Тёмный

What SAMPLE RATE Should You Record At? | Why HIGHER Can Be WORSE! 

PresentDayProduction
Подписаться 47 тыс.
Просмотров 88 тыс.
50% 1

Why recording at 96/192Khz can sound WORSE than recording at 44.1/48, and why audio sample rate bears no relationship to frame rate in video. We bust some myths in an easy-to-digest video that explains the science behind sample rates, aliasing, and bit rate - as well as Mark playing with his new 55" iPad pro!
Many thanks to The Goodbye Look for permission to use their track - check em out!
www.thegoodbyelook.com/
If you want a deeper dive into the science, check out this awesome video from plugin developers FabFilter:
• Samplerates: the highe...
Download the test tones at:
www.presentdayproduction.com/...
Check out our FREE test master service at:
www.presentdayproduction.com/...
Join our new discord server at:
www.presentdayproduction.com/...
To receive a 7% discount (and earn us a tiny commission) on a DistroKid subscription and increase your chances of higher ranking on Apple Music and Spotify playlists (assuming Mark has mastered your tracks, that is!) and help use this link:
distrokid.com/vip/seven/1940343
If you would like to send us new and interesting products for review, or are interested in a collaboration, please email us at:
info@presentdayproduction.com
If you enjoy our content and would like to make a small PayPal donation to the channel (it gets pretty expensive pretty quickly to make these videos!), then we would be eternally grateful, and give you a shout-out in the next video!
www.cosmic-audio.co.uk/thankyou
If you'd like to use Epidemic Sound's extensive library of well-recorded music as a fantastic learning tool, as well as being able to use it in your own content for RU-vid, Facebook or Instagram, follow this link (We earn a small commission which supports the channel):
share.epidemicsound.com/3qmrV6
Alternatively, if you'd like to try out a personal Epidemic Sound subscription at a reduced price, follow this link:
share.epidemicsound.com/3qmrV3
We are also now Waves Ambassadors and we will be bringing some epic content alongside Waves!
Please follow this link for our PresentDayProduction partnership with Waves plugins (We earn a small commission which supports the channel):
waves.alzt.net/JrqZ47

Видеоклипы

Опубликовано:

 

19 июн 2020

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 1 тыс.   
@Producelikeapro
@Producelikeapro 4 года назад
Another fantastic video Mark! Marvellous work!
@PresentDayProduction
@PresentDayProduction 4 года назад
Thank you my friend, much respect!
@iainparamor1482
@iainparamor1482 3 года назад
Warren are you planning to also get a robot in your studio that calls you names? :)
@Producelikeapro
@Producelikeapro 3 года назад
@@iainparamor1482 Eric does that for free!
@ximre2
@ximre2 3 года назад
You can have these Audio Files if you want to see what we're talking about...THERE IS A DIFFERENCE THAT ANYONE CAN HEAR!!!
@Electricowlworks
@Electricowlworks 3 года назад
@@Producelikeapro RoboEric, haha.
@officialyourdad2342
@officialyourdad2342 3 года назад
Learned more from you in a half hour than from my university audio engineering courses tried to explain over a week. Well explained and thanks for showing examples. People like me learn from seeing and hearing examples not just having definitions thrown at them 🤘🏼
@Pericles777
@Pericles777 3 года назад
The ONLY reason I use higher sample rate is for audio stretching. And it’s a rare occasion. Usually some sort of flown in sample that I want to stretch.
@BlakeMlungisi
@BlakeMlungisi 3 года назад
Same here. Time stretching at 48kHz is okay if you have very good plugins like X-form for Pro Tools but 96kHz with standard plugins works much better for me. I do audio stretching all the time because I work with vocals groups that aren't necessarily professional.
@Chrisreedbeats
@Chrisreedbeats Год назад
I love the comparison between audio and video!! This made both concepts click for me, as I enjoy videography and music production. Thank you 🙏🏾
@5fiveyearmission5
@5fiveyearmission5 3 года назад
I have a music technology degree but have forgotten so much as the years have passed. Your channel is top notch!
@aristosxanthus514
@aristosxanthus514 3 года назад
Underrated Channel. Great editing and explanation of concepts with the graphics. Keep it up!
@PresentDayProduction
@PresentDayProduction 3 года назад
Thank you, Aristos!
@sekritskworl-sekrit_studios
@sekritskworl-sekrit_studios 3 года назад
My FIRST video with you... and you ALREADY SOLVE one of my biggest curiosities as I am a NOOB to Audio. Thank you. And, Happy Holidays!
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks for watching! Glad we could help :)
@adamstrachn
@adamstrachn 3 года назад
This was helpful once again. Love the way you break everything down. Kudos 💯✌🏼
@chrisfeatherstone9691
@chrisfeatherstone9691 3 года назад
In Electrical Engineering school we learn all about this. Everything you said was spot on. Nice work!
@AnonymSuperhero
@AnonymSuperhero 3 года назад
Wow so much useful information! Especially the AES Test Tone part to put it into perspective. I did this test myself and I'm shocked that I can clearly hear the unwanted noise in my monitors at 96+kHz for both test tones. Considering I use a typically well regarded audio interface around 250€ this alone definitely convinced me to stay with 48kHz for my recording, mixing and mastering. Thank you for this! I'll dive deeper into this topic and I'm looking forward to more videos :) Best regards from Germany
@m1ke1981
@m1ke1981 3 года назад
I'm loving this channel! Just discovered it some hours ago.
@flashbak01
@flashbak01 3 года назад
Excellent presentation guys. Thank you.
@seattlegroovescene
@seattlegroovescene 3 года назад
Excellent thanks for this video!
@ryanmaroney4793
@ryanmaroney4793 4 года назад
Best explanation I've ever seen on this topic.
