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Why Helldivers 2 Feels Terrible After New Update 

OhDough
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Why Helldivers 2 Feels Terrible After New Update
The patch had amazingly positive intentions but some changes have made for an extremely unfun experience.
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28 сен 2024

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Комментарии : 4 тыс.   
@yourbarber7979
@yourbarber7979 3 месяца назад
If they’re going to add gunship patrols they should already be adding the air to air eagle strategem
@frankdrawsnear9995
@frankdrawsnear9995 3 месяца назад
They should have made 110s also target gunships so that we dont have to waste a stratagem slot for just gunships
@ra1nyran
@ra1nyran 3 месяца назад
you know what might be good? if the eagle defaulted to air-to-air whenever eagle stratagems weren't being used. so if you don't bring any, it'll always target flying enemies, and whenever you call down an eagle stratagem or re-arm, it'll do that instead of the air-to-air. this would indirectly balance the orbital-eagle stratagem divide and give us more to think about when using our stratagems.
@SinKiske-ms3gy
@SinKiske-ms3gy 3 месяца назад
They should rework the rocket sentry to prioritize aerial enemies
@gabeperras3711
@gabeperras3711 3 месяца назад
They're waiting for us to unlock the anti tank mines first. Why else would they keep trying to push them
@shemsuhor8763
@shemsuhor8763 3 месяца назад
They could just allow primaries to kill them, like with shriekers.
@RealGubby
@RealGubby 3 месяца назад
When the devs said TTK was too high, they were not talking about enemies, they were talking about players
@robertshmurda
@robertshmurda 3 месяца назад
players should improve their skill at the game
@xIcyStarzz-yz7my
@xIcyStarzz-yz7my 3 месяца назад
Nah just invite another player and time your deaths right you can't fail any of the missions in Helldivers​@@robertshmurda
@alexandsimba
@alexandsimba 3 месяца назад
@@robertshmurda What skills? This isn't a level mmorpg. We got guns and 2 legs. These new changes are forcing us to bring specific weapons which ruins their whole argument of "we don't want meta builds".
@WookieGroundZero
@WookieGroundZero 3 месяца назад
Mostly is because they lack skill and communication. Also, that most of randos go full 'tard when the diff is higher and believe me that diff 9 becomes too hectic for most randos to think clearly.
@swagyolo413
@swagyolo413 2 месяца назад
@@robertshmurdaWe’re paying to lose lmfao what the fuck are you talking about
@MachoMaamRandallSandwich
@MachoMaamRandallSandwich 3 месяца назад
These armored chargers are more common than regular chargers.
@jevmenyt3422
@jevmenyt3422 3 месяца назад
i think this bugged out somewhere in the enemies to spawn queue, they said they implemented behemoths to replace multiple normal chargers at once in higher dificulties but it feels like they are just spawning together and not substracting the enemy spawn tokens or something because of how common they are
@TJackson736
@TJackson736 3 месяца назад
​@jevmenyt3422 I have no idea why enemy spawning is so difficult for them to tune and any change leads to a ton of bugs.
@mrbigglezworth42
@mrbigglezworth42 3 месяца назад
Friendship with Chargers ended, Charger behemoth is now AH best friend.
@Lucien_Lachance_GENS
@Lucien_Lachance_GENS 3 месяца назад
And then like... I tried to test a recoilless rifle... and on the first objective I got 3 titans. Yeah I had ALOT of FUN after that
@trevordrakenor2063
@trevordrakenor2063 3 месяца назад
​@@jevmenyt3422that's what I feel everytime they say they balanced the spawns. It was never reduced. Just added to with mind trickery to make us think it was lessened by making more of the others appear.
@sonicblackhole3559
@sonicblackhole3559 3 месяца назад
“We have decreased the heavy enemy spawn rate by about 30%” bruh the chargers be spawning like crazy
@Drayhgo
@Drayhgo 3 месяца назад
They probably class chargers as medium enemies, and bile Titans as heavy enemies.
@rohesilmnelohe
@rohesilmnelohe 3 месяца назад
I see less hulks and tanks... But chargers do be everywhere
@uvsa2833
@uvsa2833 3 месяца назад
Same for hulks and factory striders. I swear spawn rates vary from like 50% to 300% between missions of the same difficulty. It just makes no sense whatsoever.
@strygian192
@strygian192 3 месяца назад
They 100% have dyslexic programmer who codes backwards. If they say it's 30% less iys 30% more. The new melee armor is worse at melee than standard in my experience.
@clouddefender1773
@clouddefender1773 3 месяца назад
Let them spawn ❤ .... Flamethrower is really good and fun to use ❤
@Telogor
@Telogor 3 месяца назад
The ragdolls in this game are getting ridiculous. If I barely take damage from a rocket, I shouldn't get launched 20 m into the air. If I'm behind hard cover and take zero damage from an explosion on the other side of the cover, I shouldn't be thrown back 15 m out of my cover. If I'm thrown to the ground by _anything,_ don't force me to stand up as slowly as your local centenarian. Let me stay prone and quickly shoot or stim, or let me get up as quickly as if I had deliberately been prone.
@jupiterkingBR
@jupiterkingBR 3 месяца назад
Agreed
@CheesyMan5000
@CheesyMan5000 3 месяца назад
getting thrown out of cover by 1 stray rocket is the worst feeling.
@ashemocha
@ashemocha 3 месяца назад
i constantly get flung 5km from the map just for stumbling on geometry, airtime is so long that i may as well quit and rejoin instead of waiting for the orbital cannon to kill me it's not enjoyable when you do respawn and lost your equipment you were carrying very tough gear that takes an eternity to call down again
@user-uf7qf7mv6k
@user-uf7qf7mv6k 3 месяца назад
At least twice now I've been launched so hard I literally get fling outside of the map (though it wasn't by explosives, but rather hellpods landing near me)
@iloaf2770
@iloaf2770 3 месяца назад
i just walked on a dead bile titan leg and got thrown right out of the map, i didn’t even die i was just stuck staring at a mountain at the border
@zemufinman1639
@zemufinman1639 3 месяца назад
It's strange that they said TTK was a problem and then they added a beef lord to the bugs
@TheRogue_DM
@TheRogue_DM 3 месяца назад
They definitely raised the non optimal TTK tho, durable damage buffs make it easier to kill things without hitting the weak spots perfectly or with anti tank, 2 shooting a behemoth charger isn't bad takes 2 shots for bike titans or hulks/tanks 🤷‍♂️
@verestoyjanos5013
@verestoyjanos5013 3 месяца назад
I think the abdomen is the play now, with the durable damage changes.
@rodafowa1279
@rodafowa1279 3 месяца назад
@@verestoyjanos5013 That's assuming the values are at what they said they would be. Arrowhead have shown us time and time again they legitimately cannot be taken at their word when it comes to weapon buffs.
@emperorpalpatine666
@emperorpalpatine666 3 месяца назад
Cope
@sturmmagnunstein1008
@sturmmagnunstein1008 3 месяца назад
​@@verestoyjanos5013lmao its not. The durable damage buff we get still isnt enough to shooting the abdomen of, well, anything! Just do the math yourself. For chargers were talking 79 bullets to 53 with a lib! Wowza! Not doing that.
@BoglinZilla
@BoglinZilla 3 месяца назад
The bullet flinch is the main reason I hate playing Automatons. The Autocannon already has a super slow aim and heavy kickback. So im just missing half my shots from getting shot at...
@bradychapman5645
@bradychapman5645 3 месяца назад
I’m still gonna be playing the game after this patch but I must say, try out the ballistic shield against the bots paired with the AMR. Shooting the engines on gunships will take them out with the amr, you can hit the machine guns and hatches on a factory strider and you can shoot the hulk faceplates. Thus, it’s fine to run the amr meaning you have an open backpack slot with the shield, combined with the defender and pummeler, and you have a full on build. However, apparently there’s a glitch with the ballistic with the new patch which means I’m gonna have to temporarily switch to a different bot build and I wouldn’t suggest trying my build until they fix the issue.
@bradychapman5645
@bradychapman5645 3 месяца назад
But, when it isn’t glitched, running the ballistic with the explosion resistance armor (I run the enforcer armor; medium - heavy hybrid) is a great way to counter heavy devs, rocket devs (to a degree with the armor), chaff, along with your amr being able to kill every high lvl enemy on the bot side when hitting the correct spots. Side bonus, that specific armor makes you two shot to the land mines the bots have. Also, the whole reason I reccomended my build under circumstances where it isn’t glitched to you is that the shield allows you to negate bullet flinch and counter heavy devs which are pretty damn annoying a lot of the time.
@jesusjuice999
@jesusjuice999 3 месяца назад
I've heard you can melee to get back up after going prone with the shield​@@bradychapman5645
@litobrigante1413
@litobrigante1413 3 месяца назад
Try using the Quasar since nerf🤦🏽 The only way to consistently get shots off is too shoot from very far(Bots have aimbot so that doesn't work that all the time)or just fight bugs only🤷🏽‍♂️
@stangthysavageidk6776
@stangthysavageidk6776 3 месяца назад
Get into cover you won’t have that problem
@MrWallerdog
@MrWallerdog 3 месяца назад
It’s crazy that they can’t stop nerfing shit, whole community crying out to stop the nerfs. Player count plummeting, still secret nerfs in every patch.
@doomhmmr40k
@doomhmmr40k 2 месяца назад
What I don't get is that it's a PvE only game. Nerfing guns shouldn't really be a priority...
@TreyyDaMenaceFan
@TreyyDaMenaceFan 2 месяца назад
@@doomhmmr40kyeah the devs are stupid
@AParticularlyPointySoldier
@AParticularlyPointySoldier Месяц назад
For real. If its pve, buff the weapons that aren’t good, don’t nerf the good ones.
