So, Slow and High accuracy practice w/out overflicking leads to more consistent shots and overtime, aiming becomes faster, snappier and more comfortable.
As an immo3 player I realized i needed to train my fundamentals a lot more with aimlabs. I’ve found my lines are very weird and i do this weird scoop motion vertically when im changing target. I also neglected tracking and i’m really bad at it but most tasks i do im around the 90 percentile besides tracking and effective lines. I’m pretty sure im in the bottom 40 % LOL
Meanwhile as a working adult, you'd rather have the time to play than doing a long routine. Even without a routine, I only get to play 1 or 3 matches a day (T.T)
competative gaming these days is nothing compared to what it was 20 years ago anymore. its best put on the level of any regular sport. starting out early and going pro or to make a living out of streaming. starcraft, cs and especialy riot games are games you have to dedicade your life to if you want to compete at the top end. if you find yourself too short in time to follow the bare minimum of practice and drill routines, it might be the sad truth that playing such games isnt for you. but trust me, we miss out on a lot of irl stuff in return. gaming takes its toll.
"do you know what gaming is about, its all about the game" you just need hours in it, dosent matter what you do in it you dont have time to watch youtube
Sitting in a comfortable position with proper posture will help your aim tremendously. This means having your desk and your chair at the right height. I know it sounds crazy but it will significantly help with over shooting like many people tend to do when they have their shoulders up too high instead of slightly above a neutral position. There are videos on here you can watch for reference. Just look up optimal chairt and desk height for gaming
The reason why I need coaching is that I can't tell wich one is my weakness since I feel like none of them are. 1500 hours on aimlabs been playing for quite some years, I have such great movement in valorant but can still not surpass immortal 2. usually I lose most of my 1v1s but then when i go to any other gamemode I destroy. Idk, my problem might be thinking too much.
To me sounds like more of a mental problem than a skill problem, if you dominate in unrated but then lose 1v1s in ranked then you are either not focused or your too anxious. Try playing ranked with friends that you can joke around with and see if u perform better
Something everyone needs to know. Aim training isn't bad at all actually really good for your RAW aim. BUT (huge key point here) you can't just load into val or any game you play that's an FPS and just think you'll do amazing. You'll have to learn movement along with recoil patterns and crosshair placement. If you have been playing val for a while and understand 1 of the 3 or if you understand 2 of the 3 you will still lose a lot of fights you thought you should have won so make sure you run Deathmatchs or TDM to really practice those 3 key components of the game then learn about utility and one ways etc. *Edit got busy was willing to finish at another point* So all that aim training and noticeable difference in the trainers feels like a waste of you aren't practicing in game too(trust me I've learned the hard way) so aim train for anywhere from 15 to 40 min a day, do about 2-3 Deathmatchs till you feel lile your hitting the most amount of shots you can on an average day(remember should mean nothing to you currently you are on a journey to just be better so focus on your aim and movement in early ranks while understanding basic utility knowledge) and once you get into diamond it's no longer about who has the better aim it's about game sense and learning good communications and a deeper level of the mini map and utility usage. All players have relatively decent aim in diamond (I say all but it's a great chunk of them not actually all) so ttk will all be around the same it's about how you take the fights from diamond+
2:52 is it not correct technique to correct your flick? I don’t think anyone can consistently flick a fairly large distance and stop exactly on an opponent’s head
wrong, if you can't do this consistently when flicking you just need to practice more, most skilled players can flick with almost perfect accuracy, that's the whole point of flicking, to be precise and fast
@@laurosalvatore8900almost all good players make 2 movements 1 the initial flick and 2 the microadjustment they just do it realy fast so it might look like 1 movement
nah tracking scenarios like SYW are very useful for val. Helpful for interacting with angles and mouse control. screwface and frostyzks routines have them.
I've been playing for 2-3 games 3-5 days a week this season, went from s3 to p1 this season already. My aim is okay-ish, i think game sense & agent specific mechanical ability is more important in most situations at lower ranks than aim itself
My static switches are usually 97.5%+ (acc) and get scores high enough to place me in masters in aimlabs, but this doesn't translate to my gameplay at all. What's wrong with me?
overflicking is actually way better and faster. try move your mouse from left to right and then try left-left-right-right motion or another repeating pattern
i feel that movement wasn't that mentioned more in this video and overflicking can be situationally good if your movement compensates for your crosshair (overflicking to the left while moving right)
This video just made me realize that my lines are really SHIT.. when switching, I always do like a circular motion with my mouse instead of clean line..
At 35 yrs old, I'm just starting to think I'm destined to be trash. I can't play 8 hours a day, and I spent way too much time on aim trainers when I did have the time. I'm a flicker. As a result my smooth aim sucks so bad. It's not even smooth. Watching back clips of myself playing I notice that I move to target, they move, I move, on and on but it's not smooth and very jerky. I'm at the point where I think it would take a magical wish to make me better.
Easiest and straight up answer is to take your time aiming but dont take that much time aiming and control your movement control your recoil dont spray aim for the head and always prepare your crosshaie for where the enmy could be
Is aiming really the most important aspect of Valorant. I feel like gamesense is def more important. Maybe it really matters when your are in a lower rank.
I've heard many takes before but this one is downright strange, no hate but I disagree with your categories of aim. I'm not much of a gamer anymore but I found in the past a way to rapidly improve aim. The key to aim lies solely in convincing your brain that taking the time necessary to line up the shot and click the head, is the path of least resistance. Once you subconsciously believe this, your brain will do all the work for you. After, even if you change your sens mid game it will take at most a round to preform well again.
MARREN WHY ARE YOU ON A DIFFERENT ACCOUNT. BRO I PUT THIS IN MY WATCH LATER BECAUSE I SAW THE TITLE BUT NOW THAT I AM ACTUALLY LISTENING TO THE VIDEO I INSTANTLY KNEW IT WAS YOU MARREN
Do you use the same sens for aimlabs for example and for valorant? Asking because of the horizontal movement, it feels slow to me. Whats ur dpi and sens?
this is literally Marrentm, same voice, same thumbnail templates and even text color as well as editing style. Kazebuchi if you see this please confirm if I’m schizo or not 😭 edit: marren if it is u you are putting in so much effort into yt wth, also if it isn’t you’re editing is very good kazebuchi, especially for a 4 m/o channel