[SOLVED] It's just like a movie scene, the actor says his lines then the director says "cut thats a rap!" Actor gets out and then the stunt guy jumps into the car drives and does all the stunts. LOL
cross has a unique model in MW because you can damage the cruiser enough to remove the doors. that attribute is absent in carbon. i just dont understand why they gave him the generic racer model and not the generic cop model.
In Gamecube (and probably PS2) there aren't even modeled drivers at all. Every car (except for police) just use the person silhouette used for the traffic cars.
Same as Undeground 1/2. It is better in my opinion, i would rather not see Blackbox's laziness and lack of animations(Hot Pursuit 2 including their ps2 version had animated driver models both male and female) Than to see stiff same model. Its incredibly distractig in black list racers intros especially Big Lous when instead of him and his girls you just see 3 of you...
Ps2, GameCube, and Xbox to be exact Well MW on 6th gen consoles also has Shilouete driver Low Settings PC version of MW also has Shilouete driver texture
HAHAHA First one In fact, it is curious because in carbon, the PIPs are usually animations made from the cockpit of the car and can be seen if the game freezes with the trainers hacks
You people realize that the game was rated PEGI 3 when it's was first released, then re-rated PEGI 12? Are you seriously suggesting parents should allow every 8 year old to see boobs and watch porn?
i believe if you stay within extremely close proximity to the bosses when their window animations play, their driver model will also move. when nikki blocks neville, you are only like 15 feet away and he is directly in front of you. his driver model does have a different expression that more matches with whats in the animated window. however with all the other bosses, you are more than several car lengths away and they are all behind you where your camera isnt looking. so it would make sense that LOD models are in effect so they arent animated at all to save resources.
@@Kacpa2 i understand that. the point that i was saying is that the model is only animated when you are VERY close to it, as the video proves that if you are too far away from the model itself, the physical animation doesnt play due to LOD models. thats why when the bosses window animations played, their models didnt move. but when nevilles window animation played, his model did.
Let's call him "Hairy Vin Diesel for this comment"...it seems that the Hairy Vin Diesel is the real opponent of those two games, something like a superboss, since he chooses to drive those vehicles for them all.
I'm pretty sure in the early gen consoles (Not sure about Pro street for the wii or ps2) the driver is just 2 pngs just like the civilian vehicles except for police vehicles
@@high440 Actually that was released along with the others, that's not a remastered version just another port, and 2011 Most Wanted was a complete reboot, with no buying cars, money system, different story, and had different music. It's not the same as the 2006 Most Wanted.
You know there is no reason to create actual models if you can't see them anyways while you are driving. Also EA didn't develop these games. Criterion did.
I find it odd your not supposed to be inside but the cars , but yet the interiors for them are accurate and done... was this going to be a feature and got scrapped out later on?
So, who's the guy in the generic driver model? He's like agent Smith. Also, didn't know carbon had fantastic models :D And ProStreet was just the generic guy in a helmet lol