@DogeickBateman
@DogeickBateman 29 дней назад
@@TreyyDaMenaceFanSweden ☕️
@ssassb
@ssassb 3 месяца назад
I thought I got shittier, but this explains everything. Really unfortunate. Also, I like the gunship patrols but I find it ridiculous because I got screwed over at the start of a mission because there was a gunship patrols, a regular patrol and some stationary bots close by, so I couldn't take down the ships because of it and couldn't kill the bots while getting blasted by the ships, so I was just like, "Nah, not doing this" and quit to desktop. Also, have been getting headshotted way more and it is really REALLY frustrating, sometimes I don't even get to react.
@litobrigante1413
@litobrigante1413 3 месяца назад
Wow, I thought it was just me. I got one shot'd by the bots so many times after the patch. Through the shield, through the heavy armor; it didn't matter. Random instakills with full fucking health. Shit is so annoying bro🤦🏽
@bobshanery5152
@bobshanery5152 3 месяца назад
Ha My son and I first mission put us landing right on these bots. We had no idea they became normal patrols . I had a rail gun thinking stuff got buffed this should work. Fired the red light multiple times = nothing. The thrusters multiple times = nothing. Got ragged doll everywhere as my son looked for the factory that did not exist. Ridiculous dumb game design. Make more then 30% of your guns kill these things then it wont be that bad. We both had 100% different weapons and stratagems and we had NOTHING that killed these things. The mission turned into what this game usually turns into.. Run away. Oh joy what "fun"
@Paradox1012
@Paradox1012 3 месяца назад
It's a mission modifier that's not properly showing up. It replaced the -1 stratagem modifier
@Spectacular_Insanity
@Spectacular_Insanity 3 месяца назад
@@bobshanery5152 The Railgun wasn't touched at all. It's still trash. It can one-shot Hulks and that's literally its only value.
@nitrumlegal7470
@nitrumlegal7470 3 месяца назад
@@Spectacular_Insanity i wouldnt say trash
@itsJoegg
@itsJoegg 3 месяца назад
So far it SEEMS like the gunship and shrieker patrols are a mission modifier. Its the bugged modifier that doesnt show any text. So you can just play on missions without that if you want to play weaker anti gunship
@saswitchcraft7881
@saswitchcraft7881 3 месяца назад
Maybe I've been unlucky, but it's been literally every 7+ mission I've played on Vernon Wells and Marfark since patch, including my own operations and joining the operations of other random Helldivers through matchmaking
@ligma445
@ligma445 3 месяца назад
@@saswitchcraft7881 same, if there saying its bugged modifier then il take there word on it but i imagine its also bugged as in there just spawning on every mission when there not suppose to
@GooiYingChyi
@GooiYingChyi 3 месяца назад
Ohh, I've first thought that because they remove the AA modifier, so it's now blank because they haven't updated the missions.
@Shadow-sword
@Shadow-sword 3 месяца назад
Good to know, I’ll play those more because I’ve loved fighting gunships
@firehawkph4ntom466
@firehawkph4ntom466 3 месяца назад
I will be honest, with the shriekers, I don't mind them so much. I have had a group of 4 shriekers dive in on me from behind and kill me without me having time to react. I didn't mind, it was the first time. The after, I managed every shrieker patrol easily. For the bots however, I do think either the gunships need to be either nerfed a bit or the patrols need to be either 1 or 2 of them not 3-5 like the shriekers
@FaceIntoKeyboard
@FaceIntoKeyboard 3 месяца назад
Arrowhead: We don't often test our code, but when we do, we do it in Production.
@LaserTractor
@LaserTractor 3 месяца назад
Todd Howard: "Moders will fix it 🤣" AH: "Players will test it 😂"
@FcoEnriquePerez
@FcoEnriquePerez 3 месяца назад
It really is disappointing how the game quality is going downhill. Let's not even about the crashes not getting better
@DarkJuju92
@DarkJuju92 3 месяца назад
IT world in a nutshell :D
@Brown95P
@Brown95P 3 месяца назад
*_I fear no bot._* But... those gunship patrols... *_they scare me._*
@Sphendrana
@Sphendrana 3 месяца назад
And they fear my AC.
@thisisaname5589
@thisisaname5589 19 дней назад
I main autocannon, so they're not a big deal for me, but yeah. Ragdolling is my least favorite part of this game and they inflict it.
@kylepage7491
@kylepage7491 3 месяца назад
The original Helldivers had Helldivers be glass cannons, but actually cannons. You could be splatted in a second, but you could also mow through enemies if you knew what you were doing. Reducing our power and making enemies bullet sponges makes this less fun than the original. Arrowhead doesn't get it.
@poom323
@poom323 3 месяца назад
Yeah, that why most gun in HD1 feel a lot better even it is topdown game.
@ghoulbuster1
@ghoulbuster1 3 месяца назад
AH must have hired some saboteur devs.
@CCA.C17.SQL.02Idot
@CCA.C17.SQL.02Idot 3 месяца назад
Enemies die faster in this update, wtf are you yapping about..
@bingbong8464
@bingbong8464 3 месяца назад
​@@CCA.C17.SQL.02Idotthey are comparing the 1st to the 2nd like it's supposed to be the same thing😂
@user-zp4ge3yp2o
@user-zp4ge3yp2o 3 месяца назад
But you still can mulch enemies, I don't get it! When I play the game and when I rarely look at community stuff outside the game is like peeking into a different reality
@icantaim4sht836
@icantaim4sht836 3 месяца назад
Being a Helldivers 1 vet, I said from the beginning that Arrowhead will likely destroy Helldivers 2 with their obsessive balancing and patching, just like they did with the first game. People didn't believe me. Well look at it now. It's HD1 all over again.
@dyroth
@dyroth 3 месяца назад
How did it go? I never paid attention to the patch notes when playing back then
@icantaim4sht836
@icantaim4sht836 3 месяца назад
@dyroth just use to be fun. Most weapons were better for some things than others but most could still do the job if push came to shove. Then they added more enemy types, nerfed weapons, till it started feeling more restrictive. For example, they added attack dogs for cyborgs, which would tackle you and stun lock you to death as soon as you stopped firing. The only way to mitigate that was you had to wear a shield generator. It's like they are afraid that people will get bored by having too much fun. They think misery keeps people playing.
@spunkwizard
@spunkwizard 3 месяца назад
@@icantaim4sht836 If your only counter to cyborg dogs was equipping a shield generator then you were truthfully terrible at the game
@icantaim4sht836
@icantaim4sht836 3 месяца назад
@spunkwizard Can you solo helldive? Because that's what I use to do. On a PS Vita. But go ahead king.
@dyroth
@dyroth 3 месяца назад
@@icantaim4sht836 lmaoo didn’t know they added the dogs later on, they messed up me and my friends. It did get nearly impossible for us to get past the suicide difficulty back then, at around 2016/7? So not sure if this was past the patches or not, shame they made it that way even back then. I’ve been following closely with this second ones development and it’s pretty clear they don’t know what they’re doing
@CapitalTeeth
@CapitalTeeth 3 месяца назад
Alexus has escaped confinement. I repeat, *_ALEXUS HAS ESCAPED CONFINEMENT!!!_*
@polskipolak9073
@polskipolak9073 3 месяца назад
Containment Breach ! I repeat Containment Breach. All Mobile Taks Force units regrouped to facility [REDACTED] aka AH HQ.
@saswitchcraft7881
@saswitchcraft7881 3 месяца назад
lmaaooo
@45calGunslinger
@45calGunslinger 3 месяца назад
I bet the arrogant prick went rogue and slipped in the stealth nerfs because he doesn't agree with Pilested's "more fun" vision and thinks he knows better.
@DaytonaRoadster
@DaytonaRoadster 3 месяца назад
"We have a CODE SOY!! I repeats, we have a CODE SOY!"
@VrS674
@VrS674 3 месяца назад
😂😂😂😂😂 So true
@TheRealName7
@TheRealName7 3 месяца назад
I agree with you, the amount of people coping and defending things that clearly still need improvement is wild. Not shitting on arrowhead I'd say it's actually nice to see some work in the right direction but the game is not in perfect state by any means in terms of balance.
@harukayuki8296
@harukayuki8296 3 месяца назад
They need to make flinch tied to the armor type, light armor will remain the same, medium armor will have reduced flinch and heavy armor have no flinch. Its really annoying to get hit and immediately have to dive out of the way because trying to wait for your aim to reset is not worth it.
@ramannoodles.
@ramannoodles. 3 месяца назад
Combine this with slow moving weapons *cough* autocannon, and you’re effectively stun locked
@D-S-G.
@D-S-G. 3 месяца назад
I dont think heavy should have no flinch, but maybe a flinch resist can be tied with the Extra Padding passive, so the Fortified Commando or whatever the 200 armor armor actually has no flinch.
@harukayuki8296
@harukayuki8296 3 месяца назад
@D-S-G. flinch resistance is a better solution not full on removal as i do see how that'll be op, but with how slow you run and how fast you run out of stamina, it feels pretty annoying that 1 random bullet can interrupt your aim. So for a few guys, your aim will be fine, but if you are in front of a shield devastator, obviously he'll make you flinch cause you are getting showered in bullets
@rhithym
@rhithym 3 месяца назад
OhDough's list of complaints in this video, in order: - Recoilless Rifle takes 25% longer to reload. - Gunship Patrols/leads to limited variety of weapons you can bring to deal with them. - Charger Behemoth spawn rates. - Arc Thrower/weaker weapons useless simply because Behemoth's exist. - Newest buffs irrelevant because not every weapon can deal with heavily armored enemies. - unintentional Recoilless Rifle/E.A.T. damage bug/reload speed. - bots/bug hunters seemingly more accurate. - doesn't like bullet flinch and weapon sway, compared to enemy accuracy. - packing methodology upgrade broken. - Amount of Patrols heavily increased. - "Gunship Patrols shouldn't exist". - HMG shouldn't have two reloads and only 75 ammo. - Realism shouldn't matter in this game. - Support weapons should be top fun balance priority over strategems/primary weapons. - Railgun should pierce enemies. Personally, I agree with several of his points, but disagree with a few of his proposed changes. Overall I share the same sentiment that spawn rates are insane, and support weapons need some more love in order to deal with the increased quantity of heavy armored enemies.
