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What if Finding Secret Rooms WAS the Roguelike!? | Let's Try Dungeon Divers 

Retromation
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Play the Demo / Wishlist Dungeon Divers: store.steampowered.com/app/18...
Dungeon Divers is a dungeon-themed puzzle game about clearing derelict dungeons. As the newest employee of Dungeon Divers Inc., you must advance through multiple procedural generated levels, use your wits, and tools you acquire along the way to get to the core to defuse it and bring home the cash.
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Опубликовано:

 

8 июл 2024

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Комментарии : 43   
@wilsontheball8004
@wilsontheball8004 13 дней назад
Hey dev here, found the video just in time for my lunch break. Really enjoyed watching it, was really fun, thank you. I was working hard on this little game for a long time now, and seeing you really having fun with it made me unreasonably happy, and remember why I even started making games in the first place! You were dead center on why these 50/50 situations happen and how you can deal with them. I'm working on improving this! Hope this didn't sap too much fun of playing. Hope you all will enjoy the full release EVEN MORE!
@Retromation
@Retromation 13 дней назад
I adored it, and absolutely can't wait to see what you have in store for full release! Thanks for your hard work!
@C0nvict1992
@C0nvict1992 14 дней назад
Red labeled cost indicates a 50% discount, at least that is my guess
@JokerInTheCardDeck1273
@JokerInTheCardDeck1273 14 дней назад
Yeah, considering I’m some games discounted prices are red, and the price was always half the other items. They could probably fix it with a small tag.
@Retromation
@Retromation 14 дней назад
I'd assume you're right, it is just not what I'd choose to show it off haha
@UsernameXOXO
@UsernameXOXO 14 дней назад
It's how Isaac does it!
@m0002856
@m0002856 14 дней назад
@@Retromation It’s how Isaac does it tbf
@Temperans
@Temperans 13 дней назад
Just because isaac does it does not mean its not confusing
@edisonchen5931
@edisonchen5931 14 дней назад
This certainly reminds me of the Binding of Issac map layout, and honestly at first glance I thought someone who somewhat learned the secret room requirements for TBOI might do well here but it gets a bit more complex. Certainly an interesting game!
@Retromation
@Retromation 14 дней назад
Yep, has me really curious how absurd it starts to get in Hard Mode and with the full version
@elijahwakelingsgmailaccoun1780
@elijahwakelingsgmailaccoun1780 14 дней назад
I'm pretty sure this game used to be known as "Find me A Secret room" and used items from Isaac as its upgrades.
@Ultilasagna
@Ultilasagna 14 дней назад
There is a tboi game like this that they might be inspired
@user-dj9id2ij8i
@user-dj9id2ij8i 14 дней назад
About the last outsider room, it wasnt a 50:50, the second choice was (probably, i wont triangulate that shit) overall further from other secret rooms. I would argue the only 50:50 there was the regular secret room that would have been adjacent horisontally to the devil room, instead of the one that is adjacent vertically. And even then, thats what lives are for, your skill is to minimize the need to flip a coin. Overall love this game, would like to play full release.
@CheshireCad
@CheshireCad 14 дней назад
The problem is that Reto was calculating based on walking distance, instead of the actual distance.
@Retromation
@Retromation 14 дней назад
yep
@Igorious92
@Igorious92 14 дней назад
I like how this game take the idea and makes it absurd with 19 secret rooms :D
@xEvilAliv3x
@xEvilAliv3x 14 дней назад
At 44:40, you were cofused with the red secret room coz were looking at the wrong pair boss-battle room. When you found the 1st the is no rectangle with the top left boss since they are on the column, the recrangle was with the top right boss room. And the same was happening with thw lower rooma
@tigerchimeravod
@tigerchimeravod 14 дней назад
So, this game is actually an updated version of a game I played on itchio called "Find me a secret room" which does mention on the game description that it's based on the binding of isaac's secret room generation rules.
