot from say Oli, IDEA, and all the hidden stashes around Interchange, but is only in game for the minimum it should perhaps trigger a sanity check. Same thing with the level of "loot per minute", not just in dollars but more in number of pieces. There is only so much loot one might see in a few minutes. Another example is on movement. it's not just speed, it's how you got there. If you go from Red Warehouse to ZB-0013 to extract, you had to go over the water in one of, what, 4 ways? If you were HERE, and then THERE, but didn't go through any of those points, then perhaps there is an issue worthy of review. If you spawned at crossroads, and used ZB-011 to extract, but you were only in raid 7 minutes, perhaps that needs to be looked at. Every board in tarkov has choke points, it is the nature of the game. Shoreline? There are only a certain number of ways to get over the river, you have to use one of them. If you never cross that point but start one side than the other, you are probably using fly hacks or teleporting. The real trick with this stuff from what I have learned is that you don't ban people based on what any one server says. You use it to build up a large pool of data on players, and concentrate over time on those who far exceed the norms. An example might be a player who only loads in as a hatchet runner, but always has a big kits within a minute or so. Perhaps it's a streamer getting viewer kits. Or someone who only teams with strangers and then kills them immediately for their kits, etc. It might not be important on a single raid, but over a scope of raids it would stand out. If their average raid time is low, or their loot per minute is too high, or they seem to get from point to point very quickly, over time, that creates data points. Then you get people to watch. The servers do the sanity checks, make sure things make sense, and then they don't they raise a flag. Enough flags, you start looking.
It would be nice if there was admins for server in tarkov, even if it was an Automated A.I. admin that keeps records of all your movements and if any of the numbers go higher that the default in game speed or something like that.
"1 cheater every 4th raid" What he actually meant is, that there are at least 2 cheaters in every 4th raid since all his raids have at least one cheater. From his point of view 100% of raids have a cheater.
Y'know. What he says in the beginning is true. If a cheater is smart, they won't ever get caught. At least right now with how BSG does anti cheat. But guys like this are always the ones I seem to run into. Dont get me wrong, theres some sketchy times I've been killed, but its almost always someone shooting me through the ground/wall or something like that. I still love and play the game, don't get me wrong, but this almost feels like after they stopped moderating the CoD WoW servers and every single server had at least one guy doing crazy cheat things and advertising where they bought their cheats. Its also interesting, I've noticed a pattern. If I am using bad gear, which I do alot, I tend to never see cheaters. The MOMENT I bring out something halfway decent? They come out of the woodworks.
hacking is a federal crime (felony) Practically speaking, any computer connected to the internet is a protected computer. Hacking a protected computer is a federal crime. So, the federal government, through its federal prosecutors, may bring charges against hackers.
the cheater claiming there isn't a cheater in every raid... sure you aren't running into one every raid but every raid you are in at least 1 cheater is there so can't use your numbers
I create mods for different games and rly dont like how he thinks thats the same then cheating :( modding brings new stuff into the games without giving any unfair advantages - not like cheating does
I'm terrible at this game so just knowing there are guys like out there makes it even more of a head game when I try to play. Oh well. Edit - I wish BSG would employ you in an official capacity so you could submit priority ban requests. Seems like you would be able to really clean things up in a few weeks.
It's people ike him who ruin it for me and companies. Recently built a pc and this game looked like fun. But after seeing all the cheating exposed epidemic going on, it's sadly gonna be a hard no from me. I'm not ready to have hours of progress ruined by a child who's parents didn't give him enough attention as a child 🤦
ngl that's why Twitch sometimes earns his respect, if you bombard cheaters they wont last, but on KICK? mfs cheating and promoting the most scam bet sites like if it were norms of the community
People who cheat should have to pay every single player of tarkov at least 140$. Why that's the amount of money i spent on the game they wont let me play.
i really think people like him are the problem in this world , imagine this guy being a politician that can make life changing decisions for you ? and yes sadly some people with this guys mindset get into politics or become something else which effects your life . This is just narcism he is so bad at the game that he cheats thats obvios but how he talks ''guess im wiping the whole lobby '' no you aint buddy some written piece of code is doing it for you
Yeah, sued by BSG, sure. Why would a big company want to sue some rando who probably lives in another country and probably has nothing to his name? Do you even know how much lawsuits cost? And how much in damages do you think they could get awarded, assuming the case doesn't get dismissed?
New opinion formed… not being able to have fun without cheating is the gaming equivalent of not being able to have fun without being high lol… it’s just sad
0:38 Mf horrible take, cheating is gaining a unfair advantage over other players. Where as mods gives players new content to ay with. Trashcan has no friends to play lethal company with ♿️.
all us legit tarkov players that no longer play due to these scumbags they need to get a new anti cheat for sure these ant hackers, (hackers make the cheats for the game) cheaters (are random speds with mum credit card)
39:22 hard doubt on that he´s earning lots of money with cheats, he most likely spends 50-200€ per month on cheats and tries to tell the opposite. (and thats not even factoring in the game account costs)
He didn't get banned, he is using a region locked account and it verifies geographic location after a random numbers of raids. He got region locked until he signs in again with a VPN lol
He said there isn’t cheaters in every road then says 1 in 4 , that is a lot man, let’s get on bsg and get better anti cheat or moderators in every raid guys or the game we love is going to die to these crappy players
Lawmakers would need to make international register for blacklisting, not gonna happen. Privacy would be main concern and amount of data to steal would bring real hackers.Blocking sites that work outside international law or certain jurisdictions would work, so cheat devs wouldnt try to register their business in turket or emirates to avoid lawsuits. There are plenty of countries that provide safe space for these shits to operate from. Cutting them from internet, blocking from browsers, and having them go to dark web would be a best case scenario.
I would love for an AI based anti-cheat to come out. With enough submitted samples an AI should/would be able to tell who's cheating just based on mouse movements. If anyone wants to make millions feel free to take my idea :P
8:29 ... bro theres literally a cheat that safely peeks no matter what... and I guarantee it doesn't look like that from the other players perspective so you would never know. This is so cringe and sad that people actually play the game like that. This guy was just stupid enough to stream it. Smh...