Тёмный

What do YOU think is the best CSGO map? 

Penguin
Подписаться 76 тыс.
Просмотров 103 тыс.
50% 1

CHECK OUT SCOPE! bit.ly/3xqHasz
In this video, I poll the Counter-Strike community about which currently playable competitive map is best. This survey was really fun to make, and opened my eyes a lot to how the counter-strike community works. A few of the results surprised me a lot. Turns out the CSGO community is pretty cool.
Sorry for the late upload, I'm trying out uploading on Fridays for a little while
If you read this, comment "I think that Opposing Forts is the best map in CSGO"
Follow me on twitter: / penguin_csgo
Follow me on twitch: / penguinrbm
also subscribe please and like so the algorithm picks me up i put hard work into these videos. also im gonna make more cool CSGO videos so if you want that subscribe and turn on notifications and stuff
Music used:
Kitsch - Tekken
At the Race Track - Everhood
Like a Dream Come True - Persona 5
Mirage Saloon Act - Sonic Mania
Flower Shop - Everhood
#csgo #penguin #esports

Опубликовано:

 

26 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 647   
@PenguinCS2
@PenguinCS2 2 года назад
YO THANKS TO SCOPE FOR THE SPONSOR! forgot to add this in the description i’m stupid. USE THIS LINK TO USE SCOPE! bit.ly/3xqHasz
@meerlux1174
@meerlux1174 2 года назад
Hey, may I suggest maybe a slightly more engaging/fast pace. Try to speed it up a little bit for something like this, doesn't mean the vid has to be shorter, just maybe a little faster. I found myself fast forwarding a bit just because of how much time it took to go from map to map.
@meerlux1174
@meerlux1174 2 года назад
u also say the word echo like 19 times, try to mix up the words a bit, other than that congrats on the growth!!
@ZoeyTheSobble
@ZoeyTheSobble 2 года назад
@@meerlux1174 SHUT UP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@twxks
@twxks 2 года назад
i would say that mirage is obviously the "best" map for beginners and for long time players, but i personaly enjoy nuke the most as its experimental and the most fun.
@HNO_3
@HNO_3 2 года назад
I enjoy very much nuke , cache and train !!
@TamasTM
@TamasTM 2 года назад
Movement players: *nodding*
@im.weasel
@im.weasel 2 года назад
Love Nuke. I even loved it back in CSS.
@basstr795
@basstr795 2 года назад
Nuke or Inferno for me, Nuke because as you said: experimenting. Inferno because it’s such an easy map to improvise plays on.
@dominickd16
@dominickd16 2 года назад
nuke is for try hards and run boost trick shooters
@eurasianlynx5188
@eurasianlynx5188 2 года назад
I wonder how the results would differ if you added a "Don't Know"/"Haven't Played" and an "Indifferent" option in your survey. There were significantly more 3 votes for maps like Tuscan, Breach, and Anubis than for Cache, Office, and Inferno, suggesting that a lot of people didn't know enough about those maps to have an actual opinion one way or the other. I feel like the results would be kinda different if people didn't have to vote for maps they were unfamiliar with. It would probably give a better picture of how those maps actually feel to play.
@sieevansetiawan4792
@sieevansetiawan4792 2 года назад
Agree
@AlphaGarg
@AlphaGarg 2 года назад
And also make it clear that it's about playing on the map, not watching. It's so weird seeing people talk about how good a map is because it's "fun to watch" or dissing one because it's "boring to watch". But maybe that's just me.
@lucasdesantis2068
@lucasdesantis2068 2 года назад
@@AlphaGarg When people criticize a map because of how fun/boring it is to watch, they are actually refering to the pro scene, and how they feel while watching the best players in the world face each other in this arenas. A big part of CS is the pro scene, and it´s very important to take into consideration how the audiences feel when spectating these maps. Obviously, the most important characteristic of a map is how much fun you have while PLAYING it, but spectating it´s still a factor.
@Hrydra
@Hrydra 2 года назад
i dont know nuke or overpass even though i recognize overpass as a fairly balanced and well playted map. another limitation of ranked choice surveys
@AlphaGarg
@AlphaGarg 2 года назад
@@lucasdesantis2068 Yeah, I know, but listening to the pro scene is what got us games like Halo 5 Guardians and all the needlessly extreme nerfs to guns like the M4A1-S or the CZ, the latter of which is basically useless thanks to the microscopic ammo reserve. The only reason Valve (or any company, really) listens to that crowd of players is because of the money it makes them and the attention it brings, it literally never makes a game more fun to play lol.
@Yveldi
@Yveldi 2 года назад
I don't think people were referring to a CSGO problem when saying that Inferno was hard to retake on. There is a general consensus that Inferno is by far the hardest map to retake a bombsite after it has been taken, leading to much more frequent saves than any other map. It would take more than a comment to analyze why that is the case (there is a video idea for you :p), but I can see a few reasons why: -The sites are very vertical, and unlike Nuke, it doesn't require control of the entire map to utilize that verticality, leading to way more off-angles that can be used against CTs in a retake. -There are also a lot of hiding spots on both bombsites (apps, graveyard, dark, ruins, banana, etc.) and there are also spots on both bombsites where the Ts can waste a good 5 seconds by simply running around an object, and both these issues require CTs to retake a lot faster than other maps to counter them. -The CTs need to go through a lot of chokepoints to even start the process of retaking. For example, if you want to go through CT to retake A, there can be a T in library or long waiting for you to peek your head out. This is a problem in itself, but it also makes it easier for Ts to predict the moves of a CT player, especially in a 1v1. For example, just yesterday I checked mid 6-7 secs after planting the bomb, and I knew that not seeing the enemy at that timing meant that the CT was coming from the spawn. Then, I only had to shift through long to kill him when he was still checking all the little holes that I could be hiding in. -Inferno is a very utility-heavy map. A lot of gameplay involves Ts baiting and playing around the number of utility used by CTs to make sure that they cannot completely stop a push into one of the bombsites. Naturally, this often means that CTs won't have a lot of utility that they could otherwise use to at least naturalize the abundance of hidey holes.
