*Thanks for watching!* Let us know in the comments below where your dragon lives. What kind of lair do you see your creature living in? Gone are the days of lugging around big dice sets and dice boxes and cases! Celtic Knotworks have these amazing, small, very portable travel dice sets - perfect for DnD on the go! Use the code GREATGM for a 10% discount on everything in the store! Yes everything! Check it out now! Find them here: celticknotworks.com/ Find each chapter of the video easily by clicking on the timestamps in the description above.
I know how you make that kind of wooden box that's not handmade. It's lasercut wood and that means the engraving is lrobably laser etched too. that is being mass produced with almost no input from a human, I'd all but guarantee you. all the human does is press the pieces together like a jigsaw puzzle and slide the metal bit over it.
A two-word pairing for each form of expectation modification: Entrench - "Yes, so..." Alter - "Yes, and..." Abandon - "No, but..." Subvert - "Yes, but..."
That's us!! The Mirth'nMerry Band from DnD in a Castle! I cannot say enough about how fantastic an experience this was. An absolutely epic campaign. And we were SO damn proud of ourselves for figuring out that we had been pulled through time to arrange a John Connor style murder before we could become heros... only to find out at the end of the campaign that we'd made it up. How he managed to sculpt a campaign of that magnitude while we were playing 8+ hours/day for days I still can't wrap my head around. All I can say is, as a person who lived at this man's table for days he knows what he's talking about. We had already begun plotting our next trip before we'd left the castle.
My dragon (a bronze one) dwells in a war-torn island-lair. Part of his treasure trove is a collection of human-sized, animated toy soldiers from different cultures across the multiverse, which keep the island in a permanent state of warfare. The dragon is a military tactician, and enjoys seeing the different strategies the toy soldiers employ in the conflicts.
This channel has legitimately made me a much better DM over the last month, and has improved my ability to make compelling worlds for my players. Thank you for existing.
*Thanks for watching!* Let us know in the comments below where your dragon lives. What kind of lair do you see your creature living in? Gone are the days of lugging around big dice sets and dice boxes and cases! Celtic Knotworks have these amazing, small, very portable travel dice sets - perfect for DnD on the go! Use the code GREATGM for a 10% discount on everything in the store! Yes everything! Check it out now! Find them here: celticknotworks.com/ Find each chapter of the video easily by clicking on the timestamps in the description above.
Gibralter from the Mirthnmerry Band here. We thought we were so clever unraveling this amazing time traveling plot. When Guy told us at the end that he had not planned the time traveling undead lesbian wizard, we were floored. It was a great adventure and so much fun. Also my dragon lives in subterranean caverns at the edge of the great desert.
at 11:00 I was expecting something like: "...I didn't! Genndy Tartakovsky did." This "got send to the future to prevent him killing a villan in the past, but managed to kill him in the future anyway" was a basic story of Smurai Jack :D
Sea Glass, the tiny iridescent blue/green dragon, lives in a nice bar/tarvern/inn that is a refurbished wizard's tower. He is a tiny magical construct created by the wizard as an intended gift for his niece. But, due to some tragedy, the gift never made it and instead remained in the tower. When the wizard died, his tower was bought by an enterprising innkeeper who was looking for a place with good atmosphere for his inn. He bought the place that came with our tiny dragon, who now spends his days joyfully entertaining guests and sucking/licking/slurping dry the leftover contents of bottles left behind by inebriated patrons.
After your dragon meets and starts training with a monk, they create the Dunkin’ Dragon Style, which of course will involve belching their breath weapon on occasion. Grab your ketchup and crunch away.
Well for me, The dragon lives in a burrow he created inside a dead forest that as a result of him living there, has a magical phenomena that causes people to experience a feeling of weakness. ( The dragon is some sort of Dracolich. Because how he said dragon made me think of a drauger. Soo zombie dragon)
Hi Guy, long time follower, first-time commenter. I have recently borrowed an expectation-elliciting tool from my friend and fellow DM, wherein every several sessions I ask my players to write me approx. 3 sentences of what they believe happened so far during the course of current adventure and 3 more sentences about what they believe is going to happen next. BUT! Here is my question to you: should I specify that they should be writing from the point of view of their characters or themselves as players? Thry are not always the same. So far, I have been asking for the former, but now based on this video I am beginning to think it might be even more important to ask for the PLAYERS' expectations! Cheers, have a great one!
A thought for your sponsors: I can’t finish shopping right now, so I opened a tab to revisit later. I might not remember your discount code by then. Regardless of the 10% discount, a referrer code in the URL may be more effective at tracking ad campaigns than discount codes.
