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What Happened To Minecraft's New Combat Update? 

itslizard
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This is The Best Minecraft Update That Never Happened...
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4 авг 2023

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Комментарии : 884   
@ruinknightsir
@ruinknightsir 10 месяцев назад
I was one of the few players that liked the combat update better because it punished me less for having bad ping (and fps) at the time.
@NokikkoBs
@NokikkoBs 10 месяцев назад
And bad mouse:)
@OMGREALDUMMYFROMDVN
@OMGREALDUMMYFROMDVN 9 месяцев назад
To be honest, it's good that you can no longer instantly lose because of an auto-clicker someone else has.
@sharpness1563
@sharpness1563 9 месяцев назад
​@@OMGREALDUMMYFROMDVNI click. 10 to 13 cps and win against ppl with 20 cps fact 20 cps gives u advantage but if ur skilled u can win. with low cps
@vladivascanu108
@vladivascanu108 9 месяцев назад
@@sharpness1563 yeah but a 10-13 cps skilled player vs a 20 cps skilled player, the 20 cps player will probably win, it is still an advantage.
@sharpness1563
@sharpness1563 9 месяцев назад
@@vladivascanu108 that's the problem which mojang have to fix and snapshot combat update made a good mix which I really liked but it never come
@johnsledge3942
@johnsledge3942 9 месяцев назад
I actually really enjoyed the weapon cooldown in 1.9, but I also never did any competitive pvp
@HuntingKingYT
@HuntingKingYT 9 месяцев назад
Yeah it’s fun and all until a former pvp pro dies in shame
@highlandstorm0137
@highlandstorm0137 9 месяцев назад
I think it's great for pve.
@Jepie
@Jepie 9 месяцев назад
@@highlandstorm0137yea
@pablobigpops
@pablobigpops 9 месяцев назад
My opnion: 1.9 pvp is better for regular minecraft survival, but 1.8 is better for competitive pvp in games like skywars, bedwars etc
@DayoTVMCC
@DayoTVMCC 9 месяцев назад
​​@@pablobigpopsthats pretty objective, e.g. gamemodes such as sky battle or battle box are very competitive and r in newer versions, also 1.9 pvp is very, very competitive if you look at top players. It also has many different options, so u can play sword, axe, crystal netherite/dia pot, uhc etc.. its likely to say, that as a 1.8 pvper u think that 1.9 pvp isn't complicated and competitive and as a 1.9 pvper u think that 1.8 isn't that competitive, but as someone who spent a lot of time in both versions of combat, I can tell that both r extremely hard to get good at, although it was way harder for me to get good at 1.9 pvp!
@ramenslug1383
@ramenslug1383 9 месяцев назад
ngl the combat snapshots felt more like a combat game than most of the other versions imo. The versatility it added would have been amazing and it balanced out the problem of the axe being meta for nearly all of early- late mid game while the sword was only good during diamond/netherite combat (except end crystals existing which is a whole different problem).
@bloosix
@bloosix 9 месяцев назад
Imo crystals don't need a rework, because you only need a few commands to clear them out of players inventories, maybe a datapack to disable the recipe if thats better for you. Servers that allow crystals probably want their servers to be crystal-based anyways. And would still be the meta early to mid game, considering they buffed the damage, which basically allows for more dps.
@gibbous_silver
@gibbous_silver 9 месяцев назад
@@bloosixif end crystals become unattainable then you can’t respawn the dragon
@sylviejunkie
@sylviejunkie 9 месяцев назад
thats not that important to gameplay tho @@gibbous_silver
@Nikola_M
@Nikola_M 8 месяцев назад
@@sylviejunkie You need to respawn the dragon multiple times to spawn all gateways
@sylviejunkie
@sylviejunkie 8 месяцев назад
@@Nikola_M oh… i didnt even know there could be more than one
@impliqued1910
@impliqued1910 8 месяцев назад
Like many players i actually really liked the update, it makes it feel more like a game and less like "click faster than your enemy". Now you kinda have to get good angles and approaches, which was like that before but greatly overshadowed by having an autoclicker for a hand.
@Missingno_Miner
@Missingno_Miner 8 месяцев назад
Yeah, let's be real: 1.9 was an objective upgrade to combat. Anything that removes the option to use cheats like an autoclicker as a crutch is a positive change. Anyone objecting to it on the grounds of it supposedly being a downgrade was suffering from the classic "Change is inherently bad" attitude, and the main source of objection wasn't that it was bad, it's that it was such a big change that required people to relearn certain aspects of the game, and unlearn some bad habits that used to be optimal.
@impliqued1910
@impliqued1910 8 месяцев назад
I'm not entirely opposed to what other people think, so i don't think the update was for everyone, but a the same time a lot of people seem to forget that this is a game, and games tend to have changes that make it more approachable to everyone, not just children. There is games like CS or Valorant which definitely aren't bad, but would you really want Minecraft to be a game about who has the best muscle reflexs and knows the best angles? There's more to it, but at the same time you need to make sure it's a pleasant experience for most people, and as slow as the new combat can be, it definitely isn't unpleasant.
@JohnDoe-un2cm
@JohnDoe-un2cm 2 месяца назад
Why does no one know what the word objective means? You are making a value judgment, your opinion can not be objective.
@impliqued1910
@impliqued1910 2 месяца назад
@@JohnDoe-un2cm They're not using it withing literal context but opinionated context, there's nothing wrong with that as long as you understand it's their opinion. It should be taken like hyperbole.
@Perstob
@Perstob 9 месяцев назад
I believe a lot of the reason why the update was halted was cuz of the un-named virus which caused lockdowns around the world making it harder for the devs to work on the base game forcing jeb to work more on the base game than the combat update 2.0 and he still has a ton of work ahead of him, plus i think he said he was going to start work on it again like a few months ago.
@upseguest
@upseguest 9 месяцев назад
You mean COVID-19, Coronavirus,
@SkyanUltra
@SkyanUltra 9 месяцев назад
any source on jeb saying he was going to continue work on the combat update?
@Perstob
@Perstob 9 месяцев назад
@@SkyanUltra i believe it was on reddit not to long ago on jeb (and yes it was from jebs account not an impersonator)
@nulzzaa
@nulzzaa 8 месяцев назад
im pretty sure you can say covid in comments
@A11V1R15
@A11V1R15 8 месяцев назад
@@SkyanUltra No, but that's because it was transfered to someone else
@aylanj123
@aylanj123 9 месяцев назад
Along with these updates, I would add 4 new combat items: - Scythe: Has medium range and a great sweep attack. Can hit shields through the borders hitting the player instead. - Long Sword: Has long range and a powerful sweep attack. Higher cooldown. - Small shield: Has a lot less area of protection but doesn't slow the player down. - Short bow: Doesn't slow the player but deals less damage and has worse accuracy. Can add some changes like making normal bow the "Short bow" but add a long bow for sniping. Also, the normal shield can have it's protection area buffed.
@minli3562
@minli3562 9 месяцев назад
instead of sythes, a spear will be good enough, push players back when equiping shields. The scythe will make the axe useless. The small shields problems can get solved by using pvp techniques of short shielding and blocking bows from mobs/players alike( parrying)
@aylanj123
@aylanj123 9 месяцев назад
@@minli3562 sadly, parrying works really bad in the game. Somehow it feels like it eneds to be up for at least half second before it blocks. And I HATE IT.
