@iyoxin this type of video is very impactful for me. watching endgame gameplay rather than focusing on learning a tank really helps...Cheers mate from Australia🌄
i remeber once iyouxin said : i love losing because you can do more dmg and possibly win the game. that quote made me a better player now iyouxin can do that in every game ofc not always it will work but worth a try
Actually, losing due to shitty internet and sudden 999+ ping REALLY makes me feel bad. Way much more than the enemies pretending to be the teammates. lol
That battle in T110E3 is exactly the reason why I always try to build decent view range on my tanks, even the heavies and TDs. If the battle goes as usual, you might get a few little chunks of spotting damage here and there, which adds up. But if you're slow as hell this can be your best shot at doing something in the battle at all lol. IIRC I even had 5k spot battles in my E3 a few times 😂
Yes, more videos like these, showing clips of circumstantial decision making, it really helps with recognition of developing situations and having back-pocket solutions. Also love your take on appreciating the team, it would be interesting to see a video that delves more into what you were saying when playing the 277 on El Halluf, North spawn.
Positioning was good to know, some other fall-back positions that I can use in last ditch effort at end battle or to stall an enemy thrust through a known corridor, there has been many map changes (I am a returning player) that I am slowly learning through content creators like yourself, keep up the good work mate.
Subscribed... and really appreciate your efforts to help with the games, tactics and overall attitude... I love your attitude and calmness with which you play. Love it.
What many players do not understand, is how to play to your tanks strength. When is it smart to push/play aggressive and when to sit back and play safe. You need alot of experience and map awareness for this. Im sure it would make for a fascinating series of videos.
I loved your perspective on teams and how they should be viewed rather than blaming them for everything. BTW your accent is awesome and i like how you say Me-noos instead of My-ness 😛
I found a position for arty in south ensk where I could sit unspotted behind a corner of destructible wall, shoot over it and hit ennemies less than 200m (west) away in relative safety. The few that try to blindshot don't expect you to be this close, and even after some pieces of wall had been broken I still wasn't spotted. Did good that game, wich is rare for arty in ensk
It was a very good compilation. If only half the battles had that much time to reposition to new places it would be good. Unfortunately most of the battles are 4-5 minutes. Will continue to look forward to content like this, very informative otherwise. It would be nice if instead of rushing, many people would learn from your game. Thank you.
I don't mind losing games for my mistakes and for being a bloody potato sometimes (or even worse), but what I don't accept is to be used as a punching bag for someone to roll over and improve their stats.
i was not able to improve since i have started playing this c*ap. but since i watch your videos like a month ago at least i understand what should i do even if i'm still a peace of popo... :D i hope the church camp was/is great and you having fun
Many of my games go like this. Game 1, Bottom tier matchup where my team steamroller over the enemy and i get little damage = 25 ping. Game 2, I'm top tier with perfect matchmaking and think I'm gonna smack everyone = 500-600ping or horrific lag. Next game i have 25 ping, no lag and get 4k damage but still lose because the enemy team is made of gold spamming p2w unicums and I'm in a team of headless chickens. Totally not rigged. 😂
Today my friend managed to perfectly adapt to having no spotter, what he did was 5.6k spot assistance with DEFENDER, I was literally laughing about it for like 20 minutes.
I agree with you man, 100% it's better to not blame the team. Sometimes it's just a bad team overall, best you can do is maximize your own output and pray enemies make mistakes. But I just HATE the amount of bots on SEA server. I cannot stand bots.
Iyouxin, if you need some new/original contents/concepts : maybe you should create the "Supports Lines On World Of Tanks" (SLOWOT) Association. Because i saw most of the WOT streamers/gamers complaining about how quick are nowaday games and how SPG gameplay is absurd. Solution : Create a Regular Twitch event to ask Wargaming to add Support tanks as a new line of tank in Wot : Light, Medium, Heavy, SPG and Supports. And Add features to SPG. Plenty of Games have supports (Leagues of Legends, Overwatch, Paladins, WOW....) and the most popular game who depicts IRL Armored War machines just forget a whole side of tanks ??? Features: - Repair HP and damaged modules (Cooldown and UX to define with the SLOWOT community). - Shell Supply ( Cooldown and UX to define with the SLOWOT community, Quantity and type chosen before the game). - Buffs : Add some temporary armor or statistics to friendly tank before a desperate rush or defense. - Defense Autocannons only : Supports tanks have the lightest guns, like autocannons : example : max damage per shot : 1. they can track, blind and fires tanks if well aimed, they can also attack other group of soldiers. - Mines : put and detects mines (for example : Mines: High Explosive with low penetration which only damage modules tracks or engine if n penetration). - IFV capacity : Supports tank can load/unload a group of soldiers, the group acts like a separate entity, just like Pets in World of warcraft), and can fire with RPG, put and detect mine, spot (vision range is short, but camo is damn great when not moving and quite good when moving), bring shells or repairs to distant tanks, very sensitive to HE, but players can swap the formation type: RECO (spread line, to spot better, camo rate dont change when moving, speed: slow : 5 km/h), TASK (2/3 detachments to fire multiple Roquets, attack other group of soldiers or set mines, speed : 15 km/h, malus to camo rate when moving, amno capaity low for RPG), SUPPORTS (repair, refuel), Capture. - SPG Reco Unit : maybe SPG Tank should have their own RECO group of soldiers: limited to: Spot/Capture/set mines (only one formation type : RECO)… / … But all the details should be discuss amongst all the SLOWOTERS:) in the proper twitch/YT live show (lots of votes on it)...
Lol at min 1:30 it was a mistake to run away. Yes you was 3v5 situation but with you running the situation got worse 2v5. Plus you had snipers from behind supporting you. Running is not a option. Stay there fight and spoot.
best skill in the game is wallet,,,,and the rest of the things how things evolve in the game, team and all the rest depends on how well you pay at WG,,,,
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-W8A9QeDbxxk.html ---> I like your attitude man. :-) I use to rage when the game game is doing it with me :D How come once you shoot precise shots from 600m then a miss or a no-pen from 35 meter.
Since the Eu and ru servers were put together the game is even more pathetic. This Russians are so dumb it s madness. Yolo and Snipping, there is no gameplay in between, as you said ebr and HT snipping on tier 10 is not a surprise
this pay and win crap has already gone beyond any limit,,,,many times we were shooting after tanks with weak or even nonexistent armor and bounce,,,,after a closer research almost all of them with WOT+ activated, because they had that WOT+ tank, the game protects the payers not only they have better RNG
Why are you selling those bs to the players? So a noob waking up in the morning with different mindset will be less of a noob, just because he changed his mindset and he will lose less games, because WG scan his head with their crystal ball and saw he changed his mindset, so they fixed the downswing MM he is experiencing lately? Right! Maybe he can accept rigged MM better, but he must improve to become better player. Have you tried to carry 2 minutes long games, with a bottom tier light tank, where your team doesn't shoot spotted enemies who are walking like a catwalk, but enemy lights rush you with the cost of their life in crucial scouting positions and you die instantly whenever you are lit? And this going on for 20-30 consecutive games, several days in a row, how long do you think is the average player playing session, i bet 5 to 10 games, and if all are one sided quick losses, gl turning the tides around with your mindset. Now you can write a book and sell it, like Kiyosaki and other entrepreneurs who sell the same bs.