This used to be a pretty divisive chapter. The atmosphere is amazing, but having to manually walk all the way from Twilight Town to Creepy Steeple every single time was seen as a low point in the game. That green pipe in Twilight Town wasn't there in the original and it's your new best friend
Shock and horror! Truly a terrifying _lot twist! I'm sure Zorrin can come back from this ^^ I will say, this boss's theme is my favourite in the whole game, and they made it better this time around ^^ Even has a whole new section at the end that wasn't there before. And on the subject of things that weren't there before, the Hammer Throw didn't have that "ignore Defense" feature in the original, this was a straight buff ^^ Also, the flower enemies in the original didn't send a note flying at you to block, you had to straight u_ guess the timing via the song itself. However, if you want to make them easier, I believe they're _retty vulnerable to slee_ status themselves
Oh man that ghost sheet dude took Zorrin's name and form! Also since you didn't fight an optional mini boss better to do it later since you like tattle so much.
Funny thing, if you answered correctly, the Boo from that chest would drop an Ultra Mushroom instead. Also, the Boo in that hidden storage room, that Boo is actually new in the remake, and from what I've seen, that Boo has a bunch of quizzes for some really random stuff you wouldn't expect otherwise, hope you know your useless TTYD facts as you come across them, because that Boo gives you different items as you complete each round of quizzes. XD
Hee hee hee, stop it Zorin, you are making me laugh harder than I usually do at these "helpful curses"! Onward to Creepy Steeple and fighting that nasty DoopliGhost in the bell tower. Whoo, what a twist at the end of that battle, that gave far too few Star Points for a boss encounter. It completely surprised me the first time I saw it and I still give a hurrah when it happens; one of the best twists of storytelling in The Thousand Year Door is right here.
Hey uh, if you use the super hammer (the swing attack) as the boo’s swarm you you’ll actually face a mini boss. Also, now the frightening plot twist of the chapter takes place.
27:09 I went to Japan like 10 years ago. I've been dreaming of universal Nintendo stateside since I doubt I could go to Japan again soon. Would love to hear your story
So the Atomic Boo is an Optional Boss if you hammer spin them Three times you fight it. But also defeat them theirs less boos appear in creepy steeple.
16:22 i always hated that question XD 26:42 super nintendo world is amazing i want to visit next time i go to japan also yes to more 42:58 i have been so excited to see how you would react to this zorrin i cant wait for the next ep
honestly you haven't shared much about the japan trip besides getting sick and recently mentioning of getting boo cap so yes i would like to see and know
I cant believe i did not see this! Sorry that I did not see the video early. Keep up the great work! Edit: Yes, I would love to see a video of your trip!
just wondering if you havent yet ...because you get suroundded by a whirlwind of boos... have you though about becoming a whirlwind urself with a hammer? ;)
@@ZorrinKozaki Well here’s how you do it, after you complete chapter 4 for real, and finish the aftermath, head back to the creepy staple, there, wait for all the boos to gather around you and Use the spin hammer to knock them all back, then they’ll Fuse into one giant boo and that’s how you get to fight atomic boo.