@resteasyln5931
@resteasyln5931 3 месяца назад
same, i like the sway and flinching, it can result in some friendly fire accidents but that's an intentional and funny element of the game
@Bucket_Buffoon
@Bucket_Buffoon 3 месяца назад
Realism for the sake of inconvenience is part of the franchise identity going back to the first game. It's literally part of the fun.
@lamelama22
@lamelama22 3 месяца назад
A lot of his complaints all boil down to "the hardest difficulty (helldive) is now too hard". It's... supposed to be. That's the point. He also ignores that probably 75%-90% of players don't play on Helldive. A lot of the balance changes were primarily for lower difficulties. There are some good points though.
@Ainz117
@Ainz117 3 месяца назад
Many of the complaints are simply not valid and very narrow minded from him, tbh it feels like he tunnel visions alot of these takes. -Recoiless rifle as far as i can tell is no different from comparing to the footage i have from the older patch. -Auto cannon, anti material rifle, any medium armor pen weapon, HMG 75 ammo, auto cannon sentry, missile sentry, HMG emplacement, quasar, energy laser cannon, plasma weapons are all a few examples that can deal with gunships easily when you shoot them in the engines. Also the gunship stats have not been touched, you have to keep shooting at anything bot related to make sure their accuracy stays low (something about overwhelming their targeting systems) -Charger behemoths only spawn on higher diffs, dont like em? dont play higher difficulty then. Bring stratagems/gear to deal with them appropriately. -His take on the arc thrower is hilarious, the arc thrower is mainly a weapon for dealing with hoards, the arcing ability it has is amazing for bug breaches and patrols, its not mainly used for heavy armor units. -Again a very silly take from him, not every weapon is supposed to deal with heavy armor, also most heavy armor units have weak spots.....something he seems to avoid like the plague. -Again ive not noticed or seen said bugs -enemy accuracy was not changed, simply keep firing at the bots and their accuracy is crap and strafe bug vomit sprays correctly. -dont like weapon sway? well damn its almost like there are armors that help reduce that, what are you supposed to do when shot? not react at all lol? -As far as im aware the packing methodology was fixed, its been working for me and my friend group correctly. -You can choose to avoid patrols %60+ of the time, you do not need to fight every patrol. Also there is a mission modifier stratagem to reduce patrols lol, for me the patrols are near the same, ive only noticed more patrols of smaller enemies like hunters and normal bots. -L take from him, it is a welcome addition -The HMG has huge rounds, hence why it has only 2 reloads, other MG weapons have more ammo due to smaller rounds. The HMG has immense damage potential when you aim it properly, set it to the lowest fire rate and take your time aiming, it can absolutely slap ever bot and kill hulks very fast when you shoot them in the eye (only needs 4 shots i believe) -Semi-realism is a part of the game, he needs to accept that. its not going away. -they are fun and are ultra powerful in game.....hell the support weapons win missions alot of the time lol -This is the only point i somewhat agree with him on, would be neat to see it pierce through medium armor enemies to a point., So many of his takes and assumptions are terrible.....the devs of helldivers understand the game 10000000 times more than he ever will.
@soundywaivy
@soundywaivy 3 месяца назад
​@@Ainz117The devs straight up do not playtest. How could they in any way comprehend a game they themselves don't even play?
@howdymista2299
@howdymista2299 3 месяца назад
How tf did they even manage to "accidentally" make the recoiless slower to reload😂😂
@PurpleTonberry
@PurpleTonberry 3 месяца назад
The same exact way they "accidentally" reduced its damage. Absolute clowns.
@TurtleChad1
@TurtleChad1 3 месяца назад
Why couldn't they've just added all the good changes without making unnecessary changes?
@unimaginablycrispyporkhock
@unimaginablycrispyporkhock 3 месяца назад
partially due to Alexus and his vision, and partially due to crappy engine
@LeoBoy5286
@LeoBoy5286 3 месяца назад
@@unimaginablycrispyporkhock just fucking fire him already
@firehawkph4ntom466
@firehawkph4ntom466 3 месяца назад
I mean the last patch introduced so many good changes but then on top of that we had some nerfs too to stuff Why can't it just be buffs? Is there no proper play testing? I know this was talked about before that the devs don't play their own game (but I mean what about a playtester group?) does that not exist too? Like seriously, we had some really good buffs this patch, but tbh a lot of them were unnecessary and didn't fix the balance issues of what the community really asked for. Orbital airburst never needed a buff. Eruptor never needed a damage increase, it needed it's shrapnel back. Normal breaker and breaker spray and pray still fucking suck balls. The arc thrower and railgun still sucks. The laser guns like the scythe and the las dagger and the laser cannon still have low damage
@firehawkph4ntom466
@firehawkph4ntom466 3 месяца назад
Stuff like lowering the explosion armor penetration on some stuff Reducing the damage on the rocket pods, I kid you not it can't even 1 shot a charger, and you have only 3 uses So if there are 2 or 3 chargers you gotta wait till cool down happens if you don't bring something like a proper AT support weapon
@JD-kl9xw
@JD-kl9xw 3 месяца назад
@@firehawkph4ntom466 Rocket pods main thing is one shotting automaton tanks and towers and it actually got more consistent at that with this patch
@KsnypsAdventures
@KsnypsAdventures 3 месяца назад
They just seem to be incapable of balancing reasonably. If they make one enemy tankier, they should decrease the spawn rates of that enemy. If one heavy armor enemy spawns in large groups very commonly, make that enemy weaker. If there’s more tankier enemies, increase my ammo for AT weapons or make the reloads quicker. Instead they do all the opposites. Make these changes make sense!
@SarcasticGherkin
@SarcasticGherkin 3 месяца назад
To your point about the HMG and the stupid "realism" they claim theyre going for: I'm an actual machine gunner in the military. If we were going to make things actually realistic, the LIGHT machine gun would have a 400% stamina drain multiplier, could only be operated reliably on bipods or tripods, and would require 2 people to operate effectively. You can imagine how the HEAVY machine gun would behave. Also one EAT would kill a charger a bile titan literally anywhere (or at least the spear). These are literally designed to kill bunkers/tanks. Some bug chitin is actual paper to them. Wanted to add, actually the lmg and especially hmg would absolutely emulsify chargers and bile titans as well.
@dudeiii2069
@dudeiii2069 3 месяца назад
Also you’d imagine that these elite super space soldiers and scientist actually find ways to optimize their weapons for the enemies they are fighting. It just seems like we’re taking the MG that is used in human to human warfare to fight bots and bugs. That fact that the weapons are not modified to fit the need to fighting super bugs is in itself unrealistic. If you’re fighting super bugs where you need mobility you’d think we have a guard-dog reload or a backpack fed machine gun that allows us to not stand still for 4 seconds to reload and get cooked the moment we ran out of ammo. Also 110 rocket pods go through tank armor and one shot the tank but doesn’t go through charger exo skeleton? It seems like AH use realism only when its convenient for them.
@kielbasamage
@kielbasamage 3 месяца назад
I recall someone once pointing out chitin loses its effectiveness at a large size, hence all the big crabs near the bottom of the ocean. A warrior bug from starship troopers? Drop a rock you need to lift with two hands right in the center of its leg, the chitin will warp and break the leg. A bile titan, realistically should collapse under its own weight, or be so stupidly light and fragile it’s be a bus sized soft shell crab.
@cgrado
@cgrado 3 месяца назад
They should essentially look at M249L/para, M249 regular, and M240B as their models. The new HMG can chew hulks now (I haven't played bugs yet), and the regular MG and Stalwart are pretty on par with real world equivalents. 5.56 isn't chewing through much other than flesh. For stamina, idk about 400% for the MG, maybe drain twice as fast. 240B/HMB should pretty much prevent you from sprinting (assuming you're carrying ammo as well and don't have an AB/AMG). Some things have to be "futurized" for the idea that we're "super soldiers" but obviously we need to have real-world references in our heads for how to use them. I don't think they intended the HMG to be a hand-held .50cal, but the HMG emplacements should be like having double-.50s, AA style. Def agree on the AT/AP weapons, an AT-4/EAT is designed to punch through armor, same as Spear/Javelin.
@JABelms
@JABelms 3 месяца назад
Bile titans and chargers are fictional bugs. You are talking like you know the composition of sci-fi bug chitin, which usually in sci-fi (Warhammer 40K) is extremely durable in the fact that in biology, organisms mutate to counter specific threats and they have been fighting against super earth for more than 100 years....enough time for the bugs to adapt to super earth weapons. In 40K, a Hierophant Bio Titan which is the inspiration for HD2s bile titan can tank weapons that literally evaporate towns and tank columns in a single shots. The key word here is that it is a FICTIONAL setting, the bugs don't have the chitin of bugs we have IRL.
