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Why do people hate Company of Heroes 3? 

Zade
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28 сен 2024

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Комментарии : 1,2 тыс.   
@robodrome
@robodrome Год назад
Speaking of bugs, there was a weird one when my American mortar crew kept speaking German at me. Must be a traitor legion.
@stho93
@stho93 Год назад
Or not so great spies 😂
@Dinnye01
@Dinnye01 Год назад
Traitor legion? HERESY
@Splattedable
@Splattedable Год назад
NEIN! Mein Name ist John Smith. Auch das ist John Smith, John Smith und John Smith. Wir sind alle loyale Amerikaner.
@rumpledik2254
@rumpledik2254 Год назад
​@@Dinnye01 Nah, it's just Alpharius
@adriankoch964
@adriankoch964 Год назад
Wait until you hear their Italian!
@jace122
@jace122 Год назад
This is a mobile version compared to coh1-2, dumbed down for consoles. - Victory points are very fast No profiles page to see stats or match history present. No ability to view leaderboards in-game. No ranked matchmaking in multiplayer. Fallschirmjagers missing 3D models. Missing surrender option. No inventory system - you cannot change the badge, banner, title, basically anything related to your ingame profile personalization. Only 3 Battlegroups per faction (same amount as in beta). As a result, there are units currently in the game that are unable to be accessed in multiplayer due to there not being a battlegroup made for them. Only 2 4v4 MP maps (same amount as in beta). Only 3 3v3 MP maps (same amount as in beta). No earning of credits after games, meaning no way for us to earn said free credits to later buy things in the in-game store like in COH2. Untitled Italian unit with Adrian helmet seen in Relic's official COH3 screenshots is nowhere to be seen in the game. Unable to queue capture orders on the tactical map. No way to view the map at the end of the game. No chat room server support. After the game ends, there is no way to chat with your opponents or teammates. No ability to name your multiplayer game. No background sounds of birds chirping, faded gunfire in the distance, etc that was present in previous entries to give off that 'COH vibe'. No player names showing over units when hovered over them. No player list in-game in multiplayer (can't tell if human teammate got replaced by AI) No leaderboards for pre-made teams. No crushing infantry with heavy vehicles. Not being able to ram tanks into buildings to create holes anymore (building destruction physics). Unit statistics not viewable in game, nor what their advantages are. Not being able to rebind modifier keys like Shift, Alt, and Tab. For example, this makes this a no-buy for some who are left-handed and don’t use a traditional hand placement on a keyboard. No scroll speed setting (edge panning speed) for those who don't use WASD or arrows as default. Cannot multi-select control groups with Shift + Numbers, instead it assigns multiple control groups to individual units. No ability to click on a dropped lmg or anti tank weapon to see exactly what kind of weapon it is. 'Temporary' main menu UI from beta still remaining in full release. Tiny soundtrack compared to previous COH games. No ability to have the camera follow a unit you double clicked on (either the unit or it portrait). This was present in COH1/2. No Bulletin system. No Observer mode. Unable to see crew weapons built in post-match stats screen. No replays (although a workaround is available). Unable to invite friends from Steam, directly from the steam UI and steam overlay. Disappointing state of modding tools. Many possibilities were promised by Relic pre-launch in terms of modding, but it seems that turned out to be false and in reality the options are very limited. Only English language voice tracks. Bugs: Devil's Brigade DLC not unlocking for the launch edition of the game for everyone. Global Unit Control Position keeps resetting itself after each game. AI failing to attack you in campaign unless scripted. Custom game server browser broken. For example, you can only see 9 games, no sorting, no searching, no paging of the list. The top 9 games are usually never launched with an AFK host. Instances where crew served weapons (for example, a US MG Squad and a mortar squad) both got "stuck" in a green covered position (which they were not really stuck or surrounded since it was open behind them) after pressing retreat. 254 Recon Tractor has the ability to call in free offmap mortars, at vet 1 it gains the ability to lock and have an improved barrage overwriting the default one. US Airborne troops infinite spawn glitch. Capture point bug. For example, the enemy did not loose tickets. We had 400, they had 39. We still held one, but we tickled down until we lost. Pings have several seconds of sound delay. Base building flashing between textures when anti-aliasing is set to high. Some portraits or icons may appear lower resolution or not scaling correctly to the user interface. Infantry units having their 'engines be broken'. Flickering walls bug. Sound and graphics begin to stutter after certain amount of playtime. Restarting the game fixes. Airborne models reload their carbines like they are a bolt action. Some team weapons have their animation speed ramped up way too fast. Example, the Brit heavy mortar. The Behind Enemy Lines ability for the US Airborne does not function as intended. When capturing a team weapon, your units adopt previous owner/faction voice lines. One of the US At gun voice lines is completely bugged, the voice sounds like a squeaky robot. Howitzers do not angle their guns correctly when firing. They do not match the angle of the shells leaving the cannon. Some units get stuck when exiting a building depending on surrounding geometry. Sometimes abilities will overlap existing abilities instead of moving to an empty square in the HUD. This often occurs when upgrading units or unlocking new Veterancy abilities. Not being able to click on top of the big notifications. Unable to save skirmish settings. Icons don’t show when an ability is in use. The only shown the cooldown after the ability end. For example, when I order an mortar to barrage a target out of its range i can’t tell if walked up to the fitting range and started barraging from its icon. Sometimes cast ability’s are ignored. For example, like when a tank isn’t in range and I cast a Panzerschrank the grenadiers just ignore the order and keep walking somewhere else. Unit icons inside buildings being off screen unless you can see the whole building, causing you to get suppressed without knowing from where its coming. No autosave in campaign. After match stats are hilariously broken and inaccurate. Minimap has no indicator of which specific unit is selected if you are tabbing through several. When using "walking stuka" is a circle, which doesn't fit the barrage itself which is instead an oval like shape. Ultra texture option is locked out for no reason (although a workaround is available). Pathfinding for vehicles is terrible. Friends who are online and in-game don’t show up as online or inviteable many times. Reticle/marker: when you send/direct multiple units to a spot shows only arrow, not the dots+arrow representing each group in the selection. Things currently in COH3 needing improvement: In-game visuals look too washed out/bland, require better lightning/contrast. As such, soldiers also tend to blend with the ground, sometimes not being able to instantly see where the model is standing. Wonky, at times brain dead in-game AI. Pings are still barely noticeable. COH2 it was too loud and spammy, now it makes barely any sound and hard / impossible to find. Tank explosions need work. For example, an exploding tank will only become static and give off a tame explosion VFX, unlike in COH2 where it would physically shake, create larger more dynamic explosion, and you would see parts and bodies flying off. Poor sound mixing. Extremely muffled and needs revamp. When upgrading some units, such as pios with flamethrower, can’t see a countdown for how long until they’re upgraded. Zoom level adjustments needed. Twitchy camera. Camera movement with the WASD keys seems a little 'jumpy'. Poor response of units when clicking on team weapons and weapons on the ground. Small unit icons. Need to be bigger, they are even smaller than COH2. Some of the unit icons need work. For example, the US M3 75mm halftrack still has the CoH2 Soviet SU-76 silhouette. Clicking on a unit should tell you how many kills it has without having to hover over a certain spot on the UI. Unique team colours needs fixing. For example, sometimes you can be playing as orange, and a red axis tank will be in the middle of your troops without knowing. - The lack of music. Seriously it’s just the main menu theme and one ingame soundtrack. Where the hell is the rest? Previous CoH titles had multiple tracks and even themes for each faction. - The jump scare endgame scene where you’re taken straight out of the match and can’t view the battelfield. - The end game statistics are a complete joke and make no sense too. - Once you’ve done a custom game you’re forced to reinvite everyone back to the lobby. - The pings on the mini map from you or allies are hard to hear and even harder to see! No difference in the pings themselves. All they had to do here was just copy the same system from CoH1. - The kill counters are hard to find on units now. You’ve got to hover over the experience bar. Makes it hard for viewers to tell at a glance. Just makes no sense. - Missing audio cues for grenades being lobbed (specifically satchel charges) - Units getting stuck after exiting certain houses. - No ingame leaderboards - No proper social system ingame to chat with the rest of the community - No option to rejoin after disconnecting (it’s 2023 we should have this option now…) - No observer mode - No proper replay system - No depth to ingame tips and guides/ build orders - The tactical map is a mess with unit cards covering other unit cards - Machineguns in buildings missing their face direction button. - Random input delay during matches making it unplayable at times.
@wurzelbert84wucher5
@wurzelbert84wucher5 Год назад
It always depends on your expectations, I guess. I can understand the disappointment after 10 years for a 60€ game, CoH3 feels unambitious and unimaginative. And CoH2 with all it's content is there and won't go away, so Relic has to give the player a motivation to play this new game.
