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Why It's Rude to Suck at Warcraft 

Folding Ideas
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26 сен 2024

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Комментарии : 8 тыс.   
@johnesco
@johnesco 9 месяцев назад
A few years ago, around Cata, I was teaching a new gamer (she'd never played anything but solitaire) how to play Wow. They asked me about doing dungeons and I warned them off that people would be rude and inpatient. She was still learning to use WASD without looking at the keyboard. So we agreed she would join but I would take over if things got rough. This group... like.. "oh, you are new? We we shall sit here while you grab loot, just tell us when you are ready for the next room." Nicest players I'd EVER met. Wish there had been more.
@dakotawoodruff2622
@dakotawoodruff2622 2 месяца назад
A few year ago around cata would be 14 years ago lol
@Deprexx
@Deprexx 5 часов назад
Women privilege
@andromeda138
@andromeda138 Год назад
I relate to this so hard just playing Stardew with my family. One brother maximizes and optimizes absolutely everything, aiming to unlock things as soon as possible. Meanwhile our cousin just makes his character look like Luigi and walks around eating sap.
@NoOneSpecific365
@NoOneSpecific365 Год назад
I mean, I know which person I'd rather play with 🤷‍♀️ cousin Luigi sounds like he's onto something
@toddhowarddd
@toddhowarddd Год назад
​@@NoOneSpecific365 yeah Im going with luigi as well
@Cha0sCloud
@Cha0sCloud Год назад
Your brother sounds like he has way too much time on his hands. Your cousin OTOH sounds like a true Stardew player. 👍
@PointsofData
@PointsofData Год назад
​@@Cha0sCloud his brother sounds like he enjoys min maxing, and might enjoy speedrunning. Both of which are valid ways to have fun so long as you aren't shaming other people.
@AssortedFern
@AssortedFern Год назад
Your brother sounds like he'd REALLY enjoy Factorio
@Tamlinearthly
@Tamlinearthly Год назад
Feels relevant: Countless years ago, in the earliest days of Vanilla WoW, I'm just poking around somewhat aimlessly killing Troggs for a quest that was taking just forever, and some wandering Warrior I don't know suggests we party up and kill them faster. All well and good, but then he tells me, "You take Aggro." So I ask him, "What's Aggro mean?" I had never heard the word before--never played an MMO before, in fact. He was totally incredulous, but after some prodding he explained the meaning of the term and why it made sense for me to do it, which it did; we killed some bad guys, finished out the quest, and all was well. Or so I thought. Literally YEARS later there's a thread on Blizzard's WoW forum asking what's the worst party you've ever been in in the game, and sure enough, some Warrior stops long enough to pipe in, "Oh man, I met a Paladin once who didn't even know what Aggro was." They're going to carve this on my tombstone, just you wait and see.
@Duiker36
@Duiker36 Год назад
At least it sounds like he was patient with you in the moment. That's worth a lot.
@58209
@58209 Год назад
oh gosh, that reminds me of the first time i tried playing a healer, and in ragefire chasm people were yelling at me about not using bubble, and i had no idea what they were talking about because i didn't have a spell called "bubble".
@Slumbering_Alex
@Slumbering_Alex Год назад
I hate that someone even considers that worthy of putting in such a thread. "New player doesn't know how to play" shouldn't come off as a significant affront to anyone.
@DuckReconMajor
@DuckReconMajor Год назад
I knew nothing of dungeons or anything when I got randomly invited to deadmines as a fire mage. I had no idea what i was doing so i just started blasting. thankfully after making a mess the party was patient with me and explained aggro to me
@TheXVodkaXFairy
@TheXVodkaXFairy Год назад
I have never been one for multiplayer games because of the fear of interaction, doing bad and/or dragging other players down. But I did play LoL with my ex and after getting absolutely reamed in the chat for being a sub-par healer I never played the vanilla game again and just stayed in the other game modes. These are meant to be games I enjoy in my spare time, not an unpaid second job where I get yelled at by some random. It was a normal match too, not even ranked. Not to mention how you get treated if people find out you're a girl, I'm a transguy and my voices passes but I am forever scarred from voice chat.
