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Which software is used for VFX? 

VFX Geek
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28 сен 2024

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Комментарии : 1,7 тыс.   
@elementbob
@elementbob 5 лет назад
Adobe has been used in major motion pictures. The Force Awakens was nominated for an Oscar and after effects was used in the film. Not to as used as nuke, it's pretty well used in movies for visual effects!
@jascrandom9855
@jascrandom9855 5 лет назад
I'm pretty sure it was also used in Blade Runner 2049.
@VFXGeek
@VFXGeek 5 лет назад
Yes, it was used to create some graphics, things that you see on screens in the movie, like control panels, HUDs, etc. But not for VFX compositing. But true, I could have formulated that a bit differently in the video.
@christianbohm6118
@christianbohm6118 5 лет назад
Really? haven't seen it in VFX once in 10 years. In Motion Design, yes. But that's not VFX.
@chosenideahandle
@chosenideahandle 5 лет назад
@@christianbohm6118there is a guy named Andrew Kramer who built his career on creating VFX for both film and television with AE. You haven't heard of him? It's not common anymore, but it used to be everywhere (you might be too young if you're only going back 10 years though).
@christianbohm6118
@christianbohm6118 5 лет назад
What difference does it make if I remember video copilot or not? If you want to dream about your SGI workstations and your yahoo account, feel free. I prefer staying up to date with what's relevant.
@JAMEYX
@JAMEYX 5 лет назад
Hollywood Standard: Nuke and Autodesk RU-vid Standard: Adobe and Blender
@ExacoMvm
@ExacoMvm 5 лет назад
Don't forget Cinema 4D, i think more youtubers use it than blender. Also there's Element 3D :D
@xox8717
@xox8717 5 лет назад
i think blender is the future, it's growing so fast and the new 2.80 version is pure awesome, it just needs few studios to switch and start contributing money to the developement fund & it"ll take over hollywood's standard in few years, i myself switched from maya to blender 2.80 because i don't need to pay thousands of dollars to do the same things and even better i can do them faster now....in the past that might have been true since blender was overlooked by professionals but not anymore.
5 лет назад
from a basic user point of view, there is no huge difference between 3ds max, cinema 4d or blender... if there is a huge difference for you, congratulations, you might be someone who can actually use that software for something big
5 лет назад
for example, I used autodesk autocad, autodesk eagle, autodesk 3ds max during school... it just makes sense for me to go for their software...
@ExacoMvm
@ExacoMvm 5 лет назад
@ Every software is pretty much same thing but with different "bundle" of scripts/tools and ofcourse different UI. Behind the scenes they all probably work the same or atleast in a very similar way. That's also why Houdini is really powerful, you basically work "Behind the scenes" and constantly setup everything how you like instead of using premade tools/scripts.
@MrPaceTv
@MrPaceTv 5 лет назад
RU-vid's little jokes recommending video to blenderers.
@yashsidhu8968
@yashsidhu8968 5 лет назад
MrPaceTv is blender bad?
@MrPaceTv
@MrPaceTv 5 лет назад
@@yashsidhu8968 nope, I myself have used blender more than any other software but I am a hobbyist blender has its strengths but for heavy vfx in industry people use other softwares as they are well established and blender has some weaknesses nonetheless it is catching up.
@ArtPomelo
@ArtPomelo 5 лет назад
@@MrPaceTv that's quite clear that is has weaknesses because it covers the whole pipeline... But you can do what you want just sometimes not as fast as other programs
@MrPaceTv
@MrPaceTv 5 лет назад
@@ArtPomelo but it seems to be heading in right direction, with flip fluids and mantaflow it has pretty solid fluid sim, increased max poly count in 2.8,evee real time renders, motion graphics with animation nodes, mat caps and 2d animation pipeline with grease pencil. As for modeling its workflow may be faster than other softwares for someone who is experienced in the hotkeys.
@MrPaceTv
@MrPaceTv 5 лет назад
@@ArtPomelo weaknesses are like accurate caustics (sppm) in cycles, large poly count scenes, procedural effects (houdini).
@FC-kr7bq
@FC-kr7bq 3 года назад
" When I worked as an animator in the storyboard department for Spider-Man 2, I used Blender 3D models and character animation tools to refine the graphics, create sets and props, and visualize action movements and cameras in three dimensions." -Anthony Zierhut Spiderman 2 (2004), winner Best visual effects (Oscar awards)
@IzzyIkigai
@IzzyIkigai 3 года назад
Yeah imagine getting this autodesk commercial as a Blender user and knowing this fact haha
@justinsmith4996
@justinsmith4996 5 лет назад
Im an animator and from my experiene I can say that After Effects is utilized quite a bit but is probably found more commonly in smaller boutiques rather than a major vfx house. A lot of animation job postings will mention AE experience is a plus.