@AaaAaa-sn3lk
@AaaAaa-sn3lk 2 года назад
Hey man im a new csgo player and i would like to thank u for explaining abt inferno.
@spooky2821
@spooky2821 2 года назад
this may be the greatest analysis of inferno ive ever read
@maybecole
@maybecole 2 года назад
I honestly think Dust 2 is worse than Inferno, if we are talking B sites. Inferno A site is not too bad, easy angles to check besides maybe graveyard.
@Yveldi
@Yveldi 2 года назад
@@maybecole On A site you have graveyard, pit and apps; also rotating around the bombsite is a lot faster than Dust2's B site where you have to go through tunnels to middle :') I agree with you, though, on the idea that Dust2's B-site is also very hard to retake.
@jakobriisjensen3309
@jakobriisjensen3309 2 года назад
The last point is actually pretty great and makes a lotta sense. Didn't think about that perspective before, even though inferno is my 1st or 2nd most played map in cs through 8 years
@Photek24
@Photek24 2 года назад
Nuke is my favorite. the amount of different strategies you can use makes it the best map imo
@virginiasaintj
@virginiasaintj 2 года назад
Strongly agree. After all the changes it has gone though it really has become the most fun to play and watch.
@5icklund
@5icklund Год назад
FranzJ presents
@shamrooooock
@shamrooooock Год назад
I can only think of about 4 strategies for the T's tbh. 1. go secret 2. rush through hut/squeaky onto A site 3. nade squeaky and rush through vents 4. rush ramp
@Photek24
@Photek24 Год назад
@@shamrooooock lol?
@shamrooooock
@shamrooooock Год назад
@@Photek24 wym lol
@firstnamelastname-ed6ef
@firstnamelastname-ed6ef 2 года назад
Really weird how you didn't factor out people who admitted to never/rarely playing the maps they were ranking. If you do this again, you need to add an extra question asking how much a voter actually plays a given map in competitive (something like Never played/Played once/Played 10 times). Would have been interesting to see how the community maps fared among people who actually played them at least once.
@sieevansetiawan4792
@sieevansetiawan4792 2 года назад
Agree
@TomJakobW
@TomJakobW 2 месяца назад
It‘s almost like proper survey-design is its own science 😅 It‘s surprisingly difficult!
@raquetdude
@raquetdude 2 года назад
Breach is by far the best playing recent map I think, think it needs a few more ways to access the sites. Best map set in an office area.
@elans.8595
@elans.8595 2 года назад
How dare you slander office like that, office best office
@Sharkkangaroo
@Sharkkangaroo 2 года назад
Agency is the best office map :)
@savva6577
@savva6577 2 года назад
Really surprising dust2 is pretty low on the list at 6th, considering everyone calls it "the best level in FPS history" and all. Not that I'm complaining since I always preferred Nuke, even in the old days.
@Jetiix
@Jetiix 2 года назад
It’s the classic most famous one but it’s overplayed
@1Kz1
@1Kz1 2 года назад
csgo's dust2 have so many flaws they should take some aspects of 1.6's dust2 the double doors (long) should be removed, add some boxes on pit, remove headshot box (b site) and remake the visual again because this one wasn't it, doesn't feel "dusty".
@suppressed_viii
@suppressed_viii 2 года назад
Dust2 was just the first standout "great" map, kind of like MW2's Rust or Black Ops' Nuketown. New players immediately recognized it, old players enjoyed it. But there's a point where boredom hits in playing the same map over and over and over again.
@Kacpa2
@Kacpa2 2 года назад
It's far from good, only draw to it are fast rounds it rewards peak agression/rushing and aim skills instead of tactics and positioning, variety on it is non existant as there are like 4 ways all rounds go. Middle sniping is dumb tho it offers only bit of tactic in firm of spottibg how many CTs went B. Biggest problem is that it forces you to be suicidal and accurate. Inferno is much better as classic maps go, with way more routes and more ways to trick people.
@SaltSpirits
@SaltSpirits 2 года назад
@@Kacpa2 You can dislike it, but saying it’s “far from good” is completely and entirely dishonest. It’s layout effectively the template for what makes a cs map, it offers a balanced experience at all levels of matchmaking, and it’s enjoyable to watch in the pro scene, it has stood the test of time for a reason, it’s only fallen out of favour because people have played it too much - that doesn’t happen with bad maps.
@bimpa1568
@bimpa1568 2 года назад
In faceit lvl 10, Inferno has lost every last bit of fun there is to have in CSGO. It's the most utility dependant map in the game by a mile. Dust II feels like an aim server where aim wins you the game. Mirage feels like a middle ground between mechanical skill and utility while on inferno lately it feels like the biggest smoke/flash nerd wins. It's a good map, sure. But the amount of studying required to have a chance against good players is immense compared to other maps. If you solo q on that map in high level faceit, you better believe you'll get steamrolled by a prestack of inferno specialists with every trick in the book for inferno and inferno only.
@JokiHH
@JokiHH 2 года назад
That's the reason why we dont play it in Leagues. This Inferno hard grinders are so lost on other maps.