Ruth, the shapeshifting dragon and main character from my story, lives in a small village on the edge of a cliff. The dragons were nearly wiped out before, so they live there because they are in hiding. Dragons in my world control one of six elements, and they are able to use their magic to be mostly self-sustained. Earth dragons can easily carve living spaces into the mountain itself, water dragons can transport and purify drinking water, fire and ice dragons can keep the temperature at a comfortable level and provide light. Air dragons and Lightning dragons are great hunters and defenders if anyone tries to attack them.
I always found it funny how people expected this huge dragon to be in this large cavern with small exits. No large exits for the dragon to be able to get out.
I believe I had thought of an ancient gold dragon in the prior video so my ancient gold dragon lives within a monastery that is devoted to him. The monastery sits high atop a temperate mountain range and the dragon dwells deep within the mountain itself. Only the most trusted and elite monks there know of the dragon. The newer monks think it's all legend and smoke and mirrors.
I usually go into a game with very low expectations. That makes things way more enjoyable. What i would like is an epic level 20+ campaign that takes us through the multiverse and let's us battle gods for domination of the material plane...but, that's never going to happen. Especially since most dms are afraid to run anything above 10th level. So, my expectations for games now are to just roll some dice, have some laughs, and kill some time.
I just wanted to express how grateful I am for my two players. They know I don't like combat and would rather have a good story! Also, sir, your facial hair is immaculately done!
It started out as a red dragon, but it has shifted to a white wyvern that lives deep within a cave in the heart of a forest, years of cave dwelling having stripped it from any natural colors it may have once had. And now I'm thinking it WAS red, but the aforementioned cave dwelling has removed its color.
My dragon is inherently a dark brown/green colour but most of its scales are masked by the “rubble” it’s covered in. It mostly travels and spends periods of time in the ruins of whatever structure/village it has destroyed, adding more construction rubble to its “armour”. Although this armour is useful both offensively and defensively for the dragon it makes it easy to track, just follow the tenements of the location it just destroyed.
"Where does this creature live?" My brain just now - "A cave, wait, no, space. A cave on the moon? Moon is often associated with dreams, so maybe feeds on dreams? No, hoards them. The dragon lives in a cave in a crater of the moon and has a hoard of children's dreams. When it steals them for its hoard... That's where nightmares come from." ...Which, well, wouldn't work for most games, but I want to play a game it makes any sense in.
Very helpful! I struggle with reverting to tropes under pressure, and I’m starting to think of more unique, interesting things as a result of your channel.
I thought ancient black dragon in a brackish swamp on the southern tip of Brune. Good tips The players always come up with great ideas for campaigns or sessions. I’ve used stuff they came up with when it wasn’t where I was going but their ides seemed more fun.
Greetings Great GM community! On my way to Gencon 2022 and using the layover to get caught up on videos :) I appreciate the time travel example from your recent game as well as the behind the scenes info you've provided from your streamed role playing games. I'm curious if Guy or anyone else watching this video has advice for someone that isn't confident in their ability to change the story based on player feedback so quickly. If I had planed to transport my players through space and they thought it was through time, I think I would need a couple of days or hours to think about the consequences before incorporating that into my game. I'm more likely to reject my player's input because I'm afraid of unforeseen inconsistency or error in my world/campaign than taking advantage of it. How do you guys overcome this? Thanks!
where is the dragon living? you just had to pick dragons, I am working with a 5e update of the Council of Wyrms 2e adventure (dragon PC's) I found and further homebrewing an updated world I am working on, so yeah I don't think linking to a 50+ page doc for my reference is a good idea (describing the setting to myself so it's easier to describe it to the players and I added some extra/ new weapons, spells, feats ect that need backstory for how they came to be in the tiny world of the official module... this is fun for me o.O)
I am definitely envisioning a young black dragon peering out from the edge of a gloomy swamp. He hides partially under the moss that dangles down from the massive upturned root system of a long dead ancient tree.
Sounds like a great game session but, did you tell them that it wasn't the plan when they asked? If you told me that it wasn't the and it didn't have a direction then anything can happen. Doesn't that also take away player agency? Like nothing matters because anything is possible? You created a constraint only to break it? Sorry for being forward I am just trying to understand. Thank you for all the information and time you have been been providing so far. Also it was a black Dragon with orange tones. I immediately thought the top of a mountain, with a hidden cave within.