@kielbasamage
@kielbasamage 3 месяца назад
@@JABelms And Helldivers are fictional people who are able to handle being in a coffin hitting terra firma at terminal velocity without getting a full body concussion and having their knees weld into a solid lump of bone. "Oh, b-but you don't know the composition of their drop pods! Maybe there's some non-Newtonian gel in it that absorbs the shock of terminal entry!" Okay, put that in the stocks of their guns, if it can take slapping a planet's cheeks it can take recoil like nothing. "But that's not realistic, guns need recoil and if they're big they need to handle like an engine block with a trigger assembly on one end!" Nuh uh, you don't work at Super-Sonoran Desert Institute, you don't know what metallurgy and whatever goes into their guns and ammo. So the HMG is made of Super-Gundamium, which is corrosion resistant, half the weight of aluminum, fifty times stronger than titanium and can be sharpened to a molecular edge like obsidian. Now the HMG is as big as a small child, fires depleted uranium .500 nitro express at the fire rate of an MG42, has the recoil of a .22 pistol and a bayonet that can cut a Temu T-800 like warm butter. Because Chainswords in 40k have Prometheum fuel and tempered diamond and stuff, it cut through a Baneblade at some point! And, and, and wraithbone and necrodermis and some such!
@DKGCastle
@DKGCastle 3 месяца назад
"The new patch is good...on paper" Sums it up pretty well.
@arkaua
@arkaua 3 месяца назад
"Too bad it's on toilet paper"
@jaywerner8415
@jaywerner8415 3 месяца назад
@@arkaua "or is it kitchen tissue? No its definitely toilet paper"
@deedeekreep9139
@deedeekreep9139 3 месяца назад
Yall fucking swear lol 😆
@TheSouthern1cross
@TheSouthern1cross 3 месяца назад
cry more, stay off Helldive
@bingbong8464
@bingbong8464 3 месяца назад
Nah, both the gatling and strafing run are much more useful, the tenderizer feels much better, there is now a reason to use chaff stratagem, HMG and MG feel better, and Spear consistently targets even though it has lost fabricators temporarily😂
@ericsmith116
@ericsmith116 3 месяца назад
11:00 the amount of gun fire is why it isn't fun. Its literally coming from every direction. The flinch is so real. I legit thought i was getting worse at the game. I just couldn't put my finger on what was going on.
@Not_Harvard
@Not_Harvard 3 месяца назад
Got on after patch, immediately got shot through a wall and my vision went above the map because of being ragdolled in first person. Decided I would try to answer some SOS calls and my game crashed from switching to public. NICE
@LordVader69420
@LordVader69420 3 месяца назад
My game crashed and/or froze five times yesterday, trying to test out that new warbond (it sucks @$$).
@DanielCollins85
@DanielCollins85 3 месяца назад
Anytime I quit the game, it freezes up the game, and I have to restart my computer.
@ramannoodles.
@ramannoodles. 3 месяца назад
Same
@Alex_Dul
@Alex_Dul 3 месяца назад
That's always happened to me save for one or two times. I just alt+f4 now and it works.
@gabeperras3711
@gabeperras3711 3 месяца назад
Tab out, close the window, and end the task in your task manager. Saves from needing to reboot your whole computer
@saswitchcraft7881
@saswitchcraft7881 3 месяца назад
idk if this will work, but sometimes i can restart my computer, and then it'll quickly say "trying to close programs" and you can hit cancel. might get lucky and it closes the game but cancels the restart process
@DanielCollins85
@DanielCollins85 3 месяца назад
@gabeperras3711 Task manager hides behind the game. It wont let anything go ontop of the game.
@TS-mk3jh
@TS-mk3jh 3 месяца назад
Once again I'm left asking "do you play your own game?" Thank you for making this video, so many creators are primed to put out uncritical, overly positive content, but unfortunately this patch, overall, didn't land.
@Rakshael
@Rakshael 2 месяца назад
Bro I know this comment is 3 weeks old but you struck a huge chord with me. I was a long-time Dark souls PvP enthusiast. Fromsoft alienated their entire PvP scene with Elden Ring and this god-awful crowd-pleaser of a buggy messy unbalanced DLC. The designer, Miyazaki, has publicly stated he doesn't play his own games, and it shows badly. I am so frustrated to see this in yet another studio- they don't play their own game. It's just unfathomable to me.
@TheReaperHunter
@TheReaperHunter 3 месяца назад
Who untied Alexus?
@KylewithaK
@KylewithaK 3 месяца назад
LMAO
@derptothemaxclearly
@derptothemaxclearly 3 месяца назад
I wouldn't trust that retard with anything more complex than an ant farm. He would for sure eff up my coffee.
@oswaldmensin5283
@oswaldmensin5283 3 месяца назад
Still needs fired. Hate how the game is now because of Alexus and content lack
@kylejennings2526
@kylejennings2526 3 месяца назад
😂 i installed today was waiting on patch can't belive the people praising arow head it's been 2 months with out a fix and this one was shit lottery only fixed a few garbage strags wat happen to joal fixing the AR 😅 nope guess that's to hard but announced today that the worked so hard that they are taking summer off 😂😂 don't expect anything new for like 6 months they made there mil
@briannewman532
@briannewman532 3 месяца назад
I had FIVE charger behemoths chasing me at one time today. Five. I just quit the game. Not going to run in circles for 10 minutes waiting for the ONE stratagem that can deal with them to come off cooldown five times in a row. This game doesn't respect my time, and I am just about done with it.
@danduby9700
@danduby9700 3 месяца назад
I’m actually right fucking there with you. I have 5 kids and a job where I come home at night and after a long ass day and kids are sleeping I load up some helldivers grab a drink and play. I don’t want to come home and play something that is so over the top hard and constantly just running for your life I wanna sometimes just stroll around and kill some fuckin bile titans without 67 hunters on me. I was on lvl 6 bugs the other day I was getting chased by 3 bile titans trying to extract running for my life. Not fun. I love this game but these people don’t quite understand what they need to do.
@henryholliday7825
@henryholliday7825 3 месяца назад
Maybe it’s just not for you. Talk to a therapist about it
@shikhermyv
@shikhermyv 3 месяца назад
Just choose lower difficulty. Always crying.
@devilg11
@devilg11 3 месяца назад
If you wish to be relaxed, why don’t you play on lower level?
@briannewman532
@briannewman532 3 месяца назад
@@devilg11 I’m already playing on 7. But yeah, if they can’t figure out their own game, that’s always an option. Problem is that it’s far too easy otherwise. I like the challenge, but not sudden spikes of FUCKING IMPOSSIBLE out of absolutely nowhere. Shouldn’t be that hard to tune the fucking game to have a fairly homogeneous difficulty according to level. Not sure who thought “replace all the chargers with behemoths and multiply by two” was necessary. They’re just all over the place and apparently no one at Arrowhead understands their own game.
@CharliMorganMusic
@CharliMorganMusic 3 месяца назад
Everything you said makes sense after playing last night. Eventually, I just started running from every fight because why would I bother
@josephkoenig6019
@josephkoenig6019 3 месяца назад
Not to mention in the canyon maps gunship patrols spawn inside the cliffs where they can shoot you and you can't shoot them
@goseals6
@goseals6 3 месяца назад
Glad it's not just me. This update feels so much worse to play than before. Not only did it introduce new bugs, but the patrol spawn frequency feel worse or unchanged. For wanting to take longer with their patches...it feels like no testing was done on this one.
@NoHands46
@NoHands46 3 месяца назад
Charger Behemoth's are not new, they were just under utilized, like the rocket hulk. Both only spawned on long civvie evacuate missions.
@ligma445
@ligma445 3 месяца назад
@@NoHands46 i think they meant glitches but yeh
@falseblackbear3553
@falseblackbear3553 3 месяца назад
this also highlights how unbelievably unbalanced things are in the game. Currently, the throwing knife does more durable damage than the rail gun and the emancipator exo suit. So stupid.
@Morcorco
@Morcorco 3 месяца назад
@@NoHands46 They are new, in a sense - they appear in the wild now and have 50% more health. The previous ones were just reskined common chargers, but they died slower of bleeding.
@saswitchcraft7881
@saswitchcraft7881 3 месяца назад
@@falseblackbear3553 its the only thing that makes the throwing knife theoretically worth using (besides as a meme), since arrowhead didnt think to make it a melee weapon or retrievable
@Larknok1
@Larknok1 3 месяца назад
Somehow, impossibly, SPEAR is now the top-tier anti-tank pick. Locks on everything instantly, reliably one-taps Behemoths to the head. It is now the only anti-tank that can do that.
@LordVader69420
@LordVader69420 3 месяца назад
Before this patch, I could consistently one-shot bile titans to the head, even while puking. Now, sometimes, when you shoot, especially when diving, the rocket shoots out to the right and then goes for the target, making it miss the headshot. It seems to me that they did something to the way it shoots, which makes it less consistent. More unnecessary changes...
@Panzerschreck9
@Panzerschreck9 3 месяца назад
About dam time, too! I love bringing this thing along and, until now, it felt good to use on bot-blitz missions as a "hey look, I'm useful! I have a niche!" Game other than disabling factory strider cannons (when it chooses to lock into the cannon rather than the body).
@attedeutsch9567
@attedeutsch9567 3 месяца назад
Yeah, no. I don’t play bugs anymore but on the bot front it takes TWO shots to kill a hulk because most of the time it won’t hit its eye. It also takes TWO shots to kill a tank, even the light one because it is, again, inconsistent. The factory strider - oh boy you can dump eight shots or so and it will just continue chilling. Idk, maybe on the bug front it does something but on the bot front it sure doesn’t. AND you can’t even target bot factories from afar and use it as a utility at least. The spear absolutely blows. The only “good” thing is that it locks on to things now but I mean it shouldn’t be praised, it’s a basic fucking function of this weapon it literally wasn’t working before!
@jjprs3062
@jjprs3062 3 месяца назад
​@@attedeutsch9567The inability to lock onto fabricators was confirmed to be a bug.....so once again the Spear is still hamstrung by its bugs
@attedeutsch9567
@attedeutsch9567 3 месяца назад
@@jjprs3062 yeah, I know But as we all know many Scandinavian game companies do nothing during their summer break (darktide, drg, etc.) so I’m not even sure if they’re gonna fix that. Because I don’t think they consider this a major bug judging by the fact that the spear took like 4 months just to start locking onto enemies.
