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Which Should YOU Choose For 3.23? 

tenpoundfortytwo
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Star Citizen 3.23 finally brings us the Vulkan graphics API! But should you switch to it or stick to DX11? I've done testing at 1080p, 1440p and 4K with my 7800X3D and 4080 system. And I've also tested with my minimum spec system and a low end gaming laptop!
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Test Setup
Star Citizen Alpha 3.23
Resolution 1080p, 1440p, 4K
Main System
CPU: 7800X3D
GPU: RTX 4080
RAM: 32GB 6000MHZ CL30
Minimum Spec System
CPU: i5 10400
GPU: GTX 1660
RAM 16GB 2400MHZ
Laptop
CPU: 7640HS
GPU: RST 4050 Laptop
RAM 16GB 5600MHZ
#StarCitizen​​ #SpaceSim​​ #PCGaming​ #Squadron42​ #S42

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13 сен 2024

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Комментарии : 350   
@tenpoundfortytwo
@tenpoundfortytwo 4 месяца назад
How have you found vulkan so far?
@johnzoidberg1160
@johnzoidberg1160 4 месяца назад
My subjective feeling was backed up by your testing. I feel validated! Lol. I also have had some UI problems, but Vulkan let's me play at 2k with the clouds on high vs 1080p with clouds on medium so I'm running it in 3.23 despite the memory leak.
@trevoC132
@trevoC132 4 месяца назад
I'm lucky enough to be able to play on highest settings without vulkan with a 4090 but would have liked to see if it offered improvements in Draw distance etc... that I've heard about. Unfortunately it does not support HDR. That is huge. If you have an OLED and run HDR in any space game, you can't possibly give up that for any amount of performance. It literally makes the game IMO. OLED and space blacks are gorgeous. SC is the only game I play outside VR atm, and my monitor was literally purchased to play SC. 4k 48" OLED and head tracking (and sitting too close) is awesome. Bring HDR (and please VR) to SC and I'll change my mind on vulcan.
@smokejaguar67
@smokejaguar67 4 месяца назад
I am really enjoying it with an i9-14900KF and an RTX4090
@shagal2142
@shagal2142 4 месяца назад
With a 7800X3d and 4070 i defenetly felt that Vulkan was actually more smooth then DX11, i defenetly notice it.
@Astravall
@Astravall 4 месяца назад
Well in my case Vulkan just crashes the game on startup :/. I would prefer it though. Maybe a future patch or driver will fix it for me.
@CitizenScott
@CitizenScott 4 месяца назад
Always happy to see someone explaining the importance of frame pacing consistency not just average FPS
@VonSpud
@VonSpud 4 месяца назад
When I upgraded a few years ago from an i7-5820k to an "old" i7-6950 Extreme I immediately noticed how much smoother the gameplay was... Despite the fps staying around the same. Running 4090 on both setups.
@JM-jd2bf
@JM-jd2bf 3 месяца назад
@@VonSpudthat’s an interesting pairing
@VonSpud
@VonSpud 3 месяца назад
@@JM-jd2bf at least you didn't say what many have parroted... "It's an obsolete CPU, why not buy an i9 or XD3d ?" 😆 The 10 core 20 thread, 40 channel Extreme is overclocked from 3ghz to 4.1ghz. It only cost $318 cdn delivered. ($2300 when new in 2016) Best chip I could get for the X99 Dlx mobo. The CPU and 4090 (64GB ddr4 @ 3200) are driving three (3) x 28" 4k screens in StarCitizen. Last night I was seeing highs of 62 and lows of 25 in Lorville. 3.23.1 LIVE. Looking forward to Vulkan when they include Multithreading support.
@420247paul
@420247paul Месяц назад
why what the funk does that have to do with star citizen
@DavorPranjic
@DavorPranjic 4 месяца назад
I find Vulkan much smoother then DX11 on my laptop. Good start.
@PintoW0Sl
@PintoW0Sl 4 месяца назад
Same results here with my Laptop aswell. More will come with Multithreading and optimisations, probably. I've also made a combination with Lossless Scaling and it's pristine ! Smooth like butter with a little input lag though...
@DavorPranjic
@DavorPranjic 4 месяца назад
@@PintoW0Sl now that upscaleing is in the game, and vulkan is in the makeing, we are in for a fun year all in all 😀👍 o7
@luisangelini2220
@luisangelini2220 4 месяца назад
Way smoother using a 5900x/7900xtx with 32gb with Vulkan over dx. About fps I would say they were pretty much the same. More testing needed.
@TheElcentralen
@TheElcentralen 4 месяца назад
I got the feeling I got the leaking ram. But dx11 is much vorse. And Hdr is also weird. It can be turned on only when the game feels like it.