@Anonymous-tu4pl
@Anonymous-tu4pl 4 года назад
Which animator are you? 3d or 2d?
@phoenix2gaming346
@phoenix2gaming346 2 года назад
Yeah
@simulify8726
@simulify8726 5 лет назад
Blender is all in one but it needs more improvements
@moric4677
@moric4677 5 лет назад
yeah. it should release stable version of 2.8
@maxxcan
@maxxcan 5 лет назад
if the VFX company paid to Blender the same that the pay to Autodesk, Blender could be on of best program in Industry of VFX, but Blender is free.
@dixie_rekd9601
@dixie_rekd9601 5 лет назад
@@maxxcan many vfx companies DO pay donations into the blender foundation.. not to mention many hardware companies like AMD and Nvidia.
@nabarunroy998
@nabarunroy998 5 лет назад
But, in field of pure modelling workflow it is already a king
@noxlupi1
@noxlupi1 5 лет назад
Blender is absolutely there, and we will se it more and more the coming years.
@m4r_art
@m4r_art 5 лет назад
Redshift and Octane are taking far more popularity these days, I would call them a standard for people working in motion graphics. Star Wars Rogue one had some Redshift rendering from outsourced contractors for instance, and that's film.
@m4r_art
@m4r_art 5 лет назад
just to add to my comment, apparently octane doesn't support ACES color space, which would go on to confirm why it is a step behind Redshift in terma of production usage, but Octane is perhaps the beat entry level renderer, I would suggest it as the best way to start learning... Arnold is an industry standard, also vray is not half bat but more archviz in it's primary usershare, so I would actually call the industry now as: Redshift + Arnold whereas Renderman is more Pixar. Finally in the end the process is handles by thousands of specialized cpus and gpus in production, by softwate like deadline
@justshady
@justshady 5 лет назад
Redshift is used at the mill.
@m4r_art
@m4r_art 5 лет назад
@@justshady Redshift is very likely the most futureproof renderer to learn if you use Cinema4d, they are going to optimize it and likely other companies will fall behind in compatibility on the long run, ofc people will use it in Maya as well but I start seeing why Arnold is going GPU asap....
@starduck2
@starduck2 5 лет назад
This is the best video I've seen so far for starter at the industry!
@virtual1one
@virtual1one 5 лет назад
We still use Apple Shake in our studio on a Mac pro with Maya & Renderman
@luizsaha
@luizsaha 5 лет назад
I've been learning AE,thanks God i watched this video before i disgrace myself in conversations
@lujarajbhandari612
@lujarajbhandari612 5 лет назад
Those who say blender sucks, it doesn't. It's just that the people are habituated working with industry standards. Trust me, I've gone all through that. When I first used maya after learning blender, the maya ui, hot keys and navigation was so weird and hard. I thought maya sucks. But, now I don't. I suggest to start with blender, and then move to other applications. The knowledge of 3d is easily transferable. BTW, I use all the major applications nonetheless I use blender the most not because it's free but because it's powerful.
@hazonku
@hazonku 5 лет назад
As someone that started in C4D who then tried Blender & thought the same thing before ending up in Maya, I can 100% confirm that.
@yoshiroujones7483
@yoshiroujones7483 5 лет назад
Will be attending college at Universal Studios for VFX soon and after watching this I realized the software's used (Maya,Nuke,Z-Brush,Mari) to make films like avengers and transformers is what they are gonna have me mess with in there. Both exciting and nerve wracking! 😀😅😪
@anonymous689
@anonymous689 5 лет назад
VFX looks so fascinating but the work it needs is really time consuming and hard....but as they say "Great things take time".😉
@artao5
@artao5 5 лет назад
And, literally, HUNDREDS of people ;)
@naatkeey
@naatkeey 5 лет назад
artao5 ooor...about a handful of people and about a week or two
@RajuMon2016
@RajuMon2016 5 лет назад
and did not getting paid much
@recklesflam1ngo968
@recklesflam1ngo968 5 лет назад
The thing is maya is extremely expensive, especially for someone who recently graduated from school having used it during a digital media course.
