We already have many channels who focus on modern Yugioh and the meta game, We need a place we can go and watch some casual Yu-Gi-Oh content, so keep it up you guys
While I do enjoy the older content and wouldn't want you to stop, I think once a year it would be really fun to see a Team APS Tournament where you play each other with your real decks. Playing those real tournament decks a little more often also let's us connect to you through modern play. Not saying you have to go full meta snake eyes, but at least some high level Rogue decks every once in awhile.
A great back and forth moden duel is Traptrix vs Sky Striker. I play Traptrix on Master Duel and the times I have faced Sky Striker are always great back and forth duels with a ton of interactions.
The key takeaway here is relaxing. Old school formats tend to be much more relaxing to play since you're not going to auto lose if you cant make or break a board on the first turn. The slower formats also tend to allow for more whacky techs to be messed with in decks (for example I play The fiend megacyber, basically cyber dragon before cyber dragon, in my chaos warrior deck for goat format and it puts in work).
I think the reason why casual is more interesting is because the decks actually have weaknesses not to say that meta doesn't have weaknesses they absolutely do. They have significantly less and as a result when they pull off their big scary end board you need very specific cards and hope it is enough. I like that you brought up brain control what makes it a strong card is you are taking a monster you opponent went through a lot of effort to summon and using it against them which now begs the question does your opponent let you destroy them with said monster or do they destroy their stolen monster to protect them? Heck what if you just use it to summon one of your own monsters? A lot of things can happen from a card like brain control however there is just as many things that can go wrong. Meta might not prepare for this exact scenario but they might have something equivalent. So casual decks have to deal with potential holes in their strategy and could be interrupted however maybe the opponent only has 1 and you can quickly recover from it without a easy way of getting to another interruption. Basically with casual decks their is smaller likelihood of your opponent always having the out. Not to say they cannot draw it however they might draw it too late or even too early for it to be useful.
I deliberately play bad casual decks that are worse than rogue. The decks I typically play include Gate Guardian, pure Flame Swordsman, Pure Shining Sarcophagus, Gren Maju/Golden Castle of Stromberg, the new Exodia support, and Darklords. When I play on duelingbook and ask my opponents to bring weak decks of roughly the same strength I regularly have people telling me how much they enjoyed playing against my deck compared to other decks running around. In my Darklord deck, for example, I run 10,000 Dragon as well as Legendary Maju Garzett for solely the meme value because I'm there to have fun and make lolzy plays instead of being a 20-minute combo break-my-board sweatlord. And at best my decks might get one negate monster on the field. Moreover all of these decks have turns that are reasonable in length. If you're casual like me you have to make your own fun in Yugioh and it's a shame that Konami wont do more to accomodate those who don't like the current formats.
Do you have a decklist for your flame swordsman deck? I’m just getting back into yugioh and the sound of super bad casual decks with friends sounds like a blast, but I suck at making decks and don’t even know where to start.
I imagine, in addition to the things you mentioned, there's a novelty to seeing these older or lower power-level decks to people who play modern Yugioh.
I like both causal and competitive. I prefer casual, but I don't really have anyone to play with outside of the locals scene. Of course, that means I mostly play competitively, albeit at a much lower level. I don't like the "set weak normal monster, pass" old school Yu-Gi-Oh! However, I still have more fun playing either older cards or lower-powered cards. I just wish I would have more opportunities to do so.
We are all about casual duels in my house (I have 5 kids lol) and we have abunch of structure decks. Dark World, Albaz, Traptrix, Blue Eyes, Obelisk, Slifer, Fire Kings, Crimson King, Crystal Beasts etc and thats all we use. It keeps the games unpredictable and keeps them evenly matched.