Expectation: Comment for the algorithm Dragon's Lair: Underwater Volcano near a small archipelago similar to Southeast Alaska Plan to remember: Armor Class -> AC -> A Sea -> A S E A -> Alter Subvert Entrench Abandon
My dragon a black rainbow pearlescent dragon. Lives here in this world, in the top floor of one of the tallest buildings in New York City. He is incredibly wealthy and amassed his wealth by playing the stock markets… (I borrowed this idea from a book I read…)
It lives on the border between Azerbaijan and Georgia, obviously. And it's still bitter about a defeat it suffered from cossack tribesmen 1200 yesrs ago.
Lol my necromancer dragon is basically a person so none of the "green dragons live in a forest" applies. At large, his race of dragons come from a massive mountain range and he is an oddity, having been cast out (necromancy is the BIGGEST taboo and there was no discussion. He swore himself to a necromancer god, and lost his entire family for it.) He lives In an old tower in a sheltered bay. (Previously it was a wizard type tower. He killed the previous owner in civil combat after she challenged him)
I didn't comment on last week's video, but there's been an idea I've been kicking around in my head since Fizban's came out. A Storm Dragon. It has grayish semi-transparent skin/scales under which you can see blue-white lightning moving about under. This creature is well secluded in an abandoned storm-shrouded flying city. He is served by an army of Warforged the previous inhabitants of the city left behind. They were originally meant to pilot the city and still do, thousands of years later.
My dragon, an adult Brine Dragon (Pathfinder Bestiary 2) lives below a port city which it rules by proxy through a dominated lord/mayor and also controls an underwater temple that its forced the local sea dwelling races to use as the only acceptable place of worship.
My dragon is an Ancient Red Dragon that lives in a recently active dormant volcano not far from a desert city that once manufactured Warforge for the war. The city is filled with metallic Dragonborne, Kobold and Lizardfolk. This is one of the areas for the campaign I'm putting together. In this setting chromatic dragons aren't natural, they're created by a magical disease that corrupts metallics into chromatics.
The way you pronounce it "drowgan" makes it feel like an ancient terror... It lives in isolation, perhaps deep underground or even underwater, using intricate and maze-like cave-systems to protect it while it hibernates for many years at a time, allowing its prey populations to hope that maybe it has finally perished (or even forget it exists as tales of it pass from history into legend and myth) until it eventually resurfaces once more to feed its great hunger before returning to its hidden lair for another long nap.
My red-gold dragon lives in a mountain cave deep in a forest. Their home is full of mounds of treasure gathered over centuries, but treasure is relative - like a magpie, they collect things they find pretty or interesting, not always things humans would find valuable.
My green dragon lives on a massive floating island. Now that I imagine it more, he’s probably more of a Malachite colored dragon . Perhaps he’s more mystical than a standard green dragon 🤔
The dragon lives in the great desert on the west of the continent. The desert is renowned for its blazing days, but nights so frigid that the scant moisture freezes to frost overnight. A perfect domain for a hybrid from its Silver and Blue parentage (assuming D&D designations). Yup, still loving this series.
My dragon is a brass dragon that lives in the prairie desert of Quadir. My dragon is only about the size of a mouse. But, they are only one of hundreds, sometimes thousands and on a rare occasion millions. Given their steady diet of grasshoppers, when their population grows too large or crowded for an area, the youngest generation goes mad and swarms across the countryside eating veraciously, playing practical jokes on all in their path and generally reeking havoc. This is how they thin their numbers and simultaneously migrate to new territory. That’s right folk. A plague of tiny brass dragons with hundreds and thousands of castings of hideous laughter being cast constantly. Grab your ketchup and crunch away.
My dragon is a french green dragon with a stereotypical handlebar mustache who has decided to gather minions solely to renovate the ruined, moss-covered castle he has found in the woods to be his beautiful living space
When I think of dragon I cannot help but make a picture in my head similar to its original Greek roots, since I am really affected by Greek mythology. Usually I picture a big vicious (wingless) sentient lizard-like creature that is an evil and malicious creation of the gods. It resides in various places of great importance and power, where likely some adventurer will end up seeking something mythical. The dragon acts as a guardian of sorts, similar to the Sphinx, it toys with the heroes and puts them to the test both mentally and physically.The dragon may be smart and cunning but its will is not actually free since it is heavily influenced by the God who created or conditioned it to act as it does. An amazing, powerful, sentient and intelligent creature made only to test mortals, its existence is tragic.
So, this guy thinks it's a good thing to completely change his plan in order to bend over backwards just for the players'expectations? Bad. Idea. Players are not there to do your job for you. If you let the game turn into that, it won't end well. Letting players always be right does not encourage them to be creative, it encourages them to abuse ideas so they always come out on top.