@nski_
@nski_ 2 года назад
I hate playing all of the 3 maps you named in faceit. Everyone knows how to play those maps and i know too. They are a chore to play and stale in my opinion. If there is a chance, i will always pick ancient, vertigo or train on faceit.
@bimpa1568
@bimpa1568 2 года назад
@@nski_ Train feels like the ultimate tryhard map in my opinion. 19/20 people only know basic utility and strats on that map. But the few times I can recall getting 16-0'd in five stack, it's been on train against ULTRA tryhards on train
@AnimozPC
@AnimozPC 2 года назад
@@bimpa1568 SO true.. I like to think that I’m a somewhat decent faceit10 train player, but I have been served some seriously embarrassing claps by 5 stacks in the past. Left me speechless
@HieronymousLex
@HieronymousLex Год назад
@@bimpa1568 acting like trying to win in a competitive game is bad..
@chipskylark9352
@chipskylark9352 2 года назад
You're going to be one of the largest CS content creators on RU-vid in no time. The community has been needing more content like this, the skins market and gambling content has been the main focus for so long. When I want to watch a video about CS I want game play, map design, and mechanics. Thank you for making great content that I want to watch and I look forward to more!
@baremangus3576
@baremangus3576 2 года назад
Check out 3kliksphillips if you want more content like this
@shockwave5663
@shockwave5663 Год назад
@@baremangus3576 ESCalation's too, although his focus is more on the casual side.
@Ethan-ys2uk
@Ethan-ys2uk 2 года назад
You should do this survey every year, would be fun to see the changes.
@misikaro
@misikaro 2 года назад
I'd like to see at least twice a year.
@morgboat744
@morgboat744 Год назад
especially with CS2 on the horizon now. i have a feeling that’s definitely gonna switch this list up a bit
@TheItalianoAssassino
@TheItalianoAssassino 2 года назад
The CSGO standard queue in my opinion: Dust 2, Mirage, Inferno, +Nuke if you're feeling funky
@blad_d
@blad_d 2 года назад
Damn interesting results. Although I would argue that Nuke is WAY less popular at lower ranks just as u mentioned. I imagine that a big chunk of people who participated in this survey belongs to higher rankings and has some sense of competetive play awareness. I really think that nuke can be very hard for newer players, especially as a T-Side player not knowing how to play can easily end the game for you. Outside can be a hell without using smokes while entering A side from Hut can be just hard if you think of the number of angles and where people can stand. It's one of the more harder maps for sure.
@shamrooooock
@shamrooooock Год назад
as a beginner to nuke I agree
@TomJakobW
@TomJakobW 2 месяца назад
⁠@@shamrooooock being a nuke-noob is tough because CTs can just camp sites, while Ts are funneled through kill zones and weird angles and must know some utility and strats. But weirdly noobs still love nuke; I surely did back then. The map just has this luring; maybe it’s the irradiated brain, who knows..
@DanielBerthellemy
@DanielBerthellemy 2 года назад
Aztec, Assault, Office, Italy... Those are the maps I had most FUN on.
@AlphaGarg
@AlphaGarg 2 года назад
In 2022 "fun" is no longer a concern to most people, only "competitiveness" and "watchability". Because ESports.
@mr.frisby
@mr.frisby 2 года назад
​@@AlphaGarg Sadly true, I do hope one day hostage mode gets a redesign in terms of gameplay.
@BMXaster
@BMXaster 2 года назад
The best map is missing... from the game :( Valve bring back 2018 era Cbble please Also some maps like Santorini, which at this point are so old, would probably slowly but surely climb the ladder, if it were introduced to all the new players today.
@TankLCDx
@TankLCDx 2 года назад
shit, i think they couldve kept the entirety of operation vanguard lmfao that op was stacked with great maps!
@TheMCmace
@TheMCmace Год назад
Cobble :(
@j.peters1222
@j.peters1222 2 года назад
Tekken 4 Beach stage music in the background at the start is a nice touch!
@Grongooo
@Grongooo 2 года назад
I loved the dark and industrial feeling of old nuke :/. I never play the "new" version.
@TomJakobW
@TomJakobW 2 месяца назад
Honestly, I think we‘re in the minority with this one. I - generally - like the old darker, grimier graphics of early csgo before they revamped the graphics. Old cache, inferno, nuke - they never reworked assault, so that’s the graphics I mean. Dunno, always felt like I was playing HL2 with those graphics; it still had this connection to “ye olden days” of community servers and just noodling around and having fun. Modern CS now with (2) is competitive , all about ranks, tryhard - not that I hate that, but it’s just *only* that. It’s squeaky-clean and overly fancy (I constantly get stuck or distracted by “beauty over function” stuff; weird corners, weird foliage halfway blocking stuff where you know this isn’t intended, way too much going on graphically, performance is much more demanding, no “everyone join in, even with a potato” anymore etc.) Where the community “indie” stuff at? 😕
@real-horse
@real-horse 2 года назад
Nuke and Inferno are my two favorites, so I guess I am kind of basic. I find them both interesting with the whole verticality of nuke and the massiveness of banana. And I guess as more of a siege player than a cs player I can appreciate the amount of areas that I can lurk in like the second mid apps on inferno and the nearly forgotten corners of nuke. Tuscan is probably my other favorite since I've had a lot of fun with it recently
@Yveldi
@Yveldi 2 года назад
If you also play those maps, you are not basic at all. Even though those maps were rated higher than Mirage, Mirage is still the most popular map in the game. Nuke is also among the least popular maps in the community, with even Vertigo beating it by a significant margin.