@Ender240sxS13
@Ender240sxS13 4 месяца назад
That hasn't been my experience. I'm on a i7 8700k, 32GB RAM, GTX 1080, and I had significantly worse performance at cities. I'm definitely GPU bound so this isn't that surprising given what we have heard from CIG on the whole gen12 renderer upgrade.
@RevansMinion
@RevansMinion 4 месяца назад
I really prefer Vulkan just because of the low's reducing the micro stuttering that I've dealt with using DirectX. That being said the MFD and bloom issues make it difficult to play with Vulkan.
@jetfuelmeme
@jetfuelmeme 4 месяца назад
Vulkan works great for me in cities/space, but then when I go planetside for bunker missions etc it grinds to a slideshow. Sticking with DX11 for now I guess.
@illXsion
@illXsion 4 месяца назад
I had the same issue on both DX11 and Vulkan--what solved it for DX11 was turning down my graphics quality to high from very high. I haven't tested the same for Vulkan but I'm hopeful it'll work.
@Deck1014
@Deck1014 4 месяца назад
Went from Tressler to NB today and my frames went from 48 to 2. I’ll drop the Vulkan and monitor for improvements.
@scoso1313
@scoso1313 4 месяца назад
Yes very odd, I’m having the same issue. Almost double the frames in DX compared with Vulkan.
@geronimo5537
@geronimo5537 4 месяца назад
I've run the game on vulkan and didnt notice anything but a lower average loss of 20 fps. Even DLSS doesnt seem to do anything for frames in my testing. Like Im running a 4090, both of these should gain some form of fps improvement if they worked correctly. lol sticking with dx11
@Deck1014
@Deck1014 4 месяца назад
Turned off Vulkan last night. Noticed some hitching a little but I didn’t have any major stalls like I had with Vulkan going. I did only a simple bunker mission which did have some moderate freezing, which caused the npc’s inside to move suddenly around the bunker. This allowed them to get some shots off at me but the npc’s were more responsive. I can see once some of these issues are smoothed over, that the npc’s in bunkers will be more challenging due to being more responsive.
@oakmage
@oakmage 3 месяца назад
I'm using a 7900 XTX and using Vulkan this patch has been awesome. The game is much smoother for me and runs at higher FPS.
@zacharyfouty4224
@zacharyfouty4224 3 месяца назад
Yea but with vulkan you can’t use fluid motion frames
@geerstyresoil3136
@geerstyresoil3136 4 месяца назад
Would like to see some AMD GPU results, usually AMD is very strong with Vulkan. I find Vulkan is much smoother especially at first login, it seems the optimization of shaders helps fix some of the stutteriness of dx11
@tenpoundfortytwo
@tenpoundfortytwo 4 месяца назад
Yep ran out of time in this one, but I'll try to follow up with some amd GPU results!
@niceasmd9890
@niceasmd9890 4 месяца назад
@@tenpoundfortytwo I will second the request for AMD GPUs :)
@darkdodger137
@darkdodger137 4 месяца назад
​​@@niceasmd9890I touched 100 fps in SC the other day running a 6700 XT, a definite first for SC.😊
@Tekjive
@Tekjive 4 месяца назад
My 6900XTXh seems to really dig it
@HudsonMesquita.
@HudsonMesquita. 4 месяца назад
​@@darkdodger137 That's funny, i have the same Rx 6700 XT but i generally lost 10fps using Vulkan
@Mister-Tea
@Mister-Tea 3 месяца назад
I don't think there is a "VRAM leak", I think it's just that Vulkan allocate stuff in memory differently than DX11. While on Vulkan the game use more VRAM, it also use less RAM than on DX11. Keep also in mind that loading something from RAM take significantly more time and energy, than loading it from the VRAM to the GPU that are directly next to each other. This also would explain the more consistent frametime, since everything the game and the GPU need, is just store next to it in the VRAM instead of the very far away RAM.