@minli3562
@minli3562 9 месяцев назад
@@aylanj123 the small shield will be broken in general since thou providing less protection space, it retains speed and opens up the offensive route of shield spammers(if not already enough). Large shields and small shields show less difference for the pvp techniques of backstabbing.
@belgianwaffle8723
@belgianwaffle8723 9 месяцев назад
I feel like that a bit too much for minecraft . itll feel like an rpg
@jakytmk
@jakytmk 9 месяцев назад
@@belgianwaffle8723some parts of the game feel like rpg
@keegabooshoo
@keegabooshoo 10 месяцев назад
Here's my theory: In 1.9 the end and combat were updated. At the current moment the end needs some serious work expecting it to be updated in 1.21 or 1.22. So they might continue the trend and and the combat along side the end. A lot of work has already been done in the combat test snapshots so it wouldn't be too much of a hassle. Just a thought
@tanmay8952
@tanmay8952 10 месяцев назад
i believe your theory
@sullyfera9014
@sullyfera9014 9 месяцев назад
The team could implement certain combat mechanics and End Dimension features from Minecraft Dungeons if they were to continue the trend. It would fit perfectly for a Combat Update V2.
@shringe9769
@shringe9769 9 месяцев назад
I believe that could be the case, but I dislike the idea of an end update in general. I feel the end is the only place in modern Minecraft to not receive any sort of updates and attention, however, that is the whole kinda thing about the end, right? Listen to the soundtrack, look into the void, think about the name "The End", I kind of like how it remains untouched in so many years; like a lost relic of the past.
@NemaMarcell
@NemaMarcell 9 месяцев назад
I don't belive cause mojang never makes good updates anymore, notch souldn't have left minecraft
@elijahsmall5873
@elijahsmall5873 9 месяцев назад
⁠​⁠@@NemaMarcellThat’s so not true and if Notch had stayed, we’d never get updates like Update Aquatic or Village and Pillage or the freaking Nether Update which was huge. We’d also never get any Minecraft spin-offs such as MC Dungeons or Legends because I believe Notch didn’t really like spinoffs. Plus, he’s a very controversial figure and he has made some pretty racist and transphobic remarks in the past.
@muppet0
@muppet0 9 месяцев назад
As a top level 1.9 competitive pvper (and someone who played extensively on both major versions of combat since 2014) I can confidently say that the "majority" of the community that you keep referring to that Jeb "wasn't listening to" is not actually a majority. There's a reason that SMP and Manhunt type videos vastly overtook Bedwars content in the last couple years: 1.8 pvp is boring and repetitive. There is very little variety because no matter which way you slice it, at the end of the day it's nearly all about CPS. And there is very little skill in clicking fast: buy a Glorious mouse and learn how to double butterfly at 22 cps and that's basically it. The 1.9 combat update and the many that have succeeded it brought incredible new gamemodes to Minecraft pvp that are all a universe different from each other. The old modes similar to 1.8 modes like potpvp, ffa, and uhc retained many of their original elements (which can be seen in the migration of many top 1.8 pvpers moving to 1.9 in those modes. For example, caseload on potpvp, vexaay and minemanner on ffa, etc) but now have more skill because of added mechanics. FFA isn't just about clicking fast, jump resetting, and hit selecting, there is now more strategy than traditional boxing. Pot is more interesting and fast paced (especially with loka damage which increases melee attacks by 33%). UHC has an even higher skill cap partially due to the shield. And the modes that 1.9 created like Netherite Pot (which is pot with reduced kb, gaps and totems), Crystal, and axe require a vast knowledge of many different mechanics for mastery, not just clicking fast. In conclusion, the majority of the Minecraft PvP community isn't represented by a few idiots on Reddit with big mouths who can type 150 wpm. The next time you think about making a video like this, I encourage you to do your research by stepping out of your bubble of diehard 1.8 mains, because to me there is a sufficient lack of proof that Jeb needs to think about changing the combat system again "because that's what the majority wants". And like you I many years ago thought I would never play 1.9+ because I loved 1.8 pvp and I spent a lot of time learning it. But I was wrong. 1.8 is boring. That's why it's dying. The stats don't lie.
@bubavunga397
@bubavunga397 9 месяцев назад
why do you think its about cps
@bubavunga397
@bubavunga397 9 месяцев назад
i think 1.9 pvp is better but 1.8 pvp is actually movement and timing based other than the fact you take less knockback by hitting more but again thats only important in the top levels not if you are on hypixel against randoms
@muppet0
@muppet0 9 месяцев назад
@@bubavunga397 first of all 1.8 is cps-dependent because high cps players take less kb and the only way to achieve those numbers is to buy certain equipment. 1.9 to me is also far more movement and timing based. Since you can only hit once per .625 seconds in 1.9 (obviously it gets more complicated than that with the different charge percentages but for the sake of simplicity let's call it .625 seconds) you have to formulate insane strats to dodge as many hits as possible while landing all of yours. For example a very strong nethpot player called Purxy developed a movement strategy that enabled him to beat players with better melee than him by throwing off their aim. Also there is much more timing in 1.9 modes especially with the more complicated modes like vanilla and nethpot. Nethpot has a lot of very complicated timing with gaps and hit timing (known by very high level players like StealthReflex) and vanilla drain is all about strategic timing. There is no dependency on your equipment. Deivi_17, arguably the greatest nethpot player ever with high tier 1 on the tierlist for over 2 years, has one of the most pathetic setups you will ever see. Many jokingly say it looks like a daycare. I played on a 5 inch mousepad and a 13 year old membrane office keyboard for a long time and was still a top player in potpvp and vanilla. With 1.8 these days if you don't click more than 12 cps you're at an automatic disadvantage against bedwars and duels sweats. And it's extremely hard to click above 13 cps without the right equipment.
@belgianwaffle8723
@belgianwaffle8723 9 месяцев назад
EXCATLY@@bubavunga397
@belgianwaffle8723
@belgianwaffle8723 9 месяцев назад
its not all about cps
@indigo_onion
@indigo_onion 10 месяцев назад
even if the 1.9 update was disliked, i fee it created a more balanced playing field for players no matter what equipment they have. It was no longer about who has the better mouse or the one that can double click, and rather became more skill based. Although having a better pc, keyboard, or mouse does help, it’s less beneficial, meaning it’s slightly more balanced as not everyone has money to spend on good mice, keyboards, and pcs.
@tanmay8952
@tanmay8952 10 месяцев назад
1.9 combat is more of a gear based not skill based, if you are undergeared you still can kill someone being stacked but you can't kill someone being stacked being undergeared in 1.9 combat
@indigo_onion
@indigo_onion 10 месяцев назад
@@tanmay8952 yes ofc, but i was talking about like duels like crystal or sword. Good point tho
@tanmay8952
@tanmay8952 9 месяцев назад
@@ab-gz2cr but it's way way harder than 1.8 to kill someone being undergeared
@bloosix
@bloosix 9 месяцев назад
@@ab-gz2cr They're just horrendously bad at the game. Fight a player that at least knows the basics of 1.9 combat and they would've three tapped you
@smaragdchaos
@smaragdchaos 9 месяцев назад
What? That's not how it works, 1.9 stifled the skill expression that 1.8. has.