@mikevismyelement
@mikevismyelement 2 года назад
Ancient is pretty fun in my opinion. The interplay between mid/donut/jaguar/cave is so deep and has so many potential counter plays. It's cool because mid is very important and there are so many ways to take it.
@sieevansetiawan4792
@sieevansetiawan4792 2 года назад
Nuke being 2nd might also be contributed by the recent big events. Nuke was the final map of PGL Stockholm 2021 (G2 vs NaVi), PGL Antwerp 2022 (FaZe vs Navi), and also the decider of Grand Final of IEM Cologne 2022 (FaZe vs Navi).
@Michael-zo5tm
@Michael-zo5tm 2 года назад
Just -Vertigo +Cache/Train and I would be happy for both competetive and casual CS
@myakkyyy
@myakkyyy 2 года назад
I'm so glad to see your channel grow! keep it up man
@shadowduds
@shadowduds 2 года назад
agency is better than office no doubt, office only haves 2 small chokepoints but agency has 3 that are more open and give more oportunities
@wiwit1337
@wiwit1337 2 года назад
not only that but think about all the possible boosts on agency, it almost feels like playing insertion at times with how you can surprise the enemy team
@epiccamper
@epiccamper 2 года назад
I respectfully disagree. I believe office is more balanced than agency. Allow me to explain. Lets start with agency. Whereas it is true that Agency has 3 ways for CTs to advance, all of them are hard to control. Ts can reach the middle area sooner regardless of how close a CT spawns and they can throw molotov and HEs through the glasses, while the opoosite is impossible. The two outer ways (idk how they are called tbf) are difficult in the sense that Ts can peek from both a lower and an upper level, whereas CTs cant (unless someone manages to go up the stairs on the right side). Also, in the bathroom corridors Ts can use grenades early on to block any advances, although it requires a good spawn. You most likely would have to waste a smoke or flash right away just to reach the bathroom itself or the stairs on the other side. On the other hand, Office offers better chances for the CTs. Just think about it. Yes, indeed the corridors are smaller, but precisely because of that a good CT will have an easier time. Lets suppose no T rushes early on the round (which is pretty dumb cosidering that CTs can peek gate and middle earlier if they have the best spawns). Normally, Ts will have control of the spawn and the main corridor on the middle, whereas CTs will take control of the offices, gate and adjacent areas. Such a situation, which is very common, reduces the positioning of the T team to a few locations. For example, you want to take control of the main corridor? Check the bathroom area first (although normally no one goes there since its easily countered), molotov the vending machine spot, which can be done without actually peeking into the corridor, and thats it. Next, lets say you wish to advance towards the back corridor to take the hostage there or encircle the T spawn. Normally there will be a T close to the entrance, behind the couch or futher back on the plant. You can use a HE and/or flash or if you still have your molly you can throw it on the back and clear the corridor. You can wallbang the couch spot too or simply prefire. The same for the other side. You can wallbang the archive spot and then either smoke kitchen and go towards middle or smoke middle and advance towards kitchen, it will depend on what your team is doing and where the hostage is, of course. Also on office once you take the hostage you can save it in far less time. For example, if the hostage is on the best spawn on kitchen, it takes about 11s to reach the hostage zone. Utiliy usage is also easier on Office since the Ts will have control of smaller areas, so you can often get some HE kills and such. But do not take me wrong, I do like agency. My arguments are solely related to balance, which is an objetive analysis based on map layout. It has nothing to do with fun, I do find agency fun and play the map pretty much every week.
@youtuberobbedmeofmyname
@youtuberobbedmeofmyname 2 года назад
I think Office is less T sided than most people think. If you get lucky enough to not get cheaters in a comp game on Office, it can play fair. T's can get punished for playing too aggressive and too passive. All it takes is to get one pick in Paper and Mid Control and CT's can win. Another thing I don't see on Office is CT's smoking well. Lots of CT's just throw them down a hall without consideration where they will land. If you are able to place smokes on top of common camping spots you can effectively destroy an entire T side passive play. It really isn't that hard.
@epiccamper
@epiccamper 2 года назад
@@youtuberobbedmeofmyname Couldnt agree more. Often when one loses a CT is has more to do with his/her lack of map knowledge than the other team's own merits.
@shadowduds
@shadowduds 2 года назад
@@epiccamper office hallways are longer so its harder to clear, also in agency theres 3 hallways and u talk about how utility could make it more T sided or less T sided, but u have to considered hostage is not played on pro play, is just in ranked, u cant expect plp to actually play utility the way it is.
@Reilers
@Reilers 2 года назад
Glad to see Inferno being number 1 on this list, it was my favourite map since I ever started playing CS GO and I think most of it comes from being a friendly map for any skill level a player can have, being that most of the map is a simple thight corridor with not many places for enemies to hide.
@TheMCmace
@TheMCmace Год назад
Inferno is the most skill heavy map in the game idk why it should be for everyone You could make that call about something like mirage because it‘s a good middle ground but not inferno
@aok9153
@aok9153 Год назад
Did this bot just call inferno a simple and friendly map? Its the most utility heavy, saving simulator. Not fun playing vs a premade of inferno nerds that know every nade like its a major
@djsnortski2724
@djsnortski2724 2 года назад
I love vertigo. Me and my friends have played only vertigo non stop for about 7-8 months. I agree with them saying it’s an A ramp simulator as 9 times out of 10 we go to A instead of B. I really love and enjoy this map. We all finish work get home and hop on for a couple games of vertigo and each and everytime it’s beautiful wether a win or a loss. We have our own call-outs our own quirky nades smokes flashes and even angles and boosts we constantly run into new challenges and have more and more fun on this map everytime we play. We have this map so tightly knuckled down into our brains that sometimes I even dream about it. Everyone always says it’s a CT sided map but recently the T side has definitely been favouring over in our case at-least and even the enemies at some points. In conclusion it will always and is still my favourite map to this day. I love vertigo.
