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What Are they HIDING? Deep Dive 3 Thoughts 

Rudi Rennkamel
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In Deep Dive 3 we din´t find that many new things, but they are hiding something for sure!
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26 сен 2024

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Комментарии : 76   
@disneysydneyresortvirtual9264
@disneysydneyresortvirtual9264 3 часа назад
Don't know,but I feel like the station tab is kept in secret,because there might be more to it.
@RudiRennkamel
@RudiRennkamel 3 часа назад
I seriously hope. I mean in PC1 it was also a dedicated tab tho, but hey there's hope
@motanium
@motanium Час назад
@@RudiRennkamelI really think they are hiding station improvements as well. It makes too much sense, but I really hope we are not just high with hopium
@dustinthewind8620
@dustinthewind8620 2 часа назад
They just need to add a button for sandbox mode that automates all the staff management and I'll be happy enough. I just want the fun of building, not a part time job micro-managing employees or utilities.
@RudiRennkamel
@RudiRennkamel 2 часа назад
That's not a concern. All frontier games have sandbox settings that disable this all ;)
@waltbackaert8578
@waltbackaert8578 3 часа назад
Ehj pretty early! But euh yeah... I really hope they still have a few surprises, but I really doubt it. I think we've seen most that's going to be in the game, at least at launch..
@RudiRennkamel
@RudiRennkamel 3 часа назад
I think we've seen most too. But maybe one or two surprises would be amazing
@leonardkeil3121
@leonardkeil3121 3 часа назад
I believe there is more to stations, at least some small improvements... like separate load/unload etc.
@RudiRennkamel
@RudiRennkamel 3 часа назад
That alone would be great
@thimok22
@thimok22 3 часа назад
Just like you, I have a gut feeling they are definitely hiding stations, especially with the "evidence" that's here. But I'll be sooooo heartbroken and sad if they indeed didn't change stations (beside FD Vision then) in the end.
@JSXSProductions
@JSXSProductions 2 часа назад
I'm alway confised when people are so shocked about the station tab. Especially when they say it wasn't its own tab in PC1... But it literally is. I was hoping that they'd have at least separate unload stations, and seeing they still had a dedicated stations tab gave me hope, but i'm losing hope tbh lol. But I was also wrong about ray tracing, so who knows. They could still surprise me.
@SliceOfLife93
@SliceOfLife93 3 часа назад
I saw the glitch at the station immediately. People walking very weird and glitching through other peeps. My first thought was: ah yeah, they’re definitely hiding something. I’m convinced. And I’m sure with our feedback (and they are listening) the UI can be better & more intuitive after a few patches/updates. I’m not too worried about this🧐.
@cooler_tim1870
@cooler_tim1870 3 часа назад
7:56 What do you think is the "B&M Splashdown" Coaster under the tab "Watercoasters"?
@Garcia.e785
@Garcia.e785 3 часа назад
dude, you could do seperate load/unload in RCT3! Theres no reason PC, let alone PC2 shouldn't be able to have them.
@RudiRennkamel
@RudiRennkamel 2 часа назад
Absolutely. That annoyed me in one already
@Robbedem
@Robbedem 2 часа назад
My wants for PC2: - more realistic statistics (recreations in PC1 were almost always considered boring by guests...) - better stations (smaller/larger stations, double, seperate load/unload, continuous, wheel,...) - less unused space on flat rides
@PlayPauseRecord535
@PlayPauseRecord535 2 часа назад
Yeah, I think it’s odd that they aren’t marketing all of these things early. I know they are very different games but another one I’ve been keeping track of is dragon ball sparking zero and both games come out about a month a part and the marketing for that game started months before this one. With such a short window between the start of planet coasters marketing and the release of the game, you would think they would have more to show already. Hopefully I’m wrong and their marketing strategy is drop everything all at once, within the weeks leading up to the game.
@heybigbender
@heybigbender 2 часа назад
It seems remarkably silly for them to rework everything but leave stations untouched. They've been showing off so many changes and new features, only for the stations to look and operate the same. I have faith.
@RudiRennkamel
@RudiRennkamel 2 часа назад
Same ...please!
