New troop idea personally :D The Aboriginal warrior The Aboriginal Warrior carries a boomerang with him. When he throws it, it goes in a straight line and damages any troop in front of him. When the Boomerang reaches the maximum length, it turns around back to the Warrior, dealing the same damage again to the troops in front. Rarity: Legendary Type: Troop Elixir cost: 4 Hit points: 850 Targets: Air & Ground Damage Per second: 60 Damage: 158 Hit speed (per throw): 2.5sec Speed: Medium Deploy time: 1sec Range: 4.5
+??? ??? Does the fire spirit fit his arena does the ice wizard fit his arena does the Valkyrie fit her arena does the lightening fit it's arena want me to continue?
Dylanps05 The legendaries aren't op they are just set at high level, just like with epics. Level 9 common will be on the same level as a lvl legendary, just like a lvl 6 common is on the same level as a lvl 1 epic and a lvl 3 common is on the same level as a lvl 1 rare
Next thing you know supercell adds hail. (A different version of arrows. Then after that they add fucking olaof because of the ice map. Like why fucking not!
Watch them add " the Rock " damage 0 health 4000 just put it in front of ur tower it will take all the damage Or even better- farmer- collects 2 ELIXER every 10 seconds
cause drag has high D.P.S Won my first tournament though Got a sure epic: The Balloon. No legendaries yet. And it costs gems to create one, like buying a chest in the shop.
Because of its strenght! ;) If it would be a legendary some wouldn't be able to get it while others [who pay] already got it. That situation would be very unfair. It's like with the sparky. You can counter it.. But in most times it crushes you. [If it's good supported]
I have 2 legendary, and I'm in arena 6, didn't spend a single cent, I got 1 from a golden chest and other from a crown chest and I got them both in same week, its crazy, I got a ice wizard and a lava hound.
The next legendary is going to be the Doctor, the one after that is the Dentist, the one after that the Teacher, the Engineer, the Lawyer, the Police...
The lava hound is bad if not used correctly and if your used to fast paced decks, the lava hound isn't that good. But if you like slower paced decks the lava hound is a good option
Guys I think legendaries can be donated as at 1:36 molt shows the lumberjack at lvl 1 and under the animation it says 0/2. When u unlock a new card it says 1/2 so most probably one card was donated or it's the new update
Every card has a counter just because this update introduces cards that counter little troops doesn't mean you won't be able to use them for example there are buildings in the game which were meant to be a easy distraction or counter but people still use hog and royal giant a lot
keep ur hopes up. That's what I thought about the fire spirits when they came out, while a level 6 in arena 4. then a. week or 2 later at level 7 I got them, just practise good strategies. ask around. look what's going wrong. then fix it 😉
Most definitely smoking pot! The most obvious thing ever I can tell from that tournament where chief get it the names a give away pat. Chief pat ffs he won but may have been the only sober one look at gan he's got red eyes and is so zoned but lost first thing lol. U can tell they all pot heads. Same for the BF1 event lmao snoop dog had a spliff hanging from his mouth caught on camera lmao the reveal 1hr stream must be in Cali or CO.
in fact, a new rarity called "Mythical" and Bleach is one of those cards. Mythical cards are earned when you win a tournement. Bleach is going to be a spell more powerful than poison and it will instantly kill troops in 2 seconds. It costs 10 elixir and mirror can't be used.
They should have a new legendary card called the xXCheifKeefswegscoper1337Xx. It one hit kills one troop on the map before dying. It costs 6 elixir. When it kills, then dank memes appear, poisoning every enemy troop.
I have a strategy for you to use, hogrider pushing lumber jack and ice spirit in between so the lumber takes first hits and dies resulting in rage and ice spirit freezes them so hogrider can go to work. I do alot of combos with pushing and other aspects of the game. Enjoy. btw keep the log or zap on hand also can be substituted for arrows.
Ice spirit is basically power creep zap... and lumberjack is basically power creep rage spell... Lumberjacker, then royal giant, then three musketeers. Have a hard hitting lumberjack body, which can also tank a bit, then when he dies everything gets raged up. And who would ever use mini pekka if they could use lumberjack?
Imagine Supercell making a wall/fence as a card in Clash Royale and you can put it at your base to slow down big amount of troops... That'll be awesome as shetz.
New Legendary confirmed ! It's JOHN CENA !!! ABILITY - TURNS INVISIBLE AND SCREAMS " YOU CANT SEE ME!" Runs into battle with his theme song and gets stronger per hit
They should make a new beach arena where you unlock, a crab card, a healer, and the heal spell. Maybe even the wave card that would be a legendary, it would be a tidal wave the pushes troops back and stuns them after because they would have recover after being wiped out by the wave. These are just ideas at the top of my head so if they sound awkward or dumb you'll now why.
Honestly, supercell ran out of ideas. They should have made an update with a new card rarity- exotic. Only unlocked in legendary arena. There are three- barb King, archer queen, grand warden. That would have been an epic update
People say the log will replace zap, but I feel as the log only has defensive purposes. Like I carry zap to stun enemy troops so my troops can get to the tower, not to mention zap drops down quicker and I don't really see how log can be used on offense. That's what I like about zap has offensive and defensive use. Keep in mind zap is a common and the log is a legendary so for that reason mostly the log will not be used over zap but also being a legendary the log should have a special feature only it can have like the ice wizard slows stuff down no other cards slows things but the log and zap have very similar mechanics making the log a not very appealing option. Does anyone else agree with this?
New card idea: Minion Spawner - spawns minions... pretty much the goblin hut but it spawns 2 every time, the hut costs 5 elixir, regular goblin hut health, spawns 3 minions on "death".
I think they might nerf the rage spell he drops to like 5 or 6 seconds cause of the amount of damage he does, technically a hog rider that drops something useful (like loon and Giant Skelly) upon death
They need a new card, MINION MAKER! Dragon Skeleton spell Heal spell Legend: Flame Giant, Goes Fast High health Damage like a goblin When dies dawns 5 fire spirits and activates a little flame area dealing damage like a poison spell for 7 secs
They should add in a Dragon: Rarity: Legendary Cost: 8 Elixir Splash Damage: 430 Hit Speed: 2.7 Seconds Health/Hitpoints: 2,400 Target: Air and Ground Range: 4.5 Death Damage: 175
The Lumberjack is pretty cool if you play him correctly, but the log. A fucking log?! We could've waited a few more weeks for you to come up with something. more creative. All it's good for is taking out low health troops. AND it's a fucking legendary too?! I think it's official that Supercell has run out of ideas.