@inconsideratebox3000
@inconsideratebox3000 3 месяца назад
I got ganked by 5 gunships as soon as I dropped in on a Blitz mission yesterday. This didn't happen once by the way. No, it happened *twice.* Screw gunships, hope they stay in their little incel gunship fabricators and keep gooning forever.
@mahks-pectith3179
@mahks-pectith3179 3 месяца назад
goonships
@Ruby-Doc
@Ruby-Doc 3 месяца назад
​@@mahks-pectith3179 _💀_
@SilenceUnspoken
@SilenceUnspoken 3 месяца назад
goonicopter goonicopter
@phant0mdummy
@phant0mdummy 3 месяца назад
I love gooning: Me, Belle and Poki all day long until me and myself are one with my girth! YES!
@HansKlopek
@HansKlopek 3 месяца назад
I dropped in and IMMEDIATELY got 7 bot drops.
@firehawkph4ntom466
@firehawkph4ntom466 3 месяца назад
The moment they nerf the incendiary breaker, the game dies for people who like to play against bugs From a game design standpoint, realism in some form is good in games until it gets in the way of fun and gets in the way of the game's fun aspects. Then it becomes a bad game design
@Kratos176
@Kratos176 3 месяца назад
100%
@firehawkph4ntom466
@firehawkph4ntom466 3 месяца назад
I kid you not my friend literally uninstalled the game after a few hours of playing just because he played bots and just got ragdolled every 2 seconds.he switched over to the bugs only to get stunlocked by hunters every so often. He calls the game now "gaydivers"
@josephalmendarez5801
@josephalmendarez5801 3 месяца назад
i agree with the game design take but the incindiary breaker is not the only good primary. Isnt it practically useless on bots anyways?
@saswitchcraft7881
@saswitchcraft7881 3 месяца назад
@@josephalmendarez5801 not very good against bots, but easily one of the most effective against bugs. theres no other gun for me to move sideways to. feel the same way about scorcher against the bots
@firehawkph4ntom466
@firehawkph4ntom466 3 месяца назад
​@@josephalmendarez5801 Sorry meant that against bugs. Many people do like playing against bugs and just main that breaker, me included, but I kinda switch sometimes to the blitzer But yeah, I primarily meant bugs
@saswitchcraft7881
@saswitchcraft7881 3 месяца назад
"the veggie tale crew" lmao
@hiskingdomreigns
@hiskingdomreigns 3 месяца назад
I'm mainly curious about how the charger behemoth eats food when it's got large horn protrusions above and below its mouth plus no hands (that I can see anyway).
@45calGunslinger
@45calGunslinger 3 месяца назад
Reminder that Alexus was unprofessional enough to lie about his coding and progress on Hello Neighbour 2, before he cut and ran hoping he wouldn't get caught. He's arrogant enough to think he knows better than the players, and treats balance feedback with outright belligerence. Sounds like the kind of guy that would sneak in his own "balance" reworks because he doesn't agree with Pilested's vision for more fun and tank a patch in the process. He already tanked a whole-ass game.
@LordVader69420
@LordVader69420 3 месяца назад
How is he still employed at this studio at this point?
@45calGunslinger
@45calGunslinger 3 месяца назад
@@LordVader69420 I mean look at what it took to boot Spitz, and they were just a glorified Discord mod 🙄
@coriux
@coriux 3 месяца назад
@@45calGunslinger spitz was booted? What happened to him?
@45calGunslinger
@45calGunslinger 3 месяца назад
@@coriux during the PSN debacle he initially mocked upset players as lazy and entitled, before backpedaling when he finally actually read the complaints and learned about the region locks. We got half an apology in the form of Spitz admitting he acted without knowing all the facts, but made no apology for his attitude. Then he started encouraging review bombing, claiming it gave Arrowhead bargaining power with Sony when the opposite was true; Pilestedt had to go into damage control because it suddenly looked like his own staff were orchestrating the review bombing. After the dust settled Spitz started acting like he was some martyr because HR had obviously had a word with him, and soon after Sony probably said "He's acting like a figurehead? Fine, he's the figurehead. Fire him." because Spitz disappeared off the discord and ragequit his socials around the same time Sony and Arrowhead announced the moratorium on PSN accounts. Other discord staff confirmed he's no longer on the community team and said little more.
@ghoulbuster1
@ghoulbuster1 3 месяца назад
Can we even sue that guy? Feels like intentional sabotage.
@Viper3220
@Viper3220 3 месяца назад
Dude the flinch, bot accuracy, crouch accuracy reduction, GIANT purple exclamation marks and Question marks. I am constantly dying from FIRE DAMAGE on ice planets with no visible source of the fire? The guns may be better but honestly the reduction in recoil from crouch in addition to the constant flinch from the crazy accurate bots who are shooting me through all sorts of absolutely *BLINDING* visual effects is insane. This patch didn't save the game for me. I'm done dude.
@LordVader69420
@LordVader69420 3 месяца назад
Did you get that glitch where you spawn in and your gun is invisible? It still shoots, but there's nothing there but a purple question mark. Then I called in my spear, and there was just the purple question mark. I thought someone hacked the game 🤷‍♂️
@emperorpalpatine666
@emperorpalpatine666 3 месяца назад
Cope
@Cattildo
@Cattildo 3 месяца назад
Later. I have decent aim and the diligence CS makes light work of anything bot related. AMR + 500kg for everything else. Oh and I work like 50 hours a week, only got time for a few runs a day.
@TakaponThawanyavitchajit
@TakaponThawanyavitchajit 3 месяца назад
Bye then
@Nazwabezcyfer
@Nazwabezcyfer 3 месяца назад
There is no crouch accuracy reduction, stop spreading misinformation
@yixo
@yixo 3 месяца назад
I don't understand why turrets can't be just immune to damage anyway, it's not like they aren't capped on ammo already or that instakilling a swarm isn't better most of the time. Also broke "superior packing methodology" ship module again. Precision orbitals should also be immune to scatter modifier since it basically takes away the one thing they're supposed to be good at. One thing that pisses me off is bullets deflecting, they could just lower it to 10 or 5% dmg instead of flat immune. Also dying and having all your equipment on a 10 min cd is absolute cancer.
@gabeperras3711
@gabeperras3711 3 месяца назад
I wish we could just place them on the high ground without bouncing out of position
@autil7393
@autil7393 3 месяца назад
@@gabeperras3711Would be cool to have different ways to throw your startegems, like just throwing them or dropping them as you’re running
@quanlinglingdingle6122
@quanlinglingdingle6122 3 месяца назад
They can be destroyed but like bro they usually get one tapped by chargers etc its ridiculous, at least make em tanky they arent made from cardboard
@dztrict1000
@dztrict1000 3 месяца назад
all of this is fixed by playing better, except for the scatter modifier, thats actually trash
@yixo
@yixo 3 месяца назад
@@dztrict1000 Ah yes a stray oneshotting my turret and an upgrade not working is something that can be fixed by playing better -.-
@ondrejmalek1322
@ondrejmalek1322 3 месяца назад
btw the RR nerf is accidental, they said it themselves
@GlitzPixie
@GlitzPixie 3 месяца назад
how do they make so many accidents
@atomicscout7676
@atomicscout7676 3 месяца назад
Its always an accident and not intentional when people notice hidden changes and don't like it.
@davidballantyne4492
@davidballantyne4492 3 месяца назад
@@GlitzPixie Bad coding, no testing
@ondrejmalek1322
@ondrejmalek1322 3 месяца назад
@@GlitzPixie i would say a shitty engine, no testing, and just a few mistakes which because they are not testing happen way too many times
@GlitzPixie
@GlitzPixie 3 месяца назад
@@davidballantyne4492 no, they loosely use the word "accident" to mean they regret obviously intentional changes that perhaps not everyone agreed on or knew about. No dev repeatedly "accidentally" messes with the "code" this way
@fredxu99
@fredxu99 3 месяца назад
Even on lower difficulties I'm noticing after the update, there's tons upon tons of enemies in each patrol. Like, 20-25 bots in a single patrol on Difficulty 4, with 3 Hulks at a time, it's Difficulty 4 ffs. I've never seen that many before lol.
@bulletkingaming2808
@bulletkingaming2808 3 месяца назад
The patrols were okay before, now it got worse, with random bots running around, calling more bot drops, on top of an incoming patrol which would end up aggroing the to current bot drop, and more bot drops would be called on top of it. Never have I ever been so frustrated in a game before they say the enemies were nerfed, load of BS.
@williampounds5191
@williampounds5191 3 месяца назад
You're out of your mind dude lol Behemoth chargers are incredibly easy to kill. Flamethrower is just as effective against them as they are chargers. One Scorcher mag to their butt kills them. One anti-tank (meaning recoilless, quasar, spear, EATS) to the plate *above* their butt kills them in one shot.This works for normal chargers too by the way, it's been like this since day one but people haven't learned how to do it. One anti-tank to the leg breaks it and you can kill it with anything from there. 500kg, air strike, precision strike, orbital railgun, orbital laser, eagle 110mm rockets are all one shots or break armor. The upgrades to Gatling barrage and strafing run also damage/break armor too. Rocket turret, autocannon turret, EMS turret to hold them in place. Emancipator exosuit. Maybe not all OPTIMAL but there is PLENTY viable. Now to be fair there is a wonky reason why they aren't breaking in one shot. Fall off damage is reducing the damage anti-tank does by 1. Also if you walk backwards you will reduce the damage they do by 1. The leg has 650 armor and the anti-tank weapons do 650 damage. You have to be walking forward when you shoot to do 651 damage and you'll break 100% of the time. It's a weird quirk of their engine thaand they'll have to increase the damage on weapons by 1 to remove this messed up edge case. Otherwise you're literally just too lazy to learn how to do anything but shoot them in the head. Gunships? Use the same weapons you've always used. Laser cannon, any anti-tank, Autocannon, Anti-Materiel Rifle. But even more is viable! The heavy machine gun is incredible against them with its buffs. The rocket turret works very well against them.The railgun isn't bad. How is that not enough weapons viable against them? There are 4 teammates and only one person needs to bring one of those things, you'll likely have at least 2 people with one of those things because some of it is also effective against other bots. No, not every single weapon and strategem should be effective against every faction and every enemy within those factions. Plenty enough is effective against every enemy with enough cross over that 4 people can bring diverse builds. You actually just aren't trying anything new and complaining that things aren't easy. On the highest difficulties. They even reduced the difficulty to get the rarest science to 6. The game isn't perfect, flinching and ragdolling needs to be toned down or counterplay needs to be added to it like heavy armors not being ragdolled as much, light armor gets up faster etc. But man so many of your complaints are just you not even trying to adapt to new things. There is more things viable right now than there ever has been.