@jeweetwie5271
@jeweetwie5271 3 часа назад
I have a feeling that they are not hiding anything. I just think there is nothing new to show anymore
@RudiRennkamel
@RudiRennkamel 3 часа назад
Don't be like that :(
@jeweetwie5271
@jeweetwie5271 Час назад
@@RudiRennkamel sorry:( but I try to keep my expectations as low as possible so that I’ll never be disappointed on release day
@lewz_r
@lewz_r 2 часа назад
Stations are the last thing I wanted from this game, I am praying
@bizarrealtispinax2747
@bizarrealtispinax2747 2 часа назад
I'm confident that they are changing stations, I may be wrong, but hear me out, the community have been louder about stations and transfer tracks than flipping drop tracks for example, and they got the whole set of special elements of Intamin's Multi-Dimensional coaster, and even tampered with super small details and stuff that makes you think that they're saving this for a big reveal. I mean, it's not something you'd easily hide, so it makes sense that they used an August build, so most of these changes are kept out of public knowledge. Yeah, I'm with you, Rudi.
@Jordanllam
@Jordanllam 2 часа назад
Just seems weird that they would make ZERO updates to stations after adding literally everything else we wanted. Stations were a huge pain point of the first game and arguably worse than other things they improved upon in PC2.
@MaxxMcGeePrivate
@MaxxMcGeePrivate 2 часа назад
All the stuff that's already in there is almost enough for me to pre-order a game for the first time. When the stations get more features (separate loading unloading would be amazing! You can do that in RCT2...) and the UI get's adjustments for PC, they can have my money. No doubt. Also what about security? Will it end up in a DLC?
@RudiRennkamel
@RudiRennkamel 2 часа назад
Good point!
@NachoCheesus
@NachoCheesus Час назад
I was excited about having vegans visit my park, until I learned you can't eject them with a security guard 😔
@monkeyd.luffy-taro3661
@monkeyd.luffy-taro3661 2 часа назад
Finally i waited for your analysis … some ppl sayin frontiets is hiding nothing because theres nothing but i hope thats wrong
@RudiRennkamel
@RudiRennkamel 2 часа назад
If thats true, actually that would be the most sloppy marketing and showcasing ever. Its very obvious they hide it. I don´t think its much, but one last mega feature with new stations would make people go crazy!
@monkeyd.luffy-taro3661
@monkeyd.luffy-taro3661 Час назад
@@RudiRennkamel haha yes that would be amazing, i also prayin they heard you regarding UI changes
@CaptainFeni
@CaptainFeni 2 часа назад
it would be the "kirsche auf dem sahnehäubchen" that they reworked stations. i hope also for it
@rheawest
@rheawest Час назад
1:11 is that Shaggy from Scooby Doo lmao?
@alegnovatto
@alegnovatto 2 часа назад
It would be cool if they realistically showed the ride operators walking around tidying up and adjusting people's safety (like the salespeople who appear preparing things before handing them over to the counter for visitors). It would be more immersive
@RudiRennkamel
@RudiRennkamel 2 часа назад
it would be a fail to have a ride attendand as an ACTUAL staff member, yet they are just...there? They have all these amazing and carefully designed animations for vendors, mechanics etc. including varios tasks you can chose from. Why would this one be different?
@motanium
@motanium 3 часа назад
Could you mix shuttle with switch tracks in order to have multiple trains when transferring guests between the two parts? 🤯
@RudiRennkamel
@RudiRennkamel 2 часа назад
Hm interesting. But that would mean we'd need switchtracks in transport rides
@GeoTactics
@GeoTactics 2 часа назад
Keep the caesar salad... I want the whole enchilada.
@RudiRennkamel
@RudiRennkamel 2 часа назад
Hahahahah
@majorw9526
@majorw9526 3 часа назад
😉😉
@PolyRocketMatt
@PolyRocketMatt 15 минут назад
They're definitely still working a lot (and I mean a lot) of things out... For example, they don't have the security guard staff member in this build. Having them both in Planet Zoo and Planet Coaster, I'd be very puzzled if they don't make a return.
@ArtofFreeSpeech
@ArtofFreeSpeech 5 минут назад
My biggest concern is the staff management. I just don't know anyone who thought to themselves "gosh... I wish I could micromanage my staff." It's literally the worst part of being a manager IRL, I don't know why they add it to a game. As far as stations, honestly, I'd never really thought about it, but certainly separate onloading and offloading stations would be wonderful (with the option to put them together, of course). Soooo many track rides would significantly benefit from this (coasters, too!).
@chriswelter3859
@chriswelter3859 Час назад
If ride operators are pointless, then vendors are pointless. Nobody complains about the vendors. I'm not complaining about the ride operators. I like the extra immersion.