@PresentDayProduction
@PresentDayProduction 4 года назад
Thanks, we’re glad you found it useful, it’s a tough topic to cover!
@bobsandidge9613
@bobsandidge9613 Год назад
Just found your channel. You are both terrific. I appreciate the solid tech info as well as the pithy humor! I'm a long time audio guy and always learn something new from you. Thank you for the work you put into your very useful videos. I'm a fan! In Peace.. Bob
@PresentDayProduction
@PresentDayProduction Год назад
Thank you so much!
@jeffwonk2024
@jeffwonk2024 3 года назад
Excellent video - very clear with great info. Thanks!
@berndkiltz
@berndkiltz 3 года назад
Wow. 30 Years recording digital and now I understand it. Kudos to you!
@RecordingStudio9
@RecordingStudio9 3 года назад
I also record and mix at 48/24. The only reason I would record at a higher rate of 96khz is that my audio interface latency drops down to less than 3ms round trip, allowing me to use VST effects during recording with virtually no latency. Maybe that is a topic you can take on next?
@g.m.6417
@g.m.6417 3 года назад
Depending on what daw your using you can fix the latency even better for recording & play back. If you have an option to set the i/o buffer to a higher value for both. This is not to be confused with the buffer latency slider etc…
@RecordingStudio9
@RecordingStudio9 3 года назад
@@g.m.6417 Not sure I get what you are referencing. And, how a higher buffer size, in the driver or within your DAW can reduce latency. Think of it this way. If you have boxes lined up and at one end someone fills them with papers and push them to the other side. More boxes (higher buffer size) means it will take longer before the first full box reaches the other end for the papers to be taken out, hence introduce latency. This also depends on how quickly a box is filled and emptied on the other end (CPU power). If only a few boxes, then the CPU may not have enough speed to empty all papers in time for the next full box arriving (crackles and pops). Hope this simple analogy will help you out.
@DDPAV
@DDPAV 3 года назад
Great content and excellent explanation. Another great video. Thanks.
@marvinrockon
@marvinrockon 3 года назад
2. video i watched, just discovered your channel this day. Subbed, Bell - undebatable great stuff and i love it. Interesting, scientific, entertaining. Criminally undersubbed!
@RS-pp7ng
@RS-pp7ng 3 года назад
This is easily THE greatest explanation on this subject. Ever - and with a great dose of hilarious British humor! Thank you so much guys, we're forever grateful for this. Bless you all.
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks R S! Thanks for your comment, I’m glad it was helpful!
@Whiteseastudio
@Whiteseastudio 3 года назад
Excelent video! I agree fully that ADDA is always the most comfortable on 48kHz... However, I would like to see your take on the processing sample rates. I've experimented a lot with this (oversampling in the plugins etc.), and from my perspective it does make a lot of sense to have those parts of your chain running in higher sample rates.
@PresentDayProduction
@PresentDayProduction 3 года назад
We may do a dedicated video for this in particular, however, yes, oversampling in plugins is definitely useful. We found it sounded great on the FabFilter plugins we tested: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-bgqWwJ3kip4.html . We'll look into oversampling into plugins in particular in a future video. Thanks for your comment!
@eliaszerano3510
@eliaszerano3510 3 года назад
whats wrong with 44.1 ?
@caseykittel
@caseykittel 3 года назад
@@eliaszerano3510 sure you pass the nyquist test in human hearing, but you get less artifacts from the plugins at the higher 48k 24-bit.
@kyron42
@kyron42 3 года назад
@@eliaszerano3510 there's nothing wrong with 44.1 if you're recording distorted guitars and drums.
@eliaszerano3510
@eliaszerano3510 3 года назад
@@caseykittel how about 88.2 then ?
@sicknoterecordings6909
@sicknoterecordings6909 2 года назад
Nice to see this hammered home with some excellent illustrations and science to back it up. I just did my first project in 96k as an experiment and my system just about coped. Its funny how your mind convinces you it sounds better. But maybe I'm just getting better at production and mixing? 🤞
@jeffalfonso1426
@jeffalfonso1426 3 года назад
Thanks for this! such a great explanation. keep it up!
@derChili
@derChili 4 года назад
This is by far the best video of the subject I ever saw. Great job.
@PresentDayProduction
@PresentDayProduction 4 года назад
Many thanks Towi - thanks for watching!
@Mrspkey
@Mrspkey 3 года назад
Thank you, thank you, thank you. Despite having a degree in audio tech and have been recording my own music for the last 25 years, I became almost fixated with the idea of more is better. As a result, I always struggled to optimise my setup to match the continuously evolving marketing requirements and pressure from peers. I think you have just demonstrated in layman's terms the reason why going as high as 96K, 24bit is not only unnecessary but potentially, even harmful. I am now hoping that going back to 48K, 24bit will give my computer another couple of productive years whilst I'll also perhaps enjoy the process more now I won't need to keep optimising my setup for unreasonable specs.
@Simbabhebhe
@Simbabhebhe 3 года назад
Straight be coming one of my favourite Audio tutorial channels along with Produce like a Pro. This is hands down the best video in Sample and bit rate I’ve EVER seen. It’s crazy how much misinformation out this and this has really cleared it up for me and given me confidence before my first paid on location recording that’s coming up. Top works gents (and Grace of course :-)
@PresentDayProduction
@PresentDayProduction 3 года назад
Thank you for the kind words Simba! Glad you found it helpful
@drutgat2
@drutgat2 3 года назад
Great stuff. Many thanks for this.
