Reminder that if you still hand draw animation do NOT compare yourself to rigging animation. “Why are my lines not as smooth/consistent as theirs?” “Why does it look so different?” They are two different mediums and both are amazing for their respective areas. There will always be a home for traditional animation
No, i do not agree. Both techniques try to deliver the same outcome, but one takes actual effort and dedication while the other doesen't (hence why is cheaper). We should give credit where credit is due.
The music accurately depicts how it feels to rig a character. My last years of college still haunts me to this day. Those who can tolerate the struggle & create good rigs are the real champs.
When I’m actively animating something I’ll say stuff like “Omg I hate animating” “I hate this so much” “why am I animating 😭” and then when I’m done I’ll look at it and be like “wow… I love animating, just look how smooth. Guess I’ll do the next scene!”
I find that with 2d, traditional animation tends to look better. Even in modern TV shows traditional animation is used for action-packed or complex scenes, because with that kind of puppet, there are things you can't do. If you ask me, it's limiting.
That's not true at all of course 2d animation looks different but I wouldn't say 3d looks worse or limited like examples: arcane , spider verse even Klaus used 3d technology to help animate their characters I think it's a misperception that 3d is worse than 2d
Hand drawn does look better, but considering how poorly animators are treated, yea I'm kinda glad there's something that makes their job a little easier
Woah there hold on! We still have to draw the puppets! Plus any individual frames we'd like to add to the animation, like smears or perhaps anything we dont already have on the puppet! Its a really big help and time saver to have a puppet because were not also guestimating the size differences of an arm when it moves! Its a helpful foundation!
Yeah since they have to get so many angles and hair is always going everywhere to make it look more epic✨ rigging would probably look more weird than it’s worth for shonen anime at least unless they alternate methods
they've been working on making 3D look 2D instead of fully animating/drawing by hand - less work for general movements, smoother, but removes some expressiveness due to the consistency of movements and makes it harder to exaggerate expressions and movement.. Chainsaw Man is a great example of that technique - they've basically combined 3D and 2D to the point where it's super hard to distinguish when they use what to what extent. Creates amazing, fluid fighting animations and makes it easier to work with weird angles, but some people don't like the style. personally, I'm a huge fan of this kind of work tho.
i have a friend who worked on carmen sandiego, and they actually used toon boom harmony's rigged animation feature! the technology makes it so animators can freely morph and warp the shapes of the character rigs, making it much more fluid than your typical rigged animation fare, looking closer to frame-by-frame handdrawn animation.
To be fair, shows like rick and Morty aren't just puppet animations. Sure, they use puppets when convenient and for repetitive shorts, but a lot of the fine movement and expressions are done frame by frame. For example, see the RnM episode where they do space-DMT - that sequence is fully frame-by-frame (mostly) hand drawn. You can't possibly do 100% puppet-animation in 2D and have it look nearly as fluid as these shows do. In 2D a purely puppet animation approach is only viable for shots with 1 fixed camera angle. Can be used for low effort vector animations for explainer videos etc.
I think most people knew this, also no I dont think a single show I watch uses rigs, its really only common in children's series and "adult series" (aka low effort shows like family guy, Simpsons, ext)
The anime industry is for you then... well, minus being paid less than the price of a cup noodle per hour, severe overwork and the like at most studios :')))
Could look into "flying bark productions". They where responsible for the jawdropping gorgeousness that is "rise of the teenage mutant ninja turtles". It's a western animation company (australian) and they do amazing work
I've tried rigging 3d and 2d characters but find even when animated for hours it won't look nearly as good as my hand drawn animations, and I personally prefer traditional animation for my animation jobs as it gives that anime style to my work, but I am glad that puppet animation is making it easier for animators to work and complete projects faster.
I always wonder how much time it would’ve taken people. It must be so hard for animators😭I was wondering this while watching the puss in boots movie a couple weeks ago.
This is crazily fascinating and mind blowing with how much detail and work goes into animating. This doesn't just apply to CGI but now also 2D animation. All of our 2D TV Shows are now rigged! I understand that it's cheaper and quicker, but I honestly really miss handdrawn animation and there needs to be more of it. Hazbin Hotel and Helluva Boss and Lack a Daisy are the closest to hand drawn animation, though they are digital rather than paper and ink and cel animation.
The thing that bothers me is when folks have negative comments on the simplicity of other animation styles. I can appreciate classic Disney as well as classic Hanna Barbera. You can have limited animation with a great storyline to enhance it.
I have to draw everything and I just save the angle of the body part to a character build spot in flipaclip. It’s just another animation tab where you draw an animation but I use it for characters, and it will be awhile before I RIG anything