Love your point that less people would want to watch Old Meta like "Spyral VS Zoodiac"? But more people would still love to see "Gate Guardian VS HERO" contents
I 100% agree casual decks do put on a better show, cause when I was playing at my local tournament I was using vehicroid horus and my opponent was playing ghostricks and everyone was surrounding us watching the duel with excitement and not watching the match at table 1
Id like to see you and rhymestyle get together for a video and discuss this as you both seem to have similar backgrounds of playing both old and new but seemingly making more classic content. You could even do some goat duels followed by some current format duels to demonstrate the differences
I really enjoyed the recent light vs dark-modern-not meta duel as much as the rare hunters, themed duels in general are great. Do you take suggestions? If so, how about some duels where you randomly get a) an attribute b) a type and c) a time period and you can only build a deck around those limitations to show off your deck building skills and knowledge. Kinda like creating a character for the anime. I bet sealed product duels are sometimes expensive and the cards are never to be used again 😂
Agreed tbh. My experience with modern Yu-Gi-Oh which i think others might be also doing. Is I've got 2 mobile games on my phone. One of them is Arknights. Whenever my opponent starts to combo off and I dont have any handtraps. I literally start playing the roguelike mode and can sometimes setup my entire strategy in that map and lookup to see the enemy still hasnt finished their turn. Imagine being able to play another game for long enough that your halfway through the second game and your opponent is still playing their turn. Its nuts and not fun at all
I feel that an untapped market for yugioh content is picking two archetypes of similar power levels, explaining what each of them do in a simple way, and then pitching them against each other. Like, an example, a game of Battlin' Boxers vs Chronomaly. You can try to keep the decks are pure as possible and avoid engines that diverge from what the archetype gameplay is, it'll still be mostly timeless, entertaining and even an introduction to said archetypes.
I am one part of the audience that watches mostly for the nostalgia as well as getting some new information about today’s format. It is way to complicated for me to get into yugioh myself so I enjoy it through your videos. One thing that might change the game and restore it back is if they set a move limit to the different phases, but I also understand why they don’t do that. Anyway keep up the good work and thank you for making such great videos! A couple of ideas: «Ultimate Yugi/Kaiba» where you put together the best decks you can from all the starter decks they have. Would also love to see more GX content (old Jaden, neo spacian, evil hero, etc.).
Always saw most peoples playing casual fun deck no wonder this is what most viewer watch, dont understand when this "only competitive meta" showed up, didnt noticed until fairly recently If you want to have fun with friends i recommand building a battle box with pre build deck by you to play with, a bit difficult to balance the decks but it's really nice
If you guys played "competitive" Yugioh, honestly I wouldn't be able to watch because I don't have the ability to comprehend it. I started watching you because I wanted to get back into Yugioh, but quickly realized that the modern game is not for me. I play less convoluted games now such as Magic and Lorcana, but I still love watching your content because it's pretty much like the Yugioh I remember. Even the modern cards you play with are generally a lower power level, which is great. I wish I had the option to play Yugioh in a lower-power format, but for now I have to stick to other TCGs.
Honestly, as a person who has been following the game for a while now but is coming from Magic the Gathering, I appreciate the slower games a Structure Deck can provide.
I dont hate modern yugioh, i hate competitive yugioh cause everything just devolves into making the most degenerate way to lock the other player out of playing the game
We need products similar to the Speed Duel Academy boxes, where you can buy one product with 8 decks, so you can use RNG to make deck selections, or even a tournament if you have up to 8 players. Even in Master Duel, it's difficult to recommend decks to new players. I'd love to let them borrow my Dragonmaid deck, or Salamangreat deck, or if they say they wanna be competitive, Snake-Eyes deck, but you just can't. As it stands, it's up to a friend (or friends) that know the game to guide and make recommendations. And the amount of new players (and i mean NEW to the game, like, they still don't have a grasp over tribute summons) I see being recommended Salamangreat, only to have to figure out every card, every effect, every interaction... no homie. The Loaner decks are great, Eldlich, Live Twin and Cyber Dragons are varied in style, but we need better for the TCG, and those decks aren't representative of competitive modern. What's that? XYZ vs Synchro Starter Deck? I don't think that's a good starting point FOR ANYONE.
I would like to see better reprints for casual cards. Joker's Knight and Chimera the King of Phantom Beasts, for example, are both around £16. The Electromagnets still yet to receive their 1st reprints while XYZ has had reprints and waves of support. I would love to see a Legendary Yugi decks 3 product. This product would have reprints for all of the BLS stuff, the Electromagnets, Poker Knights, Chimera, and the most expensive DM stuff. Depending on how late they leave it to make one, they could always add shining sarc to it.
