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What Should You Leave Behind? - 1000xRESIST Review 

Matt Horton
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28 сен 2024

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Комментарии : 52   
@SpecialK_94
@SpecialK_94 Месяц назад
Father's speech made me cry so hard. It was such a beautiful game and really appreciate your thoughtful analysis!
@MattHorton
@MattHorton Месяц назад
So much about Father didn't make it into this video. His moment speaking to the city at the end? Beautiful.
@WolfBro87
@WolfBro87 Месяц назад
Father's speech about fighting even when you can't win spoke so deeply to me. It was something I've often thought or felt, but never could put into words. Easily my favorite game of the year, and one of the best games of all time, imo.
@MattHorton
@MattHorton 29 дней назад
Yes
@ergohash2517
@ergohash2517 Месяц назад
One of the best video essays on this game for sure, so good! Really thoughtful interpretations and analysis, and you got the developers in it too, hekki grace!
@MattHorton
@MattHorton Месяц назад
Hair to hair!
@joshualuo289
@joshualuo289 8 дней назад
Huge fan of you channel since I've found your video on Citizen Sleeper, saw your posting of this video on 1000XResist and immediately bought it, after finished the game I can only say you did a absolutely amazing job with this video.
@MattHorton
@MattHorton 8 дней назад
Thank you! This is my first super thanks ever 😭
@kegluneq6306
@kegluneq6306 Месяц назад
Oh man, absolutely loved this game and this was a great tribute and discussion of it. Bell rung, liked and subscribed etc! To anyone who watched without playing first, please try it if you can. The writing throughout is incredible and although major plot points are covered here, there's a lot of small moments and devastating call back lines that really build up the experience. It's also just a gorgeous looking game imo - not so much in terms of detail, more the lighting, framing, use of colour and so on.
@MattHorton
@MattHorton 29 дней назад
Thank you!
@wardoise
@wardoise Месяц назад
incredible video, incredible game. glory to the allmo
@MattHorton
@MattHorton Месяц назад
Six to one
@andrewecology
@andrewecology Месяц назад
You are exactly who I wanted to analyze this art ❤
@MattHorton
@MattHorton Месяц назад
💖
@chaseallhart
@chaseallhart Месяц назад
Great work Matt, did not at all feel like an hour long video
@MattHorton
@MattHorton Месяц назад
Glad you enjoyed it!
@cristalvioletacristal
@cristalvioletacristal 5 дней назад
Ok so either i made wrong assumptions and correlations or something is going over your head. Jiao had "something" on her skirt. Is was not chewing gum. And it was her brother who did it. And she only told Iris. And Iris told everyone
@MattHorton
@MattHorton 5 дней назад
I don't even remember that line honestly. But that's not surprising. The thesis of the video is that there's so much going on I can't remember it all.
@cristalvioletacristal
@cristalvioletacristal 5 дней назад
@@MattHorton yeaa i didnt mean in a bad sense sorry may have sounded bad. Not my first language. There is a game and the things we keep forgetting
@cristalvioletacristal
@cristalvioletacristal 5 дней назад
@@MattHorton also i may be wrong, I'll play it again to check that :)
@cristalvioletacristal
@cristalvioletacristal 5 дней назад
@@MattHorton btw great video, thanks! I'm still watching it. Right now, at uni, in between classes heheh
@MattHorton
@MattHorton 5 дней назад
@@cristalvioletacristal yeah I didn't take it that way. All good
@ogto
@ogto 26 дней назад
late game jiao might just be my favorite voice acting the game
@Zeldafan355
@Zeldafan355 29 дней назад
Thanks for making this. 1000xResist is a very special game with so much to unpack. I'm glad to see some deep dive video essays popping up now. I also appreciated the 13 Sentinels shout out. Both of these games are some of my favorite sci-fi stories, but I think you're right that 1000xResist does a lot more thematically with the constant twists.
@ChellSky
@ChellSky Месяц назад
9:00 tbh i never found the voice acting "understated" if anything this was first time in any piece of media I actually took a note of voice acting and i was very impressed. each character has such a personality from the moment they open (or i guess don't open in this game XD) their mouth. I wonder if derth of other animations is the thing that made me take a note of these, as there is not much else besides voice to pay attention to in vast majority of the cutscenes
@MattHorton
@MattHorton 29 дней назад
Yeah. A lot of the people I talked to that played the game couldn't decide if the voice acting was bad or just different
@eppie899
@eppie899 6 дней назад
@@MattHorton "bad" in the sense that its not conventionally overacted or dramatically acted? If that's the case, then maybe.. But this was also the first time in a game where I was impressed by how human the characters sounded. The lack of overperforming sucked me in to every word as if it was important and really helped me connect with these characters more than ever.
@MattHorton
@MattHorton 6 дней назад
@@eppie899 yeah same!