@RW_CreativeMedia
@RW_CreativeMedia 5 лет назад
There are a ton of software used by the main Visual FX industry: from modeling to visual FX, animation, rendering, compositing, editing: Houdini, Fume FX, ZBrush, RayFire, Inferno, Cebas Thinking Particles, Nuke, Avid Media, but also Photoshop.
@pspd1582
@pspd1582 5 лет назад
Why would a studio buy 4 different licenses when they can achieve great results in just one software. Yes I am talking about Houdini. And like almost every Studio use Houdini for FX
@RW_CreativeMedia
@RW_CreativeMedia 5 лет назад
@@pspd1582 @PS PD One software can't do it all. You can do some modeling and animation in Maya but you need Zbrush to achieve details faster that in Maya would be impossible or take more time to do buy unlikely getting the same result. Paying for a license in nothing compared to the amount on money a studio can make crating visual FX for a big company/client.
@pspd1582
@pspd1582 5 лет назад
Well I am learning Houdini and also did some stuff in Rayfire, Fumefx, Realflow. And after working on Houdini I achieved far better results than using any of those 3ds Max plugins. Houdini can do all type of simulations in less effort compares to all those 4 softwares/plugins. That's why Houdini is becoming necessity to even start working in FX studio then its Unreal engine after Houdini. And yeah Unreal Engine is specifically uses in Gaming industry but as per its speciality and complex results Unreal engine could make his way in VFX industry soon.
@James-pb8xu
@James-pb8xu 5 лет назад
That's if you can learn the separate softwares to the same level as you learning just one. Me being on a advanced level with houdini is better than being intermediate with the several you listed, and it's easier and quicker than being advanced.@@RW_CreativeMedia
@RW_CreativeMedia
@RW_CreativeMedia 3 года назад
@@pspd1582 But not for animation, MAYA is the KING, Houdini is used more for particles systems
@LFPAnimations
@LFPAnimations 5 лет назад
Dude thanks for listening to feedback and using your voice! Huge improvement, now subscribed
@Yousef-sam
@Yousef-sam 5 лет назад
WHERE MY MS PAINT BOYS AT?!
@vikaskumar25786
@vikaskumar25786 4 года назад
I made rose in ms paint
@defaultaccount9522
@defaultaccount9522 4 года назад
It's not a VFX software.....lol....
@hybrid7388
@hybrid7388 4 года назад
@@defaultaccount9522 r/woooosh
@bwaaah6086
@bwaaah6086 3 года назад
@@defaultaccount9522 bruh
@robertzaku9110
@robertzaku9110 5 лет назад
Also Blender. Blender will have many improvements in the upcoming release, in 2.80, contains all these features you mentioned for VFX. Blender is also free. Also Rigid Body Physics and Fluid Simulator will be rewritten and greatly improved in 2.81 or 2.82 release (in the end of 2019).
@dixie_rekd9601
@dixie_rekd9601 5 лет назад
I would mention that blender hasnt really had many "gamechanging" features in release 2.8... eevee is nice and all but apart from UI improvements, everything 2.8 can do was possible all the way back in 2.70 also i wouldnt count on a rewrite of blenders rigid body / fluid system in 2.81, which i would guess will come in around mid 2020
@robertzaku9110
@robertzaku9110 5 лет назад
wiki.blender.org/wiki/Reference/Release_Notes/2.80 in first 2.8 has changed a lot, it is a lot faster for bigger scenes because the viewport is rewritten. Besides that, there is an external branch called Fracture Modifier who implement a perfect destruction system in Blender. Not only that, in Blendermarket, FLIP Fluid plugin that integrates much more realistic fluid simulation is in sale. Have you watched Hardcore Henry movie? All VFX was done in Blender and Fracture Modifier Branch
@IIC4NCELEDII
@IIC4NCELEDII 5 лет назад
This video is gold. wow after effects just gets pushed aside.
@regiltube7932
@regiltube7932 5 лет назад
You are the most valuable Guiness Book of records holder and a legend. If you are the one made a movie all by yourself. Can you think about the splendid people work in every department.
@africanhistory
@africanhistory 4 года назад
I waited to the end only to find out they dont use After Effects
@WiCKED_STUDIOS
@WiCKED_STUDIOS 4 года назад
me too..hehhh it hurts
@haroonmarwat6842
@haroonmarwat6842 4 года назад
Yup xD
@birdlensfilmmaxdarktower9656
@birdlensfilmmaxdarktower9656 3 года назад
🤣🤣🤣 ya true it hurts... That the software I have walked side by side with is shit...