I do wish you guys would do more mid range stuff I think the super old school duel master stuff is really boring to watch (though I know from reading the comments that many people think they're fun so I get it) Some of my favourite videos were the ebay deck tournament where Larry had the starry knights and trell had tenyi and even the ebay deck where paul had the suships they were the perfect mix of whacky and technical to me. There were some actual small combos happening but it was still easy enough to follow and not just 10 turns of I set one card and pass
even the latest lightsworn vs dark world theme duel had these really long turns that were a big turnoff to me (very casual fan of old school, no real familiarity with current meta)
Maybe if Konami would pretend more than DM and GX existed, there would be more nostalgia for more recent series that would have its own generational demographic
I don't get how it's not obvious why, older decks are allowed to actually do stuff and nostalgia, the further up in yugioh you go the less interactive so it's not as engaging you can literally see it in real time with the card designs. Even stuff like rogue decks usually end up with some form of you can't do x or why and the interactively is why people got into it in the first place. I'm coming to realise how important it is with Digimon through it having interaction built into it through the very system you use to play cards acting as a sort of pendulum. It's literally why we love these games to interact with others. And god have mercy the prices on newer stuff.
I just think non meta decks are actually balanced and Konami respects their own balancing rules making those. They throw that stuff out when making the decks that turn meta on purpose i assume but still. And the sad part is that most new archtypes have to become meta or konami fears nobody would touch them or would want to play them so thats pretty much every archtype for the longest time ever being designed with zero balance in mind and that does not make for a fun experience for either playing and especially watching and being entertained.
YuGiOh on RU-vid is either people complaining about yugiboomers while playing exclusively the latest meta on Master Duel (yet they claim its actually "rogue" or "jank", yeah right) or people making videos about Old school collectione, playing with old decks and cards. The second group haves a consistent growth and are the ones bringing new people into Yugioh, as well bringing back old players.
Modern Yugioh is very much in line with the modern design philosophy of gameplay that relies on high intensity, fast action, and small margins for error. This makes for great clipbait but is generally boring because it focuses so much on the immediate spectacle rather than fleshed out strategies. Older Yugioh is more plodding, but there are elements of strategy that the modern game isn't capable of replicating, and games far more often are not over until the last moment, which make for more engaging gameplay and a more interesting spectacle as hijinks inevitably ensue. Contrast this with how more often games can be over by the end of the second player's turn after each deck performed or attempted to perform their "combo". You'll bore an audience to death with your Tear combo because it does very specific things every time, as opposed to watching oldschool OTK decks try to collect the pieces of their strategy over time before swinging out or be forced to attempt backup plans. Modern Yugioh has a time and place. I personally enjoy Raidraptor being a bird tornado. However, that's not the gameplay or viewing experience that built Yugioh's legacy. There's a reason so many modern "skill-intensive" card games never get off the ground.
I agree and disagree. While i agree modern decks these days are really fast and consistent i still think if you take out all the toolbox and staple cards and play purely in archetype duals can make for a really fun and engaging back and forth since they won't be trying to end on the usual same 3-4 generic extra deck bosses that just floodgate the other player.
amakudari jp is pretty casual as well and him constantly get 100k views, if you want a pure casual experience you can just watch his video when he made budget vaalmonica vs blue eyes light and darkness dragon, even in between casual decks, one deck just will stomp others.
duels that last for more than 3 turns with each turn lasting less than 5 minutes with actual back and forth, drawing your last pathetic card for it to be not a pathetic card to turn the duel around its so much more fun than playing pure meta 3 turns of 20 minutes each, opponent surrenders if he bricked or you counter played one thing or other way around you get counter played constantly
I disagree with "drawing out of a bricked hand into a win" that is no fun either. The best duels have been the ones where both me and my oponent are careful with our resources and there's a bunch of mind games going on trying to figure out how to win the resource game without being too careless.
I hope you are ready for a bunch of modern players to come and insult you about how it's "no fun when the game takes more then 3 turns". every time I say almost exactly what you said here I always get delusional modern players jumping on me talking about how "boring it is" or "how much of a slog" that kind of game is. they don't understand that exact attitude is what drives away new players or returning old ones, and then they wonder why no new players are joining the game. yugioh was fun when it was chess, but it's nothing more then an actual gun duel now. NEW players want a game where they can think of each turn as it happens, read their card and understand what that card does based on the current field. they do not want to learn what 500 cards do by heart to just *know* instinctively what a card they drew is for
3 turn matches happens because so many new archetypes have like 2 or 3 effects for one card. Honestly, I blame the card designs for modern cards, since it obviously makes old cards obsolete, and normalizing deck building with 3 or 4 cards of an archetype with 3 or hand traps.