@Ro-the-redhead
@Ro-the-redhead Год назад
I played wow when I was little on the family computer. I played in what I called "single player mode" I turned off the chat box and I would spend hours exploring the maps, doing fetch quests for npcs, and selling pelts from low-level animals I killed. It was great! I didn't know what guilds were and I leveled up very slowly. WoW has some really cool areas to check out! The games pretty fun when you don't know what people are saying.
@aa-tx7th
@aa-tx7th Год назад
exactly how im playing my return to wow im not going to go past the free trial on any of my characters until theyre all lv20 and all im doing is questing in the starting areas one character per race. each has a different thematically logical subclass just finished my first, a female dreanei holy priest wow is by far at its best in the early game probably will stick to only classic content whenever possible
@sdranch2800
@sdranch2800 Год назад
Basically the same thing I do now in dragon flight. It is super rare for me to say anything in chat, I rarely ever run dungeons, haven’t raided since Cataclysm. I quest, and farm mounts / pets. Level characters of each race and class just to have fun playing.
@Ro-the-redhead
@Ro-the-redhead Год назад
@@aa-tx7th you got the right idea! Happy exploring friend
@Ro-the-redhead
@Ro-the-redhead Год назад
@@sdranch2800 I'm so glad I'm not the only one who enjoys Single Player Mode. Get those pets/mounts in peace!
@Arthurhimself
@Arthurhimself Год назад
I can relate to this, but on another game: Runescape. When I was a kid I was doing just things I thought were cool, like leveling only killing zombies cause why not, and just farming rune essence because the cave looked cool. When I went back and played on the oldschool server I got to the point it took me 2 years in about 15 days and I stopped playing. It sucks that the optmize mindset got to me, cause it ultimatelly killed the fun for me.
@mb73861
@mb73861 Год назад
My college friends and I still laugh about back in 2005 when a guy in our dorm kept looting during fights in wailing caverns. And he would actively deny it. Then during a fight the game lagged real hard and everyone was stuck moving around in whatever animation they were stuck in. Zach was stuck in the loot animation. He still denied it. 😂
@ultimaxkom8728
@ultimaxkom8728 Год назад
Is that a pathological liar or did I just misunderstood the term?
@Jonintheronin
@Jonintheronin Год назад
@@ultimaxkom8728 Yes some people literally cant help it and are massive pos lol
@Revion91
@Revion91 Год назад
I remember this bug.
@WobblesandBean
@WobblesandBean Год назад
And that's when you kick him from the group and block him.
@termitreter6545
@termitreter6545 Год назад
@@ultimaxkom8728 Pathological liar means something pretty extreme, and someone that compulsively lies all the time. Dont think that thing in WoW is enough to make that deduction^^
@Mirrormn
@Mirrormn Год назад
As the original author of WeakAuras, I never expected it to become such a pervasive (and perhaps controversial) piece of paratext in relation to WoW.
@ChRoNiC717
@ChRoNiC717 Год назад
It's really interesting to encounter someone whose original work went far beyond their initial expectations for the mod. I remember downloading WeakAuras back when I played WoW in WotLK (the first and only expansion I played), when it was part of a suite of mods that would help in raiding and it really did help! The work you did there was absolutely appreciated by not only myself, but I'm sure everyone else who used that mod. I am curious about your history with it, as well as your viewpoints on the material covered in the video as someone who is tangentially involved in the whole thing.
