I've been playing a shared game with some friends and we originally built a longhouse in the Meadows next to the starting stones then moved to a small Meadows island close to the middle of the map with a smaller Plains island close enough to bridge to it. It makes for a relaxed place for our main base with us being able to grow crops up to Plains in one spot while having a harbor, storage/crafting hut, barn, main building and portal hub in one area.
@@JPValheim Both islands are in the ocean actually, they just happen to be a literal stone’s throw away from each other though there are several large islands with plains nearby ours. Makes for easy harvesting of black metal and other bits not to mention other materials.
I managed to find a relatively small island with Mistlands, Plains, Black Forest and Mountain. Started building in the Plains. It's also quite funny to see all kinds of creatures running into each other. :-)
Thats one of my favorite parts of Valheim! I've always wanted to make a base between the Plains and Mistlands just to see how the enemies fight each other
I'v setup camp in the plains more towards dark forest, but I've already seen seeker broods and ticks take on fulings, loxes and skeletons. So in a matter of speaking, I've seen loxes with ticks. 😁 During raid events it gets even crazier...
@HoudiniNL You should record these interactions and get AI Attenborough to narrate the documentary. It would be a valuable contribution to the valheim community.
big massive base in meadows with everything i need then just have portal to every biomes in the world then make little houses, blacksmiths, farms, or storage place in those biomes then happy
Pro tip: If you build in the plains you can raise the ground with a hoe to form indestructible stone wall around your base. This will prevent the strong enemys from and obliterating your build like butter. Just be wary of deathsquitos. This defense of course can work in any biome too
Good video. I like small islands personally. Easy to spawn proof to block raids. I have built outposts in Black Forest, Swamp, Mountains and Mistlands but not fully decked out bases. You mentioned deathquitos flying over walls, but I have never been attacked by one getting past my maximum height raised earth walls.
Me, too. Islands are interesting. I took an Island just south of a black forest with a bunch of ore the first week of gameplay. It was easy to defend against trolls and also ended up being the site of my first Burial Chamber directly under my keep.
I feel you, honestly that feeling is probably the best thing to go off of! Theres something about seeing a view, or seeing a view with monsters from different biomes fighting, I just love it
I've never made a base close to a greydwarf spawner but I've been meaning too. I've only done that sort of thing in the swamp with surtling cores but I can see how you'd get loads of wood and resin if you were around the spawner all the time
@JPValheim tbh I only now caught on. The spawner is at a separate location, portal "Fight Club", originally intended to get some skill levels. Next game, I think I will make at least one base with integrated arena.
@@sneezyfido That sounds like fun! I've been keeping a clearing near my base instead of walls; and I find it to be much more fun that way! Now when a threatening monster shows up, I just run off to the clearing and kill it there
This was very cool ! Let's hope you didn't jinx anything about the Ashlands tho, who knows, maybe they'll have a bit more resistance to silver than others
yeah right! I have a feeling that they will be weak to silver; just because it helps to justify the silver sword's absurd upgrade costs. It is the most expensive weapon in the game to make and fully upgrade; after all!
I use the devcommand "env Clear" when I record videos so its easy to see whats going on. There are gamma mods you can use that do something similar without devcommands
@@JPValheim wait what?! I did not even know that was a thing! Thank you for this! And yep I do use gamma mod, but its mostly effective at night rather than morning where swamp is still pretty dark, and color distorts if I brighten it up more
@@JPValheim Hey man, I asked Irongate by e-mail about this, and Josefine, who works with them said this: "The player characters have the blessing of Odin, so they aren't undead in the same way the draugr or the skeletons are".
That's my biggest hope too, because even with the silver burning we're gonna die A LOT (as I hope, because death is FUN). I just love the sound the spirit burning does to undead hehe