@MattMan
@MattMan 4 месяца назад
This was my testing was done at Area18 standing in the same spot noito moving. Currently a bug with Vulkan where it causes FPS To lock at about 20-30 FPS. Had this personally so can't use Vulkan. Specs Below. 4080 Super coming in next weekend will be upgrading to Windows 11 and retesting all but we all know GPU doesn't really matter for SC. Windows 10 CPU 7800x3d GPU 3080 Memory 32 GB @ 5800 mhz Motherboard B650 TUF VULKAN ON UPSCALLING DLSS - Quality 68 FPS - Performance 70-72 UPSCALLING FSR - Quality 76-78 FPS - Performance 70-75 FPS Upscalling CIG TSR - Performance 73-74 FPS - Quality 73-74 FPS VULKAN OFF SO Direct3D 11 UPSCALLING DLSS - Quality AVG 57-58 FPS - Performance 58 FPS UPSCALLING FSR - Quality 60-62 FPS - Performance 65-67 FPS Upscalling CIG TSR - Performance 67 FPS - Quality 67 FPS
@Whiskeyagogo519
@Whiskeyagogo519 3 месяца назад
Thank you for posting results from setting testing
@geddybear9108
@geddybear9108 4 месяца назад
The problem with the Vulkan implementation right now its only a single thread rendering as opposed to the API's multithreading capabilities. For a basic explanation imagine trying to push 5000 objects through a narrow doorway, eventually youll get there but its slow. Now imagine pushing those 5000 objects through 8 seperate doorways, its a lot faster and smoother.
@floriakson
@floriakson 4 месяца назад
It's adressed in the video, but I personnaly find it more hopeful than a problem : Vulkan has equivalent to better (more constant) performance compared to Dx 11 *without* multithreading Imagine 8 direct x guys pushing 5000 objects for 12 years, and then one vulkan fella comes in and pushes those 5000 objects at the same speed as the 8 guys but with one arm, I wanna see him try seriously
@geddybear9108
@geddybear9108 4 месяца назад
@floriakson Yeah I know, I was just giving a basic visualisation of it for others. Vulkan is a far superior API when utilised properly, I have absolutely zero doubts that when it's implementation becomes more akin to standard, performance will be far superior than what DX can provide.
@SpaceMike3
@SpaceMike3 4 месяца назад
​@@geddybear9108I for one appreciate the analogy
@Whiskeyagogo519
@Whiskeyagogo519 3 месяца назад
Will vulcan someday use all of my cores
@geddybear9108
@geddybear9108 3 месяца назад
@michaelives5729 Yes, once parallel buffer generation is implemented it will use all your cores and squeeze as much performance as it can from them.
@bladioYT
@bladioYT 3 месяца назад
Cheers for taking the time to do this benchmarking! Big asset to the SC community
@XxXnonameAsDXxX
@XxXnonameAsDXxX 4 месяца назад
I'm super hopeful for vulkan in the next major patch. I'm surprised that they added vulkan so fast after only showing a wall on citcon. I thought it's only gonna be added around September.
@rayrai982
@rayrai982 4 месяца назад
Fun fact is that vulkan improves reflection, fog effect, ray marching or whatever it is called, tyndall effect and many more. Note : but for some of these we can't even notice if we try to do a close look. More noticeable is reflection.
@av235
@av235 4 месяца назад
To change the native resolution on fly with Vulkan, you need to change the desktop resolution. Then alt+enter windowed mode and back to native resolution to apply settings.
@ThorDyrden
@ThorDyrden 4 месяца назад
You have a 16GB VRAM card. So the game using it as good a possible, when running longer - keeping textures and shaders it encounters during your "runs" in VRAM instead of loading them again later - would be a good thing. It should only unload data, once it is running out of VRAM. So this could, but must not mean a memory leak.
@johnzoidberg1160
@johnzoidberg1160 4 месяца назад
Between Vulcan and my Grass Monkey head tracker (was using my phone for head tracking before) the game is running soooo smoothly (for Star Citizen).
@MattA-fi5qe
@MattA-fi5qe 4 месяца назад
In my short testing for some reason i also did see slightly higher average fps in dx11
@bloodyblase3074
@bloodyblase3074 4 месяца назад
Even though it's minor (for now), it's a great step towards optimization nonetheless. Good shits CIG.
@Duvoncho
@Duvoncho 4 месяца назад
Been really impressed framewise so far. 7800x3D & 4090. 4k dlss quality, all settings high and Vulkan on. Been seeing around 50-80fps in all cities, mostly sitting at 65-70. Space and atmo flight is anything between 80 and 170fps! Bonkers. I'll still switch back to dx11 for now. Haven't tested that yet.
@i3xt3blackeagle
@i3xt3blackeagle 4 месяца назад
Glad to see everyone enjoying the implementation of Vulkan, I must be the exception of the rule because when I opted in for Vulkan I got my FPS cut in half (from 40-60fps to 15-20fps) when I entered the same server in loreville and got my fps back when I opted out of vulkan; did not look what could cause the problem, but a friend of mine had the same bug he had in PTU where he couldn't play when he opted in vulkan
@thierrybo6304
@thierrybo6304 4 месяца назад
Ah, I just wrote the same comment under the first pinned message. By 5he way I have an amd card, which brand do you use. Maybe it occurs only 9n amd cards.