@lunasilly
@lunasilly 2 дня назад
We may have enough capacity for this video, sentinel
@goronska
@goronska 3 дня назад
Hekki, six to one, Matt. It was a real pleasure to look at what other people carried forward with them from that game as being the most impactful. When I am recommending 1000xRESIST to others I warn them, they will be frustrated. I say "Not only the character you play has almost a full understanding of the society they live in and you know nothing about, but also they game will make you make choices you don't wanna make and deny the possibility when you really think you could use a right decision just about then and there." But also I appreciate the writing that really rewarded talking to every NPC with it's delivery of key cues in a blink-and-you-miss-it moments. For me the through the game 180'd on me several times, the line that threw me completely off the rails, was one delivered by Mimi the 50 in one of the last chapters, on the deck. Where she spoke about inseminating Iris's clones. And my brain immediately went OH MY GOD, she got killed because she tried that with IRIS HERSELF despite being told NOT TO. And then the ALLMOTHER... and then.... like the whole world collapsed on me in that one line of dialogue that really was not THAT Important from the bigger picture perspective. How I absolutely loved even the metaphor of shortsightedness running in Iris's genes and Healer obsession with creating BETTER, SEEING eyes later. But only when driggered with the need to protect Watcher. I appreciate so many little elements of this game. And I completely disagree with you on the Keepers perspective. ;)
@MattHorton
@MattHorton 2 дня назад
haha all good! Glad you enjoyed it and had your own take!
@Sevarro
@Sevarro Месяц назад
There's so much going on in this game, it's the rare mostly-story game that I feel like I'll revisit regularly.
@MattHorton
@MattHorton Месяц назад
Yeah. I've played it twice and will go back eventually
@TheNewtC
@TheNewtC 17 дней назад
I'm currently watching through this, but I'm glad to see others took as much of an interest in this game as I did. It was slated to be a "soon(TM)" project for me because when I played through it I was deep in the midst of another project that I'd been working on for the past year. Seeing this game get the attention it deserves makes me much happier, and I'll be sharing this video around after watching through it.
@MattHorton
@MattHorton 17 дней назад
Thanks! Yeah this video took months to make for similar reasons
@KatieAndCatburger
@KatieAndCatburger Месяц назад
What a lovely piece! Loved hearing your perspectives and how you came to your conclusions with the street light decisions. Thank for making this 💖
@MattHorton
@MattHorton Месяц назад
Thanks for watching!
@Resosphere
@Resosphere 11 дней назад
This was a very good video about an amazing game, thank you. I liked the fact you had your own opinion about some characters, that’s what I like to listen to. It also helped me having a better understanding of some parts of the game
@MattHorton
@MattHorton 10 дней назад
Thanks!
@ogto
@ogto 26 дней назад
of the many, many things i loved about this game, their spin on "darmok and jalad at tanagra" with the alien communication was a great piece of an even greater puzzle
@MattHorton
@MattHorton 25 дней назад
So much star trek in this game!!!
@aLexicon2200
@aLexicon2200 17 дней назад
So glad I finally had the time to sit down and watch the video. I don't have much to comment, because we've discussed so much of this in depth on discord (this is Lex, for the record), but I really enjoyed the way you approached the video and divided it up. I generally agree with you on Principal - I say "generally" because to me, it isn't really a question of whether or not she can be or deserves to be forgiven*, so much as whether her legacy should be brought forward when trying to build a new world, and the answer was a resounding "no" for me. (I also feel like the 'red' ending is less hopeful than the 'blue' ending, thanks to little touches like Blue's epitaph describing Blue as a terrorist, which made me feel like Principal was still influencing how history was recorded.) I'm in the same boat as you with Knower, as well; I think there's a really strong argument to be made for both turning her light off and keeping it on, and I almost wish there was a third ending/epilogue based on that decision, because she's one of the most fascinating figures in the game. *(I tend to think of forgiveness as being more about the person doing the forgiving than the person being forgiven - does forgiving a person help you or harm you? I think that can really change depending on the person, and that, if two people come to opposite conclusions about forgiving the same person for causing the same harm, both of those decisions can be correct; some people are set free by forgiving and some are trapped by it, some people can't move forward without forgiveness and some people cannot move forward if they forgive, etc. This goes for Knower, too - I think Kris would be completely valid in never forgiving her, the core sisters would be completely valid for forgiving her, and Watcher and Blue would be equally valid if they never forgave her or if they forgave her for everything, and all of those things can coexist. But that's just me - forgiveness means a lot of different things to different people, and I think the game does an incredible job of demonstrating that without trying to moralize about what forgiveness should mean to anyone.) Also, thanks for the shout-out at the end!
@MattHorton
@MattHorton 17 дней назад
I laughed when I read the "I don't have a lot to say" followed by 4 paragraphs
@aVataR_ehyeh
@aVataR_ehyeh 16 дней назад
Man, that thing you describe in the beginning about not seeing the whole picture is how I feel all the time about many things I wish I understood. Old problem, already present when metal gear solid 1-3 were released. More and more, I just accept this reality, and thus just let memories and understanding fall away from me.
@MattHorton
@MattHorton 16 дней назад
yeah. i spent months making this video and still managed to forget things because of this effect
@alwayscarryabook
@alwayscarryabook Месяц назад
this is the kind of video i love because i probably won’t ever play this game but i want to know about it!! thanks for the deep dive
@MattHorton
@MattHorton Месяц назад
Honestly it's a thing I'm leaning into more! There's dozens of us!
@thiaamak
@thiaamak Месяц назад
Over one hour long? You're entering your video essay era I see
@MattHorton
@MattHorton Месяц назад
Been in my video essay era for a while now!
@ajfillari
@ajfillari Месяц назад
this game is GOOD!!!!!!!!!!!!!!!!
@MattHorton
@MattHorton Месяц назад
It's alright
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