@Mirrormn
@Mirrormn Год назад
@ChRoNiC717 Well, for one, I think I'm firmly on the side of enjoying addons and how they evolved alongside raid encounter design in WoW. But that's inherently related to two factors that the video covers: 1) I'm one of the people who enjoys the hierarchical stratification produced by modern end-game raids, and 2) I'm a software developer, so the actual act of creating software solutions to raid mechanics (or seeing other people create them) is both interesting and accessible to me. And then, to downplay my contribution a bit: WeakAuras was the second major addon I developed, the first being a very complex and niche addon for coordinating assignments on the Lich King. A fight-specific addon. WeakAuras is very popular because of its great flexibility, but that flexibility is mostly just a thin translation layer that provides convenient access to Blizzard's underlying tools for addon development. The point is, WeakAuras doesn't allow you to do anything you couldn't do anyway with fight-specific addons. And honestly, the way it is used nowadays - with prominent streamers and raiders releasing comprehensive class and raid "packs", which become well-known and proliferate across the playerbase - it is almost indistinguishable from what addons are supposed to be in the first place! If WeakAuras didn't exist, I think a lot of the exact same things would be done through custom addons. They would just be slightly more difficult to share around. So I guess my thought is that I'm honored and bemused to have had an opportunity to affect so many WoW players, and to have made a concrete contribution to a years-long push and pull in game design that has inspired books and video essays like this one. But in the grand scheme of things this tension - the tension between addon-lovers and no-addon purists, the tension between structured and unstructured play - seems inevitable to me.
@ChRoNiC717
@ChRoNiC717 Год назад
@@Mirrormn Thanks a lot for your viewpoint, it's quite illuminating and is interesting by dint of being quite unique as someone who developed add-ons - as opposed to being a developer of the game or simply a player.
@nihzit8185
@nihzit8185 Год назад
WA is one of the main reasons i'm always coming back to WoW. I really love to have my UI, the way i want it and the way i can read it the best. To me and many players it's already a part of the game, next to raids and dungeons :D The best part was a friend of mine who wanted to start progressing in WoW and he was like "WAs? nah not my thing..." a few weeks later: "i need a WA for this, oh and i want this to be displayed, and i need to change this other WA. I reworked my entire UI, it's so much fun!"
@codycoy2943
@codycoy2943 Год назад
I never really used weak auras and had quit the game by the time they became necessary. What was the original intention of weak auras?
@kyleb4781
@kyleb4781 Год назад
it's really cool that Dan has started making hours-long documentaries SPECIFICALLY for me, I appreciate that.
@queencharlene
@queencharlene Год назад
my two biggest interests in High School were Pink Floyd and World of Warcraft, so Dan's channel feels like targeted advertising 😂
@yamii3281
@yamii3281 Год назад
on the opposite hand, i could not care less about warcraft but am somehow absolutely enthralled listening to him talk about it. either im easily amused or dan is really good at what he does
@milkcarton6654
@milkcarton6654 Год назад
uh sorry they are for me, i can prove it because i subbed to his channel like a month before he did the NFT video. Coincidence? Suuuuuurre.
@Sexychaos14
@Sexychaos14 Год назад
Oh I feel that
@IstasPumaNevada
@IstasPumaNevada Год назад
@@yamii3281 Any subject can be interesting if it's conveyed by a knowledgeable, engaged person in an entertaining and well-arranged way. I too could not care less about WoW (I tried it during a free weekend, stopped after about an hour, it's just not for me), but I find the evolution of rules/norms and subcultures very interesting. (Like, I never watch F1 racing because one or two drivers/teams being guaranteed to win the year due to an absolutely ridiculous monetary advantage is not entertaining, but I like watching videos discussing the ramifications of F1 rules changes.)
@NikHem343
@NikHem343 Год назад
In Guild Wars 1 there was a tutorial world, which was a completely different instance from the main game to which you could not return to once leaving. To get the best armor in this tutorial - which was somewhat useful in the main game - you needed to farm x items from two different enemies. I’ve put 100+ hours into Guild Wars, 99% in the main game, but the best memory I have from all that time is when I created a character named „Tutorial Merchant“, farmed those two mob items and then sold it to other players for very little gold, gold that I had no use for, because I already had the best tutorial equipment. Whenever I sold out, I ran into the woods again, farmed, got back into town again and announced my goods to the travellers. Most people were really appreciative. Some were on their Xth character and just wanted to get the tutorial over with. Others were new players and I like to think I added just that much to their wondrous experience with my small nonsensical business. Great memory for me.