@duncanmcneill7088
@duncanmcneill7088 3 года назад
When doing the 48k vs 96k null test, it would be useful to have a spectrum analyser (Voxengo SPAN is my goto) to show where in the frequency domain the additional harmonics are occurring. Testing plugins for how well their oversampling algorithms work can be quite revealing - some are awful and the aliasing becomes readily apparent on loud high frequency content (particularly sustained tonal sources like Glockenspiel, Celeste and Triangle etc). Non-linear processing in the digital domain has definitely improved a lot with higher processor speeds allowing for higher oversampling rates.
@ibleasse
@ibleasse 3 года назад
I mostly use 48k at 24 bit. There are instances where I either need higher rates or higher bits. I use higher rates for audio restoration when digitizing and restoration work. It allows me to see all the problems clearly when I have to zoom right in. But it has no effect on sound. For bits higher than 24 on the other hand, I only use to record sound in the field (sound effects). I again, only use it rarely when recording extremely loud sounds (gun shots, cannons, explosives, jet engines, rockets, Formula 1). Higher rates and bits, I assume are also useful for scientists who use sound and acoustics in their studies (bioacoustics, stellar acoustics). But for musical purposes, 48k@24 is perfect.
@IsaacJDean
@IsaacJDean 3 года назад
Can the AD/DA converters you use actually handle the extra dynamic range though (for the examples you gave of reasons to use higher bit depth)?
@ibleasse
@ibleasse 3 года назад
@@IsaacJDean Steinberg AXR4U can handle it
@PipEastop
@PipEastop 3 года назад
Thank you very, very much for taking the time and trouble to explain this stuff so carefully and so well! Very much appreciated.
@PresentDayProduction
@PresentDayProduction 3 года назад
Pip, when we get comments like yours it makes all the effort worthwhile! Thank you for taking the time to comment 😊
@johnmorrissey435
@johnmorrissey435 3 года назад
A really excellent video. Thoroughly enjoyed it and learned a lot, including from some of the comments too. Keep up the great work 👍
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks John!
@keithspillett5298
@keithspillett5298 3 года назад
Fascinating stuff beautifully presented. I can 'perceive' a difference between 24/96 and 24/48, but have never been quite sure why until I watched your video! I'll definitely standardise on 24/48 now. I've always used it for video soundtrack work, but will now also use it for my CD output 🙂
@2112jonr
@2112jonr 3 года назад
Would be interesting to do it in a controlled bind test.
@PresentDayProduction
@PresentDayProduction 3 года назад
44.1K is most suited for CD, rather than 48K. Better to work with - and export in - what you need; rather than having to get it converted when it’s then burned onto CD
@keithspillett5298
@keithspillett5298 3 года назад
@@PresentDayProduction my CD authoring software automatically converts whatever is thrown at it, and auto-optimises accordingly. Much of my output these days is supplied on DVDs at 24/48 anyway.
@nickager2008
@nickager2008 4 года назад
I record audio for film and tv and have been asked to record sound effects such as explosions at higher sample rates as post production want the option for time stretching with no artefacts. But still record 99% of our work at 24/48
@dwindeyer
@dwindeyer 3 года назад
As in time stretching while retaining the pitch? How does a higher sample rate result in less artefacts in that situation?
@mwdiers
@mwdiers 3 года назад
@@dwindeyer Less interpolation.
@ovonisamja8024
@ovonisamja8024 3 года назад
@@dwindeyer Not retaining the pitch.
@codyrap95
@codyrap95 3 года назад
That's what I expected from the video to explain. Pretty disappointing.
@AnnaVannieuwenhuyse
@AnnaVannieuwenhuyse 3 года назад
@@codyrap95 the distortion you get from exceeding nyquist itself is less important than the fact most recording converters just really suck at high sampling rates. I prefer 1080p 60fps over 4k 15fps. There is a sacrifice somewhere
@andrasnabradi-kovacs9937
@andrasnabradi-kovacs9937 3 года назад
Nice one! Thank you for this!
@TriviumMarv
@TriviumMarv 3 года назад
Such a brilliant video. Thank you! Very nice to follow through the whole thing. liked and subscribed
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks Marvin! Thanks for subscribing, we're glad you enjoyed our video.
@FlockofAngels
@FlockofAngels 11 месяцев назад
Great video, lots of interesting info. I record vocals and other instruments at 32-bit so I don't have to set my levels at all and I never distort a take. I can sing very loud and very soft and never have to worry about my input level and where it is. The files are bigger but I have yet to have a project take up 1gb of audio data. That is with lots of vocal tracks and takes. And my 18TB drives are accommodating to these levels of data. Also, the 32-bit sounds better to my ears.😊
@m9shamalan
@m9shamalan 6 месяцев назад
but your converters are still 24 bit, so you can still definitely clip them..
@Pipelyd
@Pipelyd 3 года назад
Ultra sonics are definitely generating some extreme Steely Dan sounds in this track :) Thanks for the well explained tech. stuff.
@rubensitomanutd
@rubensitomanutd 3 года назад
This is really by far a great explanation of how the sample rates works with examples and wave forms,and its exaclty what i was looking for, congratulations very good video
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks Ruben, glad we could help!
@iandyckhoff7553
@iandyckhoff7553 3 года назад
What an excellent video. Nice one!
@mrnelsonius5631
@mrnelsonius5631 3 года назад
There’s so much misinformation about this subject! Thank you for a great video. Also: just because a plugin offers oversampling options doesn’t mean higher is better. The quality of oversampling can vary and often sound worse than defaults. Always trust your ears, not the numbers :)
@PresentDayProduction
@PresentDayProduction 3 года назад
Yes, that’s a really good point! And ‘always trust your ears, not the numbers’ is so very true. Thanks for your comment!
@txtrader512
@txtrader512 3 года назад
should render out the difference between the 192k and 44k versions and pitch shift it down. would be interesting to see what that sounds like.
@nexusobserve
@nexusobserve 3 года назад
Pitch shifting is interesting for monitoring, it gives you time to think. We've all press halftime in Pro tools.