@KlausKlausen-pe3jq
@KlausKlausen-pe3jq 3 месяца назад
Thank you I 100% agree
@tymera
@tymera 3 месяца назад
Thank you for having some damn sense 😭
@tymera
@tymera 3 месяца назад
I didnt know about the walk backward glitch that lines up with my personal experience
@GooiYingChyi
@GooiYingChyi 3 месяца назад
I was expecting some good word from you about the new patch (and maybe addressing the bad changes too). But OOF, straight up "Feels Terrible" in the title. Here's what I have to say: I get it, they basically "upgraded" all chargers to Behemoths (above lvl 6), and render your regular anti-tank useless, forcing you to rely on wasting a strategem, or using flamethrower as a quick fix. They never buffed EATs or Recoiless. They also reduced the Bile Titans, making it less so that you have the fun to blow up 2-3 at once. (Barely any, on level 7) On the bot front, they make it so that all enemy patrols spawn next to you or a player, effectively flanking you all the time, where you had no place to hide. (Also 6-8 gunships right out of the gate is outright disablement). Spear also cannot target Fabs anymore. The only "good" changes are: 1. Eruptor having 550+ damage, which can "replace" the grenade pistols and grenades in general. 2. Orbital Precision Cooldown at 90s, still not stellar, but at least I'm convinced it is an A-tier now. 3. Spear 100% lock on (with a smaller reticle circle and unable to destroy Fabs or Mortars) 4. ARs feels a bit nicer (Carbine feels good to use) but IMO it's still more like a slightly better version of Sickle 5. HMG can deal with medium chaff bots quite easily, but still can't really kill gunships or tank very quickly Bad, or wasted patches: 1. People saying that Strafing and Orbital Gattling are good, are smoked beyond sanity. 2. Eagle 110mm Rocket Pods now deal less damage than my punisher plasma, meaning you need to drop 3 of these to kill a Behemoth (I don't care if it is 100% accurate now) 3. Other changes to deal better damage against chaff, is just laughable. (Why should I waste a strategem slot JUST to deal with chaff??) I have very mixed feelings about this patch. On one hand, I feel that they are going towards the right direction (buffing underutilized items to make it more competitive). On other hand, of 90% of changes, people won't even remember or it just doesn't matter. I only remember about a handful that improve the gameplay. So that 100+ changes, is really just "multiple damage and armor values" folded into maybe like 20 or so items. Warbond is kinda meh, again, shotgun is useless without Medium Armor Pen (yes they are still trying to play the game of "prenerf" because they are deathly afraid of warbond becoming OP, if any). Knife is useless except to maybe one-trick land to kill yourself). Sometimes I kinda wondering what are they doing with those 5 weeks of dev cycle anyway. Most of these changes can already be made in a single day - Eagle, Orbital adjustments don't require additional coding, those are freaking value changes to cooldown and armor pen. (Granted, they had 4 month to fix the Spear, but the new version is still bugeed). It's like, really, you spent 5 weeks just to have consensus with your team about what changes to actually make, and then spend 1 day making those value adjustments. Even a single decent player (such as Dough) can do a much better job (because they already did the field testing themselves). Like, cmon, are they balancing for people who ONLY want to play level 4 or below? Why are there so many bad changes for higher difficulties? I'm not even an elite player, yet I still exclusively play on level 9 because the missions are laughably easy! And the only way to make it more challenging is to disable players with more behemoths and patrols next to players whatnot. Verdict: Patch is B- at best, and C at worst. This is still a significant improvement than previous patches (they are below D grade). They have still a VERY long way to go before any of the underutilized strategem (which is 95% of them, still) can have a chance again. With longer dev cycles, I also know that patches are going to keep sucking a while until, well, maybe Piles finally plays level 7 or higher and realize that "oh, this is not how I envisioned" :/
@LordVader69420
@LordVader69420 3 месяца назад
Not to mention, it seems like every bug map has nursing spewers now...
@witek6639
@witek6639 3 месяца назад
I dunno maaan, I had so much fun on helldive fighting ginships with fuvking mechs and spear, honestly, they fixed the aim for both mechs i think more people should try them
@GooiYingChyi
@GooiYingChyi 3 месяца назад
@@witek6639 huh, for both mechs?? If so, I don't mind diving into a gunship only mission
@witek6639
@witek6639 3 месяца назад
@@GooiYingChyi yeah both, like eman exo feels sooo nice if you can hit your shots, like i kill hulks in 8 shots or less it feels great
@jacobwooten977
@jacobwooten977 3 месяца назад
The devs a screaming “you’re supposed to run that’s how we designed it.”
@creeeamy7133
@creeeamy7133 3 месяца назад
Local layman discovers developers have an intended experience for their games: more at 6
@jacobwooten977
@jacobwooten977 3 месяца назад
@@creeeamy7133 feels more like 3
@theyehsohz
@theyehsohz 3 месяца назад
You nailed it, I now run stealth armor and just run away from everything while clearing the objectives. The gunships and the crazy patrols seems endless, especially when you've cleared the entire map and just trying to get close to the EZ. It seems that it's necessary to bait an infantry to call in for dropship away from EZ and 12 dropship come through sprinkled with gunships. IF only airburst can oneshot the gunships/dropships, then maybe. I dread fighting the bugs now, I have to run flamethrower and EAT + every anti-tank strategem or else no one is having fun.
@DOSdaze
@DOSdaze 3 месяца назад
Good to know it's not just me; the moment I started fighting bots yesterday I couldn't believe how fast I was immediately dying from laser precise shots from a mile away. I used to have a moment of warning like "oh crap, I'm getting shot at, let's move..." now its just like "Oh crap I'm getting.... nevermind, I'm dead". It feels like I'm playing against a bunch of aim-bot cheaters in a bad CS match. Perhaps that makes sense in the lore since they are infact bots, but it's simply not fun. The amount I'm getting rag-dolled now is also absurd, and it was already infuriating before the patch.
@henriknutsson8500
@henriknutsson8500 3 месяца назад
Remember those rocket troopers that couldn't hit the side of a barn from inside at least on the 1st shot? And when they did hit it was a near miss and at most ragdolled with some damage. Well today I got sniped by one of them. Instant death from 1st shot about 75m away next to a stratagem jammer. When I finally got back to my corpse reinforcements had dropped 2 tanks on my AC. When I was running away one dropship actually dropped 3 hulks on that pile.
@murrrrrh
@murrrrrh 3 месяца назад
while i dont want to be super negative after what should have been a net positive update i totally agree with everything you've said. the only time i will take a non-essential fight now is if i think there are super credits involved, which seem to spawn in containers much more infrequently.
@hox42
@hox42 3 месяца назад
Thank god I’m not alone with this opinion. I find it very strange now that credits don’t spawn much anymore.. I have a deep feeling they’re going to force us to buy with money.
@acenine8149
@acenine8149 3 месяца назад
@@hox42they take for fucking ever to find now and I hate it. I guess they gotta make money somehow, but you’re lucky if you find 3 on a mission.
@murrrrrh
@murrrrrh 3 месяца назад
@@hox42 i acc did channel my inner whale back when the game was a lot more fun and bought the democratic detonation bundle on release. that was a great investment lol
@LordVader69420
@LordVader69420 3 месяца назад
Give it a couple of days, and everyone will realize that this patch is not as good as SOME people are trying to claim it is...
@xCptLegendx
@xCptLegendx 3 месяца назад
Last night was the first time I felt at level 9 I couldn't hardly do the objective. Every time I would drop, I would hit a group. Literally a bloodbath every match. It was God awful... the worst Automaton experience I have ever had. That's how I felt after like 5 matches.
@torgue5364
@torgue5364 3 месяца назад
I play on difficulty 8 and agree that the spawns are ridiculous. It feels like a WW1 role play against bots
@xCptLegendx
@xCptLegendx 3 месяца назад
@@torgue5364 100%
@Vuvuzelas4life
@Vuvuzelas4life 3 месяца назад
Time and time again, arrowhead prove they have no idea what theyre doing
@HansKlopek
@HansKlopek 3 месяца назад
They accidentally made a good game and they blew it in the first two months.
@Cattildo
@Cattildo 3 месяца назад
Not true, when you don't play video games 8+ hours a day, the game is still a blast for me and my crew who squeeze in 1-3 games amidst our busy lives. Try not caring and just have fun. And if you can't have fun bc you're a thumbstick-timmy then lower the difficulty.
@Vuvuzelas4life
@Vuvuzelas4life 3 месяца назад
@@Cattildo I havent played this shit in like a month
@ghoulbuster1
@ghoulbuster1 3 месяца назад
@@Cattildo Face it buddy, the game lost many people. No amount of cope will change that.
