If you wanna hear the ost with the original samples uncompressed, Yuso Koshiro actually made the music on the PC-8801 with special software that could easily translate to the YM2612
Man, that prologue is something else entirely. Like a superhero wearing a cape on a rooftop at night. Also, I need in my life a 30 minute loop of this rendition of the boss song.
The original drums in the game were real in the sense that they were originally pre-recorded drum samples, the only difference is they were not played by an actual musician or drummer as heard here.
Adrian Gauna Who says these drums weren't also pre-recorded? The drums here mostly sound real here because the technical limitations are gone, not because they're played live. They'd still have to go through the sound mixing process to sound good, therefore technically becoming "pre-recorded".
The drums here sound like the Superior Drummer sample bank, so in essence it's no different to what Koshiro did as they both use sequencers. Of course, the sample rate is much higher here, as are the range of drum parts.
@@aggroknight4259 The Genesis only had 1 audio sample channel, in ym2612 chiptuning, you can only play one percussion instrument/note at a time, so there wouldn't really be such thing as a snare and kick playing at the same time unless the psg channel however it would sound very clipped and is already reserved. You could use the psg noise channel as a substitute to hi hats though.
@@thatretrocattt You can get creative and interleave samples; a few games had sound drivers that handled it just fine, and with a decent output as well (i.e. not everything sounded as bad as SF2: SCE).
🏵🧡A true blessing to my ouchy ears. Its possible my physical illness is at fault for it, but the original drums actually hurt the hell out my ears (causing headaches at times) even though i absolutely LOVE the songs so much. Your real drums are very gentle to me ears and i am eternally grateful, friend. Thank you so very much. 😊❤💜👾🌃🌌📡🛸🎵
This is simply spectacular. I searched so many videos, looking for something like this. I purchased these songs from your bandcamp page. It would be nice if you did the rest of the songs, at least China Town. Thank you again for making this!
Thanks man, you are too kind! I'll have to do China Town specifically for you this weekend and I'll send you a link on your profile here (since youtube doesn't have a standard inbox anymore). The problem I'm having lately is that I'm juggling multiple projects. I'm doing the soundtrack for one game as well as working on my own 16-bit throwback game. I haven't been able to work on music as much as I'd like to because of this. I need to balance this all out. Regardless, I'll definitely do China Town :)
Just read the description. Not sure why you'd be embarrassed by uploading this 1. Playing drums is awesome 2. Yuzo Koshiro is awesome 3. Shinobi is awesome 4. Combining the above is awesome. Plus, making the video private might just end up upsetting a few people. ....Did I mention it was awesome?
It's both a testament to the original compositions, and to your individual talent with composition and mixing that this sounds like a legit version of the soundtrack that could have just been on a CD-based platform or something. The drums not only sound great; they sound like they belong. Great work! Looking forward to checking out more of your stuff.
The sound I most loved on this game was the snare. To this day I am trying to tune/adjust a real snare sample to sound like that. Nice job dude, this video is very cool!
I think that the best that can e said about your nice experiment: It sounds exactly as I REMEMBERED it! Not as it actually was. Your version is just what the filter of nostalgia made me remember it... and make that REAL!
You added something to a soundtrack I thought nothing could be added to. Really nice work, you missed on a couple of first songs like the first step, China Town and maybe the one on the big ass building before that missile truck and the ending Song, great work anyways!
Regardless, those grungey sounds and graphics the Genesis had gave it a sort of tough-guy personality. Whereas the SNES had better color and better (albeit tinny at times) sounds, which makes it a little more pop and a little more prep maybe, more lighthearted for the family (not without top tier masterpieces everybody loves and reveres). Of course, this was back when the two major competing video game consoles at the time had distinct personalities...
I always liked the moon in stage 1, especially when you get to the second half of the stage where the sky is pitch black. It's so simple and yet so cool looking, I really wish the moon looked that big in the night sky, tho I think the tides would be wild if the moon was that close. Also, hearing the soundtrack with real drums is absolutely amazing, I wanna dance xD
Could be even better with real shakuhachi flûte and real guitar and a spice of Yamaha DX7 for better fm bass sound or maybe a synclavier both are FM base like the yamaha sound chip of the megadrive, technicly the megadrive one, is a low cost version of the DAC use in the DX 7 with less polyphony.
I know this version have real drumming but that's what I always have imagined in the original version so nothing changed for me. Revenge of Shinobi will always have a great ost regardless
The mono 8 bit dac in the ym2612 chip really let down the entire sound system of the genesis. There were far better dacs available at the time and the z80 processor could easily handle the bitrate. The real bottleneck was getting the sound samples off the cart and into the puny 4k of sound memory. The main problem was thaf sega were too skimpy to put a decent amount of sound ram into the system. Basically if you didnt want annoying stalls in gameplay whilst the bus arbiter stopped the 68000 to load data from the cart to sound ram everything for that level of the game had to fit into 4k.
But what do you mean, this game is particular has some of the fullest, best sounding percussion from the era and on the system. Yeah many games used purely FM drums which mostly tended not to sound as great as these sampled drums but even then there are exceptions like Thunderforce IV.
You guys need to listen to the PC-88 version of the soundtrack!! Although the game was released for the Megadrive, the music was composed on PC-88 (which has almost the exact same sound capabilities as the Sega Megadrive). The synths are exactly the same but the drum samples are much better quality on the PC-88. The soundtrack is available on YT