I had a duel that went on for an hour and 40 minutes on master duel it was my blue eyes vs dmg deck and in the end i made a missplay which he ended up beating me on. That's the type of Yu-Gi-Oh i love
Bruh, I'm devout Blue-Eyes and I had this kind of duel against an Eldlich player. I absolutely LOVED the back-and-forth between us, and even though he managed to outlast me, everything had the right kind of tension, every move was a "Heart of the Cards" moment, and the thrill and challenge of fighting such a lengthy duel made me see him as a worthy opponent.
I like the old school dueling stuff, but it will be cool to go a little further in Yugioh's history. Like in Edison, HAT, or anything before 2013. Yugioh is more than the first two series.
exactly me (even age). I've been collecting speed dual cards since they somewhat resemble a more vanilla yugioh, although the recent packs include more advanced mechanics. I don't have anyone to play with tho lol. Would LOVE to see a rerelease of the original starter decks. There's a product called yugi ex starter box, it's awesome but the cards are all in japanase. If only they released something like that in the US..
@@pablolopes5736 That's me too (even age!). No idea what the modern game is about, but love collecting the old stuff and watching these videos. Also nobody to play with 😂
What I've noticed about casual play is that once you get a few years behind the meta, the range of decks that have reasonable matchups against each other expands massively. I can whip out a Fortune Lady deck and have a decent chance of winning just by recurring the synchro a bunch. I think because these decks involve larger packages and fewer starters, you get more variation between duels, and fewer situations where someone opens their perfect combo. Which is a bit luck-sack, but if we didn't like having a bit of luck influence, we'd have houseruled "choose your starting hand" decades ago. The challenge to enjoying casual play is that no one is supporting what I consider Good Yugioh. Goat is popular but doesn't feel like Yugioh. Edison is somewhat popular but predates the archetype boom. Date-of-release-based restrictions on which cards are legal just isn't the right approach to creating an optimal format.
I agree, making formats limiting cards usable by when they were released can be fun, but it is imperfect. Limiting things to the synchro era or earlier leaves out a bunch of problematic modern cards, but it also ends up leaving out newer decks that don't see any play, Like Aquaactresses or Chemicritters. An idea I've had for a while is a lot more complicated, but would likely make for a healthier environment. Making tiered formats like Smogon does for Pokemon, where lower-tier stuff can be used in higher tiers, but not the other way around. So your Tearlaments and Snake-Eyes would be Uber, while your Vehicroids and Venoms would be NU. Obviously, there would also have to be tiers for individual cards as well, which is where the complicated nature comes into play, not to mention that not all parts of an archetype are created equal. E Heroes might get UU, but Flame Wingman/Rampart Blaster/Steam Healer are not the same as Sunrise/Neos Wingman/Absolute Zero.
Hindsight format is a cool concept but I feel we gotta move on from the "Synchros and XYZs aren't old school" mindset, it's all about selection, Tin Archduke would fit in a 2004 deck fine
@@whyishoudini There's so many of each extra deck type that would fit perfectly in ancient decks. Vortex the Whirlwind, Mechquipped Angineer, Ghost Beef/Mild Turkey, Agave Dragon doesn't seem too OP for a late GX format.
Wanting Team APS doing modern Yugioh content is like watching the Vattle City arc and expecting Kaiba to give a 30-minute long explanation of how he made the duel disks, complete with schematics and assembly. It would be interesting to some people, but most are here to watch Yugi and Kaiba make up card edicts at each other.
As a Casual player, i agree 👍playing low tier decks can be a struggle. but when you match against a deck of similar power level, the games are very fun, back and forth, and can go for 10+ turns
I agree with most of it. My friend and I play DM vs Blue Eyes with 'new cards' but they must mention DM or Blue eyes. So no handtraps or crazy engines or extra deck shenanigans. And we regularly play this rather than our 'best' decks with all the meta cards. Because it's more fun, it's more balanced. We don't know whose gonna win based on who went first. And the duels are always more exciting than active bonfire, resp? Ash blossom.