@nski_
@nski_ 2 года назад
I feel the exact same way about vertigo
@dannyduong7505
@dannyduong7505 2 года назад
Summary: 14 - Agency 13- Breach 12- Office 11- Anubis 10- Ancient 9- Tuscan 8- Train 7- Vertigo 6- Dust 2 5- Cache 4- Overpass 3- Mirage 2- Nuke 1- Inferno
@waste4245
@waste4245 2 года назад
Agency will always have a special place in my heart, just because of the beeping metal detector that me and my buddies called "Rema" as a callout (Rema 1000 is a grocery store in Norway, and the beeping noise kind of sounds like beeping in items at the cash register :D)
@thisiskret
@thisiskret 2 года назад
The next "Mirage" of CS:GO could definetly be Tuscan. It's my new favorite map and has potential to be just as competetively viable if people gave it time.
@twxks
@twxks 2 года назад
There is to much detail id say to make it viable for competitive in pro games, but i agree it could totally become a player favorite.
@thisiskret
@thisiskret 2 года назад
mid needs tweaks but yea it could be a big map for casual players as well as competitive
@despair268
@despair268 2 года назад
Nah, way too many angles to check and the map is overall kind of boring, just feels like a chore to play.
@thisiskret
@thisiskret 2 года назад
@@despair268 For B site I would have to agree but mollies can make retaking/pushing either of the sites way easier but I respect your take nonetheless we all enjoy different maps
@epiccamper
@epiccamper 2 года назад
Nice video as always, Penguin. Thank you for your effort. I was one of the persons that advocated against cs_agency, not because the map is horrible, but simply because there are better options. I really would like to see a rotation on the permanent hostage maps. Agency leaves competitive for a while and other maps come in, such as cs_backalley or cs_cruise, which were good maps, although none beats Insertion II, that map was insanely fun.
@elliottchiasson
@elliottchiasson 11 месяцев назад
Coming into this over a year later and less than a hundred hours in cs2/csgo and I just want to say that Ancient is slowly becoming my favorite map. I've found that the rotations are easiest to understand and the callouts make sense. It also reminds of Kurtz's compound from Apocalypse Now so that's cool.
@EnurjiTJ
@EnurjiTJ 2 года назад
I love Office deathmatch in source. Wish the map was a bit brighter in CSGO. Would love to play office only dm in csgo or see more of it in community servers
@trag1czny
@trag1czny 2 года назад
holy shit dude, you went from 500 subs to almost 30K so fast well deserved, keep up the good content
@axing_
@axing_ 2 года назад
yes I might be pretending to be franzj but I just love nuke for how much movement matters, it's just fun to mess around on
@setsen941108
@setsen941108 2 года назад
Guys give chance to de_Breach I've played it randomly in MM, and surprisingly it was such a well thought out map, especially mid and outside, its such a breath of fresh air from any csgo maps before.
@mattmc1234
@mattmc1234 2 года назад
Inferno is such a goated map, really fun to play and the fact there is 2 middles connected by a underground passage is really fun, on CT side i really enjoy the angles you can hold like pit on A site or coffin on B site i just like how there is a few ways to access the sites instead of just one linear passage that you can easily die to by an AWP. On T side its really fun to with multiple options on how to approach either A or B, me personally i love rushing down Banana on first round with all 4 teamates and obliterating the poor people there. Overall i think Inferno will remain the most popular for a while since while its not only just fun to play its also really intense watching it in the competitive scene.
@Legitti
@Legitti Год назад
I'd pick overpass, always begin my hidden love but friends don't play it that much. Vertigo has also grown on me after it's all my some of my friends play lol
@constantinaurel
@constantinaurel 2 года назад
Yooo i am soo happy for ur first sponsored video !!! You deserve it more than anyone dude ! Keep up the good work
@Haywood-Jablomi
@Haywood-Jablomi Год назад
dust2 for me has become one of those maps that’s really fun to play every once in awhile. Like nostalgia in map form. And with how much mirage is overplayed, so man players still don’t understand a lot of the basics on how it should be played. Nuke takes number 1 spot except when you have teammates who don’t communicate vent drops and fast secret pushes by Ts. Hearing that bomb get planted without warning in A site is the worst
@HollowCats
@HollowCats 2 года назад
I haven't regularly played CS in a very long time, and it's so nice to see Nuke has been finally fixed up to the point where the community has grown to like it this much. I remember back in 2016 and for the following couple years I played the most, it was overwhelmingly disliked. It's insane how much of a difference those more recent changes made to the map. My favorite maps that have ever been in the game are Insertion and Insertion 2. Its wide open and diverse map design along with four different entry points gave every round the opportunity to be a lot more unique. It felt like they relied more on studying your opponents' play style a lot more than mastering the maps themselves, which I think is a lot more fun for casual play.
@epiccamper
@epiccamper 2 года назад
Insertion II was insanely good and fun. Won and lost many close games on both teams. It is a shame it didnt manage to become a permanent hostage map. At least for me it is far better than Agency or Milita, although I like them all.