@Horrorgraphy
@Horrorgraphy 5 лет назад
Great video. I thought the Cinema 4D industry standard too.
@salimamir3263
@salimamir3263 5 лет назад
Horrorgraphy you can check maxon cinema4d website, it also used for vfx like gadget black panther, iron man 3, etc
@trence5
@trence5 5 лет назад
@@salimamir3263 Nice. I'm glad it's starting to gain more ground.
@JAYJAY_
@JAYJAY_ 5 лет назад
Hmmmm!!! Just say you don't like Blender personally, and is like this video was sponsored by autodisk...
@cornercutproductions6440
@cornercutproductions6440 3 года назад
Blender is used in some vfx studios but I don’t think this guy hates it
@nayudusrinu1090
@nayudusrinu1090 3 года назад
dude Its very compatable for personal Projects When its come from a industreal were a 1000 of peoples are working u can found only maya
@redpeel
@redpeel 3 года назад
Its not that he hates blender this is the truth ik the sour truth even many softwares are used that are not made by autodesk! Get this: Hollywood Standard: Nuke and Autodesk RU-vid Standard: Adobe and Blender
@redpeel
@redpeel 3 года назад
@@cornercutproductions6440 Yes u are correct!!!
@PhO3NiX96
@PhO3NiX96 3 года назад
There are no big movie studios that use blender, this video is about biggest studios pipelines, not adverstising lil companies
@tacoanime1711
@tacoanime1711 5 лет назад
It seems like Blackmagic Fusion is being used more and more these days. It was used for films like Avengers, The Martian, and Gravity. Although I really hope Blackmagic doesn't abandon the standalone Fusion software. I'm not a fan of the Fusion integration into DaVinci Resolve... Nevertheless, the standalone version is my favorite compositing software. And it's only $300 compared to Nuke which costs thousands of dollars. And even the free version of Fusion is really good!
@doomguy9394
@doomguy9394 5 лет назад
Why aren't you a fan of the integration?
@tacoanime1711
@tacoanime1711 5 лет назад
@@doomguy9394 I usually prefer to do my compositing in a separate application from what I'm editing with. It's very rare that I use DaVinci Resolve for editing (though I do love the application, and I use it for nearly all my color grading needs). So if I want to do compositing without the need for the editing application of Resolve, then it's inconvenient to launch a full NLE, Color Grader, DAW, and encoder just to use the compositing features. In terms of the actual integration itself, I feel like there's a lot of wasted space in the Fusion tab. The standalone application had a lot more space graphs. It's not bad. And I use it for when I do work just in Resolve. But I still want the standalone application to be updated.
@abhi4154
@abhi4154 5 лет назад
none of the softwares listed in the video are used for shading/loodev. in major production houses.But any way nice video:)
@pixelagency141
@pixelagency141 5 лет назад
Awesome information you have ..
@nowherebrain
@nowherebrain 3 года назад
wow...clearly only a handful of studios were looked at for this one..
@LeszczynskiDavid
@LeszczynskiDavid 5 лет назад
Me only knowing cinema 4d: iight ima head out
@rdoetjes
@rdoetjes 4 года назад
C4D is a really good 3D environment and More affordable and better service than AutoDesk Maya
@ZeeshanAK1
@ZeeshanAK1 4 года назад
Informative
@antoinnaoun
@antoinnaoun 4 года назад
fascinating! it's fantastic how much VFX have up-ed the game
@AndrewNovitsky
@AndrewNovitsky 5 лет назад
0:51 that awkward situation when you dont know a basic shortcut
@ebadullah677
@ebadullah677 5 лет назад
can you make a video on what workstations does these vfx houses use ?
@solagbele
@solagbele 5 лет назад
I would like to know about that too
@Talleyhoooo
@Talleyhoooo 5 лет назад
Go for a HP Z8 workstation, that's usually the hardware the developers test against. Stay away from custom PC's, stability makes for better workflows rather than raw performance. That new GPU or CPU may sound good on paper, but usually the software performs better on tested components. A stock certified workstation will give you the best results period.
@ebadullah677
@ebadullah677 5 лет назад
@@Talleyhoooo Thankyou for your reply i was really confused between custom and company made PC's you just made it clear for me.
@optimusworld
@optimusworld 5 лет назад
@@Talleyhoooo Bless u for the recommendation...been looking for this
@Talleyhoooo
@Talleyhoooo 5 лет назад
@@ebadullah677 No problem at all! I used custom PC's for my workflows, and realized how much better it is to use pre-configured workstations for VFX. I even worked closely with Autodesk and The Foundry's support teams to find the best solution for workflows, and came to those definite results.