I quit modern almost two years ago, but I LOVED casual modern. Playing edison now, and I would like to do casual modern but it's hard to get power balance down and I'm not spending money on cards that are still decently expensive only to use them casually.
Yeah I wanted to play casual modern but even on master duel casual mode people are playing top tier decks... The only fun I've had is with my nephew playing with 3x structure decks
Love the old-school videos. It helped me get back into the current game, at least at a casual level. Allowed me to seek out and find a deck that is somewhat competitive but still casual and not full meta in a Budget Branded Despia deck that fits how I like to play.
I think it's fun to watch a back and forth between 2 players with a great board setup over time with counterplay. However, I understand the power scaling is high octane, but it's like a flash fire; it burns hot, but for such a short time that it never lasts. For example, imagine a UFC fight where only 1 fighter is throwing punches and kicks for the entire round while the other fighter just sits there and takes there, then for round 2 the other fighter tries to throw a punch, just for 1st fighter to start throwing more punches and kicks while the other fighter is forced to sit there again. Does that sound like fun?
Hi Pau! Figured I’d chime in because honestly I’m having more fun than ever in yugioh rn. My shop doesn’t have tournaments it’s simply casual play. People bring decks of many different levels. But you can almost always find someone who’s best suited to face a deck of your power. While there’s still something’s I could complain about, these concerns rarely come up during the casual games. Best part is if I get tired of modern I just hop back into goat or Edison! I still can cook weird decks for those formats. They don’t seem to get stale. This game for me is about getting a bit stoned and having some fun! Love your content. You are a pillar of this community. Thank you so much for your work.
Because casual Yugioh allows for more interaction and back-and-forth, comeback are much more feasable and decks and strats are much more varied, which makes the game not feel stale
The difference between casual duels and competitive duels is: Competitive decks: 1% of cards that exist. Casual decks: 99% of cards that exist. Casual decks have the freedom to choose what cards they want to use, making separate duels actually different from each other. A lot of competitive decks go for the same (or very similar) combos every single duel, and it gets stale. People who only play modern meta might not even realize just how many cards exist, they're too busy calling said cards "Bad" for not being in the top 1% of power level.
I just love yugioh, old and new. I have plenty of other channels to watch for modern stuff. It would be cool to see a modern duel once in a while though, but if not the casual stuff is perfectly fine
I respect your honesty in coming out and saying that keeping your view count up is one of your priorities. Of course it's true for almost any RU-vidr, but few are quick to admit that there are real "business" considerations regarding their content. I'm one of those who really appreciate the themed, flavorful dues you guys play. For me, the fun of tabletop gaming is in the byplay between the players as the game state gradually develops and they try to outmaneuver each other. I've tried watching more modern competitive-style duels, but it so often comes down to the players just shuffling their cards between their decks, hands, and GYs until there's 8000+ damage available and a player declares victory. I imagine that if I were one of the players, I'd take a book with me to keep busy while waiting for a turn to end. When Duel Links introduced Trickstars, I once set my phone down while the AI started its turn, made a decent sandwich, and came back to find the turn hadn't finished yet (the game log recorded 15 summons in that turn). I quit soon after. I do understand how that style of game can be fun, especially for players who treat the intricate card interactions as puzzles to solve, but I prefer to do puzzles on my own rather than with an opponent or as a spectator.
Back-and-forth duels are the best. There's satisfaction in completely shutting your opponent down, but both can enjoy themselves when it feels like every card could sway the outcome.
honestly, Team APS videos got me back into the game. it really helped bridged the gap for me into Master Duel. Slowly I've been adding more knowledge, but its nice to watch videos that aren't 10 minutes of combos.
Ok you dont have to go to legend of the blue eyes to say "old-school yugioh" I dont think anyone wants that. We're talking about pre GX. Youve seen the great duels you had during the Rare Hunters series...
Interactivity is key to me. In OG you don't always want to play a card because maybe you can bait out an MSQ or Dark Hole, which are crucial. You can't bait hand traps, as everything you do is key, so the hand trap is always max value.