@i3xt3blackeagle
@i3xt3blackeagle 4 месяца назад
@@thierrybo6304 I use the Nvidia rtx2070 super
@HaayNL
@HaayNL 4 месяца назад
Same experience for me. AMD CPU with nVidia graphics (Ryzen 5 5600X and RTX 3070).
@geronimo5537
@geronimo5537 4 месяца назад
I've run the game on vulkan and didnt notice anything but a lower average loss of 20 fps. Even DLSS doesnt seem to do anything for frames in my testing. Like Im running a 4090, both of these should gain some form of fps improvement if they worked correctly. lol sticking with dx11
@BunkerSquirrel
@BunkerSquirrel 4 месяца назад
Personally been hopping back and forth. Feels like they both have benefits and drawbacks, possibly directly related to Vulcan being more cpu heavy while being easier on the GPU and vice versa.
@PatEagle787
@PatEagle787 4 месяца назад
I hope Vulkan will be the default API in SC by the end of the year. We're in 2024. It's time to leave ancient DX11 behind for good. Having Vulkan also means we'll soon be getting real time ray tracing.
@Brenelael
@Brenelael 4 месяца назад
I tried it and while I was in Area 18 it worked flawlessly and everything looked absolutely gorgeous. I was totally sold but then I decided to go to Wala... It was an unrecognizable mess. I went back to Direct3D11 and haven't had any issues. I think Vulkan once ready will definitely be the way to go but sadly it's not quite there yet. I will definitely try it again once they sort out some of the issues.
@larslaufer301
@larslaufer301 4 месяца назад
My experiance with vulcan is less about FPS but about getting a smoother framerate. Less hickups/framedrops and that feels good to me.
@AnnaVahtera
@AnnaVahtera 4 месяца назад
For the fullscreen problem: You have "Native Fullscreen" selected, which obviously uses the Native resolution. With that option selected, the resolution doesn't (or shouldn't?) do anything.
@AirSKWolf
@AirSKWolf 4 месяца назад
Vulkan seems to run better for me... But no HDR means I'll stick with DX11 for now...
@LucidStrike
@LucidStrike 4 месяца назад
I'm gonna keep it on Vulkan, but only in case there's useful data to contribute to their optimization efforts. For science! 🤷🏿‍♂️
@MK84
@MK84 4 месяца назад
Sticking to DX11 for now until they fix DLDSR and add HDR support.
@nathanielescudero5379
@nathanielescudero5379 4 месяца назад
Just interested why you assume the higher memory usage is a "bug"? It could also be explained by the API keeping more assets loaded into video memory. I would like to see if there's a degradation of the performance after several runs without restart. Perhaps having the otherwise unused VRAM occupied could be a good thing? Also I've heard reports that Vulkan is crashing on AMD cards which is ironic as the technology was invented by AMD. I have an AMD card so didn't turn it on myself yet after reading these reports.
@eavdmeer
@eavdmeer 4 месяца назад
Vulkan certainly felt smoother. It did, however, also break reshade, even after switching to the latest version and installing it with Vulkan selected. It also has an issue running borderless as it shows a part of the desktop on the bottom anyway
@JasonLucchesi-i8p
@JasonLucchesi-i8p 4 месяца назад
for me with a 3080 Vulkan uses 2x the GPU power for the same frames. I lock my frames to 50fps and use Gsync @1440p. Overall the its ultra smooth with no load stutters. loving 3.23 so far
@shh532
@shh532 4 месяца назад
Being able to precompile alone on Vulkan is just so huge for stability. It's a shame HDR doesn't work.
@AuraMaster_7
@AuraMaster_7 4 месяца назад
Vulkan is way smoother for me, but sometimes just decides to cap my FPS at 40, so DX11 it is until Vulkan gets ironed out.
@geronimo5537
@geronimo5537 4 месяца назад
I've run the game on vulkan and didnt notice anything but a lower average loss of 20 fps. Even DLSS doesnt seem to do anything for frames in my testing. Like Im running a 4090, both of these should gain some form of fps improvement if they worked correctly. lol sticking with dx11
@Jooparific
@Jooparific 4 месяца назад
Have a ryzen 7 3700x/3060TI/32GB ram, 1080p. Vulkan on with Dlss set on quality is super smooth, less stutters and mostly 60 fps in all areas, have the game on low but it’s running significantly smoother for me than dx11. I have noticed an issue though where sometimes my frames will go down to like 16fps randomly after running the game for awhile and be locked there no matter what I’m doing. I have to go into the game settings and turn scaling off then back on to fix it.
