My guess is that Kolto was somehow powered by The Force; a healing microbe, perhaps, and when so much of it was used for greed, that perhaps soured the force in the area, nearly killing off the microbe and greatly reducing their healing powers.
Wow, you ARE a devil! I really wish I had a Men In Black Memory Eraser Thingy for whenever somebody reminds me that The Force is actually a microscopic organism. So, so, so dumb. (But given the stupid premise that SW presents, that's a pretty good theory you got there! And no, I don't have a better idea for what The Force is, but I don't need one. They shouldn't have ever explained it at all!)
that is a plausible theory, the Selkath's greed in exploiting their Kolto reserves for economic gain could have caused some disruption in the bit of The Force that made Kolto's healing properties possible, diminishing the quantity and quality of Kolto
I like this theory but I feel like it's a bit more simple than that. Kolto seems to behave like our own fossil fuels do and as such they could of simply used up their reserves and started to run out and Kolto itself seems to definitely have something to do with midichlorians. Odds are the planet just happened to have a large amount of midichlorians and sadly they started to diminish as the Kolto itself was being extracted. Then there could of been the souring with the sith potentially playing a part.
According to rumours ingame kolto may have been created by an ancient shark/piranha-like "fish" on the bottom of Manaan's oceans that during the era of the Infinite empire was dry land (As the starmap is found at the bottom near the Rakert rift. But it could at the same time have been Force related as well. Possibly a callback to the worms of Arrakis and the spice.
Well, my Revan corrupted the Kolto, making it unusable, and ensuring that millions on both sides who might have otherwise survived would die, so I guess it's a bacta bath for me.
@@xjadit7826 not really, they sold it to every side in every major conflict during the time they have a large supply. They only tried to pick and choose when the kolto supply slowed down
@@peadrianlastname they were though yeah they sold it to everyone but you had to jump through hoops for that to happen and entire organisations wether they be states like the republic and the empire or company’s could be kicked off the planet and not allowed to access the stuff anymore based on the actions of one person
@@xjadit7826I bet you cant name one time the selkath actually refused sale of kolto to a specific person/group before the kolto production slowed. They did have tight guidelines for behavior on their world, but i cant remember a single time cutting off access to kolto was more than a scare tactic to get the much more powerful armies of the sith and republic to behave on manaan
No it isn’t, it is a big plot point in some of the books that it can only be grown legally on one planet and even without that trying to grow it elsewhere is extremely difficult
It depends - many people in SW are actually allergic to Bacta, so for them Kolto would probably be worth the extra expense if it is more expensive. Still, I'd take and store both if I could :)
I agree lol....I hated Manaan...if I'm a dark side player I really don't understand why I would go with their "police" forces willingly and would allow myself to be executed...I wish I had the option to, after I get the star map, go on a killing rampage...
this is, BY FAR, the smallest yet more INTERESTING detail ive seen of star wars in a long time. I do RP and fanfiction and this shit will stay on my favorites for a LONG time LOVED IT
I am also excited to see Manaan in the remake. Sea planets and water environments were always my favorites as they were super unique and Manaan had this certain quality to it that the other planets didn't quite have.
I know that in SWTOR you can go to Manaan. I don't know just how much of the planet is explorable though. Looking forward to the remake myself for the man reason
Thanks for the awesome video! 100% awesome. I also agree with what you think on Manaan in the KOTOR remake, it is such a peaceful planet and a breath of fresh air, I actually find myself feeling the same about Dantooine.
I have a stronghold on Manaan on SWTOR. Had it there for a long time until i moved it back to Tatooine. Now I kinda regret moving it from Manaan due to Manaan being a smaller stronghold than Tatooine. Manaan feels quite majestic but the fraska sharks often terrified me. To be honest, the ocean terrifies me more than any biome on land. Something about it's abyss sends shivers down my spine....I think it maybe the fact that i cant see what's below me and that the ocean feels very alien to me. Or it could be the Jaws movies LOL.
Fun Fact, if you play the manaan flashpoint in swtor there is a holoterminal that shows the molecular structure of kolto, it's located near the start of the flashpoint where the first group of mobs are. And apparently that same one is the molecular structure of caffeine.
Bacta was in the pc/console game Star Wars: Jedi Knight II: Jedi Outcast (release 03/06/02) as the portable health canister used to heal on command. the game Kotor didnt come out until a year + later. if anything Bacta was replaced by kolto, so you seem to have it backwards; as Kolto is still active as the defacto healing ability in the current SWTOR mmo.
