ok admittedly its not the best update but its definitely the most popular also from now on im going to try to take my time with update videos so i can cover everything properly, im not too happy with this one tbh
Usually when a new character comes out I try not to join public servers because I know it’ll be traumatic. We haven’t had anything this bad since the “Free Genos Incident”
Whirlwind drop is also a use twice you do a smol littol twirl like in the Whirlwind stream finisher (admittedly this prolly shouldnt be integrated in the game yet as it only works with no cooldown)
btw the wheel actually turns, if you use ult or like keep taking damage and then stop taking damage the wheel turns, also has a sound effect for turning too
Punch the enemy 4 times, side dash the opposite direction, then use the 2nd move and u will have the perfect distance, then u can dash, punch 3 times, use it again, downslam, use first move, then use 3rd move
It's easy once your used to it Also you can do 4 m1s immediately after the 1st move then after the 4th they are the perfect distance away to hit the move
@@DewpsYT i don't complain about it requires skills i just don't like it because is weird to hit is just my opinion not everyone thinks like me so why don't you shut up and don't cry when people share their thoughs i understand you may think different but you don't have to cry just because people don't think the same as you
@@DewpsYT the dash distance is of the arena squares, i got 5 arena squares away and it missed despite being right infront of him💀💀 controller players now have a busted move since they can just dash around you
Theory it's not because it's the best,but it's because it's been ONE MONTH for finally the update,and 4 MONTHS(mybe im wrong) 4 months of tatsu development
There's another tech. It's to hit the first bit of vanishing kick, do whirlwind drop and as soon as you're in the air do the second part of vanishing kick.
<a href="#" class="seekto" data-time="432">7:12</a> if you rag doll cancel the wheel turns, if you do ult the wheel turns (you can see the wheel turn easily with suiryu ult and Saitama ult bcos it’s easier to see
When the owner said it will take 3 months to finish martial artist don't know how to spell it right but it's actually true because IT IS ALREADY HALFWAY THERE
seismic fist absolutely needed to be removed, before it got replaced you could do 3 m1 psychic ricochet into it and it would deal 95 damage while being completely inescapable even with cancel, and if you also followed it up immediately with a meteor it would be a one shot combo unless they cancel out to avoid the meteor
@@gothamhawk7964 nah i use atomic Tatsu is blockable meaning if u just play CORRECTLY instead of mashing your buttons you will be able to catch tatsumaki player on a mistake pretty easly So first off, the first tatsumaki move can be easly blocked. You see appearing aura, you instantly block. Congratulations, you wasted their move. Second, the storm thing that tatsumaki casts has a same issue as atomic samurai's third move, you can use ragdoll cancel to EASLY punish tatsumaki for it, i did that a lot myself. Third tatsumaki move, is blockable too. If you fear that they will dash behind u after it opens back up, then just block behind u and back up. With 99% chance they will fail the dash and you will m1 them back, or they will use backdash and you will be able to hit them with frontdash. Fourth is comical, all u need to do to evade it is use backdash when they start flying in your direction. If they're a noob they will still activate it, but if they're a smart person, they wouldn't activate and instead front dash at u, but u can block that too. Now lets compare that to... Idk genos maybe? Same range tbf. First genos move is blockable entierly, but it isn't telegraphed. Second genos move, if u use a certain tech which name i forgot, it will bypass their block and send them pretty far, but it cant be ragdolled out of. Third genos move is... Litteraly garbage. One backdash can cancel it out entierly, but if they're stupid enough to use it in close range u can just side dash or m1 them. Fourth genos move, blockable, predictable. Countless times people had been hitting me with front dash when i used jet dive and missed them, so its kind of garbage too. So overall, genos is easier to use than tatsumaki.
Every mahoraga wheel special interaction: On death it jitters When you ult it turns Upon landing a perfect parry (perfect block an attack then instantly m1 them), it turns slightly but upon landing subsequent perfect parries it does a full rotation with a sound cue, it does a large spin when black flashing. Blocking moves rarely turns it
Worst thing about tatsumaki is that the stone coffin makes you stop blocking if you get hit with it while blocking. It doesn't go through your block, but it makes you completely stop blocking until you let go of the block button and hold it down again.
For me, releasing tatsumaki is what killed it to me. For others, lag may not be a problem, but when I try to hit one of these tatsumaki players they somehow avoid my punches even if I'm right infront of them. But that's most likely lag, because when I block they break the block somehow
Tip: vanishing kicks might just be the first ever ability to need this one tech everybody forgot. Pretty much, 3 m1s then dash (quickly) and use vanishing kick. This is by far the best way to use it because in most cases its a stun lock
Ngl the public servers are kinda boring now because there’s 65% tatsumaki users that don’t know how to use it. Then, there’s 30% suiryou users that are impossible to beat, then there’s the remaining 5% of garou and sonic users.
I knew this character was going to be good mainly because of how it’s kind of similar to kj in a sense of cool sfx and effects and it may be a bit controversial but I already like this character more than kj
holy grail, I’m not sure if you are aware of this but Martial Artist 2nd move has a funny glitch. Basically after you hit the first attack of the move, the second attack has infinite range and still targets the player you hit it with. It is pretty funny to hit someone with it, run, and then just come back out of nowhere.
You can actually turn the divine wheel by dying/reseting, using evasive, perfect block, and hitting crit/ black flash Also public servers can allow 100 players now
Just wanna let you know because you were asking, YES, you did do Sky Snatcher wrong. You went too high up so when you threw the dummy its ragdoll time ran out before it hit the ground, allowing it to avoid all damage
They are matching the moves from base tatsumaki to the ultimate moves for example Crushing pull - cosmic strike Windstorm fury- terrible tornado Stone coffin - psychic ricochet Expulsive push- sky snatcher They all look the same in some way -By crushing pull I mean the finisher for it
<a href="#" class="seekto" data-time="200">3:20</a> the weakest dummy became the honored one 💀 Pov:weakest dummy:throughout heaven and earth I alone the weakest one
Fun fact: you just need to use vanishing twice, 1st for the move and 2nd for the down smash ( right after they get fully knock backed by the 1st click ). Hope this helps.
even the best game require months to be updated, TSBG updates like once every 1-3 weeks, that is very generous of them. and its gonna be more often since the dev isnt in school anymore
The new character actually has some thing of an ult, if you use ult when your bar is full it fully heals you, and resets move cooldowns (This allows one shot combos WITH THREE MOVES)
The Seismic Fist was replaced because the players told the devs that it was easy to run and escape from tatsumaki's ult so the devs decided to make a move which could be used to catch running players
A little quirk I found out, bullet barrage when you hit a dummy, no matter where you hit them from they always gets knocked back in the same general direction.
They should have swapped out seismic fist for a move where they send psychic energy through the ground in a straight line, causing the ground to burst open and if you get caught in it a giant fist will emerge from the ground and grab you, crush you, and then slam you on the ground that will push you back into the tatsumaki ult user
<a href="#" class="seekto" data-time="201">3:21</a> it's not 3 times using the attack, you can't time it, the "use twice" is the kick after using it one time