So it’s just ippo, hitman, trickster, and iron fist. Which is crazy since realistically hawk, slugger, ghost, and corkscrew should also be hitting that hard
I dont like how most of them sound like gunshots, the change that hurt me the most was charge. Charge's sfx was perfect as it was, the punches sounded heavy but now it's just gunshots.
Hell, even Iron Fist's ultimate sounds weak. The SFX is too quiet and the metal sounds are too overused. Don't remember Anderson's side making metal noises 4 times in the anime.
Basic is the strongest ult imo since just 1 punch and it does like almost half unlike others especially iron Fist who needs to do self damage to do more damage
It is under the assumption that the health bar is at 50% because there isint a percentage or health points visible, so it could have been slightly above. Even by one percent or health point
My opinion on every ult sound redesign Basic: good, i like the glass break. Smash: love it. LG: i like it although not as much as the previous one, the previous first 2 hits really felt like a soft punch follow up by a crazy heavy pucnh. Turtle: nice. Counter: i love the thunder noises very characteristic since landing a counter u hear thunder noises Trickster: it is really fitting for the style but the previous sounds were more original for the ult. Dont get me wrong i like it but is hard to leave something im used to. Corkscrew: beautiful you can feel the impact of both hits. Charge: old charge - bloodthirsty violence noises. New charge - im gonna beat the **** of you. I love both but i see why they change the first sounds (looks at hawk). Kimura: first half Excellent work, final blow meh, personally i feel they should kept the older final blow. Ippo: i have no words for such beauty. Hands low: I LOVE EVERYTHING, it really improve the older version. Wolf: is the same but i really love this version doe imagine if it had like a wolf howl at the final punch. Bullet: one word. BRUTAL the previous one was massacring with an AR n now is massacring you a LMG. Shotgun: is kinda the same only the first hit change but i still love it. Hitman: i just love the whiplash its very characteristic. Slugger: YEEEEEEEEEEEEEEEEEEEES. Hawk: could be more violent kinda like old charge but i still love how devastating the blows are. Ghost: kiss to the chef. Iron fist: and here we have a problem more details at the end of the list. Freedom: i prefer the older one, it felt more playful like he is just messing with you, here gives a sense of power but for me it doesnt fit, except the last hit that thing really belongs there. Chronos: with or without focus i love it how powerful it feels but obviously i prefer the focus version, that flurry of attacks feels so good. My problem with iron fist. I love iron fist with a passion for one reason Raw Power landing an M2 feels so good when you hear it landed and the ult OHHHH HOHO, EVERY, HIT, FEELS AMAZING, even punch that the opponent throws feels powerful Let me go in order of what i like from iron fist ult. The wind up of the exchange of blows, the opponent's punch, the "broken nose" when you eye is glowing, The rib breaker hit, THE RIBS BREAKING, the tession of the opponent on where is the punch when he is peeking, the incoming bomb about land AND THE BLAST OF THE PUNCH follow up by basketball hitting you in the face. And now what i like from New Iron fist. The eye glowing having a menacing sound, the anime reference of the original iron fist, the arm being broken from the hit, the new tession sound when the opponent is on guard. That is it... THE DEV SOFT IT OUT ALOT it just doesnt feel powerful anymore. You might say that im too used to the older version but hell no, i can asure that if you comapare both you can tell one FEELS HARDER than the other. Tyvm for your attention.
If you think about it, if it's like 50% it'll be very strong. Since yk, you can combine it with focus combo. 70% health against chronos means death sentence
@@oatswithasideofsalt8713 i understand that, also chronos isn't for everyone and requires skill. and the fact that hitman which is a no brainer stance do better damage makes it outragous
You know i think they need to add some kind of a buff when the Hp is at the second bar , 50% damage reduction (even if it hit with a counter , 20% dmg buff (similar to an X Factor but immediately disappears if you get hit even with a light m1) and when you block , no m1 damage will bypass the block unless the shield is dropped or broken
We need a health percentage on the health bar cuz I'm having second thoughts everytime I got anyone on half health or on an appropriate amount of health to finish the match with an ultimate
In my own opinion I kinda liked tricksters old ult sfx because it was good how it was, they should give us a choice on who to give new ult sfx to which style, like a voting system on the disc. Another opinion on the style that I liked was kimuras because I just like the water -ish sounds in the punches idk why. the old one was good but the new one I think it’s decent 👌
Somehow i like the common ones more because it looks more like a heat action, ik it’s not meant to be and it’s meant to be a cool flashy ult, but still, clean and simple
I think the back dash on hawk needs to have a 65 % chance to perfect doge not a 80 or 90% chance. Or they can make it like focus and ghost jab or they can make it ware u can't spam it
Hey , i have a rework idea for corkscrew but i dont have permission to post in game sugestions, can i tank to you on dc or even here on youtube ? The ideia is really good and you can even make a vídeo of it
Hey I noticed something really strange with Shotgun, I was playing a match and everytime I perfect dodged my opponent I used my barrage but they kept dodging, while in my perfect dodge. Is this a bug? or something else? I’m new to shotgun