@ooooggll
@ooooggll 9 месяцев назад
I really liked the combat update. There was nothing fun about spam clicking, especially when it was so easy to just get an auto clicker.
@thejuke3416
@thejuke3416 8 месяцев назад
you would get banned off of most severs for auto clicking, and it isn't mindlessly clicking, its full of strats like w-tapping and combos, if you just mindlessly click, you'll never get good, have you even played 1.8 pvp?
@car3272los
@car3272los 8 месяцев назад
@@thejuke3416 still a stupid and terrible combat system. Mindless clicking is all it is. Even with the strats people used to click faster, it's still mindless. It was too dependent on only how fast you can click.
@thejuke3416
@thejuke3416 8 месяцев назад
@@car3272los Not really, I click 6 cps and I can still beat people who click much faster. Yes, clicking speed does impact the game, but if you aren't good enough to click fast enough (like me) you will just have to adapt different strategies like strafing and learning how to rod. Its ok if you like 1.9+ combat, but hating on 1.8 because you're bad is foolish.
@car3272los
@car3272los 8 месяцев назад
@@thejuke3416 old combat system is objectively bad in many ways. It clearly wasn’t designed with PvP in mind.
@thejuke3416
@thejuke3416 8 месяцев назад
@@car3272los And yet so many people go back and play it, there is no best version of pvp, i personally prefer 1.8 pvp and you prefer 1.9+ pvp, we each like our own version of pvp and thats ok
@ohsoyellow3440
@ohsoyellow3440 8 месяцев назад
to be honest, i hate the 1.9 combat update for competetive pvp but it makes the game so much more fun in survival because it makes the game a bit harder and makes u use strategies Update : I get that people disagree with my opinion but if u have a problem with it just get off youtube. Its not the end of the world if i have an opinion different to yours.
@3hukwuma
@3hukwuma 9 месяцев назад
yeah I agree, stuff like the sweeping edge is great for survival but doesn't really work in pvp
@spedic2638
@spedic2638 9 месяцев назад
That's the point of the controversy. The new mechanics are amazing for PvE but frustrating in PvP. Mojang should have tried to make something good for both modes, not just one.
@rawman44
@rawman44 9 месяцев назад
Minecraft isn't a PvP game, so good. You could easily add mods to a server and I'm sure there are mods out there that restore the old combat
@algotkristoffersson15
@algotkristoffersson15 9 месяцев назад
@@rawman44 But button mashing is not a skill
@rawman44
@rawman44 9 месяцев назад
@@algotkristoffersson15 I agree. The old combat sucks lol
@FuzzymothGames
@FuzzymothGames 9 месяцев назад
it honestly confuses me why people hate the combat update so much, i find it to be much more skill based than just "who can click the fastest" with the exception of shields, those things suck
@sybrstupidhead5526
@sybrstupidhead5526 3 месяца назад
There's a lot more skill to 1.8 than just clicking fast and it's because the new combat update is super slow paced, the main reason 1.8 players like the cts is because it's faster paced and not the longest fight in the world every time
@SuperDuperSeb
@SuperDuperSeb 16 дней назад
Yeah bro cause waiting for a cooldown every time you attack is sooo fun lmao
@zakmes
@zakmes 9 месяцев назад
1.9 pvp is very unique and good imo, I dont want it to change
@Vendetta_killer
@Vendetta_killer 9 месяцев назад
I really want a new Combat update like the tests snapshots
@CardboardBox8
@CardboardBox8 9 месяцев назад
5:07 Ah yes, my favorite update, the *Cliffs and Caves* update.
@lasercraft32
@lasercraft32 8 месяцев назад
The silliest part of this is that you can literally remove the attack cooldown using attribute nbt tags on items, so all those pvp servers that are stuck in 1.8 and aren't able to use any of the newer features would still be able to keep their spam-click pvp style even if they updated to newer versions.
@gohanhenny
@gohanhenny 8 месяцев назад
assuming you've never actually played 1.8 pvp because its not just simply down to weapon cooldown, combat is still different even if you remove the cooldown on 1.9 lol
@lasercraft32
@lasercraft32 8 месяцев назад
@@gohanhenny I have played 1.8 pvp I just don't know anything about it. I'm, as you might say, a _filthy casual._
@gohanhenny
@gohanhenny 8 месяцев назад
@@lasercraft32 the reason servers like hypixel dont update to more modern versions can simply be answered by the differences in both versions of combat, and its noticable as someone who avidly plays both, making a plugin that removes the cooldown isnt enough
@gamingonfire1530
@gamingonfire1530 9 месяцев назад
I like the new pvp version over 1.8 a lot more skilled based and it really isn't as hard to adapt to as most people conplained
@lotsaspaghettimamaluigi
@lotsaspaghettimamaluigi 9 месяцев назад
woah waiting a couple seconds for your sword to cooldown to finish, so much skill and not annoying at all and totally doesn't needlessly drag out fights
@TGT_
@TGT_ 9 месяцев назад
@@lotsaspaghettimamaluigi ur just crying
@osterhai
@osterhai 9 месяцев назад
What most people dont see is, 1.8 is not just clicking your mouse fast, you can actualy fight pretty good without any cickspeed at all
@lotsaspaghettimamaluigi
@lotsaspaghettimamaluigi 9 месяцев назад
@@TGT_ yes I am weeping at mojangs poorly implemented cooldown mechanic, a mechanic that it looked like they were gonna fix with a new combat update but I guess they are too lazy
@TGT_
@TGT_ 9 месяцев назад
@@lotsaspaghettimamaluigi yea to be fair 1.9 isnt that bad but i think combat snapshots are infinitely better
@user-bx4go2jr2r
@user-bx4go2jr2r 9 месяцев назад
If splitting a Minecraft update into two parts was to prevent being overwhelmed, explain modders adding tons more in just a few days
@pacomatic9833
@pacomatic9833 9 месяцев назад
Considering that bedrock gets updates simultanously, I would bet they end up waiting in Bedrock most of the time. that or they're afris to anger the community or break simplicity (video on the topic)
@quanghoang6901
@quanghoang6901 9 месяцев назад
@@pacomatic9833 they are just lazier lol. 11.16 was huge and 1.20 was not.
@pacomatic9833
@pacomatic9833 9 месяцев назад
@@quanghoang6901 Actually now that you mention it....
@BigMastah79
@BigMastah79 2 месяца назад
Bedrock also needs to be updated, and Microsoft has a higher standard of quality and design than most modders. They also got a ton of corporate tape and authority to deal with.
@Eive3
@Eive3 9 месяцев назад
I wish they added the new combat update because i'm a 1.8 player at heart but I do enjoy the 1.9 system equally. Seeing the new combat update 3 was so cool to me.
@TheOnlyKingBee
@TheOnlyKingBee 9 месяцев назад
I mean I've played on servers against 1.8 people and I did win sometimes. You just have to learn when to hit and what item to use. Not just rush in and spam click.
@Unpug
@Unpug 9 месяцев назад
Took the words out of my mouth!