@BedroomGuitarHero
@BedroomGuitarHero 3 года назад
Man, your channel is fantastic, thank you for doing what you do, you certainly deserve way more subscribers than you have! Please keep going :)
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks for the kind words!
@amdenis
@amdenis 2 года назад
Great video. So well produced with so much accurate info. Thanks- you do the recording world a great service with videos like this. Question- what about recording DSD256 via appropriate mic’s like Sanken Chromatics of woodwind, vocals and strings? I’ve done null and related testing in our well isolated triple walled recording/live rooms here and have found some useful technical and creative advantages, which I assume you are well aware of. Obviously, we are talking about a much more expensive recording chain and construction standards than many studios can justify, but the differences are very interesting and quite different and very useful.
@gammakeraulophon
@gammakeraulophon 3 года назад
Great in depth video.. thankyou.. There's only a couple of areas you neglected to address, such being the use of higher sampling rates where audio recorded is intended to be repitched in music composition.. once such audio is pitched down by 2 octaves then surely theoretically the stuff we don't want which is floating outside the upper limits of human hearing can be brought down into the audible spectrum.. thus making higher sampling rates more effective at keeping the audible band clear if sound is destined to be mapped across a keyboard of several octave range. Also though.. as I understand it.. high sample rates are used in such pursuits as Oceanographic Audio Research... But for the same reason.. that there are sounds captured which are of interest to the scientific research, but which lay outside the human audible band.. whereby such sounds are again destined to be repitched in order to bring them into audibility.. By oversampling at 96 or 192kHz, one can again repitch downward by up to 2 octaves without bringing the sampling frequency itself down into the audible spectrum.
@weschilton
@weschilton Год назад
People keep saying this nonsense and I have yest to see one single example of this being done anywhere. How can this method even be practical?? How exactly do you use these mythical ultrasonics? I mean you can't HEAR them so how do you even know what you're getting or even IF you are getting when you pitch them down?
@gammakeraulophon
@gammakeraulophon Год назад
@@weschilton Is not nonsense.. is marine science.. If marine science is using it then it is to some intelligent and practical purpose. Just because you yourself do not understand something.. or it is outside of your sphere... does not merely make that something 'nonsense'. You only present yourself as ignorant. As for everything I said about recording samples for intended repitching in musical composition. Such is patently true. It is important to keep the clock signal out of the audio band. Either you undestand a subject or you do not. Takes no effort at all to call something nonsense, merely because you cannot be bothered to make some effort towards understanding. Casual and lazy.
@bigmacmillerlite8775
@bigmacmillerlite8775 4 года назад
If you guys keep this up then you will be Kingz of teh internetz. Excellent channel Bong Friends.
@PresentDayProduction
@PresentDayProduction 4 года назад
Thanks Big Mac! We’ll try our best to keep it up ❤️❤️
@juhapeltola8232
@juhapeltola8232 7 месяцев назад
This is amazing! Great video to show what sample rates really means. I had't no clue :D
@davidjohnson6965
@davidjohnson6965 4 года назад
Another fantastic video Mark, learnt lots. BTW great Tascam ;)
@PresentDayProduction
@PresentDayProduction 4 года назад
Haha! Thanks David!
@timnordberg7204
@timnordberg7204 3 года назад
Finally, a definitive answer--that merits a sub. Thanks for the great video. I do have one use-case-specific question in mind: if I were to record a sound (let's suppose the mooing of a cow) with the intention of playback at 0.25 speed (think sound design, not music) would this be a case where recording at 192k would be the preferred method--given that the sound will still have 48,000 samples in each second after it's been stretched to quadruple length?
@PresentDayProduction
@PresentDayProduction 3 года назад
Is the cow mooing at 96khz? Are there bats in the vacinity that need to be captured alongside the cow? If not, then you don’t need a higher sample rate. If the cow is mooing at, say, 2khz and you slow that down to 0.25, it’s now mooing at 500hz. So a higher sample rate is only useful if there is information higher up in the frequency range you wish to capture. Will you get audible artefacts if you record it at 48khz and slow it down to 0.25? No, because you only need a sample rate of 0.25 - 12khz - to play that back. Hope that makes sense!
@Deluxeta
@Deluxeta 3 года назад
I am using 96KHz for editing purposes when I'm capturing audio or working on a project within a DAW. It's much easier to varispeed a 96K file at extreme percentages without it sounding off. As for capturing audio, it's much easier to edit out crackles and pops on a needledrop or cassette recording than it would be at 48KHz. When it comes to getting stuff out of the box, I always use 48K. Home at Last sounds fantastic regardless of the sample rate.
@meme44kk
@meme44kk 3 года назад
Thanks man for sharing the amazing information.
@teashea1
@teashea1 Год назад
excellent content and style and production values
@austinbuttenob4849
@austinbuttenob4849 4 года назад
As a video guy, the comparisons between higher sample rate and frame rate was great!
@PresentDayProduction
@PresentDayProduction 4 года назад
Cool, thanks Austin!
@KristianDowling
@KristianDowling 3 года назад
You guys are incredible and I wish your channel every success. Thanks so much for the effort and quality of this video 🙏🏻
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks Kristian, we’re glad you enjoyed it! We’ll keep the content coming!