Okay so when you said Dragon like that I don't know why but I couldn't help but imagen a Young Golden Dragon who speaks in a posh voice and wears a monocle and a top hate. He lives in a castle which he has been remaking to suit him as a Dragon and not its previous inhabitants. He directs suto Dragon servents to do all the work for him all while gazing out over the rolling hills of the country side. I know this is dumb but I just can't get it out of my head now.
It arose from it's slumber in the whispering mountains in the northern expanses. A beast slumbering for over a generation had become nothing more than a myth, thought dead. Until that faithful day when it awoke, hungry. Lifting off from it's perch the morning sun at it's back as it descends upon the city of Westingham Sound
My black dragon lives in a grotto in the middle of a saltwater swamp. The marshlands are populated with crabs and shellfish, herons, pelicans, gulls, ospreys, grebes, cormorants, kingfishers, poisonous snakes, deer, wild horses, otters, and mink. Sharks, dolphins, and saltwater fish team in the water. Mosquitoes, flies, and ticks are nuisance insects but there are also dragonflies, mud wasps, bees, poisonous spiders, butterflies, beetles, and ants. Cattails, marsh grass, and reeds grow thickly across the marsh, which is cut by various channels. Driftwood and detritus from the occasional shipwreck are entangled in these plants and there are patches of thick mud and quicksand. Above the grotto the land rises into a small mountain at whose crest grows a grove of red, white, and chestnut oaks. At the center of this grove is a small clearing which has a ring of totem poles, each a debarked trunk upon which is carved a single face towards the upper end of the upright trunk. The faces are stained red and bear a variety of expressions, some scowling, some angry, some calm, and some singing or shouting. Inside the ring of totem poles is room for dancing and a large, central firepit. The lizardfolk that inhabit the marsh use this sacred site for their worship of the dragon. Outside the grotto are a collection of stones, and some of the larger ones have deep scratches in them and are stained with blood. These stones are used by the lizardfolk to offer sacrifices to the dragon of both beast and humanoid varieties. The mouth of the grotto is dotted with tafoni. Inside of the grotto are draperies, stalactites and stalagmites, helictites, and crystals. The first room of the grotto remains constantly flooded but can be navigated by a small boat. The adjoining room is partially flooded with the rising tide. Littered about this second space are the acid-pitted bones of the dragon’s prey and the bloated, fly-ridden corpses of recent kills. Amongst this stench of death and decay nests poisonous snakes, centipedes, spiders, and scorpions. The third room of the cave is connected to the former by a long passage, and houses the dragon’s nest and treasure hoard. The bones and carcasses of victims continues along the passage and right up into the nest.
My dragón lives in the between of the spirit and material world. Connecting a Gateway in an old temple. P.s. the imagination vídeo help me a Lot, now i use a Lot of fruits and vegetables to prepare my adventures and sessions.
The dragon lives in an abandoned chateau and every fortnight at midnight local peasants roll barrels of wine up to keep it from rampaging across the countryside in search of drink.
The pronunciation of dragon at the start sounded fairly welsh so whilst my dragon should be red my mind skipped sideways across the Irish Sea and was visualised as a green dragon stalking across a peat bog. Oddly this is specifically an Irish peat bog and not a Scottish one, I have no idea how I know this.
I was imagining a large, feathered dragon in the style of the new dinosaur visualizations that lives high up in a nest on an outcropping of a cliff-face, on the edge of an expansive beach along the ocean.
Deep earth dragon/tunnel wyrm. Inaccurately named but upon seeing a massive maw with rows of swirling teeth spinning like a mine wall cutter and spewing corrosive, stone-softening acid, the deep mining crew that spread news of its existence knew no better word to describe this Underdark behemoth that looks like it belongs in Tremors in Space.
Because you pronounced it "dragún" I imagined a knight who rides a giant lizard and wields a halberd that works as a gun. I dunno man, brain works weird.
My dragon lives in a tower, surrounded by huge amounts of books. Some of those it has written itself, others have been written by it's ancestors. All the knowledge known to dragon kind is written in those books, the library is part of an everlasting cycle in dragon society. See my dragon is the one they call the Keeper of Knowledge, for in my world there is a fixed amount of dragons, a new dragon only hatches from an egg when the dragon who layed the egg passes away. Every once in a while an ancient dragon (sensing it's near death) will come by dictate to the Keeper additional knowledge to be stored in this eternal library, and also place an egg in the nursery adjacent to the library, once that egg hatches the Keeper takes care of tutoring the hatchling. When it's time for the Keeper to pass on they lay their egg in the Chaimber of Eternal Knowledge, the magic of that room allows for all fhe knowledge of the Keeper to directly pass into the unhatched dragon. After that the now mindless old Keeper will leave the tower, and based on mere instinct attack a human settlement, so adventurers from near and far will come to slay them, so a new Keeper can hatch and the cycle continues. (Where ever that came from, I don't know...)