@Gamerznation704
@Gamerznation704 Год назад
Kinda wild to have high expectations for things without looking at how they were introduced in the past. I don't understand how gamers have high expectations of CoH3 when if you look at the launch of the other games, they were also pretty bare at the start. Its like it takes time for games to iterate based on their new player base or something
@imperatornoinga3646
@imperatornoinga3646 Год назад
​@@Gamerznation704 its almost like people expect developers to get better at making the same game with sequels. Crazy I know
@Gamerznation704
@Gamerznation704 Год назад
@@imperatornoinga3646 lmao the same game. That's not the same framework at all. Literally have Total War mechanics in a game that isn't meant to have them. And they have more mechanics than either game. It's like gamers don't know how games are made, oh wait they don't.
@ISTHATAJOJOSREFERENCE
@ISTHATAJOJOSREFERENCE Год назад
​@@imperatornoinga3646 It's almost like games receive updates and improve after release... craaaaazy!
@moosehead9706
@moosehead9706 Год назад
Yeah, I skipped CoH2. I tried it. Thought it was terrible compared to CoH1. But this was at launch. I'm currently very much enjoying Coh3
@adriankoch964
@adriankoch964 Год назад
"From the people that brought you Dawn Of War 3"... 3 - Oh oh. Now in a Relic throwback we'll have to cross our fingers that Homeworld 3 won't suck when it finally releases.
@exilestudios9546
@exilestudios9546 Год назад
It will
@Menleah
@Menleah Год назад
Dawn of War 1 + Ultimate Apocalypse mod ended up being my DoW3 🙂.
@Hitman2b
@Hitman2b Год назад
@@Menleah imagine a dawn of war game on the scale of planet annihilation or Suprem commander 2 with infinite unit , being able to bring the bigger shit (cuz dawn of war 1 is dated now )
@thenoobgamer95
@thenoobgamer95 Год назад
@@Hitman2b Shut up and take my money!
@Lethyss
@Lethyss Год назад
Not the same developer, Blackbird Interactive does Homeworld 3.
@CDBURN
@CDBURN Год назад
For me, the only real issue have been the zoom levels (I want them waaaay further out), some weird softlocks in the early italy campaigns you can do, and the weird audio cutoff on a lot of gunshots, otherwise It's been really enjoyable and one of my surprise hits for this year. I really wasn't expecting much after the DOW3 fiasco, but as someone who skipped COH2 mostly since I'm not into the competitive side of the game, COH3 is probably gonna finally replace COH1 as my go to rts.
@denisflorian2431
@denisflorian2431 Год назад
CoH2 was lit too, but I feel they tried to make the game too big so it appeals to Esports, which lost the CoH1 strategic feeling, but then again the eastern front was basically just throwing people with no thoughts at the enemy after a little while. CoH1 has more micromanagement and CoH3 reverted back to that, which is awesome, the small issues that are left for CoH3 are just small bugs and such that don't stop you from actually playing the game and enjoying it, though I think they could have had more diversity in skills
@DJ-vy7ur
@DJ-vy7ur Год назад
Camera mod in custom games fixes the zoom level issue. Not a perfect solution, I know, but still good for multiplayer.
@MR-sn1fu
@MR-sn1fu Год назад
COH1 and COH3 share zoom levels though. COH2 is more zoomed in actually. I think the issue people are experiencing is the use of verticality and height in buildings. This was also demoed elsewhere by showing the height of infantry units in MP start positions and in battles.
@ubchnfhnbh2278
@ubchnfhnbh2278 Год назад
The close zoom level has been a part of all coh games, use the tac map of you want to see more of the map, it's what it's there for
@RyanKlein15
@RyanKlein15 Год назад
Why don't panzer grenadiers get anti-tank weapons?
@epicduckeh6
@epicduckeh6 Год назад
The most consistent bug and by far the most annoying bug I've encountered is that for some reason, the Indian arty placements become unable to fire. You'll select a position for them to fire on, and then they'll raise the gun but then nothing happens, rendering that gun position completely useless for the rest of the game and taking up precious pop.
@CrizzyEyes
@CrizzyEyes Год назад
The lack of a delete key for the units is infuriating. You're forced to suicide your unit into the front lines, giving XP to your enemy. They literally made deleting your units a special ability that only the British can do and only to their vehicles... Why?
@darkfireslide
@darkfireslide Год назад
Honestly, yeah, it's buggy, they haven't fixed a decent chunk of COH2's problems like vehicle pathing, the campaign could have been better, but the multiplayer once it gets balanced will be better than COH2 by far. They really cleaned up the pacing of matches, made MG spamming less of a dominant tactic, added this really unique light vehicle focus that makes the war feel mechanized in a way it wasn't before, and each faction is excellently designed from both a tech tree perspective as well as their doctrines, which are blessedly no longer linear paths with no choices to be made. The graphics are fine, could be a lot better, but at least the game runs at a stable framerate and in 50 hours at least I haven't had any crashes yet
@milansvancara
@milansvancara Год назад
Exactly, the multiplayer feels really good. I feel like I have finally more valid options instead of a single meta build for every single match like it was in previous CoHs, especially CoH2. The pacing, countering snowballing and adjustment of playstyle according to situation just works here.
@fishmanfairclough7530
@fishmanfairclough7530 Год назад
I think they understand that a lot of RTS players will be older with older hardware, that is what stopped me playing battlefield the constant push towards higher system specs because the community demands it.
@CrizzyEyes
@CrizzyEyes Год назад
I wouldn't say they're excellently designed. Axis (especially Wehrmacht) dominates the current meta. It is nearly impossible to deal with Panzer spam if you go into late game as Allies. 17 pounder is shit, it's way too easy for vehicles to just soak a hit and outmaneuver AT guns. They need to allow AT guns to do engine damage. Currently the only things that seem to do that are mines and AT grenades from infantry. Queue times are noticeably shorter if you pick Allies because everyone wants to play the easy strong factions.
@epencrep
@epencrep Год назад
Lots of bugs but I really enjoy the game as a whole. Fatal scan error occured when I took Barri and chose focus on front lines over focus on munitions. I think this happened because I used a bombing run and accidentally wiped my teammates only company off the map while destroying the enemy company in the same turn as capturing Barri. Then I broke the winter line early and got the credits so I reloaded with resume and it took me to after I broke the winter line and the game is now having a ton of issues. I know the game is messed when save is greyed out. Always freezing when I end my turn or fights can only auto resolve or freeze when you start the battle
@DeutscherKaiser
@DeutscherKaiser Год назад
This is my list of things they have to improve. If they change that stuff it could be a really good game. they just need to take the right steps now. -Camera too close -Graphics too washy -Sound is cheap -Matches are too fast -Disappointing state of modding tools -No other voicelines than English (CoH2 had several other languages) -No Ranking System -No Unlockables -No Replay function? -No ingame Achievements -No ingame Stats -No Customization yet (CoH2 had it at release) -No Playernames shown on other factions -No SteamFriends Overlay -No Gameplay feautures from previous titles like forward HQ or retreat point -No tank crushing -No aftermatch chat -No rejoining Lobbies -No off-map abilities can be fired to enemy base even in annihilation mode -No Profile page to view stats -No Surrender option -No Inventory Option (cant change faceplate, banner, title etc.) -No earning of Credits to buy stuff -No way to view the map at the end of a match -No chatroom server support -No ability to name your Custom Lobby -No Playerlist in Multiplayermatches -No leadboards for premade teams -No ability to have the camera follow a unit -No Observermode -Unable to queue capture orders on the tactical map -Only few battlegroups -Battlegroup abilities have no resource cost info until you confirm them -UI is still confusing -Some Portraits and Icons arent correct -Flashing Textures -Unclear Notifications -Pathfinding is not that good -Mod support doesnt work as intended yet -Custom matches arent always shown in the lobby browser -Menu Options are very limited -Cant choose the difficulty and gamemode in coop skirmish random lobbies -Very few units -Base building is too easy and you dont have much options -AI is not that strong as in CoH2 -Many Icons recycled -Many Animations doesnt look that well -Chat is trashy made -Inviting friends is a clickfest -Not that much progress from beta build recognisable -Ingame Killcounter hard to access -Match colors are random -Pings on minimap are too unrecognizable (also no extra sound) -Plane and Vehicle animations are cheap -Unprecise Unitnames -Missing ability and unit descriptions -Campaign Savegames doesnt work -Ability activation is unclear -Healing, repair and many other unit status icons are ugly -Fuel and ammo point icon colors are faded for no reason -Unique sound ques missing for many abilities (all you hear is "ability activated") -Poor barbed wire building, units get to both sides of the wire when completed too often and sometimes you can just pass through -Poor emplacement/bunker building in general, sometimes you are shown "you can build here" and when you attempt, nothing happens -Units stand on mines after placed and not moving aside automatically -Getting units to heavy cover too often gives them negative cover forcing you to retreat
@jacksheldon8566
@jacksheldon8566 Год назад
First few games a friend streamed me: _ pixelated German flag. _ transport truck without sound nor animations. _ corpses with Parkinson stuck in walls. _ too low dezoom that makes the camera hit the roof of the cathedral in the campaign mission. _ infantry throw a grenade on the side of a wall, explosion inside the building from all windows. _ scout plane going through tall buildings, Going around in a tight circle. _ a whole side of the map with flickering light on all buildings on one map. _ tanks missing their barrels when seeing them inside the fog of war. It feels like the game isn't finished. That said, sound design is meh. Smoke effect are bizarre. Explosion effect are the worst of all 3 games. Infantry animation are kinda static when engaging a fight. It honestly feels like a downgraded Coh 1 but with better light and texture. With a bonus gun towing feature. Maybe it is not a bad game, even if unfinished. But it doesn't have what it takes to replace the previous ones.