@bubavunga397
@bubavunga397 9 месяцев назад
no its not just spam click@@TheOnlyKingBee
@gamingonfire1530
@gamingonfire1530 9 месяцев назад
I think that Minecraft's combat system is very unique compared to most games and is still enjoyable
@KL53986
@KL53986 9 месяцев назад
Not really. Far from it. Like its very easy to replicate cooldown based combat.
@lotsaspaghettimamaluigi
@lotsaspaghettimamaluigi 9 месяцев назад
no it's not, switching from java to bedrock the combat is very clearly much more fun when you can spam click rather than having to wait for a stupid cooldown
@KL53986
@KL53986 9 месяцев назад
@@lotsaspaghettimamaluigi Learn to play the game
@lotsaspaghettimamaluigi
@lotsaspaghettimamaluigi 9 месяцев назад
@@KL53986 I played both and bedrock is much more satisfying, plus you don't have to use an extremely slow cooldown axe whenever you want to avoid hitting every mob in an area in front of you, you can just use your sword and attack exactly what you're aiming at no cooldown. It's just so much better on bedrock
@KL53986
@KL53986 9 месяцев назад
@@lotsaspaghettimamaluigi I agree but in PVP i still stand by 1.9. Combat because well, try fighting auto clicker, and you will understand the pain it is to fight against
@PowerfulChain47
@PowerfulChain47 9 месяцев назад
Minecraft players when they actually need to think in a combat: By the way, good video, it really is very informative and detailed, I hope you continue with what you are doing
@clarenceorozco5300
@clarenceorozco5300 9 месяцев назад
Those are such dorky emoji's, hahaha
@PowerfulChain47
@PowerfulChain47 9 месяцев назад
@@clarenceorozco5300 I know, but they are very funny looking, every time I see them I can't help but laugh a little.
@clarenceorozco5300
@clarenceorozco5300 9 месяцев назад
@@PowerfulChain47 friggin smartask
@Waffle66
@Waffle66 10 месяцев назад
It's said that other devs will take over the project instead of Jeb working on it alone. Don't know when but stay hopeful I guess. Hopefully by that time it'll be an official snapshot
@pegtade
@pegtade 10 месяцев назад
Adding a new combat system right after players finally started accepting the combat update… probably not a good idea.
@SonicBalance
@SonicBalance 9 месяцев назад
tbh this is a pretty nice balance between both the new and old combat systems so I'm guessing it would be the most loved one or at least liked more than the current one, it brings back the good old fast pace of fighting from the older versions of the game and combines it with a bit more strategy and thinking bout how you use your weapons similar to the newer versions, I doubt many people would be really angry bout it for more than a year or two.
@mentemirabolante2897
@mentemirabolante2897 8 месяцев назад
they could make it a option
@dementionalpotato
@dementionalpotato 4 месяца назад
It’s not really a new combat system it’s kinda just a rebalance of the new system.
@Omnipathic
@Omnipathic 9 месяцев назад
I mained this combat snapshot for a year and within a month or two because the best irish player and quite well known within the community, it's quite sad that this update to PvP isn't likely to happen any time soon but all you can really do is hope.
@ernesto_19
@ernesto_19 9 месяцев назад
ok buddy
@Omnipathic
@Omnipathic 9 месяцев назад
@@ernesto_19 hm?
@AliDoesntWork
@AliDoesntWork 9 месяцев назад
bro who are you
@NotSecps
@NotSecps 9 месяцев назад
ok
@Riftoo
@Riftoo 9 месяцев назад
@@ernesto_19 he's not lying lmao
@Awysson
@Awysson 9 месяцев назад
This feels suspiciously similar to the experimental 1.20.2 villager changes
@GikamesShadow
@GikamesShadow 9 месяцев назад
Personally I enjoyed the change from the start. I hated spamclicking. I never understood why people liked it but its not for me to speak for them. They like it, I dont, its what it is. However, I personally find the change, cooldown and all, to be a lot more skillful and filled with gameplay variety rather than defaulting to one playstyle which is "Spam to win". That being said, Axe is meta so I guess there is an issue on both sides to be seen. Something I noticed, which you bring up partially, is that Mojang is seemingly afraid to bring more depth into their game and I genuinly dont get why. We get fluff after fluff after fluff and there is nothing of actual genuine use added to the game. We play in a Sandbox with a literal endgame scenario dimension, called quite literally: The End. A sandbox, which has no beginning nor end apart from you or your parents saying "Time for bed" has an ending. An official one. Was such a dumb idea they later cut the idea and expanded on it instead. Just that instead of actually making it interesting, they turned it into a steppingstone for a few new items. Minecraft at this point wants to be Terraria so bad without knowing what made terraria good. It keeps adding more and more stuff barely anyone cares about a few weeks into the update to the point where clones of it, games that were made based on a mod by the same devs of the mod, does minecrafts job better than minecraft. Vintage Story. Yea the combat is a lil slower but believe me, its fun. Try it. Its really good.
@vdgadgvsyf43grt4brhnyuj3
@vdgadgvsyf43grt4brhnyuj3 9 месяцев назад
i was one of the people that didnt like this update i think that spam clicking is not rlly that fun even tho that they were stuff like w tapping and strafing its mainly just spam. in this update it just bring back spam.. i think timing hits is a best way to keep it. but i also think that the players that players that like spamming should get some new stuff as its just spam, maybe like a 1.8.10 or something lol.
@vdgadgvsyf43grt4brhnyuj3
@vdgadgvsyf43grt4brhnyuj3 9 месяцев назад
and pvp is not the only thing minecraft is about
@profx33
@profx33 9 месяцев назад
The combat tests are literally all about timing your hits. Spamming is literally the worst thing you can do, and everyone who has played for more than an hour is gonna realise that spamming doesnt win fights at all.
@russman3787
@russman3787 7 месяцев назад
@@profx33 Yeah this video is moronic on multiple levels, from pretending the community is united in hating 1.9 pvp (the comments alone show this is the opposite of the truth) to blatantly spreading false information about the combat tests.
@SwervingSho3
@SwervingSho3 10 месяцев назад
I hadn't played Minecraft before the combat update so I really like it. Plus I like to make adventure maps and it makes them more fun
@ziadmurad4074
@ziadmurad4074 9 месяцев назад
Imagine having a knife weapon that can be spammed along with the sword and axe. you could spam the knife and quickly switch to swords every second when they charge up until you deliver the killing blow with the axe
@momoavatar4960
@momoavatar4960 9 месяцев назад
1.9 pvp genuinely isnt that bad. adds more variety because axe pvp and sword pvp can be entirely different worlds and you actually have to be good instead of just clicking fast, theres still movement but also worrying about shield cooldowns and baiting the charges for shields and timing your swings so you can hit as soon as the cooldown is off
@PinkGooseIsEpic
@PinkGooseIsEpic 9 месяцев назад
i prefer the current combat system because it's more skill based, compared to just aim and click
@Areaa44
@Areaa44 Месяц назад
Pretentious geek who gets shoved in lockers in high school thinks minecraft pvp is a skill, nerd
@esperity
@esperity 8 месяцев назад
My guess is that Mojang will sooner or later make another combat update. Hopefully inspired from the experimental one. Maybe they are working on it now? Maybe it will be 1.22-23-24 or 25?