@AceLeach
@AceLeach 5 лет назад
You missed redshift in the renderers section
@lambo-ca
@lambo-ca 4 года назад
This video is a gem.
@paperlabarts6042
@paperlabarts6042 3 года назад
I'm happy with my blender thanks 😂😂
@spider853
@spider853 5 лет назад
can't believe you didn't mention 3ds max at FX category. FumeFx, Thinking Particles and other tools used for a lot of movie effects
@kenomy2160
@kenomy2160 5 лет назад
Yeah but Houdini is way more powerful and doesn't requires plugins as FFX or TP :/
@spider853
@spider853 5 лет назад
@@kenomy2160 I didn't say Houdini is not used or used less, I said they missed to mention max
@akyhne
@akyhne 4 года назад
Max is good for materials, like in architecture rendering. Also for advertising models. Everything that needs a high end "real" material rendering.
@mohamedbenhassir8330
@mohamedbenhassir8330 4 года назад
Am feeling sad for after effects 😭
@ermac1295
@ermac1295 5 лет назад
Brace yourselves angry Blender boys are coming >:)
@krypto61
@krypto61 5 лет назад
Well, we blender boys know that Blender isnt used much in the industry so it would be stupid to pretend it would be :D
@moric4677
@moric4677 5 лет назад
why you are saying angry.
@ermac1295
@ermac1295 5 лет назад
@@krypto61 only if everybody were like you dude :D usually they are trashing other softs in comments. Hopefully Blender will find its place in industry one day because its great piace of soft :)
@pavelpekun5424
@pavelpekun5424 5 лет назад
GPU render preachers as well XD
@maxxcan
@maxxcan 5 лет назад
here a angry Blender boy. What's up? :)
@josebest9825
@josebest9825 5 лет назад
Thankyou for comments guys the only correct information is in the comments now i can continue installing *blender*
@theexplorer7578
@theexplorer7578 5 лет назад
Haha
@roymsoli1692
@roymsoli1692 4 года назад
Wakenya na vitu za bure😂😂
@syedrehanahmad8845
@syedrehanahmad8845 4 года назад
Hello there all... First of all I thank VFK geek for explaining so clearly about when and where different softwares can be used for VFX and animation. I am a beginner and very passionate to be a part of this field. Can anyone guide me where to start as a beginner to become a best VFX artist or animation expert.
@dumebiafran1180
@dumebiafran1180 3 года назад
Not really sure lol, but first of all pick the field that you wanna work on, example; modelling, Fx, compositing, etc, then learn the software associated with it. If you want to be a generalist, then start with your favourite field or maybe two. I personally am learning Houdini and nuke(non-commercial versions). I am also using blender to learn sculpting, modelling and animation. But try not to overwhelm yourself. Hope this helps. :)
@vasantk593
@vasantk593 5 лет назад
thanx a lot.. for making me crystal clear about the standard applications using in Production houses... I was looking for this type of vdo
@ChrrZ
@ChrrZ 5 лет назад
great overview, many thanks!
@QuantumZefir
@QuantumZefir 5 лет назад
Awesome video man 👍
@disasterincarnate
@disasterincarnate 5 лет назад
as for which is best? whatever each person/company can afford to budget for.
@fede1969
@fede1969 5 лет назад
Lightwave 3d was used for Ironman.
@blender8355
@blender8355 5 лет назад
I never heard of blender why man
@aneeshk2374
@aneeshk2374 3 года назад
Im Proud to be an Animator🥰
@rk-pe2kb
@rk-pe2kb 4 года назад
Thank you 😘😍👌
@oxakau
@oxakau 5 лет назад
Wondeful job! I would like to watch one video were they show the configuration of the hardware for VFX on the movies start by Tron until Revengers.
@play2earn540
@play2earn540 3 года назад
Ok as i see here is alot of wariors who think 1 program is better then another. But truth is that all programs good , but for specifig field. Maya ,Nuke Zrbush.. if you wanna work in Studios or Game dev... Unreal Engine for Game dev also... Hoodini i think its most powerfull soft in FX and Particules.If you know Hood. you can work everythere. C4d + Ae... if you wanna work in TV. Or small studios ... And Blender + davinichi + fussion if you are freelancing ...