@starcoloneldunadansonoft501
No Italian faction in a theater and period of the war where Italy was heavily involved. There, that's it. It's been fun, folks. Thanks for watching.
@arthurjeanne4893
@arthurjeanne4893 Год назад
CoH 2 there was no troups from Poland or France while a good part of it took place in those 2 countries...
@starcoloneldunadansonoft501
@@arthurjeanne4893 Because those countries weren't involved nearly as much at that point. Hell, the Polish People's Army didn't become the army of Communist Poland until after the war. The Free French would have been cool, but basically just reusing American and British assets for vehicles. I wouldn't mind seeing them in the previous games, but it's not as big a deal. You cannot say the same for Italy, with their own vehicles, aircraft, and other assets. And even after Italy's government collapsed after Husky, Mussolini's Saló Republic continued to fight. There's absolutely no excuse not to include Italy as its own playable faction in this game...unless Relic plan to charge money for them as a DLC faction down the road, which I can unfortunately see them doing, considering the scummy practices they've adopted recently.
@arthurjeanne4893
@arthurjeanne4893 Год назад
@@starcoloneldunadansonoft501 Fair point that, it's true that those two armies were not as big as Italy was. But I was trying to compare to say that they probably won't add it... Hoping that if they make a DLC there are at least 2 nations in it, just like the western front in CoH 2
@Eliphaser
@Eliphaser Год назад
My issues with the game is that for a third title in the franchise, made 10 years later, it's not different enough from the other games than it should've been. Think of another series of games from Relic; Dawn of War. Dawn of War 1 was a standard base-builder RTS with its own twist, involving a squad system, and was a fantastic game in itself. However, Dawn of War 2, while also keeping the squad system, was much closer to Company of Heroes than the original title, and in the end with a completely different scale more reminiscent of Tabletop 40k. It was also a really solid game, and was strikingly different. Dawn of War 3 was weird and strongly disliked, but it also tried to have something somewhat different. Company of heroes has more or less been the same formula with the same mechanics, with not nearly as much change, for three games straight, and across 17 years. Sure, there's a bit more to it, but it doesn't really try anything significant. It's not significantly larger scale, not more realistic, it's the same goofy arcade RTS with a visual theme of WWII. It's maybe not bad by itself, but the issue comes when you compare it to a 10 year older game of the same franchise, where the visual difference isn't that significant barring COH3 being desaturated, and the gameplay being very similar. The core of the problem is that it's an unimaginative, "safe" play from Relic, which hasn't really tried to innovate the RTS genre in basically a decade. It's a mediocre game as a result, because you can get COH2 for a third of the price, or COH1 for almost a fifth without a sale on Steam, and get a fairly similar, if maybe slightly worse looking experience, with quite similar gameplay. Sure, these games had content released for them and updates over time, which COH3 didn't have the chance to get yet as it's brand new, but it's just ridiculously expensive for not much more than what the older titles offer, without providing any actual major gameplay overhaul or change of scale really justifying the purchase for wary customers. To me, this game is a symptom of the stagnation present in the RTS genre, with Paradox barely but at least innovating, Relic doing mostly cosmetic innovation but essentially not doing as much as Paradox (which is rather sad), leaving only smaller companies like SHIRO games, sometimes Petroglyph, and a few solo indie devs with communities being a dozen people or so as the only ones trying to actually make unique and interesting RTS games. That said, I also just don't like company of heroes much, only having played the 2 because friends I had did, but my usual gaming group just has everyone hating the gameplay of it (the camera being way too close to the ground in basically every Relic game being one issue) and preferring the much more realistic and VIOLENT (violence is funny) Men of War: Assault Squad 2, and its many mods. So I may have biases against the franchise showing there.
@MrZioCerotto
@MrZioCerotto Год назад
In my opinion, the project's lack of passion is simply evident, and adds up to the objective problems and shortcomings, but we know it, a fair number of players are now companies champions, for them the game is "fantastic", without obviously being able to really counter those who show critical issues and shortcomings if not with a "it's fine for me". The most aggressive simply accuse you of being toxic, I say that they are toxic, they are the reason why something like this happens more and more frequently.
@kennyroberson5726
@kennyroberson5726 Год назад
The only bug I have come across so far is on the first mission where you assist the partisans in the hill top village, I had a US infantry squad get "stuck" breaching a home. The german squad inside died while they were breaching and they wouldn't stop breaching and were uncontrollable.
@tyhy1
@tyhy1 Год назад
as for the graphics. its simple. its too bright. its like the original alien film. in that film there is one shot where you can clearly see that the alien is just a dude with a suit on. the thing is that the vast majority of the film the alien is only shown in fairly dark areas. CGI always looks better in the dark, concerts look better in the dark, fireworks look better in the dark. i'd wager that many of the maps would look fine if they only made them into darker maps as in sundown or at dusk.
@jaredgup6537
@jaredgup6537 Год назад
Ironically I know a friend who played the Beta and has a few thousand hours in CoH2 who's trying out the game so he and his mates can make the decision to buy the game when it comes out on sale. His gripes were mostly the controls. (They felt laggy and somewhat unresponsive, could be hardware) Sounds and bugs (which he admitted were annoying but patchable, it's much better than it was during the open beta but even then it was passable given how early it is.) I saw his flak 36 freak out and whiplash when being towed on stream and that was amusing. His biggest complaint was actually how the game frame locks him to 30FPS so he can't run the game in different settings to properly test it out. Just some observations second hand really. I don't play CoH style RTS. Hopefully the players will be satisfied with the games state eventually.
@general-thehero182
@general-thehero182 Год назад
Well i play at uncapped FPS and my friends also play withouth no problems . noone is locked at 30fps so idk what kind of setup your friend has. for us atleast everything is smooth as butter i havent crashed and i saw 1 bug some units that where stuck after breaching , and im already 17 hours in only multiplayer tho dont know about singleplayer. this game still needs alot of work so the only thing i understand is that people are angry for the high price for a incomplete game and i agree . but the game is fun once the balance changes and problems get adressed and patched . as a coh2 player i approve this game just not the price for the state it is in now .
@GermanYankeeFan1
@GermanYankeeFan1 Год назад
bro its not the game xD its the shit setup of your friend ngl
@jaredgup6537
@jaredgup6537 Год назад
Hey man I'm not the one running this, I don't know.
@Nacalal
@Nacalal 6 месяцев назад
Well my personal gripe was the DRM, pre-purchased the special edition on steam, downloaded it, tried to start it on launch day, and got an error saying my purchase couldn't be authneticated and I had to wait 24 hours. Refunded it on the spot. Been playing relic's titles since Impossible Creatures, ended up paying $100+ for an experience worse than someone that didn't pay anything. That more than any balance issue or bug is what made me genuinely not want to touch anything they release from now on.
@thibs2837
@thibs2837 Год назад
No one says it's absolutlety unrealistic ? Damn this world..
@carlotheemo
@carlotheemo Год назад
My biggest issue is modding. I've been working at All Units Mod discord as an ai tester. And after relic announced the modding wont be supported. Everyone got pissed including me
@3NC3PH4L0N
@3NC3PH4L0N Год назад
Nah man, graphic is hideous CoH3 feels like i play with toys
@bryanle5997
@bryanle5997 Год назад
Dude I had my engineer build menu open and when I clicked on a different engineer to retreat it cause it almost died the build screen traveled with me and I couldn’t retreat cause I was spamming “R”. Needless to say it died
@hungryhedgehog4201
@hungryhedgehog4201 Год назад
It looks alright, I find it disappointing that they lean even more into the whole commander thing, I think that was the worst aspect of 2 and that it looks like they made engagements even closer? It just looks silly to me when 2 infantry groups out of cover shoot at eachother 5m away and have issues killing eachother. That was an issue in 2 as well but it feels even closer here idk, mostly played with mods that made engagements happen at longer distances.
@johnhighway7399
@johnhighway7399 Год назад
Since when is "Fine" and "not bad" allowed in a SEQUEL? People expect total improvement, not "just barely passable" trash. CoH 3 is a dumbed down cash-grab made by idiots who have ABSOLUTELY NO CLUE what made the original so great.