@ja-nozreaper5865
@ja-nozreaper5865 8 месяцев назад
I would like to have more wepons, like daggers that could be just swords before comabt uptade with difrend texture but they would have small range, and wepons like glaives, scythes, tridends or spears would have longer range but they would do difrend things. Trident would work underwater with long range, quite fast attaks and ability to throw it would be very good, but for egzample spears would be faster but would not work under water. Glaives and scythes could do damage to many enemies at ones (like sweeping edge) and they would have massive range, but they couldnt been thown. Scythes would be slower but would deal bogger damage. And wepons like clubs or morning stars would be good to destroing or stunnig shields. Every player would use they favourite wepons. But no...
@blakeholtzman5974
@blakeholtzman5974 10 месяцев назад
uh oh we added a slight amount of skill to minecraft instead of making it a cookie clicker game in pvp
@muppet0
@muppet0 9 месяцев назад
lmaooooooo this comment bro i love this guy just calls him out on the spot
@bubavunga397
@bubavunga397 9 месяцев назад
thats not how 1.8 works
@serexus-ben
@serexus-ben 9 месяцев назад
since 1.9 pvp has become way more popular than 1.8 pvp, i dont see them changing the combat
@muppet0
@muppet0 9 месяцев назад
LOOOL bro outright called him out good on ya
@valderon3692
@valderon3692 6 месяцев назад
I feel like blaming the combat change for the decline in bed wars or other pvp servers isn't really taking into consideration that most people just tend to get bored of doing the same thing over and over. I played those kinds of minigames for a little while when they were new simply because it was a new experience, but over time I just got bored with the concept and went back to other gamemodes and modpacks that continued to provide a new and interesting way to play the game. Minecraft is so much more than just spam clicking on other players and many other minigames have declined in popularity as well even though they have nothing to do with the base combat mechanics.
@I-io8ee
@I-io8ee 4 месяца назад
its funny he says that since bedwars wasn't released on hypixel until 2017, a year after the combat update released. And it still was pretty popular
@PacoReer
@PacoReer 8 месяцев назад
Minecraft multiplayer popularity didn't shrink because of the new combat system, as every big pvp server reverted the changes. The new combat system had nothing to do with it
@szutkowy4923
@szutkowy4923 9 месяцев назад
Personally I like 1.9 combat system more. It just feels more realistic and doesnt make every Minecraft player require the best mouse in the world.
@HaleStormStrong
@HaleStormStrong 9 месяцев назад
“Most players hate the new combat system” Everyone in the comments: “I actually kind of like the combat system…”
@muppet0
@muppet0 9 месяцев назад
lizard is an idiot who lives in a bubble of his own and doesn't research before he makes clickbait videos
@NoobGamer-1233
@NoobGamer-1233 9 месяцев назад
I used to watch u years ago back when u had only about 1.5k subs to see u grow like this is crazy keep up the good work. UR VOICE ALSO CHANGED SOOOO MUCH LOL
@spiffy2502
@spiffy2502 9 месяцев назад
I think they are more focusing on how combat affects the pve standpoint which I believe to be better with the new changes
@basketramens1865
@basketramens1865 9 месяцев назад
I agree with almost everything here, but not that the combat is what's driving people away from certain games like Bedwars and Skywars, that's 100% the community's fault for incentivizing sweaty strategies and making it nightmarish to approach the games as a newer or returning player.
@bugado8953
@bugado8953 8 месяцев назад
thank god the 1.9 update existed. pvp is no longer one sided to whoever has the best ping
@SamuelPierce-xg7hk
@SamuelPierce-xg7hk 4 месяца назад
Timing hits to land combos is a ton of fun, having more depth to the 1.8 system in the future would be sick as hell :D
@Turtleblade
@Turtleblade 9 месяцев назад
The issue with 1.8 was it was too cps based and 1.9 it’s too ping based (at least in sword) I personally don’t really like this combat snapshot but tbf I haven’t really given it that much of a try but if they end up going through and doing it ig it’s time to learn a 3rd version of pvp
@TehNoobiness
@TehNoobiness 8 месяцев назад
I will always and forever make fun of people who thought spamclicking was better, because of the one guy on Reddit who complained that his mom got him a 300 dollar gaming mouse with a turbo button specifically to make his minecraft PvP win rate better, and now it won't matter because he has to [GASP] _time his button presses._ The combat update was badly balanced, but at least it made it _painfully_ clear that the minecraft PvP community is where all the whales are. Good riddance.
@theoree7895
@theoree7895 9 месяцев назад
The new combat is gaining more players
@Inmortuae2233
@Inmortuae2233 9 месяцев назад
Nah the new combat system is way better than the old one. Fights aren’t actually determined by who can click faster anymore.
@PBalint817
@PBalint817 8 месяцев назад
1:35 Gonna preface this with the fact that I don't actually do PVP, but... Where in the world are you getting your data from? Polls on whether people like the combat update show that the community is pretty split between the two (and sometimes even in favor of 1.9). Split is present on reddit as well. The majority of the video feels like "I believe this, and my circle believes it, therefore I will say that it is what the majority believes"... (Also gonna add on the fact that my initial comment was almost instantly removed after posting it, which is pretty sus) 4:46 For a good reason :)
@samuelporrua1930
@samuelporrua1930 9 месяцев назад
Attack spamming is brain dead thats why people got mad having to actually time your attacks was much more interesting to me tbh
@painpega
@painpega 9 месяцев назад
Imo the reason the update hasn’t been continued is due to the rise in popularity for 1.9 pvp. The CTS was made because of the fact that most pvpers were STILL on 1.8 and generally disliked 1.9 mechanics. Since then, however, 1.9 combat has become more popular with the rise in SMP content such as lifesteal (although rn that is starting to lose some popularity, but not all) as well as servers like pvplegacy and MCCisland. Basically all this means that the whole purpose for revamping the combat has gone as 1.9 has gained support. idk this is just my theory don’t take these as facts
@Decobra-
@Decobra- 9 месяцев назад
Not what will happen (what I think plus the tweets) He wants to have bedrock and java pvp the same, which will never happen with 1.9 as such the update will still happen (at some point)
@Riftoo
@Riftoo 9 месяцев назад
HI i remember fighting you on cr
@painpega
@painpega 9 месяцев назад
@@Riftoo yooo
@smaragdchaos
@smaragdchaos 9 месяцев назад
Umm, no. The combat update was shelved because the most recent content updates for minecraft were taking too much time and effort, to the point they even had to split a single update into multiple different parts. They will obviously return to it the moment the whole caves and cliffs update is shipped out
@Riftoo
@Riftoo 9 месяцев назад
@@smaragdchaos true. also, it wasnt made because people hated 1.9. it was made to give bedrock and java the same pvp (1.9 for bedrock is unviable as controller players exist)
@gaminganimators7000
@gaminganimators7000 10 месяцев назад
Minecraft has so much potential but Mojang refuse to add them, imagine mining helmets (which aren't that modern) or cannons (which aren't guns) or sharks (add a zebra shark which are friendly and add a fantasy shark which is hostile) , it would be so cool!
@creativecreator0011
@creativecreator0011 10 месяцев назад
@@Nyaahahahha True """not minectafty""""😂😂
@mkks4559
@mkks4559 10 месяцев назад
Mining helmets would require an entirely new lighting engine, cannons are already possible with *little* redstone knowledge, and they never said they don't want to add sharks.