@fabulousk9014
@fabulousk9014 18 минут назад
Im really sad, that they don't really improve the campaign on a big scale. My dream would be to play as a manager running in first person through the park and manage rides especially testing new ones. And then go into my office and do advertisement meeting and finances. Maybe plan the year how much staff I need in summer vacation and stuff like that. Bring the came to the next level frontier!
@RichyJVideos
@RichyJVideos 2 часа назад
they are hiding stuff till game is out to not ruin it 😂
@RichyJVideos
@RichyJVideos Час назад
and hii hope ur having a nice day I can't wait to make a true proper dark ride in pc2 woot
@dennista42069
@dennista42069 38 минут назад
Why would they litterally change everything but the stations?! They did more to this game than I could ever expect. Frontier is dropping a game in a state that is very rare nowadays. I feel like there is not a single thing missing so far. They did more than an excellent job! Stations will be revealed in the end and I have the feeling they will surprise us😊.
@Datdus92
@Datdus92 Час назад
I feel like the game is still a little undercooked when I look at the date it's supposed to be released. I honestly expect them to delay it a little bit. The UI feels really rough still as well. And there are a lot of panels that look and feel completely different and incoherent. I wouldn't even be surprised if we got a cities skylines 2 situation.
@midiman369
@midiman369 Час назад
separate/multiple loading/unloading stations with switch/transfer tracks would be the cherry on top in terms of making "realistic" rides. an ability to make some kind of transparency mask on video screens and billboards would be amazing. an ability to place a custom sound speaker and draw an area of where the sound could be heard kind of like how they showed you can draw those "staff areas" would be super cool. maybe if you could make like a "trigger zone", that entities like guests or a ride could crossover that would activate something would be a more dynamic method to lay out things with event sequencers
@Zweistein752
@Zweistein752 40 минут назад
Why did they even change the UI? I mean, in my opinion it was actually really okay in Planet Coaster 1? That makes me a bit worried.
@tj98609
@tj98609 Час назад
Interresting video ! I actually would like to be able to do loading / unloading stations at least, but dual loading and a continuous loading station for the omnimover ride and for a new kind of boat ride with a giant rotating station will be a cool surprise.
@Franzl1987
@Franzl1987 57 минут назад
What i really miss is a "continous testing" where a coaster train comes to the piece i am building every two seconds. It always takes so long at the end of a track to wait for the test train just to see, it has not enough speed.
@liamorourke9068
@liamorourke9068 53 минуты назад
Since they already have ride ops as staff I would love it if they had restrain checkers that check the whole train before it’s sent out to add some realism
@oetgaol
@oetgaol 28 минут назад
Maybe the reason it wasn't shown off yet is because there are still too many issues with it so it could be something that drops as an update if it isn't fixed in time.
@imlewisblackman
@imlewisblackman Час назад
I have a feeling there’s going to be two Station operators. One for controlling the loading station and one for the exit station..
@rechtebanana
@rechtebanana 23 минуты назад
global illumination yay, buying my 4080 seems a bit more worth it
@Spiritwonder420
@Spiritwonder420 Час назад
Honestly it would be very weird if there was nothing new to the stations especially with the dive coaster being from pc1 and broken something is going there
@michaelmcmullen2186
@michaelmcmullen2186 Час назад
I still wanted maintenance bays for ride vehicles
@levisimp3860
@levisimp3860 Час назад
a weird thing i want in the game is an option to put nets for when the coaster goes over paths
@tillytony
@tillytony Час назад
I have the feeling that things like switch tracks etc were an after thoughts once they relised pools etc wasnt exactly what most wanted. I feel the hiding of the stations is because they dont want to outright say they havnt done anyting to them. I hope im wrong but the game seems to have a serious case of consillitis. The amount of fun managment features they could have added, busy and not so busy times of day and year and having to keep the park profitable during those periods. Same as with weather. Rides, coasters and out door pools could become un usable in bad weather and we would have to keep guests in the park with indoor pools and rides etc. They could have given us much deeper coaster and ride maintenance. Maybe we would have to order parts or keep them in stock etc or downtime gets extended. But we get gimmicks! An alergy system that looks to be a micro managment hell. What will end up happeneing is people will now just spam down multiple of the same shop, all with different settings to be able to cover all dietary needs for that one shop. I see very little this time round for the hardcore players!