@stickdeath1980
@stickdeath1980 Год назад
My big issue is Audio it's lost its kick from COH1&2 apart from that having fun with my friends BUT the campaign Italy is bad BUT DAK is fun!!! and whats missing in Graphics is Grittyness
@Kalakakku_
@Kalakakku_ Год назад
This video felt very defensive. Like you were trying to justify your previous review
@aleksapetrovic6519
@aleksapetrovic6519 Год назад
Idk, haven't played CoH3, but for me it just looks like CoH next generation. That is not an insult, CoH2 was to me also CoH next generation and I have no problem with that. Sure there were some stuff I liked and disliked in CoH2 compared to CoH1, but I play both of them no problem with either of them and I still play them both and this probably be the case with CoH3. Just another RTS when I feel like playing WW2 game with tactical depth on the Italian front with some unique tweaks. I know for a fact I will love conquest campaign if it is anything like War of the Ring mod from BFME.
@famalam943
@famalam943 Год назад
The old relic that made coh1&2 and dow 1&2 are long gone. It’s past time, and those in their place don’t have the same vision or philosophy. Shame. Relic were amazing in their prime
@jrrobinson3986
@jrrobinson3986 Год назад
I like this game a lot. Much more than 2. It's also the most polished relic game at release.
@slicemup9
@slicemup9 Год назад
Here's the biggest problem with CoH3: Why the hell is this game 100 dollars? Absurdly high price for what feels like an overall step down from 2.
@RyanJosepher
@RyanJosepher Год назад
Because the developers and publishers are money grubbing hungry thieves that will do and say anything to get your money. They also support and fully support abusive power in its moderators and will shut anyone up no matter how appropriately worded constructive criticism would be in any post just so that they can get people to buy their absurdly highly priced game overly priced games. The evidence is all over the gaming industry and it's sad. They really do need to offer the whole entire gaming industry and apology and it's gamers and apology. But you're not going to get them giving people any apologies or refunds because they're going to stand by on making money. That's what just what businesses do. It's commonplace and common sense in the business world here in America nowadays to focus solely on marketing and try to do bait and switch tactics to get money from you.
@GhostyPolska
@GhostyPolska Год назад
Tbh when i saw monte Casino i thought we might get polish units since history shows polish soldiers taking it and holding it
@jovensotto7701
@jovensotto7701 27 дней назад
This is the golden example of being the latest doesn't mean that it would be the greatest! Like the "Metal Slug" The Old 2D Game is better than the New 3D of it.
@SirArtanis7
@SirArtanis7 Год назад
Don't know how to tell you this but, most gamers don't look at the main stream reviews. We're look at mostly RU-vid and other niche reviewers to tell if they're good. I figured it was going to be mixed based on your and Arch's review of the game. Still need to get it by the way, didn't realize this weekend was a Big Run
@rkadi6540
@rkadi6540 Год назад
I can except for the bugs and lack of contents as long as the game still less than 1 year old, but the disappointment is still there. After a year old and no bug fix, the disappointment will go deeper
@great-wolfwulfrenashmane8717
Honestly, my biggest problem with CoH3 is that it just feels wrong to me. I genuinely cannot place the exact problem other than it just outright feeling off.
@jamaly77
@jamaly77 Год назад
Why I won't buy the game (for now): 1) No german voice over (instead we get cringe "denglish" / deutsch-english) 2) Awful zoom levels 3) Just more of the same but with less factions (Total War Warhammer did it much better and now has 23 factions -> If there is no real progress except some QoL improvements, why don't they just expand on the older title?) Kind of a shame to not support an RTS but this is not worth my money.
@Vitrolin2408
@Vitrolin2408 Год назад
A game can be a technical-pass, much like a movie; or any other media. It can flow; not have any plot-contrivances, no forced-politics, no bad dialogue, no bad acting, no bad effects, etc, and... despite it having no flaws... can still be not enjoyable. Meanwhile; another; can be flawed as all hell; tick every flawed-box, and still be beloved. There might very well be nothing wrong with COH3, but; It can also just fall as one of those games you play; while you play it it's fine; but once you stop you have no inkling of desire to return to it. Much like Dawn of War 3, there's no "issues" with why the game might not be played; it works; its not laggy, its high resolution, great particle effects and so on; what its missing is its not fun. That simple. Maybe games just need to stop trying to have all these features, graphics, modes, progression systems, unlocks, skins, ..and just aim to be fun.
@sh4dowcl4w81
@sh4dowcl4w81 Год назад
The uI is horrible, when I build a unit, there is no cooldown or work in progress in that building like in COH2, just a weird symbol on the bottom right which has nothing to do with the unit I build. And I don't like the graphics, and totally hate how the your vehicles look after a minute of combat, a black brick withn 1000s of bullet ricochets on it, why ? Who thought that looks good or realistic ?! At least remove the visual damage when it is repaired and put back the ammo boxoes, and all the staff the tank loses when it takes damage. An option to disable this visual downgrade in the options would help too. Concerning the factions in skirmish, It really feels like a let down, a lot of favourite units are gone for no reason and many units don't seem to make any sense or have any impact on the game. There is no reason to play this game for me at the moment, I have far more fun with COH2.
@TheAlanReviews
@TheAlanReviews Год назад
According to some reviews on Steam and RU-vid, some people didn't like the addition of a store.
@MultiFab14
@MultiFab14 Год назад
1300 hours in COH 2, and I'm really enjoying 3. I was skeptical day 1, but I just had to git gud.
@AC-hj9tv
@AC-hj9tv Год назад
Whoa
@1Notten
@1Notten Год назад
I personally liked the game, but I can get that people's expectations can be different from mine.
@snowdawn
@snowdawn Год назад
Thank you man for this video. For now I will hold on buying COH3. I have COH1 and COH2 (got it for free) so I will stick to those for now until COH3 is improves.
@krett1117
@krett1117 Год назад
CoH3 is a very good game. I feel like people created a vision for CoH3 in their head and are disappointed when the game wasn't exactly what they wanted.
@wurzelbert84wucher5
@wurzelbert84wucher5 Год назад
It's an okay'ish game in multiplayer, with terrible campaigns and a rubbish AI for skirmish. Not a product of love or passion :(
@9Nifty
@9Nifty Год назад
I can understand the frustration. My first look at gameplay was great it's Coh 1 again, then I heard a mortar go off and it sounded like a light fart and didn't toss infantry or deform the territory. Just chuncked squad hp a bit.
@juliusp8269
@juliusp8269 Год назад
I think the complaints have to do with people playing the same game for years COH2 and then they completely flip the script and almost go back to COH1...so it will take some updates and time for people to adjust I think the game is fun and over 1k hours in coh2, but do think it's needs some updates and new dlc
@leoj4023
@leoj4023 Год назад
When will they ever make a game like COH 1 :( that game had realistic atmosphere...
@beaupeterson188
@beaupeterson188 Год назад
I have a hunch a lot of the hate is coming more from the multiplayer base, which would make sense as they are likely first to play the game because they were still playing 2 quite frequently.
@DoritoWorldOrder
@DoritoWorldOrder Год назад
Perhaps the biggest thing I hate about this game is that it's graphics show flat-out *zero* noticeable improvement from the last game in the series which is a full decade old now... or even really from the original Company of Heroes which dates all the way back to 2006. This is an issue that seems to be plaguing all of PC gaming... I was having a very similar realization when looking at Total War: Pharaoh recently as well, which, similarly, shows very little appreciable change in graphical fidelity side-by-side with Rome 2: Total war, which again dates back a full decade. It really sucks that so much of the game development industry seems to be stuck in a mode of completely phoning it in on the graphics front despite over a decade of exponential leaps in the amount of horsepower available in consumer GPU's, game development budgets that now routinely rival Hollywood movie budgets across all major game genres, and no shortage of quantum leaps forward in terms of all the underlying graphical and engine technologies that developers have available to them to really push graphical realism forward - if they *want to* - when building their tech stack for a new game. Problem is, nobody outside of the FPS genre really seems to *want to* ... and even in the FPS genre, there's been very little objective progress in graphical realism. I was just looking at the new Starfield gameplay showcase the other day, and noticed that even for the biggest game of 2023, the developers couldn't even bother to add rudimentary *grass physics* ... yes, the player can be seen walking through knee-height foliage in several scenes with the player model just unceremoniously and clumsily clipping right through it all like he has ghost-legs. It looks awful beyond belief. They wouldn't have needed full-on physics for every blade of grass like in Ghost of Tsushima or something, but come on now... if a 15 year old MMORPG with a middling budget such as Age of Conan could manage to make their grass and foliage move around a bit as the player walked through it back in 2008, surely Bethesda Softworks, the mac daddy of uber-funded "immersive" RPG gaming could have in 2023 managed to incorporate one of the myriad off-the-shelf engine plugins that exist today for accomplishing such a stupid-simple element of an immersive gameplay environment. Developers are either in a perpetual holding pattern of sticking within the confines of their existing engine tech & tools from the previous game so that nothing in the development cycle has to be reimagined or rebuilt from the ground up, or moving explicitly *backwards* in graphical quality by joining the trend of making everything look cartoonized/Pixared, or at best comparable to a mediocre digital painting, under the horse-shit equivocations of "art style" and "being easy to run on a variety of systems" when we all know it has nothing to do with anything other than reducing the development burden associated with creating realistic models, textures, and other art assets, even in spite of all the amazing new technologies created to explicitly reduce that burden while also increasing the potential for graphical realism (which are sadly for the most part still sitting on the shelf completely ignored) like photoscanning, photogrammetry, procedural and AI-assisted modeling & texture generation. I remember back in 2008 being so excited having saved up to buy a Radeon HD 4850 so I could finally run Crysis at high settings on a 1080p monitor. I just bought myself an nVidia RTX 4090 for my birthday just recently, a GPU which has roughly *50 TIMES* the horsepower of aforementioned card... so that I could finally run Escape from Tarkov (a game which has worse graphics than Crysis) at a solid 60fps on my 34-inch ultrawide. It hits me as deeply sad that we legitimately have not had any kind of "the next big thing for mind-blowing graphics" in PC gaming since all the way back then, and that the best reason most people have for buying new cutting-edge graphics cards that now routinely cost more than an entire top-end gaming PC did just 10 years ago, is for a performance bump in poorly optimized games that never seem leave early access (because let's face it, these are the only games doing anything remotely interesting in terms of gameplay) ...and haven't meaningfully moved the needle in visual realism or immersion versus shit that's a decade old.