@WihGlah
@WihGlah 4 месяца назад
Your Frametime spikes are becasue of the 7800X3d. Every time a draw call misses the 3d Cache, it has to page your RAM. Which is when the spikes happen. Vulcan memory management of the asset is a lot better - which is why you get a small improvement in the 1% lows.
@geronimo5537
@geronimo5537 4 месяца назад
I've run the game on vulkan and didnt notice anything but a lower average loss of 20 fps. Even DLSS doesnt seem to do anything for frames in my testing. Like Im running a 4090, both of these should gain some form of fps improvement if they worked correctly. lol sticking with dx11
@malachiashley528
@malachiashley528 4 месяца назад
thanks for all this testing and data. appreciate it. love the channel. when the game is more perma imma send you some uec
@sphaera3809
@sphaera3809 4 месяца назад
I think 1% differences are more meaningful when the averages are so close. Exciting to see CIG optimizing performance. Maybe my 4080 will be my last GPU.
@LuismaLorca
@LuismaLorca 4 месяца назад
Vulkan improves stuttering by quite a lot, but too many memory leaks for now. But it's beta and considering it still doesn't have multithreading enabled, I'm excited for the next release.
@Tainted-Soul
@Tainted-Soul 4 месяца назад
thanks for getting this out so quick after 3.23 went live. Vulkan is tempting but like you said best wait until the memory issue is sorted
@pagefault404
@pagefault404 4 месяца назад
Vulkan was great! I went from 70 - 80 FPS to 115 - 120 FPS with a 7800X3D/7900 XT. The next time I started the game, it hung at optimizing shaders. Shader optimization takes a long time sometimes, so I allowed it about 25 - 30 minutes, and it never left 1%. So I closed the game and relaunched it. Same thing. SC would not launch after seven attempts or so. I ended up having to go into the AppData folder to find the GraphicsSettings.json file and change the "GraphicsRenderer": from 1 to 0, 0 being D3D11 and 1 being Vulkan. After changing this, the game launched fine. I'll not be going back to Vulkan until it's a little more stable.
@tenpoundfortytwo
@tenpoundfortytwo 4 месяца назад
Great info thanks!
@Enakaji
@Enakaji 4 месяца назад
I personally use Vulkan simply due to the improved smoothness and reduction of stutters due to the shader precaching. Also, the Vram leak isn't really a hindrance on my machine because I'm using a 7900 XTX that has 24 Gigs of Vram and even after 3+ hours of playing the total Vram usage with Vulkan didn't go beyond 15 Gig. So it does seem to use more Vram over time compared to when you start the game but it isn't by much and it doesn't keep on climbing over longer playsessions.
@MrTimydjun
@MrTimydjun 4 месяца назад
К сожалению не у всех есть 24гб видео памяти, у меня к примеру всего 12гб,а у большинства думаю и того меньше.
@Nemethon
@Nemethon 4 месяца назад
using Vulkan for some days. No glitches, no crash. They did a good job. Card: Radeon RX 7700 XT
@SOVERElGN
@SOVERElGN 4 месяца назад
Vulkan seems to be better choice for cases when you have marginally enough vram on board. If less - Vulkan cause a massive fps drop after some playing time due to vram leakage. There is IC on that. So if you target 4k and have 3090 or 4080 and above you should be good to use Vulkan.
@doubledigital_
@doubledigital_ 4 месяца назад
vulcan works fine for me
@Whiskeyagogo519
@Whiskeyagogo519 3 месяца назад
What build are you running what build is best with vulcan ?
@huzti84
@huzti84 4 месяца назад
Considering that my RAM usage goes up to 36GB now, you might have even better results with more RAM. I'm messuring a 10% increase in FPS with Vulkan (up to 170). 7800X3D, 4070 Super, 48GB RAM, core isolation turned off
@geronimo5537
@geronimo5537 4 месяца назад
I've run the game on vulkan and didnt notice anything but a lower average loss of 20 fps. Even DLSS doesnt seem to do anything for frames in my testing. Like Im running a 4090, both of these should gain some form of fps improvement if they worked correctly. lol
@DerTrollBr4mm3n
@DerTrollBr4mm3n 4 месяца назад
If you was trying to play this game on Intel Arc A770 16GB it was nearly Impossible to get good frames on dx11 and the micro stutters was insane unplayable and now with Vulkan i can play at 60fps on 4k native Resolution when using Lossless Scalings frame Generation
@fx3channel356
@fx3channel356 4 месяца назад
Great testing! My experience is that I would get generally good to great performance but then it would just drop down to sub 20 and never recover until I turned off DLSS and turned it back on. DX11 is more stable in that regards but I long for when I can set Vulkan as the default renderer. That said I'm on a 10GB card so maybe that's when my vram is conking out.