@chrissyre89
@chrissyre89 3 месяца назад
Is it me or has the player ragdoll gotten insanely annyoing in the last few weeks? It feels like its way worse than on release. Feels like if enemies only look at you or if you touch a pebble while diving you start rolling around and losing control of your character for seconds. And you can kind of get stunlocked in that state until you die by impact or a rocket, it´s very frustrating lately
@spcthao2104
@spcthao2104 3 месяца назад
No it's definitely been getting worse. Regular laser shots ragdoll me now. Take a step off flat ground and I get ragdolled. It has constantly been the subject of my rage.
@theopenmindedtruthseeker9747
@theopenmindedtruthseeker9747 3 месяца назад
I’m sick of getting ragdolled around like a fucking tennis ball. It’s annoying as shit to lose control of my character and not be able to play the game for a solid 5 seconds while I get launched around every minute or so.
@amphij
@amphij 3 месяца назад
i swear i started after the update and was like wtf it should be easier now but it feels way harder i wasnt sure if it was just me having a few bad games in a row or if they fucked something up again
@maclypse
@maclypse 3 месяца назад
Arrowhead needs QA. After all the hullabaloo about doing the patch "right" this time, it's kind of sad to let dozens of new bugs straight through without any proper QA. So much talk about "balance" but a just cursory glance at the pummeler and the liberator concussive (or indeed most weapons) show that they simply don't see what the problem is.
@Patches234
@Patches234 3 месяца назад
They said they reduced hulk spawns but I swear I saw a hulk every 9 seconds while playing
@EXOWill
@EXOWill 3 месяца назад
I agree with you completely. Yesterday after update our four man squad had a terrible time finishing the missions. Just like you said, It was not fun getting knocked around while not being able to fight back effectively.
@dripwastaken7884
@dripwastaken7884 3 месяца назад
Ah i knew something was up with the bot accuracy after getting my head knocked off 5 times in a row by the same heavy devestator
@ramannoodles.
@ramannoodles. 3 месяца назад
Some how the thing carrying a fat ass laser minigun and shield is more accurate than any other ground unit on the automaton front
@dripwastaken7884
@dripwastaken7884 3 месяца назад
@@ramannoodles.with the added bonus that they can stunlock you and that they are a regular enemy
@CheesyMan5000
@CheesyMan5000 3 месяца назад
@@ramannoodles. and it's HIP FIRING
@Deathstroke25
@Deathstroke25 3 месяца назад
Just played on automaton medium doing a bit of super credit hunting and seeing if I can try out other builds solo, you would think I was on hell dive the enemy’s were coming from everywhere as someone else said you get behind cover and your rag dolled out of it or you have enemy’s coming at you from all angles went back to my normal ballistic shield pummeler combo managed to complete missions but rarely able to extract
@GroBoiD7777
@GroBoiD7777 3 месяца назад
About automaton accuracy: instant triple kill for a sneaky heavy devastator today. 4th diver was loner..
@JacketVEVO
@JacketVEVO 3 месяца назад
I absolutely love gunships and shriekers patrolling around the map now, I just wish gunships were vulnerable to more than just two or three support weapons. You absolutely have to have an autocannon or laser cannon at all times now, and there's really no other alternative.
@andrew.c7593
@andrew.c7593 3 месяца назад
The spear can one shot them
@Tetragramix
@Tetragramix 3 месяца назад
Spear
@KrimsonStorm
@KrimsonStorm 3 месяца назад
Literally no other alternatives? Auto cannon, AMR, HMG, EAT, RR, Quasar cannon, Laser cannon, emancipator mech, patriot mech, rocket sentry, AC sentry, HMG Emplacement, and several primary weapons. Yeah, no, that's a lie
@stevhpoo
@stevhpoo 3 месяца назад
Use the purifier.
@gabeperras3711
@gabeperras3711 3 месяца назад
​@@andrew.c7593the spear comes with 4 shots on drop... The gunships come in patrols of 5...
@zamorakianarmy
@zamorakianarmy 3 месяца назад
Never shot and killed by a scout strider from full health before until this patch too…
@IsaacChoo88
@IsaacChoo88 3 месяца назад
I'm pretty sure the Devs got some beefs with Helldive players
@HansKlopek
@HansKlopek 3 месяца назад
I thought it was incompetence but I think it's mostly contempt.
@ghoulbuster1
@ghoulbuster1 3 месяца назад
The devs might have some people that are purposely ruining the game.
@BackwardsPancake
@BackwardsPancake 3 месяца назад
The recoilless/packing methodology thing seems like a classic code merging fuckup. The new patch build was probably already in works at the same time as the previous .300, and they forgot to add the .300 changes to the new patch once it was done, or overwrote them by accident. Thing is, if they were doing more testing as they claimed, they absolutely should have caught this. It isn't a weird edge-case. You just need to fire the recoilless to empty and try to rearm while you have all the upgrades.
@RubberFacee
@RubberFacee 3 месяца назад
Bro how??? If this is Alexis' doing, he gotta go. This is just stupid. How do you fuck it up so bad. And I bet it will keep getting worse
@Maculure
@Maculure 3 месяца назад
Getting rocketed into the sky like team rocket really shouldn’t be a thing.
@vellikaari3008
@vellikaari3008 3 месяца назад
I'm fully convinced that some of the dev team is actively working to sabotage HD2, because a lot of the problems seem very targeted.
@edima
@edima 3 месяца назад
the huge problem with gunship patrols is that they respawn like regular patrols even when the gunship factory isnt on the map.
@mystic9446
@mystic9446 3 месяца назад
Just go prone and don’t shoot man they will go past 😎 Stealth more it’s necessary in Helldive difficulty!
@edima
@edima 3 месяца назад
@@mystic9446 I 100% agree. If I'm playing solo stealth vs bots is absolutely necessary. If your with a group tho? Good luck surfing when 1 person messes up. Especially with randos
@snorelax3908
@snorelax3908 3 месяца назад
Yesterday I fought the bots in a rocky valley the size of half the map and all the patrols spawned close enough to the fighting to immediately be a part of it. Cue 12 minute endless war with nowhere to run. We spent all 20 reinforcements on extraction and only 2 got out. It was endless madness. I've never seen so many lasers. We got toasted on lvl 7. With the flying gunships spawning in patrols I now feel like I have to bring the autocannon more than ever.
@Cosmis5
@Cosmis5 3 месяца назад
Came back after a couple month break. Im having fun but the game feels waaaaay more arcady. It's hard to explain but, everything is much faster paced. Difficulty 9 bug missions are just constantly reminding yourself to run away as you dump galling barages and other chaff clear behind you while trying to deal with the new charger and biles. It feels way less tactical, like there's always a few patrols breathing down your neck at every moment. I remember being able to like stealth and pick and choose engagements way better. Calling and taking out patrols with certain stratagems before they could reinforce was way more common back in the day. Now it feels like if you try you're going to aggo crap from every direction and start the enver ending breach patroll cycle. Breaches throw so much crap at you that you don't have enough to completely wipe out what spawned so you constantly have to be on the run. They're giving out free flamethrowers at least... And I like using a flamethrower, and I like how fast it kills the new charger but that's kind of the only good option we have atm. Not everybody wants to go into a bug mission and pick the obligatory flamethrower + 500kg (because you probably got the orbital scatter modifier) If the eagle 110 rocket pods consistently killed chargers or at least consistently striped their armor, it would at least be another option to combat this. Back in the day it felt like a group of competent randoms could tactically chew away at the mission, either by grouping up, splitting into groups of two, or having a solo build to speed run objectives off on the side. Now when she hits the fan it's like every man for himself since your focus needs to be all over the place, fast, at every moment. It's almost like it shifted from rewarding good positioning and tactical thinking to rewarding reaction time? Maybe a good change for some players, I don't know.
@DayDayCollier
@DayDayCollier 3 месяца назад
Honestly logged in and unlocked half the warbond but it’s still a lazy warbond
@stormy9196
@stormy9196 3 месяца назад
The main issue i find is that every non big enimy can call for reinforcements, they need to stop allowing reinforcements to call more reinforcements it makes a endless loop of taking down enimies and makes it a slog especially since patrols on just difficulty 6 can have like 40 enimies now or so…..if they fixed this so every patrol or group could only call a limited amount of reinforcements annnnd made it so those reinforcements also didnt chain in more reinforcements? Itd be better….also them saying requiring less anti tank lol all i can do is laugh last night i repearedly had 2 to 3 hulks and a tank drop on me each time theyd call for help….ya suuuure…..do love the presicion strike now tho
@catforfun7238
@catforfun7238 3 месяца назад
Real helldiver have no problem, we help thousand kids 😂😂
@lazersoupe
@lazersoupe 3 месяца назад
It's astounding how they don't seem to have any internal feedback or control of the changes they claim to make. They tell us patrols and heavily armored enemies are less frequent but its not the case at all... Movement feels way worse and there are multiple clipping bugs and prone issues. Why do the patches mess everything up so badly?
@RichSmithson
@RichSmithson 3 месяца назад
Alexus and not enough testing. At this point i think they need a ptr and let the playerbase test stuff for them.
@tylerschofield
@tylerschofield 3 месяца назад
This patch was 1 step forward, 1 step back.
@LordVader69420
@LordVader69420 3 месяца назад
Big facts
@HansKlopek
@HansKlopek 3 месяца назад
3 back. It's unplayable now where it was just frustrating
@mcdull68
@mcdull68 3 месяца назад
It was crazy when I decided to chill at difficulty 6 and there were suddenly many gunships and shield devastators making me flinch like crazy. I can’t imagine newer players playing on the bot side and trying to learn from it.