@agzbandz7339
@agzbandz7339 3 года назад
You guys are amazing appreciate your work 🙌🏽⚡️
@Yupppi
@Yupppi 3 года назад
Great stuff. I had already forgotten quantizing, AD/DA conversion and Nyquist and was in the state of "just knowing". This brought back that in simple and easily understandable terms. On top of human hearing only reaching about 20 Hz to 20 kHz, people who the most argue about that stuff are the ones whose hearing often doesn't reach higher than 12 or 14 kHz either, leaving them out of the paradise they're so keen to protect. Not only that, it often feels like many sounds at the top end are nasty unless it's just some echoey shimmery whoosh happening there making the sound and space feel bigger. And many producers love old analog gear like boards that have a sweet top and low end cut. Even better, the mixes often sound better when you cut some of that outer limit of hearing range and beyond rumble and shizzle, making it sound more powerful and focused without adding anything and seemingly not removing anything (a lot of what I said was of course said in the video as well and I seem silly stating it again). Also it was some producer on youtube that showed a plugin that adds tape saturation like distortion to the mastering, might as well use that to get a bit of that warm grit, since it's designed with that goal in mind. Guitarists also often like to criticize limited bandwiths of old digital gear, and at the same time love using such a tape machine that has a worn out tape and a preamp that heavily cuts high frequencies for smoother top end tone. Weird bunch. I just recently acquired a nice piece of 80's rack effect, a Yamaha SPX90, which had only range up to about 12 kHz and it didn't even have proper AD converter, but a combination of chips doing some kind of trick to digitize the analog signal. The result was a pretty nice sound just because the signal goes through the unit even without effects, even though it is digitized and loses some high frequencies. Just like Echoplex's preamp was used without the tape delay itself, just because it sounded nice. An example of how it is often the case that technical limitations provide happy accidents. Dither is another funny thing in video context. And gaming context. Playstation 1 had crazy amounts of dithering to make the games look great while saving in technology costs and processing power, allowing more complicated and fantastic games and graphics to exist. The mention of fps in movies and tv made me remember how some modern shows look weird and unnatural for the technological advancement of increased recorded framerate. I've been looking for a camera that can do video recording as well, and just now realized 60 fps might not even be what I wanted for filming myself. Thanks!
@Limbiclesion
@Limbiclesion 3 года назад
Really good explanation of the quality issues related to various bit depth and sampling rates ...24 48 is certainly my way forward. 👍🦄🙏🎩
@letsallbe-friends1120
@letsallbe-friends1120 3 года назад
*I feel like I'm watching the audio engineer equivalent of "Red Dwarf" (I love RD BTW!😏)* 😄👌
@PresentDayProduction
@PresentDayProduction 3 года назад
Letsall Be-Friends Funny you should say that just as I’m putting the finishing touches on mastering the new Craig Charles (Dave Lister) Trunk Of Funk album! 😎
@letsallbe-friends1120
@letsallbe-friends1120 3 года назад
@@PresentDayProduction Wow! That's amazing! His character was the mentor for all my adult slovenliness! 😅😅 I'll definitely keep and ear out for the release. 🔉🎶👂🕺✨ Fantastic channel BTW! 🙌🙌🙌
@TerryMaplePoco
@TerryMaplePoco 3 года назад
I also got the RD vibe and I'm thrilled about it
@TerryMaplePoco
@TerryMaplePoco 3 года назад
@@PresentDayProduction amazing!
@LeeBatiuk
@LeeBatiuk 3 года назад
Great video and great channel. Subscribed.
@rafaelvieiraprodutormusica3489
@rafaelvieiraprodutormusica3489 3 года назад
Great video! I never used sample rate above 48 in any of my project only because every time I tested I could not hear the difference, even with colleagues swearing that they could (I always get a vibe of "The Emperor's New Clothes" when people talk about high sample rate). And also I always thought that the file sizes were not practical. Thanks for confirming that the little voices inside my brain were telling me the truth.
@gabriel_kyne
@gabriel_kyne 3 года назад
great! Can't believe you only have 14k followers, it's like a professionally produced television show!
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks Gabriel! Thanks for your support, we are working hard on some great new content for next year!
@dmc5747
@dmc5747 3 года назад
Thanks for the video, and thank you for the invitation to disagree in the comments (as long as we include some supporting evidence). I totally agree that 16 bits at 44.1k is perfectly good for music reproduction. However, I have twice recently NEEDED to record at 88.2k. Both times it was because Fiverr session violinists had sent me recordings that were unusable due to their recording hardware not coping with the surprisingly high amount of ultrasonic energy from their violins. The first session player was using their computer's onboard audio input, and after I heard it I viewed its spectrogram to see what was causing the harsh sound. The aliasing was clearly visible because the violinist's vibrato made the harmonics wiggle quite a lot, and the aliased wiggles were all upside-down. I asked for a revision recorded at 88.2k and then I down-sampled the file to 44.1k on Pro Tools so I could import it into my session. This removed the ultrasonic frequencies digitally and left me with a surprisingly good recording. The second session musician claimed to be using a Focusrite Scarlett 2i2 (I have no way of knowing for sure) and their recording displayed the same upside-down vibrato when recording at 44.1k. So, the moral of the story is that if the audio interface has not got what it takes to filter out ultrasonic energy, then it is better to record at 88.1k or 96k so that the Nyquist frequency is raised above that energy. Afterwards, you can rely upon digital filtering to remove it while converting to a sensible sample-rate.
@Anza_34832
@Anza_34832 3 года назад
Very well explained. Intuitive to understand. Excellent! 👍🏻
@PresentDayProduction
@PresentDayProduction 3 года назад
Thank you Anza!
@TrustedTackleTips
@TrustedTackleTips 3 года назад
Been looking for some explanation on this - video was absolutely spot on. Thanks.
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks for watching, glad we could be of assistance!
@javytorres94
@javytorres94 3 года назад
This video is free?! My God the information! Thank you guys! Great content! New Sub!