@belowaverage7539
@belowaverage7539 4 месяца назад
just upgraded to a Ryzen 7 5800x running it with a RTX 2070 non super and 32gb of DDR4 ram. I have seen a 10-15 frame increase in performance from my Ryzen 7 2700 and much smoother performance overall using vulkan. I'll have to go back to direct X to see if the changes are consistent between the renderers and also check to see if your findings with a possible memory leak are consistent.
@brei2670
@brei2670 4 месяца назад
VRAM usage might just be a different caching behavior. As long as you don't run into stutter when it approaches your maximum, it really doesn't matter how big that number is.
@tenpoundfortytwo
@tenpoundfortytwo 4 месяца назад
Yep good point!
@scudmarley5630
@scudmarley5630 4 месяца назад
This seems to make sense, as I played for several hours the other day, but the last hour produced a steady frame drop. Vulkan was enabled, and I run a ryzen 5 3600 with a 6700xt and 32 gigs of RAM.
@Funkiyy
@Funkiyy 4 месяца назад
Right now I would suggest sticking with DirectX 11 we need 12 this is what we got to work with
@geerstyresoil3136
@geerstyresoil3136 4 месяца назад
12 is not coming, Vulkan will be the only modern renderer. Vulkan is fine, runs like butter on my Radeon system
@charmin3374
@charmin3374 4 месяца назад
I prefer Vulkan over DX11 for two reasons: 1.) its much smoother for me 2.) CIG actually need folks who use it to gather data and improve it
@Wakish0069
@Wakish0069 4 месяца назад
I load into a black screen when I use vulkan, and I can't even alt+F4 the game - it forces me to open task manager and then I get control over that screen again. In Siege or BG3, when I enable vulkan the game just crashes instantly. Have literally never gotten vulkan to work and idk what the issue could be
@FrenzyGoblin
@FrenzyGoblin 4 месяца назад
thank you for your work sir, much appreciated
@tenpoundfortytwo
@tenpoundfortytwo 4 месяца назад
You are very welcome!
@robsmith8997
@robsmith8997 4 месяца назад
On my laptop, map wouldn't show with dx11. With Vulkan it works normally, so I'm happy.
@Supportik
@Supportik 4 месяца назад
Tbh vulkan should allow people with low spec cpus to play much smoother, and since this game overall just eats way too much cpu, it should help alot and for a first introduction of vulkan it is not that bad actually. For me Vulkan on many games is a huge deal, and it improves my FPS by around 50 on every game, not so much on star citizen of course. Ghost reacon breakpoint is a great example where the game runs stable on 110 fps on max graphics 1440p while vulkan gets it to 165 fps and lowers my cpu ryzen 7600x usage to 27% instead of 60% allowing the gpu to actually use all it's resources. I wonder if they introduce frame generation instead of just the upscaling.
@reamoinmcdonachadh9519
@reamoinmcdonachadh9519 4 месяца назад
I found that Vulkan did not play nice with upscaling, it seems that might be fixed in 3.23.1, but I will await development further along before trusting it further
@cmdr_thrudd
@cmdr_thrudd 4 месяца назад
Yeah I found Vulkan to be super smooth, good frame times and a glassy feel. For some reason makes my OLED screen kick in its auto dimming so everything is really muted. Hopefully sorted out in a future patch as it seemed VERY promising
@tenpoundfortytwo
@tenpoundfortytwo 4 месяца назад
Could in theory be something to do with the lack of HDR support- hopefully they'll get it working soon.
@cmdr_thrudd
@cmdr_thrudd 4 месяца назад
@@tenpoundfortytwo Yeah assumed as such :)
@majormaccas
@majormaccas 4 месяца назад
Tried Vulkan, but no HDR is a hard no currently. On a 4090 my FPS is fine with DX11, and HDR is something I can't play without. When HDR support is added to vulkan I'll likely switch as the better renderer - and probably the renderer they will put the most dev time into in perpetuity.
@Tael71
@Tael71 4 месяца назад
I have tried both Vulcan and Dx11 with a 3090 and 4k Alienware monitor. 3dx supports HDR, Vulcan does not yet (not available) I have found some artifacting with Vulcan periodically but it does run smoothly. I don’t see much difference between FPS between the two over a full play session. I have noted Vulcan does boot into the game much faster than 3dX11 Its interesting, but still needs some work
@SolSearcher
@SolSearcher 4 месяца назад
its been great for me. Much more fluid and better contrast in 1080p
@BboyCorrosive
@BboyCorrosive 4 месяца назад
I find it a very weird implementation so far (I know it's not multi threaded yet), I'll get 50fps entering a bunker on ceiling, then 20 fps as I walk outside it. Other weird bits, if I have bad fps, then change the dlss mode to anything else, then back again, my fps will be back to reasonable.