@lunchtreyy
@lunchtreyy Год назад
I'm pretty sure Astralis and NaVi just absolutely dunking on every one team is what shifted the balances
@qazaqwert
@qazaqwert 2 года назад
Office is actually so underrated. I feel like a ton of people who dont even give it a chance rate it a 1 because they dont understand the hostage gamemode as a whole and the dynamics of the map. I also feel like Office is the one of the best maps to just goof off and fuck around and still have a good time.
@TommyBergstrom
@TommyBergstrom Год назад
i love office and agree it is underrated. Mostly when i see people play it is Mirage, Vertigo, Dust2, Anubis, Ancient and Inferno. Players that know a lot of lineups for nades have big advantage on those maps but when playing those maps without communication in team it is hard when not knowing where enemies are, if team is quiet you have no idea where they are without peeking and seeing them yourself because those maps are so big. I don't know a lot of lineups for smokes, molotovs, flashes etc but it is harder to play these maps when some players know them and have a strategy to use but not everyone in the team knows lineups and are quit. At Office it is easier to play without communication in team because you know where enemy are they are either outside paper or going long. For example at Nuke good players can throw smokes at yard and sometimes go secret and sometimes not or throw molotov and flashes into A and sometimes go there or instead go ramp to b but i guess that tactic demands higher skilled players to i am not playing Nuke for that reason. It is hard enough to aim in the game without having to learn a lot of smokes and nades and have a strategy with players you play with for the first time :)
@timeobsessed
@timeobsessed 2 года назад
I can't believe Inferno is where it is, I absolutely hate it it's always felt so cramped to me
@Layalinn97
@Layalinn97 2 года назад
Overpass and Nuke are my all time favorite maps to play! I personally don’t love Inferno, but I respect the map and would still rate it high! Good video! Love the content!
@Temp0hCS
@Temp0hCS 2 года назад
Finally another alpha overpass enjoyer, it's my fav too :D
@Tritceon
@Tritceon 2 года назад
My Comp. Maps rating: 1st: Overpass, 2nd: Vertigo, 3rd: Nuke, 4th: Mirage, 5th: Dust II, 6th: 7th: Inferno. Unpopular opinion i know. But the last 4 arent far away from each other for me. They are all ok. But Overpass, Vertigo and Nuke are sooo Good IMO.
@amphibic_boi
@amphibic_boi 2 года назад
Team Overpass💅
@DonCato96
@DonCato96 2 года назад
Inferno and deciding BO3-s, name a more iconic duo... About Mirage: i fully agree that its almost perfectly balanced, but the reason me, and many of my friends try to avoid it is because in MM circumstances, with 1-2 random teammates, we feel this is the easiest map (of the mainstream ones) to get stomped on if the tactical ability/map knowledge is just below the enemies knowledge.
@xenoqck
@xenoqck 2 года назад
every video you get like 10k subs, kinda proud being here since the beginning
@virtuecarl
@virtuecarl 2 года назад
the tekken 4 beach music unlocked a memory for me
@zecaoalfredo4242
@zecaoalfredo4242 2 года назад
I was really "proud" that Nuke and Overpass were so high in the rank, for so many years, the few times I play with my friends competitivly i ask them to include those maps but they only usually pick Mirage. I have gotten so bored of it that seeing such unique maps finally appreciated by the community makes me really happy. Personally, my favourite maps in descending order are: Nuke, Train, Inferno, Overpass, Vertigo and if we are talking about community maps, I always loved Sub-Zero and Sparity Also RIP piranesi
@Denvigen
@Denvigen 2 года назад
Im glad overpass got high score, that map is underrated as fuck IMO. Also cache master race, literally an art piece, never played a better map.
@crobodile
@crobodile 2 года назад
A lot of my opinions on the maps are mainly based on the type of players I find in solo-q MG2 USW matchmaking. Dust II: Throwers and no-mics, awful games Mirage: Chill people, solid competitive games Inferno: Good teammates and team play Nuke: franzj presents 50% of the time Overpass: I love this map so much but I always get bad games on it against 5 stacks
@mlgsty8880
@mlgsty8880 2 года назад
Insertion. 1 or 2, both are best maps in CS:GOs history for me. I will die on this hill.
@neogmz
@neogmz 2 года назад
It was really interesting seeing Dust II not that high up. I believe this should be done every year or maybe every two years with all the changes that get done, it'd be interesting to see what the community thinks then
@epictimebreaker
@epictimebreaker 2 года назад
dust trash map
@willg9106
@willg9106 Год назад
People seem to have forgotten how unpopular Nuke was at the start of this game. Even the graphics overhaul didn't really help. I know the balance was horrible before the current iteration, it's just crazy that it was common to queue 5+ mins for what is now the second most popular map.
@rolliepixel
@rolliepixel Год назад
Old cobblestone so good they had to remove the map💀
@veggies.
@veggies. 2 года назад
dust 2 is the nuketown of cs. been in all the games, always a quick queue if you want to play it. and new players/people who never played the game only know about that map.
@ghsghshghs
@ghsghshghs 2 года назад
The pun at 3:46 made me laugh out loud lol
@saltierdongs7760
@saltierdongs7760 2 года назад
Office will always be my favorite map. It is so fun
@Seeker_CS
@Seeker_CS 2 года назад
Train. It's not in the pool, but it should be because it's big brain.
@JasonGrace69
@JasonGrace69 2 года назад
I think one of the reasons people like the newer, weirder maps like Nuke and Vertigo instead of the classic 3-lane is that it offers more potential variety each match and makes most of the guns in the entire game viable, including shotguns and heavy weapons, even in the pro scene. It makes the game feel so fresh.