@mkks4559
@mkks4559 10 месяцев назад
​@@NyaahahahhaIf you don't know what they're doing, don't assume what they're doing. And what do you mean "making the game too kid friendly"? Animals DO fail in hunting in real life, and that gives them some life, they're not just killing machines, they actually try to hunt and sometimes fail. At least that applies to newer mobs like foxes, wild wolves are killing machines.
@waterbucket4358
@waterbucket4358 10 месяцев назад
​@@Nyaahahahhathe book isnt for employees only, there is a Law in sweden where every books made needs to be copied in a library, you can find the book in a library in Stockholm
@waterbucket4358
@waterbucket4358 10 месяцев назад
​@@mkks45591. Wdym it would require a new lighting engine? Its just gonna work like a torche. 2. They actually said they wont add sharks.
@abbenylund
@abbenylund 9 месяцев назад
I think Technoblade said it best himself in his videos about 1.9+ combat. The 1.8 system sucks, and needed to be changed. 1.9 combat just happened to be one of the only ways they could've made it worse. That said though, 1.9 undoubtedly has its benefits. There may be less casual pvp players now for multiplayer gamemodes like bedwars and skywars, but if you look at the more professional competitive side of things, MCC is pretty huge and people love to watch that. I think the snapshots were definitely going in the right direction like you said, combining the 1.8 and 1.9 combat while improving and remodeling the parts that need it to create a combat system that both professional and casual players can enjoy. Hopefully Jeb can get back to those snapshots sometime soon.
@Vetrical
@Vetrical 9 месяцев назад
3:14 completely unrelated footage but thats the best combat system imo 6:23 "with no one left to complain" wrong. I will still complain, NOT ENOUGH MOVEMENT 7:23 MELEE weapons which are basically irrelevant in the current meta due to crystals and anchors. a wooden axe with sharp 1 is enough to both break shields and crystal with weakness and no strength
@FulvousSky
@FulvousSky 9 месяцев назад
true like the new snapshot coming out will just make hit crystalling easier 💀
@Vetrical
@Vetrical 9 месяцев назад
@@FulvousSky which snapshot and and how th does it make hit crystalling easier
@yassin_os
@yassin_os 9 месяцев назад
the problem with adding a new combat system is that people got used to 1.9+ pvp and adding a new combat system would further split the comunity cuz there will be 3 versions that people play on and mojang doesnt need more angry players to deal with cuz they allready have more than enough
@profx33
@profx33 9 месяцев назад
Why does everyone just assume that it would split the community into 3? 1) It will unite java and bedrock in terms of pvp, also making crossplay much more fair and viable 2) 1.8 players finally have an incentive to switch to the latest version 3) most 1.9 players just play the latest version (oh and it isnt that hard to get good at this new combat if you come from 1.9)
@jackcooper-vr6sb
@jackcooper-vr6sb 9 месяцев назад
Bruh this update equalized the game for everyone
@soabac0835
@soabac0835 8 месяцев назад
0:26 whats the texture pack for the armors shown there ?
@commanderdj
@commanderdj 9 месяцев назад
My theory: the combat snapshots are experimental and have to be installed externally to access (like the first deep dark snapshot) meaning it was never guaranteed to be added. It was a side project for jeb due to the backlash the new system got but in the passed few years 1.9 combat has become a lot more favourable and so there’s not really much reason to be developing this idea any further for now
@carrotstastegood22
@carrotstastegood22 9 месяцев назад
Imo I perfer the modern pvp system because it requires more strategy than just clicking fast.
@Unpug
@Unpug 9 месяцев назад
Super high quality stuff!
@yge873
@yge873 8 месяцев назад
I prefer 1.9 because the only way to reduce kb is to jump reset or hit select, it also ads value to critical hits which brings another layer of strategy (when to crit, srpint hit, p-crit, hitselect; in 1.8 the only strategy is hitselect, aim well, time ur w-taps, maybe jump reset)
@simo5917
@simo5917 9 месяцев назад
I wonder if 1.21 will finally be the combat update 2.0
@Vendetta_killer
@Vendetta_killer 9 месяцев назад
I really hope so
@profx33
@profx33 9 месяцев назад
@@Vendetta_killer yeah, that would be so cool
@donutstudios6353
@donutstudios6353 9 месяцев назад
1.8 is more than just spam clicking. A lot of it is about movement, aim, reaction speed, etc. With that being said, I still prefer 1.9 combat, as it is more engaging overall. 1.8 gets old quickly, and most fights are very same-y, and when you play 1.8 pvp, you can easily just get distracted. 1.9 fights feel way more tense, and practically forcing you to pay attention to the game (which is what makes it so fun and engaging), and has a lot more variety in fighting and keeps you on the edge, instead of just spamming swords and your keyboard. When playing 1.9 pvp, it is impossible to get distracted because you have to pay attention to things like cooldowns and shields which makes it so tense and engaging and fun. And also, if you keep losing 1.8 pvp, it will be hard to improve and get better because most of the mechanics of 1.8 aren't very obvious to the casual player which can feel frustrating not knowing where you are going wrong. If you lose in 1.9 pvp, it is easy for a casual player to spot their mistake and improve. The only change I would make to 1.9 PvP to make it even more engaging than it already is is to make it so when you hit a shield, no matter what weapon, for it to go down, but have it so when they right click again it goes down. Axes will still disable shields for a few seconds, but you can take down the shield until the opponent activates it again without an axe. This would be fun because right now, you can just hold down right click for your shield until you see them holding an axe. But with this, you have to keep releasing right click and putting it back, and you have to do it quickly before they hit you while you are not shielding. This adds another element of reaction time, and will make fights even more intense and make you pay even more attention. And, I do not like the recent updates with shields blocking 100% of explosion damage and stuff, I would say to revert that as well. (coming from an actual game dev here) *Thank you for reading my SUPER long comment!*
@thomwalks
@thomwalks 9 месяцев назад
me having to annihilate my arm to keep up with a regular pvp dude
@allythefoxie
@allythefoxie 9 месяцев назад
genuinely why and how have i never heard about this experimental combat update ive never heard a pip until now also i rlly dont get why 1.9 got so much hate the weapon charge is more skill based and not just how fast can you click you have to aim well and move well either way and its really not that complicated, maybe im wrong or overlooking smt but i do think the new experimental update that would combine both worlds is tons better than either of them anyway
@muppet0
@muppet0 9 месяцев назад
most 1.8 players are experiencing high levels of copium because they don't have the skill or willpower to transition to a version where they might get their asses kicked for a few weeks.
@skyvenom9123
@skyvenom9123 2 месяца назад
@@muppet0 1.9 is so much easier lmao
@muppet0
@muppet0 2 месяца назад
@@skyvenom9123 yeah… no
@muppet0
@muppet0 2 месяца назад
@@skyvenom9123 ever heard of marlow
@skyvenom9123
@skyvenom9123 2 месяца назад
@@muppet0 the number 1 crystal pvper? what about her? and 1.9 is 1000 times easier. I wanted to learn it back in 2020 and in a months time I became a top 0.5 percent player on pvp legacy. Shit is easy. to this day I figure out new mechanics on 1.8 while 1.9 sticks to the same flow. Its harder to learn but much, much easier to master. Crystal is another form of pvp and I wouldn't even place it in the same wavelength as 1.9 pvp. It has its own community and its very interesting and requires a ton of skill and positioning. But normal 1.9 is just dogshit.
