TBF caps were a thing in Fallout 1, due to water merchants and such. However by the time of Fallout 2, especially as New Vegas shows, the NCR eas yryijg to reinstitute paper currency
The leather belt UI is from the Restoration Patch. It compensates for the new 16:9 resolutions which aren't natively supported. Back in old Fallout days it was all bulky 4:3 sized screens. Losing perception doesn't matter to a melee fighter so you don't need to worry about using the powder. The og Fallout devs actually bothered to add some world building so with the NCR growing in strength it begins to mint its own currency and smaller settlements that are in its geopolitical area, even though they're not part of the NCR (yet), begin to use its money and establish a new economic zone and move away from Fallout 1's bottlecaps. Bethesda prefers not to think about stuff like that.
49:52 you probably have figured this out already in a future episode, but just in case: you can actually move the companions in this game by clicking on them and using the shove icon. One of the more welcome QoL additions in this sequel for sure.
Awesome episode, tales will be told of the Chosen One and Sulik’s deathclaw slaughter/homeless feast for generations to come. Also, you found a really special and one of my favorite encounters at 1:49:50 , really blows me away just how alive the wasteland can feel when you see something like that happening out in a random part of the map
7:00 Bottle caps are the standard currency in Fallout 1. What you have right now are NCR dollars, used by the New California Republic, Vault City and New Reno.
i actually love how minimal the quest tracking is in games like the original fallout and morrowind or something more recent like disco elysium, forces me to engage with the world in a meaningful way
Another episode of stories of Hands - Brawler of the Wastes? Niiice. So glad you're playing F2. BTW, it was the boots protecting you from radioactive goop and not the armor. You had 2 pairs, one melted, but second pair was still in "active".
1:41:00 - yes, that's a profit opportunity, again iirc. But I know that I usually bought those and sold them in town. EDIT: Lol - that wasn't my experience, at least. Perhaps due to really low barter skills?? :)
The Worth of Traded Items is Influenced by your Barter-Skill, you were just to bad at haggling to sell those Gecko-Pelts at a good Price. iirc you could even trade for Infinite Money in the First Fallout by having a high enough Barter-Skill to buy some items at a lower Price than you sold them for. Also Note the "Take All"-Button on the right side of the Looting-Screen, saves you some Clicks i think. Aside from that, the Second Game always felt a bit more disjointed to me than the first one. But it's Nice watching you Stumble through all the Glowing Puddles and pitfalls of old Games, thank you for that. Is the game "Arcanum: Of Steamworks and Magick Obscura" on your To-Play-List perchance?
This got me thinking seeing as Mapo is re-playing FF7, there's one of the best JRPGs ever made in Skies of Arcadia from Sega that I think would be a perfect match for him or how about another less well known but equally up there as one of the best ever JRPGs in Shining Force 3 ( Sega again ) with some amazing characters and story. Both have a ton of charm to them aswell.
Hand-to-hand is fun, I agree! But I don't think it's worth a tag skill. There are several trainers in the game, which will get you to 100-120% with fairly low additional point investment, and that's all you need for enemies who are viable hand-to-hand targets. I like to get high HtH in the early game without a tag, use my tag on small guns instead, and later use the Tag! perk to add either big guns or energy weapons for the late game.
10:40 You might want to check out the newer Wasteland games. Wasteland 2 and 3 are very much spiritual successors to Fallout 1 and 2. The original Wasteland game came out before the first Fallout and had basically the same team working on it.
Personally, I didn't really enjoy the new Wasteland games (as a fan of FO 1 & 2). Thought the writing and roleplaying aspects just weren't that good. Though I don't know if Wasteland 3 gets any better after the first few hours, I dropped it fairly quickly.
There is a barter skill :-) If you were a better trader, you could buy/sell for better prices. Also - there is quite a lot of hotkey functions in restoration mode - such as spacebar (I think) to pass a turn or another one to tell your group to disperse (freeing the doors) or hiding their weapons. I would definitely advise you to take a quick look into that to make the game even more enjoyable :)
I know it's been a while but does anyone know why his AP bar shows points beyond 10 ? In my game (with restoration patch) it only show 10 AP and doesn't show the extra beyond that :/ Not a big deal but I can't find anything online and it's driving me crazy xD
Im sure someone has already mentioned this game, and you probably have a lot of games already in mind to play, but if you enjoy the classic crpg feel please, please try Underrail. It is even more unforgiving (save often!😊) but it is such a , as you put it, refreshing experience.
After hundreds of playthroughs - it’s incredibly interesting to watch how someone who sees the game for the first time plays. For a moment it's feels like you’re playing it for the first time again and it’s an amazing.
As far as I remember, caps as currency existed in Fallout 1, it just wasn't the only one. And I'm willing to wager it's in Fallout 2 as well in some form. I mean, you've just played F1 and I did so way more than 10 years ago, but I don't believe I'm wrong on this one. I've always known "bottle caps" as money from Fallout and joked about using it if I ever find myself in a post-apocalypse. 😆And I haven't played Bethesda Fallouts until 2016. Also, I had the biggest urge throughout the video to give a hint about the gecko pelt stuff, but thankfully I was patient enough. 😄
Of course you can, I am just saying money was much easier to come by in my experience in Bethesda Fallout. These games you're more likely to trade then just purchase/sell for money
I've really been really enjoying watching this game. The very out of pocket weird nature of the quests and dialogue is so fun. You truly never know for sure what's gonna happen.