@freakkyt
@freakkyt 3 года назад
One factor that would benefit from higher sampling rate is I/O latency, especially for those who rely on non-hardware monitoring while recording. A common example are guitar players recording through IR speaker simulators in the DAW. As long as CPU and HW resources in general allow it, 96Khz usually guarantees the 5ms or less latency most player need to get a realistic response during a recording session, without having to lower the buffer too much and incur in stuttering or artefacts. Apart from this potential reason for higher sampling rate (which is specific to recording rather than distribution), all the considerations in the video are agreeable, especially since you pointed out the internal oversampling often done by plugins dealing with high harmonic content, such as compression and saturation DSPs. Thanks for the vid, keep up the good work!
@minimalmayhem
@minimalmayhem 3 года назад
Yes... I've found that working at the higher sample rate makes my studio latency much snappier. Should I then be individually re-sampling these files recorded with higher sample rates to the lower rate, or will they sort themselves out when I change the whole project down to 48K for the final mix down?
@ezrashanti
@ezrashanti 3 года назад
@@minimalmayhem Not worth it. 96k is good. The fact that it can record frequencies up to 48 K is actually an advantage. There will not be aliasing of the frequencies between 24K and 48k as they are recorded accurately. Aliasing occurs when harmonics above the Nyquist frequency bounce back down below it.
@freakkyt
@freakkyt 3 года назад
​@@minimalmayhem That depends a lot on HW resources. Personally, I do simple stuff for home use, nothing pro or commercial, so working at 96KHz and exporting the mixdown at 48Khz works fine. Some DAWs (Cubase for sure, don't remember Logic) prompt you asking if you want to change the sample rate of all recorded samples when changing the project sample rate after recording, even asking if you want to move or keep samples at their location, so if you want to record at 96+ for low latency, but prefer to mix at 48Khz togo light on CPU/Mem/Storage, that's totally doable. The main limitation is that if want to record new parts after the samplerate switch, you'll have to do it on the new "mixing" setting, with 48Khz and probably lots of plugins loaded, so the I/O latency will be higher.
@freakkyt
@freakkyt 3 года назад
@@Indrid-Cold Interesting video, but we need to be careful when looking at research data, as it's very easy to be deceived into deducing incorrect absolutes. The capitalisation in "FASTEST transit rate and ANY nerve impulse" appears to suggest that it's humanly impossible to perceive audio latency under 80ms, and we all know that's not the case. Stimuli perception has been studied in depth and there's plenty of interesting literature on it. Perception has been found to be different for visual stimuli (the 80ms Vsauce is talking about, some studies estimate it more around 50ms), touch (approx 50ms with that interesting nose vs toe delta explained in the video) and audio stimuli (approx 10ms), with tests showing substantial differences between casual listeners and musicians. Those times are always averages, not physical constants. Back to audio latency, let's also keep in mind that the I/O latency indicated in the DAW is pure processing time (bufferSize/sampleRate=512/48k=10.67ms), which is only the portion of total perceived latency contributed by DSP. In our machines there's additional buffering and delay happening at drivers layer (interrupts in audio and USB drivers) and can contribute an additional ~10ms, or as low 3ms with latest USB C drivers at 96KHz (again, latency improves with higher sample rate).
@mikemckernan1076
@mikemckernan1076 3 года назад
@@Indrid-Cold I think you may be mixing up m/s (a speed) and ms (a unit of time).
@blackhorizonnl
@blackhorizonnl 3 года назад
Thank you! Great explanation!
@zachary4376
@zachary4376 3 года назад
Thanks for the great videos. I know you guys are going to be huge, so keep up the amazing work!
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks for watching our videos and for the encouraging words!
@zachary4376
@zachary4376 3 года назад
@@PresentDayProduction Wow thanks for the reply!
@recordingkc
@recordingkc 3 года назад
Endgame level explanation. Well done!
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks RecordingKC!
@sashimizee1484
@sashimizee1484 3 года назад
Hello everyone at PresentDayProduction! I was looking for an answer to this question and this video was EXACTLY what I needed. I am not a pro, but I understand the science behind it. Gotta love science! Thank you for putting this tutorial together! I recently got a Zoom H5 and figured 96/24 would be best. Now I know better! I reset the device to 48/24 and also any work I do in Audition is now also 48/24.
@PresentDayProduction
@PresentDayProduction 3 года назад
We’re glad you found it helpful! Thanks for watching our videos!
@BachClub
@BachClub 3 года назад
I've just discovered your channel and already hooked 👋🏻
@MusicdocMT
@MusicdocMT 3 года назад
Nicely done gentleman! - I will incorporate this Video in my production class I teach for the University - much gratitude cheers
@PresentDayProduction
@PresentDayProduction 3 года назад
Thank you Doc Wiley! Much appreciated and always an honour to be regarded in such a way!
@TarekTawakol
@TarekTawakol 3 года назад
I love the video, it's been a dilemma for me for so many years. I've settled to work 48khz/24bit for almost 5 years now. However, there is an aspect you are disregarding and as a mixing engineer i have experienced it first hand. Plugins- Plugins run algorithms. Algorithms processing higher numbers (sets of data inputed) yield higher results (or at least different ones). So running a vocal file recorded at 48khz through a seventh heaven reverb plugin Itb sounds very different than running a 96khz one. Processed reverb might sound smoother or more "lush" simply because the data coming out of it is higher. In photo editing for example, photos are finally viewed on a screen with a maximum size of like 30x25cm, prob jpeg compressed at 1280x720p. But in order to get a perfect edited photo, the original content was MUCH much bigger so editors can zoom in and craft details like eye lashes or pixel editing. The higher the resolution, the more control they get over altering the content. In higher sample rate sessions, especially with plugins processing, the story seem to be similar. Try it with simple waves rbass plugin on a kick, you will have more control with the higher sample rate. With multiple tracks, now you see a difference. Once you finally mix all that down to a 44.1 it just sounds so sharp and tight, just like that big res photo you edited down to jpeg... Try it out and lemme knw - also love from Egypt y'all!!