@Mat-8071
@Mat-8071 14 дней назад
Is secret room generation in Isaac actually an exact science or was it simply an inspiration? I know for example boss rooms in later floors follow the "hermit room" rule but I never heard anything about calculating exact super-secret room position
@limesta
@limesta 14 дней назад
​@@Mat-8071yeah it's deterministic
@tigerchimeravod
@tigerchimeravod 14 дней назад
@@Mat-8071 I'm not honestly familiar enough with the exacts of isaac's secret room generation to say for sure. I know the rules the generation of BOI's secret rooms are fairly similar (like the super secret room being far away from the starting room and only connected to one wall) but I'm not sure if it's an exact thing like the puzzle game or if some of the rules in BOI for it generating are more loose.
@lechking941
@lechking941 13 дней назад
Wait so I can find all of issac rooms if I played that game? Dam
@limesta
@limesta 12 дней назад
@@lechking941 no, but Isaac has some simple rules you can see on the wiki
@Coaesy
@Coaesy 14 дней назад
At first I didn't think it could get complex and interesting enough to warrant a longer gameplay, but later stages with bigger maps and distance rules were very cool!
@rustyknight1572
@rustyknight1572 14 дней назад
Very neat! Definitely keeping an eye out for the full version!
@dunderbaer2430
@dunderbaer2430 14 дней назад
Weirdly enough, i feel like this would work better without the relics and just be a minesweeper puzzle game
@mongmanmarkyt2897
@mongmanmarkyt2897 14 дней назад
I like that the relics are more QoL than strictly "here's the answer" and a few things seemed like you needed to deduce some other room to rule it out
@Retromation
@Retromation 14 дней назад
imo there should just be two modes, one like this, and one where you just get a single generated puzzle with no passives or items, would be easy enough to do and doesn't have to take away from people who prefer one.
@helicoidcyme
@helicoidcyme 13 дней назад
ok thats pretty neat! im torn because guesses feel bad but also there were few enough guesses that it's very reasonable to treat that as part of the item play - you mentioned active items, but i think your passive item that gave you armor per floor is a very reasonable approach to the occasional guess as well.
@lechking941
@lechking941 13 дней назад
The armor is jist a "I'm taking a risk" click option
@aidenchen2081
@aidenchen2081 12 дней назад
I wonder if there’s a priority to spawning rooms Like at 32:22 What if the game spawned the angel rooms before any hermit rooms and there found yes that could be a hermit room but the other secret rooms trump it form spawning
@4vamin319
@4vamin319 14 дней назад
I think the game itself doesn't know where the rooms are, and check if every conditions are respected for any type of room then spawns it So there's not 50/50's
@RickyRatte
@RickyRatte 14 дней назад
If that was the case, he wouldn't have gotten a mistake for the regular secret room in the final level
@Rowland4825
@Rowland4825 14 дней назад
id love to see this as a first person mining exploration game
@etherkye2
@etherkye2 13 дней назад
This is insane, and I love it!
@pickandlick7158
@pickandlick7158 14 дней назад
This game looks exciting! Its very original and reminds me of classic games like sudoku or minesweeper and even better it has roguelite elements in it!
@user-de4sg7xb6e
@user-de4sg7xb6e 12 дней назад
Best game i've ever played, i love it
@STORMFIRE07
@STORMFIRE07 14 дней назад
Why everything keeps evolving into a roguelike? Lol
@wilsontheball8004
@wilsontheball8004 13 дней назад
truly the crabs of video game genres
@zohardeutsch7615
@zohardeutsch7615 14 дней назад
you should play the online version too, it is much longer, "find me a secret room"
@aidenchen2081
@aidenchen2081 12 дней назад
I wonder if there’s a priority to spawning rooms Like at 32:22 What if the game spawned the angel rooms before any hermit rooms and there found yes that could be a hermit room but the other secret rooms trump it form spawning
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