@alestrius
@alestrius Год назад
I remember having a vaguely related experience where I played GW1 for maybe, idk, 20-35 hours? Most of it in the tutorial because I wanted to do all the exclusive things there first before fully leaving since I didn't really intend to come back. I was really struggling to get some specific rare drop, I think it was just like a bag or something, and I spent like 3-4 hours trying to farm it. Then I mentioned that on the discord server at the time and some guy just came up and gifted it to me, and that guy's kindness making my day is genuinely the only memory I have of GW1.
@ArDeeMee
@ArDeeMee Год назад
In Runes of Magic, I used to farm the resources you needed for the lvl 10 and 20 special abilities. I had fun, farmed low lvl dailies items, and made good money. And, being a priest, buffed newbies with 400+ hp. Ah, memories… =)
@acridyd
@acridyd Год назад
When I was playing Elden Ring in 2022, I really wanted to create a new character named ¨Helpful Invader¨ then invade in the starting areas and genuinely help whomever I invaded. I wanted to lead that player through dungeons and point out threats for them. I wouldn´t have minded if they just outright killed me either. I really just wanted to help the community since there was so much anger about PVP and online play at the time.
@isenokami7810
@isenokami7810 Год назад
Even as someone who doesn’t play MMOs, I’m inclined to call you a saint for providing that kind of service.
@Alucard-A-La-Carte
@Alucard-A-La-Carte Год назад
Something I loved about City of Heroes were the groups of high-level players who'd just sit in the spot where all new heroes spawned out of the tutorial and handed out free equipment and resources to anyone who'd clearly put a lot of work into their character/backstory.
@giascle
@giascle Год назад
As someone who has never played WoW, my biggest takeaway from this vid is "wait, it's not SUPPOSED to look like that?"
@ChocoRokk
@ChocoRokk Год назад
The plot twist is that the game is quite beautiful under all that UI.
@erichall090909
@erichall090909 Год назад
The irony is a lot of players don’t have a shit ton of ui
@erichall090909
@erichall090909 Год назад
I’m general you want as little UI as you can while still having all the info you need. Back in the day players crammed thier screen with it but also there was a lot less to need to see back then. Mechanics have gotten to the point now where you need to see as much of the screen as possible
@Murzac
@Murzac Год назад
@@erichall090909 Not only were there less need to see, there was also more time to absorb information. Back then it was okay to just stop for 10 seconds to look at all the information you had available and to figure out what's up because not much would happen in that 10 seconds. Now in a typical boss fight in a raid in that 10 seconds 3 different mechanics are going to trigger that you have to react to. Funnily enough my need for boss timers has actually gone *down* over time because if the boss takes like 10 wipes to kill, it's simple enough that you don't really need them anyways. And if the boss takes 50+ wipes to kill, you'll have good enough grasp on the ebb and flow of the boss by the end that you'll just *know* when mechanics are about to happen.
@joaquin5028
@joaquin5028 Год назад
​@@erichall090909also 16:9 monitors make our 4:3 UIs look way uncluttered
@JohnGenericName
@JohnGenericName Год назад
That line “Given the opportunity, players will optimize the fun out of a game” is painfully relevant in MMO style games. I remember when Black Spindle came out in Destiny you couldn't get into raids without it. Almost every LFG group demanded you have Black Spindle with specific rolls or you'd be denied entry. Never mind the fact that the raids had been completed countless times before the weapon even existed. If it wasn't "optimal," it wasn't acceptable.