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks for your comment! Most plugins upsample for the reason - check out the excellent video from fabfilter, that explain that part much better than me! 😉 love right back at ya! ❤️
@Fox_is_Fox
@Fox_is_Fox 3 года назад
As an "award winning" music producer I agree with you. There's a reason why high profile engineers work at high resolution. That aside, in my line of work music must be the center of attention, a good song overcomes any small technical fail so, to relieve my cpu I work at 24/44.1 ;-) Thanks for the input PDD!
@danield2000
@danield2000 3 года назад
It all comes down to one thing, what sample rate is the final master going to be? Any conversion in digital audio is less than ideal and you should record at the same rate you are going to playback.
@rdoursenaud
@rdoursenaud 3 года назад
While this was true in the early ages of digital audio, this is not really the case anymore. Sample rate converters have come a long way and produce distinguishable results now.
@SoLaR27
@SoLaR27 3 года назад
Fantastic and informative video! As somebody who isn't involved in music production, I still found this incredibly interesting. Keep up the great work!
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks SoLaR!
@ManCalledMif
@ManCalledMif 3 года назад
Very informative video 🙌🏼 thank you
@BigHugeYES
@BigHugeYES 3 года назад
Could be placebo, but I hear 96k responding better to elastic audio, pitch correction, and some plugins.
@PresentDayProduction
@PresentDayProduction 3 года назад
Higher sample rates can help with some time stretching software, and non linear plugins that don’t oversample (or do but don’t have it turned on!)
@rajeshnair4399
@rajeshnair4399 3 года назад
Hi. I’ve been wondering how you played back files of different sample rates from the same logic project. Am I missing something here?
@PresentDayProduction
@PresentDayProduction 3 года назад
With GREAT difficulty... in the end we upsampled the 44.1 and 48 to 96
@EpithetMusicTV
@EpithetMusicTV 3 года назад
@@PresentDayProduction what do you use for SRC?
@dcstar7994
@dcstar7994 3 года назад
Thank you so much for this information!
@andyhardwickmusiccomposer
@andyhardwickmusiccomposer 3 года назад
Only stumbled across this site today. Really great stuff guys!
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks Andy!
@tommibjork
@tommibjork 4 года назад
AMEN!!! Thanks for this, this is what I've known and promoted for ages. 24/48 since 2004. Still holds true today.
@PresentDayProduction
@PresentDayProduction 4 года назад
Thanks Tommi, and thanks for watching 👍
@tommibjork
@tommibjork 4 года назад
@@PresentDayProduction it's odd there are many known producers telling people to "back up your material in highest possible frequency", in this context that makes no sense...
@PresentDayProduction
@PresentDayProduction 4 года назад
Tommi Björk Everyone knows 192khz stores better! Only if you keep your hard drives in the fridge though 😂
@dweezz
@dweezz 4 года назад
@@PresentDayProduction and use the correct cables
@JeremyHalterman
@JeremyHalterman 3 года назад
Is a higher sample rate / bit depth beneficial for tempo stretching? The shorter length and higher dynamic range could theoretically maintain the smoothness of the audio as it’s stretched, but if the DAW oversamples prior to the stretch, the outcome should be the same-? I might be putting my ignorance on display here 🤪
@PresentDayProduction
@PresentDayProduction 3 года назад
It depends on what you’re doing - theoretically, yes, and theoretically, no! The best way is to experiment with different sample rates in your own projects and see what works/sounds best to you. I’ve time stretched vocals 10-15% for remixes at 44.1 or 48khz, and there have been artefacts, but not because of the sample rate, because I should have re-recorded the vocal at the new tempo!
@jdigital1
@jdigital1 3 года назад
This was a great explanation of both sample rate and bit depth, it was a great refresher and I picked up some added knowledge and understanding of the comparison in terms of recording and which is better. Up until now I've always thought 24bit/192khz was best, but this actually make a whole lot more sense. Thanks!
@RondellKB
@RondellKB 2 года назад
Great production and very informative
@PresentDayProduction
@PresentDayProduction 2 года назад
Cheers! :)
@phiprion
@phiprion 3 года назад
24/96 is great when you need to pitch/tune vocals or samples; Analog emulation plugins give a much better result espicially at higher freqs (anything that brings saturation), it's very clear with synths or cymbals or overdriven sounds
@antigen4
@antigen4 3 года назад
Actually it’s in the low frequencies that we separate the wheat from the chaff with converter quality and where the higher sample rate converters really shine
@Wizardofgosz
@Wizardofgosz 3 года назад
@@antigen4 Explain.
@antigen4
@antigen4 3 года назад
@@Wizardofgosz better converters tend to have the BIG payoff in the LOW frequencies at least as much as in the highs ... what more is there to explain?
@Wizardofgosz
@Wizardofgosz 3 года назад
@@antigen4 let's see some science on this please. I call total BS. Since lower frequencies are not the hard frequencies to reproduce. Or is this just religion?
@antigen4
@antigen4 3 года назад
​@@Wizardofgosz - gotta get up PRETTY EARLY in the morning to fool YOU huh?? haha ... ok don't take my word for it - you wanted the explanation. go listen to some proper converters sometime and let's see what you think. go demo a BURL of Forsell or something in the 20-30K range and compare to an inexpensive soundcard or what have you. this is exactly what i was talking about when i mentioned (in another comment) people dwelling on the superficial ...
@DaskaiserreichNet78
@DaskaiserreichNet78 3 года назад
Would you make an exception in case of recording for a sound design where the plan is to time stretch the recorded sound in order to pitch it down by one or two octaves?
@PresentDayProduction
@PresentDayProduction 3 года назад
No, if you pitch 10khz down by two octaves it becomes 2.5khz, and you only require a lower sample rate to reproduce that. The only reason to go for higher would be if you actually want to pick up ultrasonics, or if it just ‘sounds better’ to you - that’s all that matters at the end of the day!