@dcincco
@dcincco 10 месяцев назад
Funny thing: having enough haste can just re introduce 1.8.9 PvP, bcs for some reason it add’s attack speed lol.
@ThoseInterestingStories
@ThoseInterestingStories 9 месяцев назад
It doesn’t tho
@Riftoo
@Riftoo 9 месяцев назад
No, the trident has literally the same attack speed as 1.8. People seem to mix up the speed at which you can click and the speed at which hits register a lot. The latter is far more important, and since trident and 1.8 have the same speed of that, they're effectively the most similar.
@profx33
@profx33 9 месяцев назад
I think you forgot how invincibility frames work. Technically, 1.8 has an attack cooldown of 0.5s, because of the invincibility
@bubavunga397
@bubavunga397 9 месяцев назад
its because of youtubers like the person who made this video that are saying "attack spam" and "click spam", people hear "click spam" and think that in 1.8 the amount of times you click is the amount of damage your opponent takes like in combo duels for example, its really annoying @@Riftoo
@Riftoo
@Riftoo 9 месяцев назад
@@bubavunga397 yeah. people have this view that 1.8 is literally that one combo gamemode that no one plays
@Lumino010
@Lumino010 9 месяцев назад
Let's be honest, if there is no new about the new combat update it's because of the core gameplay of minecraft. It's a sandbox survival game thought with PvE, not a PvP game. If I remember correctly I think the possibility to hurt other player was not something that was intented. Basicaly what I'm trying to say is that if Mojang try to give a good PvP experience in the game, it will change so many things to the overall combat that change will have to be made to mobs too so they dont feel weak, itch mean even more work to do.
@W3lfAQ
@W3lfAQ 9 месяцев назад
Imagine being the best 1.8 pvper and having to basically learn pvp all over again Most 1.8 pvpers:
@muppet0
@muppet0 9 месяцев назад
exactly because the vast majority of self-proclaimed "good" 1.8 pvpers are dogshit when they can't hide behind their 22 cps double clicking Model O anymore and they have to have consistent aim and movement.
@bubavunga397
@bubavunga397 9 месяцев назад
you need good aim and movement in 1.8 as well@@muppet0
@anbon4985
@anbon4985 9 месяцев назад
dude i love 1.9 pvp cuz now its more then just how fast you can click
@morplagro1545
@morplagro1545 9 месяцев назад
At first, I thought you were just joking, but no, in ABSOLUTELY no way that "pvp is entirely based on how fast you can click and hit your opponent". I have never heard of a less true statement. There are MANY facets to pvp, click speed is just ONE aspect that influences your knockback. And I'm not talking about the other obvious things like aim, but there are LOTS of waaaayy more important things too, like sprint resetting and strafing. And tons of more nuanced less known things like hit blocking to reduce damage, hit selection, jump resetting, projectiles, bow boosting, critical hits, block-offs, clutches, ping contrast utilization, and many more skills that make up who will win a battle. I used to have the same massive misconception that cps was what made up pvp. It does not. Many players normal click and do just fine without high cps, like Tecnoblade, who clicked 8-9 cps and was still an incredible player. Someone who clicks 6 cps can absolutely destroy someone who clicks 18 if they know what they're doing. pls stop this misconception!
@muppet0
@muppet0 9 месяцев назад
a player clicking 20 cps with the same skill as a player clicking only 8-10 will win every time. That's why 1.8 pvp is dependent upon cps. There are obviously other skills. There are many other skills in 1.9 pvp that the creator of this video knows NOTHING about and therefore has no place in making a video about how 1.9 is "unfavorable" and "needs to be replaced". Technoblade, as much as he was a part of my childhood and I will always love him for that, was not a "top pvper". He was a good skywars and bedwars player which mainly stemmed from his good gamesense and above average pvp skill. If you can piece this mess of a paragraph together, you might understand my point: 1.9 is far more skill based than 1.8 because click speed is not a factor anywhere. Nor is good internet (to a great extent). And w taps, strafing, jump resetting, all of that is present on 1.9+ modes, and WAY MORE! 1.9 is far more complex than the vast majority of 1.8 players realise, it's not just "two weapons and a shield". The applications of those 3 weapons and other items in the game that weren't even implemented until 1.9+ (crossbow, crystal pvp, cartpvp) are endless, and that's what makes 1.9 superior.
@morplagro1545
@morplagro1545 9 месяцев назад
@@muppet0 Yeah! I never said what was superior, I think they both have different ups and downs, 1.9 is farrr more entertaining for challenges and whatnot, but sucks to watch when it's a minigame like bedwars. And you have to tank some hits, so gear is far more important than 1.8, in 1.8 if you are good enough you can avoid ever even being touched.
@muppet0
@muppet0 9 месяцев назад
@@morplagro1545 there is comboing on 1.9+ and it is very possible to win while severely undergeared but I agree that 1.8 matters less about gear than 1.9+. Bedwars was a dying minigame anyways, and it kept dying because it gets boring and repetitive: plus people got tired of trying to learn a game where you run into at least 3-4 sweats every match. But that is why Hypixel retains 1.8 support, is for the few people that still like playing minigames on that version.
@morplagro1545
@morplagro1545 9 месяцев назад
@@muppet0 If both players play perfectly then they trade, and whoever is better at hit blocking wins, cps is important for kb but wtaping and jump resetting will negate all kb if done flawlessly. So if both players are the exact same low skill but one clicks faster then yes... but that rarely ever happens.
@muppet0
@muppet0 9 месяцев назад
@@morplagro1545 what you said is pretty much infeasible. There’s pretty much nobody that can jump reset consistently enough to “negate all kb” and that’s why cps is such a factor on 1.8. On 1.9 the hit timing makes it slightly easier to predict when your opponent is going to hit you so it’s easier to jump reset consistently.
@narcoticman7310
@narcoticman7310 8 месяцев назад
So you could spam? Axe is a short range truck damage dealer? And trident is a anti spam, long ranga melee? That's... Very interesting, tbh there may not be the best system, but this is a base for improvement.
@colymoli4311
@colymoli4311 9 месяцев назад
but a weapon dont deal any damage if the player or mob is blinking red. so if you spam as fast you can, the higher chance your hits dont deal any damage but your weapon still decrese in durability.
@KtbygFvfg-tc6dp
@KtbygFvfg-tc6dp 3 месяца назад
The new combat system rules. I love how it is more strategic.
@iplayminecraft1723
@iplayminecraft1723 7 месяцев назад
1.21 if gonna potentially add this. In the name, it has “combat” in its name, so we may see an improved system for combat in Minecraft.
@ThatOneAntiFurryPenguin.
