2:05 this is what I like about the older magic sets. They didn’t make a card for a specific meta or purpose. They just thought, “Hey! This would be cool” and made it
I agree it feels like they design cards and decks for archetypes these days. It's not up to players to make that much more, maybe why everyone plays the same decks too?
The tapped land type cycle with a 2ndary ability have pretty good use. I think Madblind Mountain and Mistveil plains are the best of the cycle. I run madblind in every mono red deck i have because you never know whn you need to shuffle out of a flood.
@@datkid605 I run Leechridden Swamp in K'rrik. It can be used without spending additional mana, particularly with Exquisite Blood on board. And it can be used to trigger the Exquisite Blood + Sanguine Bond combo, without going to combat.
Thanks for all the great content, RU-vid has been recommending your channel for a while and never click on it due to the thumbnail. All it took was one video to get hook to your personality and the way you build decks.
@@edhdeckbuilding I get him, it is to the point and great in that way, which is why I clicked directly. But others might find it lacking. Also the card pictures in the thumbnail is hard to make out unless you know what it is already, which isn't the best since you tend to teach people about new cards. But I can't speak for him in the end.
the pictures being small depends entirely on what you're viewing it on. if you're watching it on your phone then sure if probably looks pretty small. ultimately though my channel is all about the content, not the clickbait.
I could see two ways to use madblind mountain: Shuffling after you put some cards on the bottom of your library to help increase the chance of getting them again Changing the top card of your library if you have something that lets you look at it whenever you want
For Madblind Mountain, you could use it in a Melek deck in case the top card of your library isnt an instant or sorcery. Same with Elsha decks and not having the top card be a noncreature, nonland card.
Barbarian Ring is one of my favorite pet cards for high power to cEDH level play. Having the ability to snipe an Op Agent or other x/2 problem on a land, for a low mana cost, is incredible. It’s pretty fringe, and got worse when the main target, Hullbreacher, got the axe, but the card put in its work. As for Shinka being so expensive, thank Ragavan. It sees play in many of the modern decks that run monke, and supply isn’t very high. Hellion Crucible, as well as Kher Keep and Dwarven Mine, among others, are usable for Polymorph decks.
Madblind Mountain is fantastic in my mono-red deck that runs Experimental Frenzy, it helps get cards away I can't play in hopes that I get one that I can off the top of my library. Since it actually has the mountain type, I can fetch it with Alpine Guide and even if he dies and the trigger to sacrifice a mountain goes on the stack, I can just sacrifice a basic and keep Madblind Mountain out.
have been binge watching all your content today (new to commander) and I'm surprised how small you channel is bless the YT Algorithm got suggesting you vids. keep up the great work cant wait for the black and white land videos!
I'm also thinking effects like Conspicuous Snoop or Experimental Frenzy that would let you play cards from the top of your deck. If you can't or don't want to play the top card, shuffle and reveal a new top card. I think it'd be very good in a green-red deck with effects that let you play lands/creatures from the top of your deck. Mostly just a concentration of effects.
A good thing to point out with the desert cycling land, is that it works well with scavenger grounds. Essentially giving you an extra bullet for Scavenger grounds to use to nuke graveyards
I love the all of the variations of pain lands for my Licia deck. I can take the damage from tapping them and then use Simulacrum or Children of Korlis to get that life back and reducing Licia’s casting cost.
I use Madblind Mountain in my Alibou, Ancient Witness deck. Its mainly to combo with Scroll Rack though. Pretty much fix my hand using scroll rack then shuffle the deck to hopefully get rid of the cards you didn’t need at that moment and see some new cards instead.
I have had both the hanweirs in my zada deck for years now, I have never gotten the chance to meld them. I was one turn away once but somebody removed my garrison the turn before i could use it. daaaaaang.
So the mountain that allows you to shuffle after putting down a mountain pairs great with whites version of the card. It says whenever you play a plains,put a card from your graveyard and put it on the bottom of your library. Odds are it's a good card if you bring it back so having it literally anywhere else besides the bottom couldn't hurt.
please don't run the original karoo cycle (dormant volcano) it's genuinely terrible, even in monoR. the only exception would be some bizarre landfall brew, even then I'm skeptical.
Madblind mountain seems pretty decent in an elsha of the infinite deck. Dont like whats on top? Crack a fetch. Still dont like it? Shuffle it away with madblind.
With spinerock knoll, say you hideaway an artifact card then an opponent was dealt 7 or more damage but not on your turn, can you still play the artifact card at instant speed? Or would you only be able to hideaway and play an instant card on an opponents turn?
@@edhdeckbuilding That also begs the question: how many lands do you usually put in a deck? I've seen people arguing that every deck should have at least 38 lands, but I think it's too much, but there are always exceptions with commanders running 50 like Gitrog. I usually put 36 on low-ramping decks and about 32 on high ramping ones and serves me fine.
I run the Time Spiral dual storage lands in many decks. They're basically utility lands that enter the battlefield untapped, can fix your colors for 3 and can store excess mana over turns. On the one hand, that storage saved my ass and created big play opportunities a few times, and I still haven't had a game where I paid a price for playing those.