The dbd gods have heard your desire for hook respawn so on June 25 you’ll see it in the update. I’m AHA I’ve had a bit to do with the game in the past.. okay quite a bit. Because of hook deadzones sometimes it will be changing good sir. Marvelous input. I hope you get more ideas that are cohesive added.
I really hope they dont nerf this combo. Using 2 perk slots that arent gen defence for once but instead insetivises going for more chases and stuff is so healthy for the game. But like everything that people refuse to counter (which btw you can counter this pretty easily), this will be nerfed sometime in the near future.
Genuine question, how do you counter this as a solo survivor? In a SWF it's easy obviously everything is. But when you play against a killer like Sadako that can travel the map quickly the permanent vision is near impossible to play against. Went against a Sadako on lery's with this combo and she quite literally had perma vision of 2/4 of the team at all times and quickly 4k'd us.
Well its a 4v1 on beginning of game so it's up to all 4 solo survivors to work as a team from early on. If you've allowed the killer to kill 3 survivors early on like Tru did, then the final 1v1 against the killer probably means you could all have worked on more early game efficiency
@@TheWam316Then assume that she always sees you and act accordingly. She's a regular M1 Killer with no anti-loop, so don't outposition yourself and she won't have free hits.
@humanarian I mean you can see the perk on your hud so you know when she can see you. But when you get perma vision near gens, near hooks and are playing solo this perk combo is extremely strong/op. To say "just don't get hit" is not giving counter play lol, if 4 players "don't get downed" you'd 4 out every game.
@@Sparty677 I'm not asking how the game is played/how to play it. I'm asking the guy I replied to to give info on the counter play he specifically said there is to this perk, ie; maybe a perk I'm unaware of that works against it
I've been running this with oni for a week and its so much fun. Chases back to back and its quite simple to counter too but surv don't wanna think about how or even do it. I keep seeing people saying they should nerf this and people Rage quitting non stop. It's dumb imo cause this combo makes chases happen quite often.
That vecna perk makes survivors items that are on the ground constantly show auras of any survivor(s)within a certain range of that item, and to further make the perk more efficient, that's why Franklin's works best since you force survivors to drop their itemz
I've played maybe close to 50 games using this combo on different killers trying to see if it's legit and 47 out of 50 I won using this. A lot of times the teams kept quitting or gave up 😂😂😂😂 but i definitely believe they will nerf both perks. Why? Cause it's a survivor game and whatever survivors ask for, the devs give it. But all in all, these perks work perfectly for information on survivors.
yeah i expected the perk to suck but its really fun with franklins. and because franklins is being ran more the complaining is likely at full throttle. how dare a perk do something decent
Unfortunately I hate that I have to agree lol these perks will be gutted just like they took survivor perks (damn near every time) and buff them then they make sure they take killers themselves and/or most used perks (perks doesn't have to be complained about even if it's being used a lot) and nerf them into ground. Like last patch for example, they buff background player and a few others then took every perk we use as killer for gen regress and nerfed them even further 🤦🏾♂️🤦🏾♂️🤦🏾♂️