@Wind_Lord
@Wind_Lord 4 месяца назад
Ryzen 5900X and RTX3080 with Vulkan gives much smoother frames for me. Contrarily my nephew with an i7 7820X and RTX 2060 gets constant CTDs (possibly VRAM leak related), and my son’s computer with a Ryzen 3600x and GTX 980 gets much worse overall FPS (1% low isn’t important if your overall FPS drops from playable 30FPS to unplayable 10-15)
@craig6229
@craig6229 4 месяца назад
Switched to Vulkan this evening. Ran smoother for me also....
@Juxer_SC
@Juxer_SC 4 месяца назад
I can't even get the game to launch when I switch to Vulkan and I'm on all the newest and highest end AMD hardware.
@soaphelps
@soaphelps 4 месяца назад
it wont launch for me either and im on a 3700x and vega 64. the crash log says it ran out of system ram even tho im using 32gb but it says cant write 1 byte so might be something in windows or something. i havent figured it out.
@wezzla
@wezzla 4 месяца назад
Same for me. Rocking 6950xt with the latest drivers.
@Frakk_69
@Frakk_69 4 месяца назад
I was running Vulkan flawlessly for days, then did some tweaking in the graphics settings in the AMD software and it started crashing on launch every time. I haven't gotten around to narrowing down exactly which one it is, but once I went back and turned off all the various AMD settings (sharpening, AA, etc.) it went back to launching and running just fine.
@FcoEnriquePerez
@FcoEnriquePerez 4 месяца назад
SC and memory leaks, no stronger duo that that 🤦🏾‍♂️
@gabzsy4924
@gabzsy4924 4 месяца назад
Hummm are memory leaks permanent? I had great results using Vulkan, but damage to my GPU would be a reason for me to go back to Dx11.
@kostasg7669
@kostasg7669 4 месяца назад
i have'nt tried vulkan yet but i noticed a big reduction on ram resources and i believe it could be pretty playable for the people with 16gigs, i believe would be a nice idea to compare ram difference 16-32gigs in 3.23 and the same with some older version of sc to see the gap in performance if it got better or not, really nice video as always :)
@Cologaan
@Cologaan 3 месяца назад
i would love to know what difference to expect on an amd gpu. the current beta has been very choppy, although since yesterday i would call it playable
@tenpoundfortytwo
@tenpoundfortytwo 3 месяца назад
Keep an eye out later today!
@Cologaan
@Cologaan 3 месяца назад
@@tenpoundfortytwo love it, you always deliver
@cyvan1750
@cyvan1750 4 месяца назад
Vulkan has been fine on my 2060 when I tried it but the real winner for me is DLSS Quality . The game feels so much smoother and there's a disinct improvement in visual quality in my eyes compared to native. I can finally turn the clouds on very high and not turn into a slideshow.
@Zappy1210
@Zappy1210 3 месяца назад
My 3060 didnt like Vulkan. At all. Switched it over, relogged, loaded all the shaders, opened game and vid card started making pretty loud grumbling noises I have never heard before. Switched back to DX11 and no issues.
@Xaxxus
@Xaxxus 4 месяца назад
Vulkan is still early, and doesn’t perform as well. But everyone should generally use vulkan when it is more polished. DirectX is a monopoly and is one of the primary reasons gaming just doesn’t exist on other PC based platforms (Linux/Mac). Vulkan is open and stands a chance to help loosen up Microsoft’s grip on the PC gaming industry.
@ditobaon
@ditobaon 4 месяца назад
I run 7800x3D, 7900xtx, 64gb ddr5 and vulkan has been butter for me but I haven't run in anything other than native mode (same as monitor) so I didn't run into the problem you mentioned and I have so much vram I haven't noticed any issues since I have plenty of overhead so.... Anecdotal.
@tragic_tragous
@tragic_tragous 4 месяца назад
Great info, thanks! I always worry that the heavy single core processing will damage my system with this game. Might just be me being paranoid though...
@tenpoundfortytwo
@tenpoundfortytwo 4 месяца назад
As long as your cpu cooling is decent you should be fine! These modern cpus have a lot of safeguards to ensure everything stays safe. Unless you go wild in the bios you should be good!