It's because Revan chose the Dark Side option and destroyed the Kolto supply and the galaxy had to switch to Bacta. Yet another thing to thank Lord Revan for! :p
All I know about the two is based on what game I was in first. I cut my teeth in SWG and there it was ALL Bacta and I never even heard of Kolto till I played KOTOR Many many years later.
Ayo- to anyone reading this and thinking about getting the KOTOR2 port that just came out on the switch: don't buy it yet. There's a very, very game breaking bug that makes the game essentially unfinishable (kind of. it's doable but you need to use the cheat menu). I'd wait a few weeks until they fix it. Also, the company that ported it is apparently not very good at delivering on their promises to fix the bugs they said they'd fix, so it very well might never be fixed. That said, KOTOR2 has been an incomplete buggy mess since it came out originally, and Obsidian never fixed it either. So I guess it's technically an authentic experience lol. I bought it without knowing and I'd still def recommend buying it if you don't mind buggy games, it's an awesome [yet unfinished] game any way you slice it :) Edit: also, I really love that you took the time to edit in a correction when you said "unreplaceable" instead of "unreplicable" or "irreplaceable". If you hadn't pointed it out, I'd bet less than a tenth of a percent of people would have even realized that what you said wasn't actually a word. That's quite respectable 😂
Used to love duplicating weapons,armor and lightsaber crystals on manaan,the fastest way to obtaining the best buyable items(and duplicating rare findable items)in the game.
wait theres an item dupe on Manaan? I would always just hunt desert wraids and sell the skulls to the guy on Yavin after beating him at Pazaak a ton... like 60 credits per kill I think?
I always thought that Bacta itself was made up of Kolto. I thought it was an amalgamation of several different substances found throughout the galaxy which each have incredible healing properties, but when combined creates a gel-like super healing fluid called Bacta. I didn’t think that Kolto was it’s own thing wholly separate to Bacta and that when [Spoilers] When Revan kills the Selkath’s sacred Kolto rift guardian and destabilized the Kolto rift and in turn effectively destroyed all Kolto production it caused the substance to become exceedingly rare and effectively phased out overnight. Which in turn ruined the Selkath’s powerful geopolitical position that allowed them to remain neutral and isolationist in an increasingly violent galaxy. Thus forever dooming them to irrelevancy. By the time of the Clone Wars, they were basically unheard of. A backwater world with an isolationist and xenophobic society who wanted little to do with the outside galaxy. In Star Wars, being xenophobic only leads irrelevancy and stagnation.
Bacta tank even I find Kolto more interesting. Know I get Bacta became the better healing agent, but hell they could have started marketing it as a cheap alternative, Bacta to expensive for you go buy Kolto. It won't heal you as fast but it still gets the job done. Or hell make a hybrid drug imagine a superdrug that has both Kolto and Bacta in it it be twice as good as either of them.
Well head cannon says Kolto was only available in the one spot, the Rift that was occupied by the Giant Firaxan. So it must be excrement from the big shark.... and once everyone realizes this they dont want to bathe in magic healing poo.. no matter how bad they were injured.
When I played this game as a kid I thought Kolto WAS Bacta. Isn't there part of/a questline to synthesize it? Which I assumed back then it naturally was how Bacta came to be. Always figured that the point of Manaan was to show the origin point of Bacta? Thought it was cool, but I assume that was the point and it's been changed?
I think the quest to synthesize kolto is really a well-made fetch quest if I remember right. We don't actually see them successfully synthesize it, they just take the thing(s) we retrieved, thank us for our time, and give us items in return for helping them.
@@Kolonol1^^ The dark side is strong with this one. I really like the vibe of the city on water and the mission where you play a laywer for the selkath court is my favorite.
Your question is basically one of... would you trust naturopathic medicine or pharmaceutical medicine! Which ever has more definitive research and has proven to yield the healing result haha
A lot of so-called pharmaceutical medicine uses natural based products. Aspirin can be extracted from the bark of willow trees. Caffeine can be added to many formulas like dipirone for beneficial effects in painkillers... There is a lot of serious research about that, it's not just new age quackery going on with plants. Plus, kolto is proven to work.
I’d probably go with Bacta. From my recollection, the Bacta tank was the only time Darth Vader could somewhat escape most of his physical pain. Considering how much he endured, I think I’d pick Bacta as my primary choice. :)
Bacta was the only thing that was used during the republic/empire, because the sith fleet destroyed the source of kolto which prompted the use of bacta.
Technically Kolto does the same thing, Bacta just was stronger. Kolto would get the job down and numb the pain. It just was a little weaker it'd take longer to heal you.