@Abu_Maryum
@Abu_Maryum 5 лет назад
thanks for sharing knowledge
@pimperish666
@pimperish666 5 лет назад
Depends on the vfx house. But mostly, Anything adobe Maya Z brush Nuke- another free program you can use and get for free is shake. It’s old and out of date but it’s node based and better than after effects when it comes to compositing. Render man And Blender is trash. And if you want into vfx, coming from someone who’s worked in the industry. To go to school for this stuff is A LOT of money and the industry continues to outsource more and more of the work while more and more newbie vfx artists keep coming in and looking for work. And you always have to have an expensive computer at home while staying up to date on the software. And some software won’t run on previous operating systems. Most vfx artist end up leaving the industry and go towards other fields, so the drop out rate is very high while the entry rate is even higher.
@paynemax3825
@paynemax3825 5 лет назад
What about Blender?
@WaterResistance
@WaterResistance 5 лет назад
Blender is not the industry standard
@pavelpekun5424
@pavelpekun5424 5 лет назад
This comment was expected XD
@ArtPomelo
@ArtPomelo 5 лет назад
@@WaterResistance Yes but i is also used in big productions.. Goodbye Kansas or the guys behind men in the high castle.. Next gen movie on netflix was nearly 100% blender. Its not the standard but he could mention it..
@daan3898
@daan3898 5 лет назад
Blender is capable of all of this! POWAH TO BLENDER!!
@sjonjones4009
@sjonjones4009 5 лет назад
I think Blender will have its day with the upcoming coming release of 2.80 and the Eevee Real-time Rendering Viewport. Blender has recently been involved in a full-length cinematic film on Netflix, NextGen. So, Blender is capable of professional studio content, in ambitious hands.
@shashikala9758
@shashikala9758 4 года назад
Super
@MONTYJONTYofficial
@MONTYJONTYofficial 3 года назад
New legend in rotoscopy is the rotoscope tool in after effects Who support 👍
@marcooggero6186
@marcooggero6186 5 лет назад
I'd suggest Fusion rather than Natron, since is free and now integrated in DaVinci (editing, VFX and color grading all in one tool). I bet DaVinci will replace every editing and VFX software in small-medium production soon (at least Adobe). PS: in Blender I trust, though
@VFXGeek
@VFXGeek 5 лет назад
Yes, but Fusion is very different from Nuke. So Natron can help you get some basics of Nuke for free. Also Fusion is not that common at VFX studios.
@asianpopvideos6385
@asianpopvideos6385 5 лет назад
Good video. Thanks
@breadman2983
@breadman2983 5 лет назад
Well for now all I can afford is Blender. I'll learn it get good at it then I'll move to 3d max or maya
@SirusDas
@SirusDas 4 года назад
Amazing knowledge shared.
@SMMEDIAWORKSTech
@SMMEDIAWORKSTech 4 года назад
nice bro thnk u for information
@bharatagrawal5637
@bharatagrawal5637 5 лет назад
Nice for information
@JustWasted3HoursHere
@JustWasted3HoursHere 5 лет назад
Maya is expensive, but not insurmountably so. It is a subscription based software that runs about $1545/year. In the early days, virtually all software was "in house", custom made for that company. Now programs have become so powerful that anyone can make these movies (if you have the $$$ and the talent!)
@Allplussomeminus
@Allplussomeminus 4 года назад
"There's only one option: aUToDesK mAyA" ...
@imshadi
@imshadi 4 года назад
There's only one option, pain, in the ass.
@redpeel
@redpeel 3 года назад
I mean the application is not that bad people say it's bad cuz people can't afford it
@darkgamer-gm6do
@darkgamer-gm6do 4 года назад
And on android?
@Cineinsaner
@Cineinsaner 4 года назад
i never understand that how vfx software work? how they able to add exact color they we want to in final output? how thats possible? for example the lion king 2019 and rango mobie animation is so deep with detailing.. how they done and exact color that they imagine> ?
@hcmd8768
@hcmd8768 5 лет назад
woow what a profound video very nice and educative
@blackbeardpapa9547
@blackbeardpapa9547 4 года назад
awesome!
@Avantgarde001
@Avantgarde001 4 года назад
Boujou is not on par with industry mactchmoving software...???
@ReshyTube
@ReshyTube 5 лет назад
Its the longest Autodesk ad I have ever watched
@PraxisVisuals
@PraxisVisuals 5 лет назад
Am I bummed that Blender was not mentioned once?... Maybe.
@dixie_rekd9601
@dixie_rekd9601 5 лет назад
its hardly used in the industry though.
@AbhimanyuVenu
@AbhimanyuVenu 4 года назад
Best ones for a complete beginner?