@thedan2459
@thedan2459 4 года назад
Awesome channel! Informative and always good for some chuckles :D The link to the test tones would be great.
@PresentDayProduction
@PresentDayProduction 4 года назад
Thanks The Dan! We're glad you enjoy our videos, it's really encouraging to get feedback like this. We've created a link on our site, hopefully you should be able to grab them from there. presentdayproduction.com/test-tones
@rockstarjazzcat
@rockstarjazzcat Год назад
Nice use of the video analogs to illustrate the bad assumptions! Kind regards, Daniel
@MrMeluckycharms
@MrMeluckycharms 3 года назад
Magically delicious fun facts found in this video!
3 года назад
You deserve way more views 👏 👏
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks Ricardo 😎
@funnybugsbunny
@funnybugsbunny 3 года назад
I love the scientific explanation. You're the BOSS 👍👍👍 Subscribed!!!
@KhalsaPalay
@KhalsaPalay 3 года назад
Best Ever Explanations and so simple and easier to Understand Fully in short time, you guys have done the Wonderful job for any before always confused about the technology behind and Understanding the World of Sampling Rates in Audio World. Thank you kindly 🙂
@PresentDayProduction
@PresentDayProduction 3 года назад
Thank you so much!
@Wawisupreme
@Wawisupreme 3 года назад
As an audio engineer myself, I should point that most of what you said is true, nevertheless, there is some utility in high sample rate recording, specially in audio design and postproduction. Being so much above nyquist gives pitch headroom to manipulate (lower by several octaves depending the sample rate) audio without losing detail. In that regard ultrasonic information is usefull.
@Wizardofgosz
@Wizardofgosz 3 года назад
Ummm, WHAT?
@Wawisupreme
@Wawisupreme 3 года назад
@@Wizardofgosz it is a bit tricky to explain, but if you record something @ 48kHz and then you pitch that audio file an octave lower (but in a traditional way, not with a process that adds interpolation like some plugins do) you are basically dividing the number of samples in half, and doubling the duration of the audio file. By doing that the real sample rate of the resulting file would be equivalent to 24kHz, which means that you are now not able to reproduce audio information in the whole audible spectrum do to the Nyquist Theorem, the half of which is the highest frequency you can accurately represent ( in this case 12 kHz). If you record at higher sample rates, even the crazy 384kHz, you should be able to pitch down several octaves before running out of pitch headroom. Some audio applications could benefit from this fexibiliy.
@weschilton
@weschilton Год назад
@@Wawisupreme Did you seriously just say "pitch headroom"??? hahaha!
@natdenchfield8061
@natdenchfield8061 Год назад
What's not to understand? It's a great analogical phrase that simply describes what they are talking about.
@tonigeiling
@tonigeiling 3 года назад
I really like your video, I remember when the ADAT went to 18 bit recordings and later higher, we did A / B tests and the higher bit rate sounded better, at least we imagened. Today 24 bit for the headroom and the processing of rooms etc. suite me fine. I think the 96 ... khz options are there for marketing reasons only. Thanks for your well produced knowledge video.
@peachesasmr9366
@peachesasmr9366 3 года назад
This is the most useful information on this topic. Crazy quality and amazing studio
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks for watching and taking time to comment! Much appreciated 😎
@vleevision7787
@vleevision7787 3 года назад
THANK YOU!!! been saying this for years!!! it comes down to your DAW's specs and YOUR EARS!!! 24/ 48 is awesome for me . . .
@KariKauree
@KariKauree 3 года назад
In all explanations of audio sampling theory/the Nyquist Theorem that I've seen, a simple sine wave is always used. Would be nice to see it illustrated using a highly complex waveform for a change. I think it would put skeptics in a more accepting state of mind before going into all the other explanations and demonstrations.
@beatweezl
@beatweezl 3 года назад
I busted out laughing at least three times in this video. You Brits are hilarious. Love ya.
@jordiribas2883
@jordiribas2883 3 года назад
Very clear and precise explanation. You are great, guys! I'll stick to those 24/48 for my recordings, thanks.
@PresentDayProduction
@PresentDayProduction 3 года назад
Thanks Jordi! That was my favourite video to make, so glad you enjoyed it! Thanks so much for watching and taking time to comment 😎
@RobertWGreaves
@RobertWGreaves 4 года назад
Been teaching this for years, thanks for explaining it so well.
@PresentDayProduction
@PresentDayProduction 4 года назад
Thank you Bob, much appreciated. Thanks for watching!
Далее
96kHz Mixing is overkill. So why am I doing it?
24:38
There are problems with oversampling…
42:26
Просмотров 36 тыс.
Зачем он туда залез?
00:25
Просмотров 250 тыс.
Lady Plays Hide and Seek with Her Dog
00:23
Просмотров 9 млн
Дьявол - ТРЕШ ОБЗОР на фильм
19:10
24 bits or 96 kHz? Which makes most difference?
11:24
NEVER use 96k
11:40
Просмотров 33 тыс.
WHAT is the BEST SAMPLE RATE?
9:07
Просмотров 88 тыс.
5 Compression Mistakes We All Make
21:36
Просмотров 164 тыс.
STOP USING 44.1k!!  -  Let Me Explain...
10:08
Просмотров 145 тыс.
Käärijä, Joost  - TRAFIK! (Official Video)
3:23
Воьвзина де
4:07
Просмотров 193 тыс.
Stray Kids "Chk Chk Boom" SKZOO ver. M/V
0:42
Просмотров 1,3 млн
YULDUZ USMONOVA -AYAMAY(PREMYERA)#2024
3:17
Просмотров 844 тыс.