If there's anything I've learned from Republic Commando it's "Never say no to Bacta!" So Bacta bath for me it is. Like I said to your KOTOR remake question, I too am really looking forward to Manaan, water areas and environments in games are places I always find to be my favorite, especially with great graphics. Too bad the Selkath never realised the insane market of selling Twi'lek Kolto bath water. The credits they could've made..
This part of the game taught me the importance of not having a critical resources coming in their majority from just 1 source. And some people still think games don't teach us practical stuff that is applicable in real life. (heh)
This is extremely applicable in real life. Just look a Venezuela. They had put all their eggs into one basket (their oil reserves) and when the cost of oil dropped in the 1980's, it nearly bankrupted the whole country. Much like the Selkath centering their entire planet's economy around Kolto. So when Kolto was out competed by Bacta, the demand for Kolto dropped and collapsed their entire planet's economy.
You should do a video about how the exile weakened Nihilus before the fight because of him attempting to consume her. I think a lot of people miss the fact that he was super weak when you fight him because he essentially destroyed a part of himself or something in doing that and the exile was the only one capable of defeating him because of this. Since she was a wound herself
@Patrick Dolan it elaborated on it and if you have finished a game you saw the elaboration. But the problem is most people seem to ignore it. Visas Marr and Kreia explain it several times over.
I like Manaan as a planet, but the Selkath are one of my least favorite species from the Old Republic. Any little legal infraction and they were totally down to execute you. Honestly still happy that the murder side quest can be done lightside, but still “prove” the guy innocent, mostly due to lack of hard evidence and the sith being completely incompetent in the courtroom lol
@@Bearical My problem was a 2-3 word sentence that takes a normal English reader about 0.2 seconds to read would play 50 seconds of alien language. Luckily you can skip through dialogue.
@@FormerGovernmentHuman Yes, but not every player is a native English speaker. Beyond that, the game was made with the intention for children to play. Some kids can't read that fast. So it's always better for the dialogue to go on for a touch too long so the player has ample time to read it and then skip when they've finished.
If it had been something that had been written into existence at the time. Also it depends on the type of injury. The Bounty Hunter Code says it's more useful for burns but less for other things. That could just be superstition or anecdotal experience on the part of the in universe author though.
@@michaelandreipalon359 But would he have given up on himself if he wasn't trapped as a cyborg? And he and Face would have been carrying Kolto doses for him on board their fighters/ejection seats.
I am afraid of open water and Manaan always terrified me on some level, especially as a kid lol the story on that planet is great though. 2nd favorite only to Korriban
Cheap, easier to replicate and make, and not vulnerable to possible tampering from a singular source. Just like the telegram over the Pony Express, if I say so myself.
Absolutely loved this planet in kotor. From the music, the city, the endless sea to the selkath speech and great quest. This was one of my highlights of the game for sure.
Seen as there was one of the ancient Star Maps close to were the Kolto was harvested on the Hrakert Rift station, I'm wandering if that had something to do with the Kolto (and the Giant Firaxan shark) being there. I'm wandering if The star forge being destroyed had a knock on effect. Seen as Rakatan technology was powered by the force maybe it was the force that powered kolto, (I saw another comment with this theory) and after the star forge was destroyed it stopped powering the Star Map and possibly any other Rakatan/Force technology that was also producing Kolto. Bit of along shot, but that's my theory
There appear to be some otherwise familiar looking video thumbnails that suddenly appear to look... different all of a sudden (but at least the content in the videos is still the same). Not sure why.
@@Kolonol1 It was said by Chris Avellone that Darth Vader could defeat Darth Nihilus, but that doesn’t matter cause Revan (which ever version) would wreck them both, his 2 cent’s or something.
@@75JUNAKI I disagree there there's only one person that can defeat Nihilus...and that's the exile...most people don't get that when you fight him in Kotor2 he is extremely weekend. The exile is the only one who had the capability to weaken him like that because she was a wound in the force. He would have simply consumed Vader and Revan and been done lol
@@Kolonol1 While I agree with you and made a comment on a video interview, still Chris is the writer of K.O.T.O.R.2 and he know’s his character’s cause he created them and so I feel logically he know’s their place in power and were they stack up against other character’s. So unfortanutely (misspelling) I have to acknowledge that Darth Nihilus can be beaten by Force User’s and even then Darth Vader and Darth Revan are pretty powerful in their own right.