@Swatmat
@Swatmat 4 месяца назад
Smoother for me, frames are pretty much identical on my 7950x3d, 4090 and 64gb ddr5 system
@StevenBalboa-bh6pt
@StevenBalboa-bh6pt 4 месяца назад
You do lose a little frames at 4k with Vulkan, it does seem smoother tho If u wanna vulkan just remember to relaunch game before server hopping
@hias2696
@hias2696 4 месяца назад
i had issues with the Ui in the EPTU but in live this seemed fixed and it feels way snappier as DX11 on my R7 7700x + RX6800xt; also i haven't noticed any VRAM issues yet
@Lyudo
@Lyudo 3 месяца назад
I played on 16 gigs of ram with vulken and it crashed so much. Swapped over to dx11 and it was so much more smooth. Just changed to 64 gigs of ram and vulken still feels a bit frame droppy compared to dx11 and i did notice memory leak when stress testing on vulken. Dx11 right now seems the way to go
@ondowmosa6283
@ondowmosa6283 3 месяца назад
How's DLSS doing in the new patch? Did they fix the UI flicker issues from PTR? Now if only FG would be implemented, so many CPU bound PC would benefit from it... Although I was actually surprised about DLSS since many people said that this was going to arrive in years if ever.
@ShawnMeira
@ShawnMeira 3 месяца назад
With dx11 i was getting huge performance drops whenever i just looked in the direction of loriville from space. Vulkan (mostly) fixed that.
@Ninjacowsss
@Ninjacowsss 4 месяца назад
I love using vulkan... for the first hour. After that, my fps almost hard caps to 17 and makes the game nearly unplayable. DX11 isn't as smooth as Vulcan, but its WAY more consistent for me.
@tyronedejager2202
@tyronedejager2202 4 месяца назад
It's not about the frames at all, it's about the micro stutters, which are almost gone with Vulkan.
@travisco13
@travisco13 4 месяца назад
On AMD the game doesnt launch in Vulkan. You have to manually change it back in the game files to fix it
@IchibanKasuga1
@IchibanKasuga1 4 месяца назад
I have an RX 6600XT and the game runs fine with Vulcan for me
@yawnbox
@yawnbox 4 месяца назад
I'm using Vulkan just to provide more data to CIG
@mrbobsevil
@mrbobsevil 4 месяца назад
Vulkan is so much smoother for me. I have never experienced Star Citizen like this.
@petr7614
@petr7614 4 месяца назад
I've noticed the same thing, seems much smoother visually and I don't have very long play sessions, so not woried much about memory leak. I will keep it on for now.
@b34k97
@b34k97 3 месяца назад
Performance numbers don’t mean a thing if I can’t use HDR with Vulkan.
@knoetsch13
@knoetsch13 4 месяца назад
I have waited for this, thank you!
@tenpoundfortytwo
@tenpoundfortytwo 4 месяца назад
No problem!
@FullFledged2010
@FullFledged2010 4 месяца назад
Its probably not a memory leak but just better memory caching. I noticed with Vulcan the game runs smooth the moment you start it. With dx11 not so much ^^
@tlove21
@tlove21 4 месяца назад
I am using the Vulkan and I get 100-180fps had to min it to 60 and max 90 or my PC would be heat. 64 ddr5 6000, 20gb and card, and cpu 7850x3d, m.2 nvme and a tonne of page file. Running at 1440p. At 2k I get about 60-100 fps without limiting. I got a more stable experience with DX11.
@henryvaneyk3769
@henryvaneyk3769 4 месяца назад
I see significantly less stuttering on my high latency connection here from South Africa using Vulcan.
@scribblescrabble3185
@scribblescrabble3185 4 месяца назад
On my subminimal system I get enough CTDs using Vulkan and upscaling (TSR or FSR) together to make it annoying.
@3dVisualist
@3dVisualist 4 месяца назад
Great analysis! Minor critique; can you keep Vulkan in same location in graphs (e.g. top). Difficult to follow with it jumping location.
@danielthibault8470
@danielthibault8470 Месяц назад
Thank you for making this very informative video. In 3.23.1 using a 3080Ti and HD how would you make the graphic settings ( upscaling, upscaling techniques, and HDR) ?
@Franseven
@Franseven 4 месяца назад
lossless scaling 2.8.1 testing hopefully coming soon
@brandonbenson2055
@brandonbenson2055 3 месяца назад
interested to see what kind of performance can be had with a multi gpu system.
@DaringDan
@DaringDan 4 месяца назад
Absolutely heroic work by you with this. Cheers.
@daplaya2night475
@daplaya2night475 4 месяца назад
Vulcan feels smoother for sure. I feel like the lighting is very different with 1080p highish settings some places are really dark. (11600fk+/3070/32GBDDR4/Evo970SSD) I haven't had any issues from the memory leak yet but maybe that is part of why my friends 40 series card wont run the game on dx12.
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