My Dragon lives in a dark part of a deep forest, mostly swampy with lots of dead wood and mushrooms. So dangerous that mortals rarely make the trip there, making it the perfect place for a hoard to be undisturbed. Unless you activly search the dark deathly parts of woods, you would never step into that area of the woods.
My dragon lives under neath the ground. THey are the bankers of the world so the have a small building above thier lair. They give out paper money in echange for gold, teasures and more. My dragons need gold and teasure inorder to hatch thier eggs so they're eggs and young stay underground until the parents are ready to teach and let them explore.(they are shap shifters)
My dragon lives in a ruined keep, that clings on a high mountain cliff. The walls of the keep are riddled with vines and broken stones are lying around. The wooden parts are rotting away and you see some burn marks on the walls. Most of the roofs have collapsed, just the crypt, that is build halfway into the cave in the side of the moutain still stands. Just the great stone doors of the crypt are broken and scattered around inside the keep.
When you said that pronunciation of dragon, I thought of a fire breathing dragon, something much smaller than Smoug but still nothing to sneeze at, living in the far far north, eating Vikings in the mountains of frigid cold islands
I highly recommend the Patreon! Loads of fantastic resources that have inspired me time and time again! The dragon lives in an enormous mansion in the heart of the largest trade city on the continent. It has spent centuries masquerading as a series of merchants and one notable soldier. It is growing steadily more and more bored and may just decide to stir up some trouble for the city before long. It previously dated one of the PC's and had its heart broken.
My dragon is a scavenger and vulture type creature. Diseased and disgusting and as such he has raided a giant spider nest and taken their dwelling as his own. Adventurers would wander through a foul stench nest of mazes of webs and bodies decaying expecting the spiders at any turn but only find a greedy and horrid dragon picking apart web covered cadavers for any of the treasure and magical items left to accumulate from many an adventurer who has met a tragic fat over the ages.
My dragon lives in a Cave under a big lake. The entrance is a sinkhole to the north of it. When it rains he barricades it with stones. He manipulates the townsvolk nearby to grow a lot of veggis and fruits around that sinkhole, so he can steal that.
My jade dragon lives in an underground lake under a giant casino he secretly owns. At the end of every business day, all the profits the casino earned are poured down in the underground lair and the dragon showers in the waterfall of falling coins. Along the gold, the occasional cheater is thrown down as a little snack for the dragon.
My dragon, a red one, lives alone in an abandoned inn that he's converted into a home/hoard space. He polymorphed himself into a middle-aged human male and spends most of his time acting as a drunkard to hide his personal loneliness after discovering the loss of his hoard and mate.
He lives in a mountainous cavern, where his lair is just a giant geode filled with amethysts. An eerie ghostly energy fills the cavern with a somber violet light
Bait and switch or Russian Doll? How far can you take the players down the road before they realise it's not the road they started on or the road was a lie...
The dragon lives at the bottom of a huge lake. The lake is wide and its water is black. The land around it is a swamp with dead tree because the area used to be a forest but it is now flooded. As is it devoid of large animal life and living trees, it is rich in insects, aquatic plants and birds.
I had a form of fun time travel. So it was subtle and mentioned campaign in previous video where I discussed post apocalypse. To create world changes for plot, the game had a form of time travel. As they interacted with items during the campaign on the mystery of 'what happened' it caused releases of magical energy that caused them to enter a sort of stasis state, knocked out of reality so to speak. It was instant for them, but time went by around them. Short jumps at first, but bigger as things happened. The big jump that revealed all this was gathering a form of key which was arms and armor of the legendary hero who saved the world in the apocalypse. By bringing them together, the hero would revive to help stop the monsters should they rampage once more. Party did, another flash of energy, and suddenly they found themselves in the ruins of the besieged fort, old bodies of the defenders lying around a trail of destruction into the horizon with smoke in the direction of their home!
This beautiful abomination is a recluse, never staying in one area longer than he feels necessary, but he has found comfort in the violent fiery volcanic regions that line the far western continent
We couldn't figure out where to put the Dragons, so they all got human forms and we just sent them out to get jobs as peasants. (Also a great foil for murder-hobos, lol)