my little brother just finished marine corps training and he told me that they all got white shirts that they had to dye green, which meant that everyone's shirt was a mildly different color. the arts and crafts days live on!!!!!!!
*SOME SPITFIRES* were painted pink...!!! they called it "low level pink" - I believe it was the photo resonance ones and they were difficult to see against the cloud base [I was told] Taffy Smith at Breighton airfield had one
@@ABrit-bt6ce I had some Navy classmates claim, straight-faced, that the dyes were specially formulated to turn fluorescent orange if combined with seawater.
Camo is intensely interesting, if you're the sort to find it intensely interesting. I spent hours in Ghost Recon Wildlands changing and tweaking my outfit to best visually blend in with the current map biome, something that had exactly zero gameplay implications. But I really enjoyed it. The problem with camo of course is the best pattern for blending in is whatever you're currently trying to blend in with. Specialists can be trained to make their own camo in situ with what's around them, but most pewpews have to make due with, "we guessed what kind of terrain we would need to deploy into 5-20 years from now, and made this camo BDU based on that guess. good luck!" since they don't want to deal with the expense and logistical hassle of issuing 30 slighty-to-wildly different BDUs and gear harnesses. The other end of the spectrum, of course, is the current US Multicam pattern, which is notable for not blending in with goddamn anything. And they you have Navies and Air Forces who want to feel like they belong, so they issue various blue camos. Which is funny because anyone wearing blue camo is almost certainly someone who does NOT want to blend in with the water in the unfortunate event they end up in it.
@@mc-ps-playa5569 was about to write this. Multicam might not be the best in most environments, and definitively doesn't blend well in mine (tropical, very bright green vegitation - which ends up meaning cadpat retains the property of making you invisible), but it's usually a "eh, good enough" even here, which by all that is sacred, UCP wasn't in basically any place.
You're definitely confusing Multicam for UCP. Multicam is so effective in most environments that many major world military powers have switched or are switching to it or variations of it. UCP was the camouflage used by US Army members circa early 2010s and was really only designed for the arid mountains of Afghanistan. It pretty much doesn't blend in with anything else but gravel piles and floral-print couches from the early 90's.
Oh shit dudes. My grandfather invented the camo pattern used for Desert Storm. They had thousands of engineers trying to figure it out and they sent him to Italy and he finalized the design. You should do some research into the pattern they used from 92-01.
@@fieldcommanderkurt Ya. I remember him showing up like a Ghost before he left the country. Told my father, hello and was off like a ghost. The dude worked on a lot of Skunk works projects we found out about after his death. Always said, "Those aren't UFO's. That's just our toys."
Oh sweet jesus, if you guys don't talk about the incredible clusterfuck of mismanagement and malfeasance that was the U.S Army's UCP, I am going to be disappointed. That shit could be an episode on its own right.
this is perfect, im painting a mock helmet experiment on a bowl in iranian panther camo/ww2 p44 beach colorway as i see this vid pop up! these madlads, they always know what i like. edited to add, im taking delivery of a repro m1 helmet but id rather have fun painting in the sunlight today. gonna practice with the bowl first.
Did y'all cover the new ghillie suits coming out of airsoft, making yourself look like piles of trash, very common in warzones, or parts of industrial infrastructure, like conduit pipes. I listened top the whole thing while working so couldn't see any images you used.