@Engie17
@Engie17 2 года назад
luv your videos , they are always so original and entertaining
@lavavex
@lavavex 2 года назад
Love the Persona music in the background
@Mar_Ten
@Mar_Ten 2 года назад
A boxplot for each map would have been great. Average gets the average but does NOT show how widespread the consensus is :) Edit: Yes the chart kinda does that but a boxplot is easier to read
@sieevansetiawan4792
@sieevansetiawan4792 2 года назад
Mathematician here, Boxplot does not work with this survey as there are only 5 possible values for each map.
@thinsmoke7679
@thinsmoke7679 2 года назад
Highlight the areas of the text you are reading, especially in the long paragraphs people have sent. For every placement map, tell the audience where it is placed in the "best map" leaderboard, at the start of every map. This helps the viewer watching the video understand the structure, keeping them engaged and invested so that they continue watching and don't lose interest earlier. Imagine the viewer is blind, to help you produce the video in a way which is both engaging through audio and visual. Also play some background gameplay of strats or plays of each map. Helps to keep engagement again - the sweeping shots of each map are good but, maybe use half sweeping shots half in-play shots. Despite those it was really good, very professional and good choice of music, well thought out script, unbiased, balanced and interesting.
@lucythebrazen
@lucythebrazen 2 года назад
My biggest gripes with Tuscan right now are mid, the CT side of snake and just how many nooks and crannies that map has for players to hide in. It makes it such a chore to get anywhere when you have to regroup, because a lurk could sit in any of those corners. This, combined with bein unfamiliar with the map can make it very frustrating to play on. It might get a lot better once I get a feeling for the timings and strategies on it, but for now regrouping and taking/retaking a bomb site can be very frustrating because of that.
@laggybear829
@laggybear829 4 месяца назад
"Most liked map, to the surprise of nobody, Inferno. Right now Inferno is counter strike." CS2 : "Hold my beer"
@Freakmaster480
@Freakmaster480 2 года назад
Hope you are able to keep the growth up loving the content
@wetchicken4793
@wetchicken4793 2 года назад
That into the breach team icon at 12:57 was pretty cheaky
@tatagui
@tatagui Год назад
for me, the only problem of nuke is the sound of the bomb when you think its a but its b
@ububububububububub1667
@ububububububububub1667 2 года назад
I loved old cache before it got green and hard to run, plus it was the place where you would inspect skins
@rahulgomes6488
@rahulgomes6488 2 года назад
1. NUKE 2. NUKE 3. NUKE 4. NUKE 5. Vertigo
@mathiasheimann5526
@mathiasheimann5526 Год назад
Tekken 4 Kitsch what a legendary track to use at the start of the video 😂
@cesarfabian3167
@cesarfabian3167 Год назад
you can see the "best" maps is the ones who gives the option for cts to back up and play different strategies, not just play the same angles every time over and over for example cache. you have always the same angles, and once the fight is over the bomb is already planted
@SomniaCE
@SomniaCE 2 года назад
Nice to see someone embracing ranked choice voting
@j.d.wheeler
@j.d.wheeler 2 года назад
Great video to get a feeler on how the community thinks about each map. I forgot I had contributed in the survey until one of my responses (or possibly one similar to mine) came on the screen
@Zuttofaction99
@Zuttofaction99 2 года назад
I personally loved insertion 2
@nski_
@nski_ 2 года назад
That map was pure happiness to play. Not too sweaty and really a joy to play. Sure it looks intimidating as hell to play for the first time but holy hell was it fun to play. Also the best looking cs map ever.
@jollyonion3529
@jollyonion3529 Год назад
Office is my favorite as whit half a que of my frieds its a one of the most fun things you can have in csgo. Office simply allows for strategies that cant be done elsewhere like bizon rushes and cornering by holding down every corridor whit negevs.
@lilnoscope8720
@lilnoscope8720 2 года назад
tekken 4 beach music on cs video, the definition of valid
@pikeyboots738
@pikeyboots738 2 года назад
wasnt expecting to hear mirage saloon in this video 🎶
@keg7991
@keg7991 2 года назад
awesome channel really good job you'll definitely be one of the top cs creators in the coming future so long as you stay passionate about making these vids :)
@lubtearts8985
@lubtearts8985 10 месяцев назад
Quality video my guy!
@_TeXoN_
@_TeXoN_ 2 года назад
The big problem is that the community is opposed to new maps. The game gets stale without new maps.
@notNajimi
@notNajimi 2 года назад
Breach being so low is a crime, it’s a fun map
@thetrashycan
@thetrashycan 2 года назад
Really cool idea, might check out some of the community maps next time I queue based on what was said here
@jerwinreyes1670
@jerwinreyes1670 2 года назад
Vertigo is a map where everyone can hear you when you run, doesn't matter where you are
@5orciere
@5orciere 2 года назад
I remember not even 3 months ago you were close to 1-2k subs, now you are close to 30k and getting the bag. I am sure that you will get 100k ez)
@DementedAnimalz
@DementedAnimalz 2 года назад
hope in the future valve and community map makers can add things to maps that benefit players that take the time to learn movement techniques like mirage, nuke, overpass, inferno, and cache. Feel like its more of a forgotten thing, a lot of people just care about perfect aim and utility usage which is all important but being able to have difficult to reach off angles would be fun and would help make some maps less dry overtime since it opens up more ways to hold sites/lanes
@seekthuth2817
@seekthuth2817 2 года назад
I personally really like Kafe dostoyevsky since it's really good for showing off a team's teamplay while still leaving room for aggressive and/or creative plays. Wait, wrong game, mb.
@slezyorla
@slezyorla 2 года назад
office. I like maps that feel claustrophobic like paper or t start. Also the far left ct office area is cool.
