I want a boss in wuwa that has low dmg output but is ridiculously mechanically difficult and does combos after combos on you. That way it feels like the player is actually struggling against a ridiculously skilled boss instead of just a big powerhouse.
@@adib3011 If they do a lot of damage, they will just end up instakilling most players and people wont be able to see the cool combos that are being unleashed on them. It's like a dex vs str build in pvp in dark souls. Str builds do more damage, but are boring. Dex builds do lots of little attacks and are harder to beat
Wait wasn't "meh" an expression of boredom? I am sure someone with skill issue wouldn't say "meh" if they are having a hard time fighting enemies. If anything they probably feel the combat is not very challenging for them.
@@user-sd2wc5uj3f yup. All they played is story mode, which has bern toned down after people saying it was too hard in CBT. Note that this was what people said. I didnt experiemce CBT but story was indeed too easy. But, go beyomd that, go to the hologram challenges, now we are talking. To make comparison, GI whole combat system is to have as many characters to make fusion elements. And thats it. Artifact helps to reach dps check. Then all you gotta do, mash the combo and be done. You can, just lock target on the boss, put a blindfold on, mash tje combo. Done. Try that on wuwa and i will give 10 free pulls if you managed on the hardest difficulty with 0 copy character
They really know how to make a boss fight like honestly i have a great time and its funny when they just yoink you and slam you repeatedly its not a problem for me anymore if i take dmg
Getting grabbed in this game is probably the most painful experiences that reminds us of darksouls. It doesn't only stun locks you, your forced to watch them punish you for it.
Okay but imagine what future bosses might do if the ones we got are already so cool? One day a boss will just grab us the moment the fight starts and throw us across the map or something 😂
I was surprised to see how little damage that seismic toss did. Like it threw me from the top of a cliff for 10% of my hp, meanwhile a tail swipe insta-kills me
interesting, I've never seen any of these animations. I love the counter mechanic, and I often pause mid combat to be able to do it. The boss doesn't do much after that.
With my skill issues overworld boss is doable, UL42. Hope at max level boss, lvl90, bosses inherit some moves from hologram. So, grinding boss at end-game is not so boring,