@ovidiuvasilebalan1772
@ovidiuvasilebalan1772 Год назад
The graphics are NOT washed up, it's a tropical location for this WW2 chapter, the Mediterranean zone, with beaches, burning bright sun, it's how it looks in the real world too... IDK why people complain. And it is indeed toned down a little but that works in our favour as it helps the eyes. Who would play a game that makes your eyes bleed? (Like certain areas in New World).. In a competitive game, the easier on the eye it is, the more focused you can be at what you're doing - AOE4 is the same "washed up", but on purpose to make it playable for long hours, not 30 mins and take a break from it. CoH2 was made in temperate climate battles so obv you gonna have a different kind of vegetation and tone. In my book, they got the graphics the best they can be. it is not easy to paint a WW2 picture in tropics that depicts the seriousness of the conflict, the tragedy, the mayhem mixed at the same time with "Candy land" which is the tropics. When I first heard that this game will be in the Mediterranean, my first fear was just this: a overly bright zone, overly colourful zone, extremely sunny, flowers that make your eyes bleed from 5 corners, overly sunny buildings and so on, glad to see the designers thought the same and they toned it down so it looks really good. The camera zoom, I agree. We need to be able to zoom out a bit more. Maybe on a 20's inch screen is fine but on a 2k 32 inch screen, like I have, it feels like I look through binoculars at a target 10 meters in front of me.
@CmdrTyrael
@CmdrTyrael Год назад
I feel like the lighting isn't up to par for a current gen game. With washed out colours it's hard to see an upgrade.
@TheAlanReviews
@TheAlanReviews Год назад
I agree with some points here. I agree with Zade on the graphics. In my opinion, the graphics are not bad.
@irishkiwi477
@irishkiwi477 Год назад
One thing that's nit picky but still annoys the hell out of me is the immersion breaking bright red or blue patches on most units, there's not a real need for them and it's just visual clutter.
@Spectre2013
@Spectre2013 Год назад
There are also people complaining about the complete lack of a German voiceover. The german version of coh 1 and 2 has full German voiceovers for all factions and all campaigns and the voiceovers were quite good as well, for example in coh 2 the British hq voice in the German version is done by the voiceactor who also does the German voiceover of captain price in the call of duty games. Coh 3 has no German voiceover whatsoever.
@ChaplainDMK
@ChaplainDMK Год назад
let me guess, it also doesnt have a French voiceover whatsoever?
@PerryKobalt
@PerryKobalt Год назад
@@ChaplainDMK even Italian unit
@jamaly77
@jamaly77 Год назад
English only. Just awful! Immersion is important in an RTS and the german voicelines are sometimes cringe af.
@thegamingwolf8755
@thegamingwolf8755 Год назад
I have to agree though with that the voice overs for CoH 1 and 2 were better. For all factions. There was a number of negative reviews on steam just for the voice overs of the game for CoH3.
@igorokinamujika2073
@igorokinamujika2073 Год назад
Also applies to castillian. And I guess many languages that were dubbed in the previous two games but not in this one.
@havoc8600
@havoc8600 Год назад
The most egregious bug I have found, was spawning into a MP game as one faction, but receiving another faction's battle groups essentially boning me from any of those bonuses.
@WuCSquad
@WuCSquad Год назад
There's no Italian faction in a game which focuses on the Italian campaign.... but there is a shop build into the game.... It just reeks of a DLC hell to come.
@starcoloneldunadansonoft501
Even worse, they're just lackeys to the Germans in one doctrine. I'd almost rather them be completely absent.
@james79ableify
@james79ableify Год назад
Yea that in-game store... its ready to pull money in by selling cut contents
@kglguy
@kglguy Год назад
Technically, Itally had thrown in the towel by the time the Italian mainland was invaded. They absolutely should be a part of battles in North Africa, though. The bulk of "Panzerarmee Afrika" was Italian, after all.
@CrizzyEyes
@CrizzyEyes Год назад
@@starcoloneldunadansonoft501 They were kind of lackeys to the Germans in real life though. There wasn't any illusion about which nation was in a stronger position in the war.
@CrizzyEyes
@CrizzyEyes Год назад
@@kglguy The DAK is the only faction that gets Italian battlegroups though.
@MasterSteve_117
@MasterSteve_117 Год назад
It's not only vehicle explosions. It's also the impact explosions of artillery, mortars and howitzers. Also i noticed the ragdoll effects seem not to be present or atleast not in a satisfying interpretation. Place a bomb (satchel charge or a goliath) beside 2-3 squads of riflemen in coh2 and in coh3. The Destruction is WAY more satisfying in coh2. All in all. My biggest complaint is the lack of love for detail. I think many new players who came to the company of heroes franchise can't see the differences in detail as how the community does, because lack of knowledge/experience.
@Mr1van5
@Mr1van5 Год назад
agree completely, how can it be a side hit on a vehicle and they just not move at all, or when you shoot at an AT gun is like nothing, that attention to detail in COH2 is actually what kept me there playing, seeing this is just being reminded at each step that is not as good as the other one. The shots on the mortar come out at whatever angle, just sad
@crowrider199
@crowrider199 Год назад
++
@C4kie
@C4kie Год назад
I'm new to the CoH franchise and i'm loving the game - but i can see what veterans of the series are talking about after watching some comparison videos. I personally dont mind the lack of details but if that's what people have associated the franchise with then it should still be adressed by Relic.
@airborne_arachnid
@airborne_arachnid Год назад
I half wonder if the less impressive explosions are for the benefit of competitive play/esports. In COH2 when it got busy (especially in team games) it could be difficult to see what was happening behind all the smoke, which looks great but is frustrating when you're trying to micro.
@MasterSteve_117
@MasterSteve_117 Год назад
@@airborne_arachnid i think IF there is a reason why they put less effort in these things, it’s because because of the console launch. Console systems have less performance than the average PC player. To maintain a smooth performance experience for the casual players.
@ericgonzalez8382
@ericgonzalez8382 Год назад
It’s weird because Relic had AoE4 to polish some of these complaints before releasing CoH3. We (AoE players) complained about the awfully close zoom, the washed out graphics with no contrast, the seemingly past-gen effects, the uninspired UI. It’s so baffling to see exactly the same issues popping up here now. It’s like they took absolutely no learnings from AoE. That’s to me the worst of it all. The game may be relatively good, but not to the standards long time CoH players expected. There is definitely a systemic problem at Relic and maybe the Essence engine is too old now and in need of a replacement. It smells a lot like a Fallout 76 situation and we all know how that went down.
@ninochaosdrache3189
@ninochaosdrache3189 Год назад
And before AoE4, they had Dawn of War 3 to learn from. But alas.
@Rhinopotamus
@Rhinopotamus Год назад
That’s because these are game developers who believe they know what’s best for the game, and if we, the consumer don’t like it, we should play something else. They can’t be wrong. That’s the problem with a lot of developers anymore. They are only focused on two things, the most possible initial sales (making games extremely casual) and themselves. No one hated the idea of AoEIV but they took no advice from their playerbase. CoH3 is being built for Console aswell so it’s inherently built for casuals and that’s the goal. Screw the tactics we original fans want to see, and screw graphical upgrades we’ve been waiting two games for… we have to make room for console losers.
@Glumbus1
@Glumbus1 Год назад
you also can't save matches to play later, save match stats(atleast custom matches), save replays and no timeline scrubber for replays (no way to skip or go back to a point in the replay without watching the entire thing again)
@MarlboroFed
@MarlboroFed Год назад
@@Rhinopotamus While I entirely agree with what you said about developers and it makes no sense that this game is being released on consoles. I just don't understand the weird superiority complex you have against console players.