I enjoy rogue decks the most. I play galaxy Photon, RDA, mekk Knights, magical musketeers, true Draco, infernoids, VS, sky strikers, cyber dragons etc Most of these decks got direct or indirect support the last couple of years. Be it stuff like morganite for true draco or thrust for cyber dragons or direct support Like Galaxy, RDA or strikers.
I’d say modern decks are still fun if you take out engines and hand traps that aren’t associated with that archetype. You should try duel videos like that. Since I feel there’s tons of cards for certain decks that never see any play. Would be cool to see the intended way the deck was designed.
I partially agree. There are epic comebacks and plays in modern decks, every time I go at locals I have at least one unexpected match that has the most fun interactions and turn of events. I see where you coming from and yes, it is true that those exciting plays are cool to watch on classic decks, but that doesn't mean that never happens in modern. And not saying you're making excuses up, but I always explain my effects and talk while playing and have no problems with it, contrary to the popular belief of having to be 100% focused looking at your cards and just saying "special, response?".
I dont really play yugioh anymore. I was deep into the competitive scene in 2017, but once links became super toxic as well as the rise of handtraps (and financial situations), I have taken a step back. I much prefer classic duels for YT content, they last more than one turn and are simple and easy to follow.
Yeah i just got into master duel. I hadn't played Yu-Gi-Oh since gx era and back then i had a neo dalius deck so it's been a wild ride for me, started with a blue eyes deck and now Im rocking a modern cyberdragon deck. I've learned the modern game now and I'm in platinum 2 but i can't stop facing snake eyes players and they makes the game so boring for me 🥲😔 i understand how snake eyes and kashtira decks work but honestly i find it boring so i don't know what to play next
I like anime decks and on that note I'd like to make a suggestion, could you do more matchups from the Gx-Arc-V eras? Because the youngest of that series is 10 years old now, they are at the point where any one of them are nostalgic for various groups of people so that checkmark gets ticked and adds some more variety
some people can't see yugioh beyond the show or the competitive scene, not enough people see yugioh as a fun to play game and actually invent fun ways to play.
keep up the casual videos. also more archetypes for me to try out that are super unique. superheavys, traptrix, magical musketeers, and now i am thinking of weatherpainters annnd plumber patrols.
This is exactly why I like the channel. Im out of the game for about 15 years, I still collect very casually and I love to see decks in action that I can actually understand without knowing what the current meta is.
I definitely want to see more Edison and Goat on the channel, or just the 5D's era in general because I feel like it's that prime yugioh of synchros and interesting interactions without having to read 3 paragraphs on every card
Yeah. 5D's Era was definitely Yugiohs prime. It was starting to get into comboing, but it wasn't anywhere near where we are at today, where you either have a full board of all of your boss monsters by turn 1 or you are guaranteed to lose in turn 2. It allowed a few sick combos, but no combo was so opressive that Yugioh turned into a single player game. There was still back and forth. 5D's was easily the prime of Yugioh.
I really wanna see underappreciated Pure Decks. I don't mean ""Rogue"" Decks that are just Meta Decks from 5+ years ago but actual off the map Decks. Pure Skull Servant, Suship, Gimmick Puppet, random Decks that didn't really do anything but are cool thematically.
I've quit modern YGO. What's your take on this? Regarding modern Yu-Gi-Oh, it's the not the quality of the game but the quality of the result that turns people away and makes people sour. If you lose a game of Magic, you feel like you played a game and lost. If you play a game of Valorant, you feel like you played a game and lost. Yu-Gi-Oh, however, is so quick and focused on OTK's and negates that most of the time when you lose, it's because you didn't have a play in your opening hand or all your plays got negated. Every duel is the exact same, scripted procedure, especially at a high level and there's little to no variation to the games. You very rarely have close games in modern YGO due to the bad balancing and you almost always have to use one of very limited decks in order to even survive an opening turn meaning you can either play competitively or play a deck you enjoy. There's rarely an overlap. Whilst using this deck you don't want to play, either you win comfortably or you crash and burn within the first three turns because you drew well or poorly which then predetermines the outcome from the get go. The satisfaction of the wins don't out weigh the annoyance of losing and I think that's why modern YGO feels so... Miserable... because your mood is always on the negative decline.
