Anyone have a town hall 10 for sale? Download Opera GX (My Link): mtchm.de/mmh25 SUBSCRIBE: bit.ly/nathandoan Instagram: NathanDoan Twitter: ImNathanDoan
It's always fun to spend hours grinding for op gear.. just for someone to come along who heals faster than you can deal damage and carries an unobtainable sword, that can end your entire family lineage in a single hit
I played as a healer in a random game a long time ago. It was hard at first but after level 40 I was seriously carrying people through the levels and bosses. I could heal faster and deal more damage 😂
What about when you grind for months and lose to the same boss every single time, then you spend $19.99 on the best sword in the game, only to lose again to the same boss because swinging the sword takes up too much stamina?!
@@ShastasnowI once grinded for months to defeat a level 400 campaign boss. I’m now level 2200 and I still can’t defeat the final boss. It’s been over a year since I got stuck on him. 💀
I've grown out of Minecraft, I had been playing it since pretty much the beginning. The first Minecraft I played was Minecraft Demo on my mum's phone. But Bedrock is the best, due to it being what existed first so it's what I'm used to and small things like being able to have a stack of cake but also, unlike Java, Bedrock is controller compatible. I have dyspraxia which makes using keyboard and mouse really hard when it comes to needing to execute fast and instant stuff. Those combos he was pulling off in this video is something I can't do.
I agree. Bedrock does sound nice and once you say it you spray it. You didn't clarify that it was good or bad so I take it that you are saying it's good.
"Get the starter pack,10% off only for 49.99$ Pack includes 6/10 Stars Sword Ultimate Armor Set 80,000 Coins 60,000 Gems New Fighter (That gets super nerfed 2 days later and becomes one of the weakest characters in the game)"
There's this "racing game" where it gives you a discount only if your gold coins are below the normal cost. And as you get more of them, the discount DECREASES.
“Up, up, right click, 9, 3, 7, type a whole essay in MLA format, delete internet explorer, find a google image of a Maltese dog, order a Big Mac, large fries and a sprite at McDonalds, LEFT CLICK” *Violent stabbing motions*
I remember reading a book like that. A free guild of players who get sabotaged and killed over and over cause the players are really good but won't joong the big orgs. Emperors return or something like that.
@@ninjafrog4213 lmao maybe but in that case just get better servers. If there are that many ppl playing the game and buying stuff, then they should have enough money to get powerful servers. I swear those devs got their game bought by EA lol
Me who played War robots since 2016 and now has 2 top tier bots and 2 mid tier bots that I managed to maximize with good weapons so it’s even better than my top tiers and now I have a 60 percent win rate despite the new pay to win broken no skill bots one of which can teleport behind the enemy, get a 60 percent damage reduction, has broken health and good weapon slots along with activating a 3rd weapon with insane damage and the damage over time effect that everyone uses. And then TELEPORT BACK to its previous location when I finally start attacking it cause again it teleported behind me.
@@dasaniwater1618 Unfortunately games is just a business in the end, developers will create more broken things as long as there is some players ready to put money in it.
This man went from making skits about a stereotypical Asian man named Ging Ging to making the most relatable comedy skits I’ve ever seen. Keep up the good work!
“you spent 5 years on this one quest,heres a stick” “you played the game for 2 seconds but you paid us,heres a sword in its own rarity tier that bans people when you point it at them”
Right?! As if games didn't already skip most of the hard work it takes to earn things irl, they've gotta steal our sense of accomplishment altogether? Pfft
“Oh, you’re stabbing me? Do you need some help with that? Stabbing me in the arm isn’t very effective, you should try the chest and stomach area. Yeah, there you go, you got it, just keep stabbing, I know you can do it!” - that one guy
Two things one must keep in mind when playing or making a Pay To Win game. 1: No matter how much money you spend on a game, there will always be someone else who spends 10 times more. 2: If you don't spend money in a Pay To Win game, you're not a customer. You're a product. And if the game doesn't cater to non-paying players, it will enter a spiral where people who suck at the game, and who can't spend very much money, will be at the bottom. And they will quit because it's not fun anymore. Which will cause the players who are just above them to become the bottom players, which will cause them to quit. So any Pay To Win game needs a significant number of players to be non-paying.
Hmm yeh but this only applies to PvP game and not pve like genshin cause majority of it's player base is f2p. But again its not a pay to WIN cause there's no win
@@pablooregon592 But in order to keep the guys who drops $1k every new expansion, they need to keep the guys who spend $500. And in order to keep those, they need to keep the guys who spend $100. And in order to keep those, they need to keep the guys who spend $10. And in order to keep those, they need to keep the ones who spend $1. And in order to keep those, they need to keep the ones who play for free. Because if the ones who play for free quits, the ones who pay $1 will not feel they get their money's worth, and so they will quit. And if the ones who pay $1 quit, the ones who pay $10 will not feel they get their money's worth, and so they will quit. And so on.
I played quite a few games that I would absolutely love if only it wasn't pay to win. Top of that list is a game called Let It die. I loved much of the gameplay, but it's not possible to advance your characters Beyond a certain point without beating the bosses and their difficulty is so high that you really can't beat them without spending real money on multiple lives or farming a huge amount of mushrooms and those mushrooms are so rare that it could take several weeks of farming to get enough for a single attempt. Oh, and you also need to spend real money on expanding your inventory slots so you have a place to actually put the mushrooms. Sniping was actually pretty fun in that game, but the durability system was such that you really have to do other things farming to be able to play like that or spend real money. The underlying theme is that when a game is paid to win, even if it's a single player game, the mechanics will be designed to encourage you to spend that money rather than focus on balance for a healthy challenge and an enjoyable experience.
@@xxGreenRoblox I wouldn't mind pay to play if I just paid once. The only real multiplayer mechanics in that game involved invading other people's bases and vice versa. That, and when one of your bodies dies in the tower before being retrieved the body will move on it's own attacking other players at random, but those could easily have been handled with an offline simulation of such. I would have paid full retail for a game like that, but full retail is actually cheaper than what this game costs to play which is why companies do this. Of course, even if you are willing to pay that the game will eventually die. Last I checked there is a project working to try to create an offline server for the game so that it can be played in single player, but at present it only works through the tutorial. If they ever finish that's when I will play the game again. A major problem with the pay to win design perspective is that the game is balanced around that so an offline server would also have to be able to simulate the purchases and have some mechanic to earn these through normal play so it doesn't feel like cheating.