@ianrogers41
@ianrogers41 Год назад
@@MarlboroFed because a lot of people forgot that "PC Master Race" was originally an insult Yahtzee created and now wear it as a badge of honor, they think they're the real capital G "Gamers" and therefore better cause they play on pc (even though most people don't give a shit and play on what they prefer without making a big deal about it), and because it's going to be on console it's automatically going to be dumbed down cause to people with this mindset only "casuals" (Whatever that word even means anymore) play on consoles, you know if you ignore the fact that strategy games have been on console since at least the ps1.
@QuadDamage3
@QuadDamage3 Год назад
Graphics isn't bad, the art direction is abysmal. Those are kinda same, but paradoxically, very different things. 3D models are essentially quite binary things - something has the shape of a real thing or it does not. It's hard to get wrong. But It's the artist that takes those real life objects, and uses color and contrast to turn them into flowing river of visual experience. And in a real-time strategy game, there's another layer of actually packaging it as separate bunches of information - the units, the map, the chokepoints, etc. It's an art. Modelling a Sherman tank is not art, even if it takes a lot of skill. It's still just matter of moving vertices of polygons until right surfaces form. CoH1 did it perfectly - and it looked way more subdued and "washed out". People just don't remember. But the end result looked gorgeous, fed just the right kind of information to player, and glued everything together into epic battle scenes. And that, people DO remember. CoH1 looked actually better than CoH2, artistry wise, even despite having half the polygons for models. Not so much here, it feels like they went with decent modelers, but forgot to hire an art director. Tanks have the shape of tanks and soldiers have heads and fingers and maps have houses and bushes and explosions have fire and smoke. But there's no (visual) cohesion at all.
@RemingtonSVK
@RemingtonSVK Год назад
In CoH1 you played Saving private Ryan, in CoH3 you play new Disney movie.
@jrs2071
@jrs2071 Год назад
They didn't forget the talent all left long ago and formed BBI blackbird interactive they are making homeworld 3 which is why Dow 3 and age 4 and now coh 3 art all sucks this is not the same devs relic died long ago!
@CrizzyEyes
@CrizzyEyes Год назад
They had the same problem with AoE4. That game looks sterile as fuck and they presented everything like this kids' storybook tale instead of the gruesome battles that were being depicted (especially the Russian campaign with getting raided by Mongols). Relatively speaking, this is actually a massive improvement over the total lack of art direction in AoE4, which is kinda sad.
@Ralf0206akaHax
@Ralf0206akaHax Год назад
I know I'm late but I gotta say I completely agree with this. This, along with tye really bad voice acting turned me off this game. The worst thing is that the game has lackluster mod support. Right now, you can just load a mod for CoH one and play a more diverse, balanced and good looking version of this game, for a fraction of the price. All they needed was to introduce a couple of quality of life changes, update the engine and introduce the Italians to have a great game.
@sagittariusa9012
@sagittariusa9012 Год назад
@@CrizzyEyes AoE was always a colourful game and that is intendent by the developer since AoE1.
@Hanfgurkenhasser
@Hanfgurkenhasser Год назад
9:17 Seeing shit like this reminds me why I could never get into any vanilla CoH and always preferred the Blitzkrieg Mod for CoH 1. These folks take way too long to kill each other while literally ontop of each other. Castrated damage has been an issue for me since CoH 2 came out and it seems part 3 continues that tradition.
@GladiusM222
@GladiusM222 Год назад
It's the same for me, the damage models in Blitzkrieg feel just way better for everything, not just infantry combat. And i like the focus trees much better, it gives more variety to the game.
@DeviIotte
@DeviIotte Год назад
A game shouldn't go backwards in a sequel, it should be better. This reminds me a lot of Command and Conquer towards the end where it went backwards
@__Mr.White__
@__Mr.White__ Год назад
yes
@callum105
@callum105 Год назад
c&c 4 what a shitshow
@aisakataigaa
@aisakataigaa 9 месяцев назад
@@callum105 generals is better
@Schaden-freude
@Schaden-freude 9 месяцев назад
It reminds me of Coh2 from Coh1. Man that launch was shit. Whats up with Relic and cursed launches? Lol
@DeviIotte
@DeviIotte 9 месяцев назад
@@Schaden-freude rip Dawn of war 3, lol. At least CoH2 became good...years later
@kelthuzad4634
@kelthuzad4634 Год назад
why do people hate it? because they listened to the casuals to appeal to the " wider audience" instead of listening to the people who actually stuck around playing regularly in COH2
@Marinealver
@Marinealver Год назад
It might not be bad, but it isn't great and we did have better. I mean 2 is better, and while 3 might have statistically better graphics, it doesn't look that way thanks to the art design. At least it isn't Blood Bowl 3.
@diamondninja4938
@diamondninja4938 Год назад
I think with the graphics there is a huge style pivot from COH2, with COH3 being more vibrant and "cartoony". Also it seems like COH3 is missing some shading especially with foliage.
@MijnAfspeellijst1234
@MijnAfspeellijst1234 Год назад
The thing you need to keep in acount zade, is that company of heroes 2 is a great game, so when the developer releases a new game poeple expect improvements. so if you never played coh2 then yes coh3 is a great game. but the fans of coh2 expect something more
@Hunter_6601
@Hunter_6601 Год назад
Lol the words of a person who never had to play coh2 pre- American expansion, because that my friend was a true shit show. Bet you didn’t even know they tried a free to play model as well with boosts that you can pay real money for. Overall, this is the most complete release for company of heros to date
@GermanYankeeFan1
@GermanYankeeFan1 Год назад
@@Hunter_6601 this is absolutely true
@3217491
@3217491 Год назад
@@Hunter_6601 when did the boost thing come? I've been playing on and off since launch, never saw that. Was it after American DLC when the game was semi dying and recieved the overhaul to the card system/drops. (My timeline is fucked since the game is so old, so I could be completely off on if that was after the AA Dlc)
@NuStiuFrate
@NuStiuFrate Год назад
@@Hunter_6601 What does that have to do with anything? If coh2 sucked at launch, that's not an excuse for coh3 to suck as well. Coh3 on launch needs to be compared to everything that exists right now, that means an up to date coh2.
@kyle6597
@kyle6597 Год назад
@@NuStiuFrate this is not coh2
@scatterlite2266
@scatterlite2266 Год назад
As someone who has played coh2 lot, i just dont see what this game has to offer. Ironically this is also a criticism coh2 received initially over coh1, however the game was improved alot over the years. Right now im struggling to see what coh3 does "better" than coh2 but maybe that'll change a few years down the line.
@suhammoodi2106
@suhammoodi2106 Год назад
I agree, until CoH 3 gets the content it needs to stand out over 2, I'd rather just enjoy CoH 2. To think, instead of playing this game, I played 2 with some friends to celebrate the game hitting 10 years. I'll admit, I started with 2 and then played 1, so I don't know how either were like at launch. That's why I'm keeping an open mind about 3. Hope they make it good.
@CrizzyEyes
@CrizzyEyes Год назад
Honestly, CoH2's launch was enraging. They released a full priced game, then when you play multiplayer you have to unlock the commanders (same as battlegroups in 3). New call-in units and abilities are locked behind these commanders. You can pay to unlock these early or grind mobile game tier hours to unlock them. I keep hearing that the game was improved after that, but I just stopped playing after a couple of online matches because I did not want to grind a million hours for the commanders, so they lost me.
@aleksanderolbrych9157
@aleksanderolbrych9157 Год назад
This is my exact issue: Why play CoH3 if you can play 2 or 1 and both are much better games with years of content and polish while presenting basicaly nigh identical content. Currently whenever I play CoH3 I do it for a single round and then have enough because I already feel bored simply because I've spent hundreds of hours in much more polished games which were near identical to this one. I really hoped they'd at least change the setting to some other 20th century conflict (Korea, Nam, Gulf War come to mind) so *at least the units will be different*.
@aziouss2863
@aziouss2863 Год назад
It is WAY MORE FUN than coh2 Like the gameplay is just way better!
@suhammoodi2106
@suhammoodi2106 Год назад
@@aziouss2863 but how so? In what way? Please tell me so I can like the game more.
@koolerpure
@koolerpure Год назад
I’m on the fence about getting it, it looks like a step backwards and to the side from coh2 feature wise which blows. I just dunno what it is that’s keeping me away
@Zade_95
@Zade_95 Год назад
if you're of the fence wait for a sale imo
@leiaorgana5098
@leiaorgana5098 Год назад
$99 aud is what is keeping me away when i can buy sons of the forest at half the price and still have more features...
@myriad9597
@myriad9597 Год назад
1:01 Game reviewers are payed off to give good scores, taking their "opinions" on games is akin to trusting politicians.
@robreich6881
@robreich6881 Год назад
People hate it because when you make a sequel and have 10 years to work on it people expect massive improvements, design changes, evolution, bigger scale, better graphics, polish and building off prior games. COH3 has almost none of that stuff, even if it’s technically a decent game. Whenever I play it I just have a desire to play COH2.