@ThatOneAntiFurryPenguin. 10 месяцев назад
I feel Like th combat update is much better because its much more rewarding and skilled based
@harumaronnet1709
@harumaronnet1709 9 месяцев назад
Players complaining that spamming to click is better than what we have today be like:
@thewizardslime6764
@thewizardslime6764 8 месяцев назад
one cool thing about the update is that hoes became weapons and did somehting else other than just being practically useless (since back in the day they did not have as much prefered blocktypes as now) by making them have longer range like the trident and i think faster cooldown (but jitterclick was still usefull)
@scephal6464
@scephal6464 4 месяца назад
I genuinely hope that the PvP changes to a more spammy-like. A mod called ''better combat'' would be perfect for minecraft. It's basically the mc dungeons combat system.
@katierumlock6645
@katierumlock6645 8 месяцев назад
Wow, imagine making a game’s combat system based on proper timing and skill rather than the speed at which a player can spam a single button. What a horrible idea that would be.
@navhacapyrnav9615
@navhacapyrnav9615 10 месяцев назад
0:38 that is only true below 10 CPS (clicks per second). After that it is more based on movement/aim.
@quanghoang6901
@quanghoang6901 9 месяцев назад
You still need to click really fast to get 10 cps, though. I would like to click just 2-3 times per second.
@harold963
@harold963 9 месяцев назад
Honestely if mojang actually tried with the updates we could have a good system by now and probably be at 1.30, but since they only release 1 small update per year the game is not gojng anywhere.
@muppet0
@muppet0 9 месяцев назад
do you not realise that minecraft is one of the biggest games in the world. Notch literally sold it for like 10 billion USD. with a B. Even if the updates suck this game is not going anywhere
@harold963
@harold963 9 месяцев назад
@@muppet0 true. Just wish they would add free mod support to bedrock edition, then the mods could fix the lack of good survival gameplay
@muppet0
@muppet0 9 месяцев назад
@@harold963 true
@boiaan
@boiaan 3 месяца назад
Try these fixes: Either stop playing minecraft Just stay on 1.8
@Capiosus
@Capiosus 8 месяцев назад
ayo the subscribe button literally flashed me when you talked about it
@altpercraftmc
@altpercraftmc 9 месяцев назад
actually 1.20 update one thing on combat it is making shield resist all explosion damage
@Matrixhun
@Matrixhun 10 месяцев назад
I Like the combat update my hand hurted bc of fast clicking
@brendenwright7957
@brendenwright7957 9 месяцев назад
I was one of the players who immediately enjoyed the Combat Update because it gave the combat system the diversity it needed... because it seems for most players, and the ones who refuse to practice getting better at combat for the most part... were mad since they could no longer win by simply spam clicking, and I think that is an incredibly dumb way to have a combat system. And I'm hoping Mojang does not revert back to any semblance of the old combat system... they could like add a new weapon with a very high attack speed to give players a semblance of the "spam-clicking combat" they liked, but to revert the entire system backwards to the old combat system would be a tremendous waste of how far the combat system has come over the past 7 years....
@muppet0
@muppet0 9 месяцев назад
wholeheartedly agree
@bubavunga397
@bubavunga397 9 месяцев назад
a sword in 1.20 has 0.625 seconds of cooldown, in 1.8 there is a 0.5 second cooldown (just like in any version) for a player taking damage
@cbegefdkih
@cbegefdkih 9 месяцев назад
1.8 PVP really wasn't purely about spam clicking. You could give a complete noob a 100cps autoclicker and they'd still be completely dunked on by any practiced player. There are invincibility frames that will always put a hard cap on how many attacks you can dish out so in reality you only need about 7-10cps and already deal max dps to your opponent The ACTUAL way to win was inflicting as much knockback as possible, by doing stuff such as sprint resetting, dodging attacks and attacking from lower ground to get a range advantage. All this crap about 1.8 PVP being a cps measuring contest is complete misinformation, mostly spread by people who weren't around to play with it or never learned the tactics behind it
@robertcapestany6019
@robertcapestany6019 8 месяцев назад
"Had to throw away their entire skillset"... Of clicking fast. Uh-huh.
@VERDEX-kz5hn
@VERDEX-kz5hn 9 месяцев назад
I agree minecraft needs a combat update im stuck between 1.8 and 1.9
@JunDageki
@JunDageki 9 месяцев назад
Solve the combat preference problem by turning it into modes, “classic” and “modern” done.
@Xezyr
@Xezyr 10 месяцев назад
I feel that minecraft sees itself as a coop survival game and make changes without thinking too much on PvP, doing such because they are trying to make survival coop more interesting
@TheGhostFart
@TheGhostFart 9 месяцев назад
also because pvp is literally an afterthought.
@bloosix
@bloosix 9 месяцев назад
@@TheGhostFart Exactly. Smp content is what's promoting the game now, rather than pvp content. So of course they're going to focus on adding content instead of changing pvp. And then you have the issue about people getting mad about the fact that they changed pvp again, because even though this combines the best of 1.8 and 1.9, it still introduces a lot of little tweaks and mechanics that would probably take forever to learn. I mean, it took people ~8 whole updates just to start even learning how to pvp in 1.9
@smaragdchaos
@smaragdchaos 9 месяцев назад
Not even coop survival game, they're obviously focusing on single player worlds. Why else add netherite smithing templates that cause a balance headache in SMPs?
@bloosix
@bloosix 9 месяцев назад
@@smaragdchaos You only need 1 of them, which im pretty sure are guaranteed in treasure bastions (so theyre not too hard to get), and then you can just duplicate them with diamonds and netherack. Getting the ancient debris for it is harder than getting the materials to duplicate the templates
@smaragdchaos
@smaragdchaos 9 месяцев назад
@@bloosix Doesn't stop people from raiding bastions early and then hoarding and controlling the resource. It's a bad game design for SMPs. Also honestly, getting a smithing template is far harder than netherite. You can safely bed bomb just about anywhere in the nether to get tons of netherite, meanwhile to get a smithing template you need to find a rare and difficult to conquer structure, and it's not even guaranteed unless it's a treasure bastion
@jessicasullivan7184
@jessicasullivan7184 9 месяцев назад
coming from me, a person who has played on bedrock edition for there entire minecraft career. i would like to see some changes added to pvp
@DjDeadpig
@DjDeadpig 9 месяцев назад
The problem with version parity is that 1.9 pvp on pc is fine but on console, it wouldn’t just cause a controversy, but it would also destroy a lot of top servers promoted on the console versions such as hive, cube craft etc.
@overwritten.
@overwritten. 10 месяцев назад
LMAO THE ENDING
@user-do5jm8he4r
@user-do5jm8he4r 2 месяца назад
It has been confirmed. THE MACE
@PiquedMusic
@PiquedMusic 9 месяцев назад
Been subscribed for the longest time-- crazy to see how much you're growing.
@klaplays8853
@klaplays8853 9 месяцев назад
I’m new subscriber😁
@Aurum802
@Aurum802 9 месяцев назад
if we didnt like it, they would add the update immadietly
@notendy4875
@notendy4875 9 месяцев назад
whats the shaders?
@excancerpoik
@excancerpoik 9 месяцев назад
ever since cts i have been waiting, one day it will come
@ConfinedReal
@ConfinedReal Месяц назад
I like the cooldown I hope the pvp cooldown doesn’t change
@xtrastudios8270
@xtrastudios8270 9 месяцев назад
PvP players that eventually adapt: god I hate 1.9 Carpel tunnel in an alternate timeline: 💥
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