@raxlyy6416
@raxlyy6416 4 года назад
Hardcore blenderer here. Wait for 2030 to see every pipeline switch to blender. #BraceForImpact
@aravindanjayaraman1736
@aravindanjayaraman1736 5 лет назад
I am a sculptor. As well as 3d digital artist . Like Maya, zbrush
@paulJkiely
@paulJkiely 2 года назад
Much has changed in three years … blender is developing into a super storm whipping up thousands of artists into a frenzy and Black Magic’s DaVinci Resolve which now has fusion integrated has an ever growing professional user base …
@peniseusgiganticus9558
@peniseusgiganticus9558 5 лет назад
I was expecting some more usage of Houdini
@mhdnisam7737
@mhdnisam7737 4 года назад
I like this job 😍 But no job vacancy 😌
@rigomortisfxstudios
@rigomortisfxstudios 5 лет назад
i am not sure if you got word or not but the software your thinking is king you better think about the big picture again ! many are jumping ship and moving to blender many are giving up paying for software today 800 to a grand or two or higher we are not going to fall for it any longer blender is going to blow everything away its getting more and more powerful to the point where we dont need to pay a fee to use its the way to go today ! more freedom not a rent software at all its free
@NoiecityHacking
@NoiecityHacking 4 года назад
amazing video, I for almost all use blender and zbrush haha
@PramodKumar-ff3qr
@PramodKumar-ff3qr 5 лет назад
sir i haveseen your videos and i like it . can you also make a video on which company is using which software so that we can make a company goals
@lekhshisodiya6094
@lekhshisodiya6094 5 лет назад
below are our *Blender Army* so buckle up ps: watch their open movies or Next Gen(netflix)
@scottjohnnyhelgemoaune2951
@scottjohnnyhelgemoaune2951 5 лет назад
If you want people attention you should have mentioned Blender at 01:33 😂
@nabarunroy998
@nabarunroy998 5 лет назад
Is that sarcasm
@scottjohnnyhelgemoaune2951
@scottjohnnyhelgemoaune2951 5 лет назад
Nabarun Roy I haven’t thought about it. But I don’t think it is.
@doomguy9394
@doomguy9394 5 лет назад
@@nabarunroy998 Is that sarcasm?
@nabarunroy998
@nabarunroy998 5 лет назад
@@doomguy9394 Depends xD
@philcarpenter242
@philcarpenter242 5 лет назад
Re: the Iron Man Mark I at 0:19. You neglected to mention animation was with SoftImage and rendering in LightWave. Autodesk bought and killed SoftImage, but LightWave is still around. It's currently being used in productions like Star Trek: Discovery.
@VFXGeek
@VFXGeek 5 лет назад
Lightwave is not used on Star Trek Discovery. Actually it's barely used at any major VFX studio. I don't know about Iron Mam, but I doubt it was animated in SoftImage. And it definitely was not rendered in Lightwave, cause ILM is using Renderman.
@philcarpenter242
@philcarpenter242 5 лет назад
@@VFXGeek The Embassy was tasked with the Mark I sequence. Artist Mike RB states "We modelled in modo, animated in xsi, and rendered the Mark 1 suit in Lightwave 9.3." forums.cgsociety.org/t/iron-man-mark-i-suit-some-making-of-from-the-dvd-all-rendered-in-lw/1239257/7 Star Trek Discovery posted job openings for Maya, Houdini, and LightWave artists. The posting for LW artists is: www.cgmeetup.net/home/jobs/star-trek-discovery-recruiting-lightwave-animators/ Discovery also posted openings for LW Render Assists
@VFXGeek
@VFXGeek 5 лет назад
I've worked on Star Trek Discovery, and the main VFX house doesn't use Lightwave at all.
@philcarpenter242
@philcarpenter242 5 лет назад
@@VFXGeek Well, they did post the job openings, so if it wasn't an April Fool's prank, they're working somewhere.
@naveensinghnaveensingh9347
@naveensinghnaveensingh9347 5 лет назад
Thanks for the information :)
@renshoogendam
@renshoogendam 5 лет назад
gladly models and animates on blender
@menjiltv9802
@menjiltv9802 5 лет назад
very nice
@grantwallace2147
@grantwallace2147 5 лет назад
nobody ever cares about rigging :(
@Talleyhoooo
@Talleyhoooo 5 лет назад
Riggers make the world go round! They're the unsung heroes!
@leecaste
@leecaste 5 лет назад
I thought the same when I saw the list, I'm not a rigger but man they do some black magic on the models...kudos for all riggers!