@Tarquin47
@Tarquin47 Год назад
People are stupid 'waaah why doesn't the game released yesterday have as much content as the nearly decade old one despite having at least twice as much content than it at launch'
@johnhighway7399
@johnhighway7399 Год назад
@@Tarquin47 Being a consumerist fanboy with 0 standards is even more stupid. Have fun wasting your money on literal trash.
@Tarquin47
@Tarquin47 Год назад
@@johnhighway7399 how many dlcs did 2 have again? Nice projection though
@tiMm01233
@tiMm01233 Год назад
I don't understand why they didn't take the Blitzkrieg mod from CoH1 as an example. It graphics were (and still are) amazing, even compared with CoH2 (and now CoH3). It has a way more realistic feel to it. And the unites were amazing. The tanks actually felt like tanks and looked like it. I miss that with most RTS games, besides CoH, where it also keeps the colors of the units out of it. These colors and graphics make RTS games very cartoon-like, unfortunately.
@civilprotection3114
@civilprotection3114 Год назад
My issues are -Placeholders still in the game showing it’s not done, like the portrait for a DAK commander is just UK Indian artillery commander and “Insert Text Here” and many icons are just from Company of Heroes 2 which is obvious since it has a different art direction. -Terrible AI, both in skirmish and campaigns. -The plethora of bugs like tanks taking rear damage when getting hit in the front and infinite spawning units. -Balance is terrible with Boys AT for UK being OP, DAK being OP, Flamethrowers OP and Wehrmacht building bunkers and AA positions all over the map. -The store is a huge red flag since they are gonna sell Commanders again and in COH2 it’s was pay to win till 2020 (came out in 2013) when they updated the standard commanders. -Lack of maps for VS. -Art direction lacking the grit of WW2 games that’s was done perfectly fine in COH and COH2. -Sound from weapons, vehicles and units are just bad. -Commanders/ units taken out of the game like Vichy French, Nashorn, German Officer, Canadians, Australians, Lefh 18 and more to be sold as DLC. -Lack of rewards. No rewards for completing any campaign or playing VS, in COH 2 you could get intel bulletins for getting achievements or get points to get tank skins and Ardennes Offensive rewarded Skins and bulletins for completing the game with certain commanders and the original COH you could unlock the Tiger from the Tiger missions that changed the skin of the tiger and voice lines. -They removed features that we begged for them to keep during the Beta like seeing inventory slots on units to see what was equipped and if they had more room and never listens to us when we complained about the lack of camera zoom
@basty1man
@basty1man Год назад
Pure copium, game is half finished and sub par.
@danielkjm
@danielkjm Год назад
COH 3 is very arcade ish
@Brian_is_unconnected
@Brian_is_unconnected Год назад
Visuals defo need another pass over for me but other then that im really enjoying the game
@sorentappe8745
@sorentappe8745 Год назад
Same here, multiplayer is a lot of fun! People seemingly didn't like the colorful graphics back in the pre-alpha state, but instead of just changing the bright colors a bit, they downgrade the whole visuals. Not that they're bad now, but they're far worse than what they could've been at release.
@Brian_is_unconnected
@Brian_is_unconnected Год назад
@@sorentappe8745 agree 100 percent Im really enjoying the multiplayer my self
@Hunter_6601
@Hunter_6601 Год назад
@@sorentappe8745 I just think most players don’t know how vibrant the Mediterranean is in real life
@centuriosupernumerarius1625
The problem is that CoH3 is in many points worse than its predecessors. There are a number of things, that are often mentioned, such as the bad menu or UI, which looks as it would be 17+ years old, even CoH1 did it better, reused icons and there are also a lot of missing features, which were part of previous games, simple things like missing playernames, confusing post game statistics or teamcolours, missing ladders or ranks, badges or achievments, player aren't able to select difficulties when searching for co-op games, the sound mixing and the sound effects are often weird and muffeld, pathfinding, AI, damage, blobs, nerfs and buffs (=bad balance in general), audio is only in english and not always very good either, bug and many many more. Everyone who wants to know why CoH3 has so many bad reviews, just read through the threats on the official forum for CoH3. In fact, CoH3 did so many things wrong, which the previous games did rigth, so it is not understandable why it doesn't work in CoH3.
@9rangar
@9rangar Год назад
I'm too used to COH1's graphics to play the other 2 and the comparisons side by side just proves that for myself
@maximus5668
@maximus5668 Год назад
Few Things: - Balanced issues, many.. it being adressed by developers. - Devil´s Brigade decal (small icon in units) player´s battle tag cannot be changed. - Superposition of units in same spot, as example two riflemen units occypying same spot. - Multiplayer Player name cannot be visualized in the unit, so you cannot know wich player is whom. - Unique colours are a mess, instead of using calssical blue, yellow, cian for allied and red, purple for enemiees, now anyone could be any colour, generating a cognitive disorder in game, mostly in minimap.
@golgol4903
@golgol4903 Год назад
I mean, why wouldn't people compare coh3 to coh2 post-updates? After all they had already updated coh2 and should have learnt from that? And about the lack of content: well, there are 4 2v2 maps. And I understand the game is new and all but only 4 maps in the 3rd instalment of teh series? I played coh3 mp with my mate for like 2 days and then we decided to go back to coh2 until coh3 gets proper fixes, updates, content, balance figured out. Why would I play this unpolished game when i got coh2 which is in a pretty good (and definitely much much better state than coh3). Also, escept for bugs etc. I don't like some "downgrades" compared to the previous games. 1. base building being basically the same for all fractions and being 100% automated. it's like they got rid of one of CoH's unique features. 2. auto-replenishing squads - it automates yet another thing and lowers the skill-gap 3. UI, but I also think that coh2 overall had worse UI than coh1. Unfortunately coh3 is even worse. I'm mostly referring the the in-game HUD but main menu in coh3 is absolutely terrible. 4. No chat rooms in main menu??? I don't like being a "pro bono" beta tester (who also had to purrchase the game for the full price) so I'm gonna wait till the game's finally complete.
@RomanHistoryFan476AD
@RomanHistoryFan476AD Год назад
I think the biggest problem with the game for most fans is the price tag of £50, for a game that feels to many is just meh-okay nothing special. The game is also lacking quite a few serious things for it's own setting: No main Italian faction, AI needs more work, limited maps, the game visuals and colours' looked a bit washed out and could do with refinement, nothing wrong with the bright colourful world itself, but it could do with being less "blurry". The game has a good basis and premise, gameplay it seems many people do actually enjoy and support minus a few needed tweaks here and there and rebalancing. But the issue is that it feels for the moment overpriced and needed a bit more time to stew in development before being released. If Relic keep supporting the game and fixing the issues fans have, the game could have a long term bright future. But Relic need to dig deep and keep the support going and not bolt and abandon the game like they did with DAW3.
@Deckaio
@Deckaio Год назад
7:50 I get the argument, and games should get a bit of leeway in this regards. But, the new release are not competing against the game (market) of 2013, it's against the versions and games which are available today. And at this price-point it does not bring enough to the table, to convince me to overlook it's flaws. I will either wait for a price drop, or see if any updates improve what the game has to offer ... other than a upcoming micro transaction store ...
@Zade_95
@Zade_95 Год назад
Totally fair. We'll see about the store!
@CompleteAnimation
@CompleteAnimation Год назад
I'll pass on Company of Heroes 3. Mostly because money's a bit tight, and I already backed Ratten Reich, which looks like it might scratch a similar itch when it eventually comes out.
@Hunter_6601
@Hunter_6601 Год назад
RR looks like a downgrade from gates of hell, especially in terms on unit animation
@m4rcin847
@m4rcin847 Год назад
No, its not a good game. Alpha state of the 60$ release aside, making action packed isometric clickers like this and call it Real Time STRATEGY is why that genre almost died years ago in the first place. Its a shallow game good for mobile with the Store tab just waiting for its invasion. Thank Goddess Soase2 is on the way with Sanctuary and FAF is still thiving.
@macaconuu
@macaconuu Год назад
As a Multi-player player of coh2, 4000 hours, I can say that I am disappointed with coh3, in the demo I didn't like the fluidity, the lack of zoom out, the units to diffuse mixed with the terrain, the colors, the animations, in short, I didn't like almost anything. I forced myself to play the demo, I didn't want to believe that coh3 hadn't hooked me like coh2 and Coh did. But I came to the conclusion that Reliq's options are really these, the game is there as it will be, maybe it's my problem, I wanted a Coh2.5, and that's not what we're going to have. I pass this game.
@Menleah
@Menleah Год назад
I just don't understand the lack of zoom out -- even just a little more, I don't need a full map view. Playing at 1440p the camera is so close to the field in CoH1 and 2. Then I have to flip my screen around (no WASD either) to make sure the neighboring units are actually firing, like I instructed them to. Sounds like its the same thing here?