Recently a random channel decided to upload the entire Yugi vs Kaiba battle city final in Japanese. I showed it to some friends who either only play modern yugioh because they play with me or because their introduction was modern yugioh. The result from showing them the duel was unanimously "I wish playing yugioh could have back and forth like that" or "I miss old school yugioh". Obviously meta yugioh was always a thing, even back in 2004, but that sentiment plays a big role on whether or not people want to play yugioh in general. Having content in that vain I think is very important, its because of your videos I even thought to buy structure decks to play with friends in person in a sort of round robin because the games last longer and just feel better.
I LOVED Yugioh for most of my life, but after Exceeds, it got to be too much for me. The games disappeared, and became mobile games where you would have to pay money to get good decks and to stay competitive. Same with Pokemon Cards. I LOVED the pokemon game on the gameboy color. I REFUSE to play the card game on the pc using their website since you HAVE to play to win packs, but you're severly limited unless you pay for more packs with your credit card or buy actual cards to unlock them in the game. The problem is, I play video games so I won't have to keep PAYING to play a game that I like. I still play Yu-Gi-Oh! Legacy of the Duelist : Link Evolution on Steam. That's my main issue with Pokemon and Yugioh now. Just no real way to play without buying the best cards and sweating my ass off for a 3 minute match of card combos before I can even get a turn. Old Yugioh just felt much more reactive and enjoyable for me. Pokemon Cards are becoming stronger each year, it feels like there is a new version of pokemon cards that are stronger than the previous year. 120 Damage Counters for Charizard was STRONG. Now you can go past 300 Damage Counters for a single card, and the base cards can do stupid damage now. After awhile, something has to give. Just doesn't feel fun any more, but I can sit here and play older versions of Yugioh for HOURS. I even play the VGC version of Pokemon: The Card Game 2 (with the english patch) on the New 3DS XL still. Its not that the games aren't great. Its just too much shit being thrown at a wall to keep people interested, without thinking if it'll be fun. One day, we'll have 2-minute duels. I respect your opinions, Paul. You and your friends/team are always enjoyable to watch, and I don't watch other Yugioh players because they mainly just play new Yugioh, or Master Duels and such. You all do a helluva job with the actual border work you guys do when dueling, showing a picture of the card itself with the text so people can pause and read the effects if its a super complicated effect, and I appreciate it. I hope you guys get bigger and bigger, and thank you for all the hard work!
Narrative Yu-gi-oh is the main way I want to play, as a turbo-casual yugi-boomer. I still like playing powerful cards and combinations but I like when there is some effort and luck needed to pull it off. I can clearly see the appeal of super efficient deck searching, hand traps, and special summoning engines especially with big prizes on the line, but I just play Yu-gi-oh at home and to kill time at the LGS. I keep a handful of decks at similar power levels (GX / 5Ds kind of stuff) that generally play well with each other and am open to offering a game with them to anyone interested.
The reaon I started playing Yu-Gi-Oh again is because of the skits you guys do. I love seeing you guys go at it with retro and classic decks you'd see in the GOAT era and even Edison sometimes. You guys are just the best and one of the only channels I've seen in modern days that still plays Yu-Gi-Oh how we remember from way back when. Nothing but wishes of luck and success in this Yugituber Journey ❤❤❤
Accessibility really is the biggest thing, speaking for myself at least. Your point from about 4:40 is more or less what I was doing to say as a comment lol. Like I enjoy watching the cardmarket magic channel, and I've barely played magic in my life, but stuff is largely easier to understand even from an outsider, even when they play slightly more meta decks. I compare that to pretty much any other YGO channel talking about a match, and there is just so much jargon and such where I either don't know what the card is doing, or don't know what they are referring to, because it is moving a mile a minute. Even for a video standpoint, explaining a few sentences, or even a paragraph of a card, just for it to be negated can make it seem not so interesting. I wouldn't be surprised if you guys did "meta duels" that the length would be 2x or 3x as long as really any other stuff you do on the main channel. Even if sometimes the "old school" duels have a lot of draw and pass without much going on, I would prefer that 10/10 times to someone going ham on a turn 1 board, just for the opponent to scoop, or even scooping seconds into the combo lol. Bet you guys would even need to sort of "fake" duels a little, and restart them until you both opened something interesting.
Because it's fun. Instead of Meta game over and over watching the same combos being played over and over, you need variety and think outside the box. That's why casual feels good and fun