@tillytony
@tillytony Час назад
I also noticed how they used the underground to show off the dark rather than the inside of a building! Am i just being picky or has every deep dive felt off?
@sebi8348
@sebi8348 Час назад
Instant Gaming has no Planet Coaster 2?!
@PineappleDouche
@PineappleDouche 2 часа назад
Do all of you ignore the first part of all of the Dev Deep Dive videos? "Development build, not everything you see here is final." Additionally it says, 'Work in Progress' in the corner of every video. This isn't the final product.
@NachoCheesus
@NachoCheesus Час назад
How does showing potentially two month old footage make any sense this close to release?
@CB123-x6q
@CB123-x6q Час назад
Same game with pools
@stanley6700
@stanley6700 Час назад
Is there a Deep Dive 4?
@FrappeInsider
@FrappeInsider 31 минуту назад
literally nothing!
@nicolaischramm3876
@nicolaischramm3876 2 часа назад
Hope as well they do something for the stations, they were always a dull thing in PC1. Btw.: Whats your opinion on Pre-Order and Day1 DLC? I personally think the Pre-Order stuff is just sad to begin with, givin the current state of hustle for money. Even if i dislike the fact that there is a day 1 dlc, i get the point. But that aside: only 2 really "new" rides??? And a big question that bugs me towards the dlc: is there gonna be theming elements in there as well?? Cuz it seems like there isnt gonna be "vintage" or "classic" theming in the base game and without it bringin in these rides seems kinda odd... Still as a big fan i gonna pre-order the deluxe edition next month, but with a bitter aftertaste (Edit.: and i got the feeling that some stuff just got added for the sake of adding "new" stuff, leaving me with a fear of overcomlicating the mechanics with the generators, pool pipes, ride attendants, ect. Hope there is an option to turn these of for sandbox, to get a few extra % on the oswald counter freed)
@martijnkruiders150
@martijnkruiders150 2 часа назад
When Planet Zoo was released they offered a deluxe version for only a limited time in the beginning, with 3 "exclusive" animals, "nobody else would get". I was stupid enough to buy it for more money. Why was it stupid?Because (as always) after a little amount of time they offered these animals via another dlc to everybody. Meanwhile that dlc has been on sale for many times... It will be the same with PlanCo2: After a while they will sell all the vintage stuff of the Pre-order version to everybody as a dlc. And after another while this dlc will be more and more reduced in price. So is it worth to pre-order? The answer is: YES, if you are unpatient but NO if you are patient and can wait.
@nicolaischramm3876
@nicolaischramm3876 2 часа назад
@@martijnkruiders150 unpatient, so yeah, waiting isnt an option. But mostly for the vintage pack, the only reason for pre-order is the dark ride tbh
@RudiRennkamel
@RudiRennkamel 2 часа назад
Actually, put aside it will be available in 2 years maybe again, I think the price point of the full deluxe pre order is mega fair. Yes I know I potentially will not pay it, but in relation to other games (in and out of the genre) what you get for the money is amazing. These rides are classic theme park rides I certainly wouldn't want to miss. But you will survive with normal pre order. As always frontier won't lock any functionality behind dlcs, that's why you "only" get coasters and rides. I think that's super fair
@martijnkruiders150
@martijnkruiders150 3 минуты назад
@@RudiRennkamel Don´t get me wrong, I didn´t say that the price is unfair. I just wanted to point out that you will get everything for a lower price after a while and that "exclusive content" isn´t that exclusive anymore after a while. Was it really 2 years until they offered those 3 animals to the rest? That´s longer than I thought tbh. but if I have to wait 2 years for the vintage stuff that´s totally okay for me. But that´s my personal choice and to be unpatient is totally okay. :)
@CB123-x6q
@CB123-x6q Час назад
No lockjaw 🙄🙄
@paffin917
@paffin917 3 часа назад
For the algorithm
@FredC83
@FredC83 43 минуты назад
After seeing this video, I tryed to find Planco1 content before the release, and I found One of your first videos from Planc1Alpha from May 2016 half a year before Release of Planco1. Frontier is more secretive now than before the launch of Planco1. You can find many RU-vidrs (like you) who created content on planco1 alpha, already in May, the year of the launch. Strange that none of you RU-vidrs have had early access and were able to create content on Planco2 early before launch. And the game change alot from beta to release. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-BLN10WtJthA.htmlsi=LNrjzDivX2O7saZ7
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