@hamawang
@hamawang Год назад
When CoH2 came out it was criticised a lot for being a mess - although brought in the true sight los and UI stuff, new commander model etc. It was imbalanced and buggy, and bugsplats still are a common problem in that game.The fact is, CoH2 was never welcomed with open arms. Everyone was upset about it being a mess, and not up to par with CoH1 experience, but that's why I think many have it backwards in regards of thinking critics of CoH3 having short memories; the people who experienced it then, do not want to another mess in their hands, hoping it gets fixed. The cult of the new will obviously hop onto whatever the new thing is but, nonetheless, it is ok to criticise the new game for not being up to par compared to the earlier one. If they took a look at the game and asked "what's wrong with it and what do the players want to change" and built upon that, then you'd have a banger on your hands. Here they seem to have started the whole cycle again from scratch.
@macaconuu
@macaconuu Год назад
Coh2 was bugged but hooked me since the first day, with this one I forced myself to play the demo, and I quite after 30 minutes.
@bencarlisle7241
@bencarlisle7241 Год назад
One my main problems with the game is how many cool features that were in coh2 just weren't carried over, just loads and loads and loads of tiny details that add up to make the game feel annoying to play. However I'm still having fun its just sad to see how they could of made the game so much better but just didn't.
@milansvancara
@milansvancara Год назад
Honestly, I really didn't enjoy CoH2 for some reason. It was s big let down for me. Yes, I've played the whole campaign (obviously), but it just didn't click with me, especially multiplayer. It felt like there is only 1 single meta build to play, and that was it. CoH3 feel like I have finally many valid options how to branch out and I'm not trolling when playing various builds...:)
@fishmanfairclough7530
@fishmanfairclough7530 Год назад
@@milansvancara Glad somebody said it that is COH2 in a nutshell but that is the problem this games real problem is the existence of COH2, lets no forget that COH2's was way worse on release you can't compare a fully finished game with a newly released game. Now if someone want to compare release COH2 with release COH3 then I'm listening.
@bencarlisle7241
@bencarlisle7241 Год назад
@@fishmanfairclough7530 yeah but why are they releasing a buggy game with loads of missing features for £50
@rkadi6540
@rkadi6540 Год назад
@@bencarlisle7241 out of time?
@dnaseb9214
@dnaseb9214 Год назад
I like it. Its a good successor to Desert Rats vs Afrika Corps. Wish they made the North African campagnes way longer and gave the British one too. Also well done to keep the "message" to a minimum. Wish it was entirely removed.
@dnaseb9214
@dnaseb9214 Год назад
Where are the italian tankets ? 1/10 bad game
@starcoloneldunadansonoft501
There's no British campaign?! In an RTS revolving around the North African theater of WWII?! 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣 Oh man, this game is an even bigger shitshow than I thought!
@dnaseb9214
@dnaseb9214 Год назад
@@starcoloneldunadansonoft501 You only get Afrika Corps that feels too short. And a bizarre Italian US campagne that I am not a fan of. Its a total war style game.
@Xsawerus
@Xsawerus Год назад
I think the most important question is "is this game really better than coh 2?". If our expectations are really like new games should be just remakes of old games so we can get online servers working and I'm ready to pay 60 dollars to play on matchmaking again, i think we have a problem .
@TheKid377400
@TheKid377400 Год назад
It could be better and I hope it improves. But I had fun with the Italy campaign. I really enjoy the feeling of building up your companies. Some of the upgrades are incredible powerful and really make you feel like you've grown stronger.
@balikbayan832
@balikbayan832 Год назад
I played COH 2. What i really hope is that they make a Pacific War campaign. I want something new.
@CallsignArclight
@CallsignArclight Год назад
my biggest complaint about the game is the appalling lack of an Italian faction in a game focused on the war in north Africa and Italy itself! it's incredibly disappointing to have a game like this where the only playable axis factions are Germany and Germany 2(TM).
@YourTamedLion
@YourTamedLion Год назад
I love RTS. Played AGE 1,2 and 4 ( also tried the other 2 ) Played WC3, SC2 and all expansions for both. Campagne and PvP and custom Games I also played Halo wars and Halo wars 2 and loved both. But I could not at all find appeal in the CoH series. And the CoH 3 looks not even fun when I watch players who I like to watch from Age 4. Happy for those who get enjoyment out of this. But I feel it lacks the good things of the before mentioned RTS games. It does it's own thing in terms of economy, combat and win conditions. I just came to this Video because I am curious why it has so bad reception from others. So I will stick to Aoe 4 and hope Stormgate can deliver quality, excitement for RTS fans. The Launch of Age 4 had ppl from all sorts of RTS coming together for the first big tournament shortly after launch. I am sure it will be the same for Stormgate.
@danielsvids7325
@danielsvids7325 Год назад
Idk why people think the graphics are worse, they are waaaay better over the previous two cames :/
@Hunter_6601
@Hunter_6601 Год назад
Mostly people watching compressed RU-vid videos instead of playing the game
@macaconuu
@macaconuu Год назад
​@@Hunter_6601 Most people play the Alfa and the Beta,the graphics are the same.
@R4ZORLIGHT
@R4ZORLIGHT Год назад
CoH 3 just shows, that Relic has same major issues with their staff, DoW 3 wasn't a one time failure because CoH 3 is kinda Dawn of War 3 again. It drives me crazy that Relic is unable to produce a game which is equal or better than the predecessors. They already did it and suddenly forgot how to do it properly? My opinion is, that they pretty much lost all the talent which made the older Relic games good. And their newest iteration of the essence engine sucks. All 3 games which were made with this iteration have graphical issues. Let's break it down: -graphics are bad for a 2023 game 10 years after the last CoH game -sound is terrible, you just need to compare it to previous voht games -UI is really bad, like Battlefield 2042 bad levels -Content isn't that great to begin with, the traditional campaign Is an afterthought and not very well down, the strategic campaign map isn't fleshed out enough (AI is completely passive) and has close to zero replayability and the game lacks maps -Factions, yes we get 4 of them but they are dumbed down and more symmetrical than factions in previous CoH games And for this mess, you need to pay 60!!! dollars/euros. What was SEGA/Relic thinking? They treat their fans like garbage (DoW3 and noch CoH3) and expect them to be totally happy? Most criticism people call out was already in the very first Playtest and they barely changed anything based on player feedback, that's the sad truth. The game feels like a mobile/console game and that is intended.
@Menti83
@Menti83 9 месяцев назад
In my opinion, COH1 is still superior in graphics, animations, gameplay, map design, general artwork etc. - It just feels right. COH3 feels like it was done in a rush, theres no love in the detail, super mediocre maps etc., everything is worse compared to part one, which is now how many years old ?
@Junior_Meat
@Junior_Meat Год назад
The reverse button was literally missing on one of my vehicles the other day. It finally reappeared after selecting it multiple times. I then sent it back to base where an incoming vehicle got stuck on it, requiring me to waste precious seconds unsticking them while my infantry got wasted on the front line. I promptly quit after that. That was a week ago. I have not played since.
@michaelperez-cea2111
@michaelperez-cea2111 Год назад
This glitch happens on coh 2 sometimes too, especially on the SU-85
@XpVersusVista
@XpVersusVista Год назад
i think the main issue here is on your part: - your comment about the campaign: its a bit weaker than the previous games, but still ok. But that's not ok. It's a sequel, it's supposed to be an upgrade or at least on the same level. Same with sounds, visuals, gameplay and content. But in all respects it seems to be barely 70 or 80% of the quality of its predecessors. Would you pay money for a new car, that is ALMOST as good, but still worse in all aspects than the one you already own and could use instead? I sure as hell wouldn't. And about your review's like to dislike ratio: pretty sure that's from people who don't own the game, and just "liked" the sound of what you had to say about the game, rather than having played it and purely agreeing with your view.
@KokotoHero-N3
@KokotoHero-N3 Год назад
It's missing the grit of the earlier 2 games. I was stoked when they showed off the overworld grand strategy part because my ideal WW2 RTS is Gates of Hell with an overworld Total War style grand strategy map but the more I'm seeing the less I'm interested.
@bwigtiddygothtwap
@bwigtiddygothtwap Год назад
My biggest issue is that before even trying to fix the larger issues, they do a sega and add virtual currencies
@Bigmonkey34mn
@Bigmonkey34mn Год назад
I never buy games on release anymore. It's best to just wait a year or 2 when there's a sale and most of the bugs are cleaned up.
@RyanJosepher
@RyanJosepher Год назад
That is very sad. Thought indeed. I'm sorry that you think this way, but it is true and it's sad that it's true. We'd really do need to set the bar higher for these people that need to keep their lights on but we'll say and do anything to sell their absurdly overly priced games. So don't buy them ever. Until they make an apology and label their game early access, I will not be buying this game.
@stevieC11Hanworth
@stevieC11Hanworth Год назад
@@RyanJosepher 😂
@Zzrik
@Zzrik Год назад
I like how company of heroes takes place in the Mediterranean and in Italy ,yet Italy isn't a playable faction. They had more soldiers than Germany in north Africa,but nope let's focus on the Africa korps instead.
@M4rcom44
@M4rcom44 Год назад
i think Relic did a really bad job, the downgrade is noticeable even with the latest version
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