@shahidkhan-uk1eq
@shahidkhan-uk1eq 5 лет назад
😂
@Micromation
@Micromation 4 года назад
Maybe there would be more riggers if there were any resources on the subject. I mean, if we had the amount of classes, courses and seminars on rigging that we do on modeling alone, world would be full of riggers (people divide in two categories - one half likes to build stuff, the other half likes to make it move). Without mentoring it's pretty much black magic arts...
@rvllctt871
@rvllctt871 4 года назад
or DMP
@Deattive
@Deattive 5 лет назад
Amazing job..
@thename801
@thename801 4 года назад
So what the difference between maya and blender to add VFX with after effects l live in the nsw so software are dubble the price like C4d
@vasanthvelanm
@vasanthvelanm 5 лет назад
Sorry for late subscription.. I subscribed your channel today .. keep us knowledged..I'll support you
@rezo856
@rezo856 5 лет назад
I love this video so much really. It has the best explanation ever
@WoodsLeader
@WoodsLeader 5 лет назад
Lmao stop with Blender, it's a great program but no big VFX company uses it.
@umarguc3718
@umarguc3718 5 лет назад
They will use it!
@fhecrewdavid
@fhecrewdavid 5 лет назад
Barnstorm VFX used Blender for Man in the High Castle on Amazon. I work for an NBA team and use it daily for FX/Mograph.
@1Robertwaterworth
@1Robertwaterworth 5 лет назад
What about Boujou? I haven't worked in a while. I'm retired, but when I did I used Bourjou a lot. SynthEyes took over eventually, but a lot of studios were still using Boujou. So I can't imagine it is not in use today. I also disagree with your comment about After Effects. I agree Nuke is better for complex shots, but studios will use AE for a lot of stuff. Like basic Roto jobs, or even 2D tracking. It's cheaper and easy to use. So if a studio needs to hire a bunch of juniors to work on a stack of boring straight forward labor intensive shots they won't hesitate to use AE. It has been done that way forever. Studios use their biggest and most expensive compositing config on the flashy-ish stuff and usually, you'll find that set up in the front of the shop. Next to the Cappuccino machine. LOL In the area clients can see if they drop in for a visit, but back behind the doors or in the basement, you will usually find a less impressive looking room packed in with a bunch of younger artist all clicking away on run-of-the-mill workstations and running a cut of Adobe Creative Cloud.
@davidgray2805
@davidgray2805 5 лет назад
Look at the Blender cult members in the comment section lol
@James-pb8xu
@James-pb8xu 5 лет назад
Join us and worship our god.
@davidgray2805
@davidgray2805 5 лет назад
@@James-pb8xu come to light? lol
@ichingls
@ichingls 5 лет назад
Blender is being forgotten again...
@fearcry
@fearcry 5 лет назад
Blender will get there.....
@corbanfinn4373
@corbanfinn4373 5 лет назад
Blender is there. haha
@bazonga9085
@bazonga9085 5 лет назад
Corban Finn Ahahahahahahaha
@MahmoodMuhenned
@MahmoodMuhenned 5 лет назад
Sponsored by Autodesk, the worst company in terms of their policies
@rongovard6761
@rongovard6761 5 лет назад
Mahmood Muhenned I don’t think so
@josephbrandenburg4373
@josephbrandenburg4373 5 лет назад
@@rongovard6761 Shutting down SoftImage? Doesn't get worse than that.
@bhargavjoshi5976
@bhargavjoshi5976 3 года назад
I am work with blender and davinci resolve . Both are best
@moviemakerestoc5094
@moviemakerestoc5094 5 лет назад
Rip blender 😭
@BlenderUnreal
@BlenderUnreal 5 лет назад
this video is always motivating
@thefrikanih7390
@thefrikanih7390 5 лет назад
Here a Blender and After Effects user. Where my boys at?
@brightgarinson3099
@brightgarinson3099 5 лет назад
@HauntedCircuit Absolutely wrong on that part about Nuke. There's a reason why it's thousands of dollars. The node-based compositing and object import system are superior to after effects.
@4kumetsu
@4kumetsu 5 лет назад
Ae gang
@timothymurauzi5144
@timothymurauzi5144 5 лет назад
We are here
@SnipeSniperNEW
@SnipeSniperNEW 5 лет назад
@@brightgarinson3099 exactly, adobe need to step up and make a node system compositing program
@arianullah6257
@arianullah6257 5 лет назад
Blender user here.
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