@davidballantyne4492
@davidballantyne4492 3 месяца назад
I think 1-2 gunship patrols would be ok, it's when they come in packs of 5 that it gets stupid. And of course they should not spawn on top of you. It's not just gunships though, regular patrols just spawn besides you now too. It's kinda the same with Behemoths too - if like one spawns it's not bad having a tankier charger, but it seems like they just kept the spawn numbers the same and replaced them with Behemoths. They said there would be less heavy enemies to reduce the need for AT, but instead there's more enemies, they are tankier, and you need even more AT than ever before. It has to be broken. They just slam some numbers in and don't test it despite the longer patch cycle and all Piles has said. I do like plenty of this patch, but it's all messed up due to patrols and enemies being worse than ever.
@thefinalboss2403
@thefinalboss2403 3 месяца назад
Now it feels like I'm literally being spawned on top of constantly. I turn my back for a second then back again and a new horde is in my face. I don't have confidence that Arrowhead even knows what makes the game fun.
@corndawgins1102
@corndawgins1102 3 месяца назад
It seems to me the devs need to code more and play the game more lol
@tsukeyo
@tsukeyo 3 месяца назад
so far i havent really felt any impact of the buff-part of the patch (except for the improved fp sight) but a lot of the downsides...since the patch i have started about 15 games and aborted 14 of them because it was just frustrating
@BrockS-zo5rn
@BrockS-zo5rn 3 месяца назад
I love that fat armor so much. They probably have a couple of game journos playtesting at lv 2-3 difficulty, there's no other explaination.
@The_Best_NPC
@The_Best_NPC 3 месяца назад
Now i know why the game feels awful. Why does Arrowhead suck at tuning their own game so bad. It's like they don't test this shit at all. Also please buff the Railgun
@Gwellir
@Gwellir 3 месяца назад
Kind of a stupid part is that SPEAR deals with gunships effortlessly, but it's SO EXPENSIVE to use ammo-wise (and the fact that literally every heavy target usually won't die in one hit only makes it worse... as well as broken superior packing, yah)
@exemplify6593
@exemplify6593 3 месяца назад
Gunships being patrols (and shriekers hypothetically) is awesome. Encounter variety is a W. What's not fun is Gunships being able to shoot volleys of rockets, each of which have a decent chance of killing you, at blisteringly quick intervals. Gunships are overturned in terms of damage potential, health pool, and armor/resistance. Get rid of their rockets and keep everything else the same and it would help immensely. Do that and let us kill them with light-arms fire and i think they'd be in a very fun spot. On a tangentially related note: I think we are all, collectively as a community, quite tired of the bots ragdoll spam. I love fighting the bots, but i hate the rocket devastator's ragdoll potential and despise the Gunship's ragdoll potential.
@thelordofcow5639
@thelordofcow5639 3 месяца назад
rockets 100% had a massive damage increase. I used to be able to survive a headshot from a rocket with light fortified armor. it is now a one shot which is annoying. they also broke the last supply upgrade thing again. backpacks don't refill full ammo anymore. I can confirm this on spear and AC
@dripwastaken7884
@dripwastaken7884 3 месяца назад
Direct rocket hits always oneshot you (on head) even in heavy armor they just made them more accurate
@memelord8611
@memelord8611 3 месяца назад
this might be because oh you know it's a rocket LOL
@thelordofcow5639
@thelordofcow5639 3 месяца назад
rockets were never a oneshot since I played, now even fortified medium armor with vitality booster is a one shot head shot. anyone saying it was always like that is wrong, I used to take headshots in fortified light armor and didn't even lose half my hp.
@dripwastaken7884
@dripwastaken7884 3 месяца назад
@@thelordofcow5639 pretty shure Dough made a video testing rocket damage and it oneshots you on heavy fort with vitality booster because the rocket does like 250dmg on impact alone
@acxelbravo1909
@acxelbravo1909 3 месяца назад
I admire Dough bringing up the issues that we still have, because Arrowhead needs to be held accountable, but it just feels like complaining after awhile
@irfkaptan
@irfkaptan 3 месяца назад
Yes it does! Especially on level 9 bots! Gunships im looking at you!
@VodkaHellstorm
@VodkaHellstorm 3 месяца назад
I think it feels better, at least as a solo/small squad player who was already enjoying the adjudicator and the HMG support weapon. The game was unplayable before with the patrol spawns. The game is still too difficult for small squads on lower difficulties, but it’s an improvement over being unplayable.
@quanlinglingdingle6122
@quanlinglingdingle6122 3 месяца назад
Glad i saw this miles away and still not re-install this sh*t, was once a great game turned to dogass
@LordVader69420
@LordVader69420 3 месяца назад
The fact they were being vague about what they were actually gonna change was a bad sign. Guess I was right...
@Wip3ou7
@Wip3ou7 3 месяца назад
Am I the only one who has noticed that grenades are thrown waaay left of the crosshair now?? I can't even land a thermite grenade on the broad side of a hulk this patch, let alone throw a knife precisely... wtf??
@razzledazzle15
@razzledazzle15 3 месяца назад
Bots are a nightmare right now. Tons of rocket devastators and heavy devastators with pinpoint accuracy, helldiver weapons that feel like I’m shooting at them with airsoft
@Pikmin012
@Pikmin012 3 месяца назад
If you wear the ballistic shield, your Helldiver will sometimes crouch or prone on their own, and won't be able to stand back up. And I'm suddenly much more often getting launched underground by explosives, and now getting stuck there instead of just floating back up. Ever since this game launched, every major patch has felt like a rogue saboteur has reverted segments of the code to older and older beta versions. The enemy spawns have still never felt as good as they did at launch.
@eduochomil4616
@eduochomil4616 3 месяца назад
It's still rough around the edges, but the devs have finally started to steer towards the right direction.
@baldmendressedlikeeachothe4294
@baldmendressedlikeeachothe4294 3 месяца назад
What by making a u turn into the ditch?
@Koranthus
@Koranthus 3 месяца назад
RR needed a reload nerf, its a squad weapon(i do think the QOL it needs is squad reload from YOUR backpack not that they have to wear it but that's besides the point) it should perform well with squad reload and its meant to be slow for solo play, same as the spear. Gunship patrols are is a modifier, deal-able with a rather large amount of guns, as long as 1 person is running a decent gun for it, its not really an issue, just check for the modifier(currently doesn't have a label, just a reused icon) I think they are waiting for the data on all the changes they made before adjust the Arc weapons and stuff they didn't touch. RR reload speed is intentional imo and a neutral change enemy accuracy is down from last patch overall broken things like spawn rates and ship modules not working are bugs, im not sure they should be considered since they can be patched out in the next small bug fix that is probably coming soon. Patrols are not heavily increased, that is a bug, havent had this issue. HMG should probably have another reload but having the RPM lower helps a bit considering its Medium Pen and can deal with entire swaths of enemies at once. I think Support weapons(which are stratagems) should be balanced with other strats and primary weapons should all feel functional but should not overshadow a support weapon. Railgun(and the other nerfed meta weapons) will get some attention later after the other guns are balanced appropriately, the last thing they want is to buff it too much and have to nerf it again and listen to the bitch-fit again. Overall i find this to be a nitpick video on bugs/glitches(spawn rates/gunships) rather than actual info. If the modifier actually said Aerial patrols, i think people would stop bitching and start preparing properly. I think nitpicking after a update that basically buffed all the weapons in it, some to very good levels, other to use-able levels, is bad for the community.
@BuriedDutchman
@BuriedDutchman 3 месяца назад
Was thinking of coming back But it seems they just cannot help themselves but nerf unnecessary things or make weird gameplay decisions. They really don't test their game do they
@LordVader69420
@LordVader69420 3 месяца назад
They been smoking the kills 🤪
@abdulrahiimliadi2002
@abdulrahiimliadi2002 3 месяца назад
There were no nerfs
@BuriedDutchman
@BuriedDutchman 3 месяца назад
@@abdulrahiimliadi2002 If you didn't watch the video, then no, there were no nerfs
@abdulrahiimliadi2002
@abdulrahiimliadi2002 3 месяца назад
@@BuriedDutchman the nerfs are bugs. They confirmed it.
@BuriedDutchman
@BuriedDutchman 3 месяца назад
​@@abdulrahiimliadi2002 Regarding all the points made in the video? If so, where? Because I can't find much on their twitter
@ougioshino6940
@ougioshino6940 3 месяца назад
I don't get why the ass of chargers (and behemots) need to be so tanky. Like sure make the front very strong, unpennable without AT weapons, but if I make the charger miss and I get behind them I should be able to kill it by shooting the squishy glowing butt. But no, even an EAT to the ass doesn't make it explode. And regular weapons need to dump several mags to kill it
@Courierr6
@Courierr6 3 месяца назад
typical arrowhead design, never tested their own patch
@ali6ism
@ali6ism 3 месяца назад
Blizzards seem to not affect bots at all. I've been been trying to sneak past enemies through a blizzard that aren't even close and they somehow manage to spot me and start shooting. I've been getting shot through Blizzards by bots that I can't even see
@LordVader69420
@LordVader69420 3 месяца назад
I don't think AH learned their lesson yet. They don't seem to understand what made their game successful in the first place; it was fun. And they're still buffing enemies, but only a couple of weapons and stratagems actually got meaningful changes. And it took them a month to do this...
@ConstantineBrightt
@ConstantineBrightt 3 месяца назад
Gunship patrols are just so insane, I was in a map where they spawned in 6 gunships and there was 2 walkers and when two drop ships came in my game got super laggy and crashed. The amount of enemies is just too much
@DiamondPugs
@DiamondPugs 3 месяца назад
I play last night and the patrols are 100% broken. Sometimes there's nothing, and I mean nothing, I am legend territory of nothing, and then out of nowhere a chirrillion patrols spawn out of nowhere, and it happens on every difficulty including trivial.
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