I hate Manaan in Kotor...especially on dark side playthroughs....did you know there are so many ways to be executed and fined that you can do? I think there are 5 ways to be executed? Maybe more...lol....why as a dark sider would I give up and go with the authorities? No I'd kill them all lol...especially if I know I'm Revan at this point...I would remove the judge panel....well part of the judge panel....the part right above their shoulders... Manaan was infuriating...and then the people there want to gargle at you all the time instead of having a conversation lol
That whole SWTOR portion sounds like a bunch of writers going back and forth, and doesn’t really make sense. Kolto was on a steep decline, but now it’s important again for the purpose of a new Sith-Republic war, so they’re able to use it for neutrality again, but actually they can’t because kolto isn’t as important anymore, so all their cities get destroyed, but nevermind here’s a new one, also kolto is important again and can be used for neutrality, but not, because they’re supporting the Republic, somehow, and the devastated Selkath species is fine now. Just a whole lot of not much happening, huh. Also, what was with the bizarrely humanoid Selkath in some parts? Human hybrids?
There is something i remember reading or hearing a couple years ago that may have been reasons for kolto to still be active on the market. It is hipoalergic, and can be reused. Bacta has the advantage of being able to be mass produced, and one of the main components (a kind of wheat) is easily produced in fertile worlds. However compared with kolto, there need to be variants with different dillution and extra chemicals for races that might be alergic to the base mixture. Kolto was natural, and altough was weaker than bacta on the later stages of the universe, was still used for both the most sensible races and as a cheaper alternative to bacta (since when the Empire conquered Manaan, the price of kolto tanked and was distributed as a cheap alternative). Also, it is described in books that after someone is released from a kolto tank, their full body is cleaned with vacuums, and the tank's used kolto is placed on a barrel to be filtered and reused. NOW! If i remember the pros and cons are... Bacta: PROS -Can be mass produced cheaply; -The mix had been improved for centuries (milenia?), and is still being spiced up; -Relatively easy to use and simple to package/store. CONS -Need variants for some races; -Leaves a bad taste on the mouth for a while to those who are placed on tanks (similar to rotten cereals, or stale bread/beer); -can't be recycled. Kolto: PROS -Can be reused after filtered; -Better for some races; CONS -Can only be produced in Manaan, and is nearly impossible to synthesize; -Lost quality with time (I do believe was the result of overproduction. Seems it started to improve slightly just before the clone wars); Another curiosity. If i remember correctly, bacta is described to be kind of gelatinous, whereas kolto is described to be oily. Kolto could be vaporized to cover a bigger area and give a slow but effective treatment for smaller wounds.
This actually has a real world comparison a type of bat that created guano used to be the worlds best fertilizer , but the source was so valuable that people kept invading these bat's home into extinction only after the extinction are we now using a second best mineral phosphates . Thus I conclude Kolto was the better , was driven into extinction by high demand , bacta is like the second best but used more often due to abundance.
For Bacta; It depends on its purity. At around 75-80% purity a person can recover from a blaster wound in roughly 6 hours. Corran Horn in Legends had a broken back, shattered collar bone, blaster bolt to the gut and a broken knee and was out the bacta tank in about 8-10 hours with 90% purity bacta. With standard bacta he would have been in for roughly 3-4 days possibly longer. I don't know much about kolto.
In a present Star Wars setting, I can really only see Kolto being preferred if, say, a character had an allergic reaction to Bacta and so needed an alternative.
The reason Kolto was used more is like you said. It was cheaper then bacta. That and people will only buy things they know and trust. So since Bacta being new or not used as much meant people stuck with Kolto.
For some reason I never even noticed two different liquids were used. Whenever I play KOTOR I guess kolto was automatically translated to bacta in my mind.
I think if the healing properties of Koltor could be restored I'd prefer it but Bacta is the ultimate standard by which healing liquids are measured by
Wasn't there a line in Kotor about kolto being the best healing agent in the galaxy? I feel like I remember that, though it was just a one off line if it was even said
@@FormerGovernmentHuman pretty sure it was in KoToR 2, but keep in mind that Bacta wasn't a thing yet, or if it was then it was only in the early stages of development
Technically is not wrong. There are other miracle healing agents in the galaxy, and by then bacta already existed (it was created at around 4100 BBY). But bacta was still on the experimental phase on non-vratix around that time, and still exclusive to Thyferra. As the composition was still being tweaked, there was still possible risks and theories around other races using it, and there was no established way to pack and transport "beta-version" bacta, its price was astronomical (think the market value for a single dose was on the thousand credits). By the time, the only wide spreaded, affordable, and effective agent was kolto. And, of course, a selkath would promote the only major export Manaan has.
I have a suggestion for video based on your thumbnail. You could do one about the selkath characters from the 2008 Clone Wars show. This species first appeared in Kotor games and first appeared in canon in Clone Wars 2008 show.