@WhitefoxSpace
@WhitefoxSpace Год назад
One thing I really hate about some maps (Dust2, Overpass, Train all have variances of this problem) is the ranges. Maps with too long range lends itself to incredibly random results from time to time, enough to secure a round here and there. For instance, if you're over at Barrels at A Site on Dust2 and you land that sick 1 tap Deag on the dude in Pit? Congrats, you rolled the dice good 👍 one thing as an ~8000 hour dota player that I love about CS is the lack of RNG determining outcomes. You win because you are better, period. And that's still true for the maps I mentioned above, but less so when you're fighting at those ranges with anything other than a scout or an awp- go into a practice map, put yourself at that range, put your crosshair dead on the target's head and shoot with the ak. You would be flabbergasted to see how many times you actually miss dead on headshots. RNG doesn't belong in CS.
@realbr1koo
@realbr1koo Год назад
Season, Austria are two maps on my extremely beloved maps list in CSGO, but Valve somehow cant just leave absolutely brilliant maps in the game permanently, which is really sad.
@Rod.Machado
@Rod.Machado 2 года назад
Old cache just hits diff man.
@thetrashycan
@thetrashycan 2 года назад
Once I started playing Black Ops 2 and Valorant I realized how good CSGO maps truly are. Those games have really terrible map design yet are super popular, so CS having decent maps makes it a huge outlier
@kyleson_
@kyleson_ 2 года назад
Trying to mimic FranzJ. 1000% accurate
@xpooosed
@xpooosed 2 года назад
My best maps ranked: 3.) Mirage - It's a basic map, some says it's just Dust3 and others says it's the map where you first time practicing nade lineups. Overall it's a good map. 2.) Inferno - This map has so many ways to play it. You can play aggressive or passive, and it will reward or punish you for it. If you don't know any nade lineups you're screwed. Overall it's a great map. 1.) Overpass - That map has so many elevations and many open and small angles, any weapons can be used effectively. As a T you can rotate fast through connector, and as a CT you can hold the site with excellent cover. Overall almost perfect map.
@sanandreasjacob
@sanandreasjacob 2 года назад
Great video. I think it would be awesome if you did something like this every few months or so? I'd like to see and compare how everyone's opinions changes as maps get swapped/updated/remade.
@SummonerArthur
@SummonerArthur Год назад
The problem with office is the community itself. Very fun map to play with a chill team.
@olicsa
@olicsa 2 года назад
I loved basically all of the old operation hydra maps, it might just be nostalgia since I started playing cs back then. But Austria, Shipped and Insertion just felt so nice to play, they might be good maps for solo-qeueing but not good for an esports match.
@Hrydra
@Hrydra 2 года назад
another classic penguin video. i think you shouldve included player skill to the survey and weighed it based of that but then again you run the risk of trolls or bad sample size. either way good video even if it doesnt fall under the scrutiny of a data scientist
@holben27
@holben27 2 года назад
Train is a weird map. I think it's biggest weakness is the sheer amount of long angles. It's not fun fighting enemies you can barely see or even find honestly.
@Omega900
@Omega900 2 года назад
Nuke is my fav map. I play all maps but some people that are bad and are gold nova1 that play 24x7 mirage are playing like LEM there. They should rotate the map pool every 6 months in my opinion. Bring back cache, cobble, train... remove d2, mirage, inferno. Lets see how good some people are on a rotational map pool
@Brian_Tabor
@Brian_Tabor 2 года назад
Everyone who loves: Dust 2: Has above average reaction time and gets off on that. Or is dumb. And doesn't realize that is the only factor that matters. Because there is literally nothing to the map. Train: Likes feeling like they're good at the game. And probably love Nuke for the same reasons. Because it's so horribly unbalanced that you'll always get rounds. Even if you're crap. Cache: Either cheats. Or is remarkably oblivious to that being, along with Overpass. The new cheaters haven. Since people refuse to play Office. Everyone who hates: Vertigo, Ancient, Mirage: Is incapable of learning simple concepts. Most likely only relies on reaction time and aim. And doesn't actually want to, or enjoy getting better at the game. They just enjoy being better at the game. Essentially they mindlessly got, or just have skills. And work is a word they hate. And everyone who LOVES Inferno: Loves sitting in a corner. And any excuse they can get to do it. "All maps that were worth mentioning were mentioned"
Далее
CSGO Oddities
9:15
Просмотров 384 тыс.
CSGO's First Operation was Weird
8:42
Просмотров 141 тыс.
ДЕНЬ УЧИТЕЛЯ В ШКОЛЕ
01:00
Просмотров 297 тыс.
I Played CS2 On The Lowest Rank Possible
12:45
Просмотров 325 тыс.
Counter-Strike 1.6 Scary Maps Iceberg Explained
28:12
CS2 is Suffering from Success!
6:27
Просмотров 1 тыс.
A Comprehensive History of Cheating in Pro CSGO
10:51
Просмотров 292 тыс.
How to Play Dust 2
12:20
Просмотров 219 тыс.
Counter-Strike's Oldest Defuse Map - de_prodigy
9:06
Просмотров 195 тыс.
The Best Bad Map in Video Games - CSGO's Office
10:53
Просмотров 254 тыс.
Counter Strike's BETA Original Maps That Got Removed
11:26
the entire history of counter-strike explained
37:06
Просмотров 331 тыс.
The Strangest Official CS Map Ever
8:17
Просмотров 221 тыс.
ДЕНЬ УЧИТЕЛЯ В ШКОЛЕ
01:00
Просмотров 297 тыс.