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After playing the upcoming free to play aRPG Breach during a pre- early access test. I've put together my initial thoughts on Breach and tried to explain the game as best I can, as it is, with Breach gameplay footage from a December 2018 test.
Breach is a rather unusual game- turning the act of running a dungeon into a match to be played and won in a 1 vs 4 setting.
Breach also allows you to play against the AI - but without any real incentives or systems in place repeating not only the same dungeons but the same 'objectives' really tests your patience.
There is a reason that most lobby based MMO lite/mission running games seem to struggle. There is definitely something interesting there and DFO has shown it can be done right.. will Breach bring something interesting?
Let's wait until January/February next year to see.
www.playbreach.com
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19 дек 2018