@barkerbeans620
@barkerbeans620 Год назад
Not to mention the "Have Gjally or Kick" Posts lmao
@chrislontz2722
@chrislontz2722 Год назад
Destiny is a good example of toxic optimization in gaming. Crucible is constantly being ruined by people playing ONLY to win.
@maxgustafsson7802
@maxgustafsson7802 Год назад
Guild Wars 2 was horrible for this around launch (haven't played much since then.) Since no character is really built to be Tank or Healer, and everyone can heal themselves, the fastest strat was for everyone to be a DPS. I think about 50% of max-level dungeon group would ve "zerk only", meaning you HAD to have berzerker gear (+crit rate, +Crit Damage, +damage) it sucked. Hard.
@AdrianRodriguez-zs1lo
@AdrianRodriguez-zs1lo Год назад
Not to mention that LFR did more damage with specific perks too. Any sniper would have realistically worked tho
@anewhero1216
@anewhero1216 Год назад
A ridiculous ask even at the time, given that at that time, there were exactly 2 raids - Vault of Glass, the very first one, and the raid Black Spindle drops from, Crota’s End. There were no strategies for either raid that required Spindle - Crota was functionally the only boss in his raid and damage was done with rocket launchers, and Vault of Glass could certainly have been made easier by Spindle, but it was months old and plenty of strategies already worked in Vault lol
@littlebird862
@littlebird862 Год назад
This really hit me hard as a disabled gamer. I always feel like I can't really join any kind of game related community because so much are focused on optimizing everything, and my body just can't keep up. No matter how many videos I watch I'll never be as optimal as an able bodied player who doesn't struggle to use a keyboard. If I join a guild that wants to focus on being the best then I'll always hold them back. It's really depressing because that's also how I tend to get treated for my disability anyway. I can't even escape being judged for my physical ability in a completely virtual environment. It's really awful how isolating it is. I really just wish there were more spaces where I wasn't judged on my abilities in some way.
@chubokuway
@chubokuway Год назад
You kick ass no matter what. I wish you the best
@grzegorzbrzeczyszczykiewic563
My experience with gaming communities is that they always, always replicate the worst aspects of our society while suppressing the good ones. Every form of intolerance you can think up, they're eager to practice it. They relish in their obsession with numbers, competition and prestige. They insult you for performing poorly, for playing certain ways, for being a certain way. Honestly, I can't imagine why anyone would choose to be in a game community of their own volition. The real world might be harsh, but at least it has laws, various types of ice cream, and people discussing how to make things more tolerable, not less.
@chubokuway
@chubokuway Год назад
@@grzegorzbrzeczyszczykiewic563 Fr fr spittin' straight fax
@Miraihi
@Miraihi Год назад
On the other hand, most gamers that don't have any serious health problems lack the time to devote to such guild.
@FireBreathGames
@FireBreathGames Год назад
Amazing reflection. Thank you for sharing that!! It's a bit counter-intuitive how isolating games like WoW can be, it being a social game and all. Someone else mentioned the game brings out social extremes and I agree completely. There is such a strong hierarchy and sense of power elicited by the game that so many players (myself included) are very drawn to, "to fit in", and I think it's why a lot of people can be so intolerant. When you bring someone down, you lift yourself up. There is no stronger motivation than feeling socially cohesive within "the group".
@Gunbudder
@Gunbudder Год назад
one of my closest friends i've ever had played like that barefoot gnome at the start, only he refused to cave. i love that guy and he played the game HIS way until everyone else got tired of the game like 7 years in. he told me later it was because he hated Warcraft a lot, but loved spending time with us, so he made the game fun for himself. it made us all feel terrible because we never considered if he enjoyed the "correct" way of playing WoW
@shayneoneill1506
@shayneoneill1506 Год назад
Reminds me of a guy in Eve Online who absolutely refused PVP or really any of the normal ways to play. He just sat around the main market regions and socialized. Eventually he got so trusted by everyone that he was the games go-to mediator for disputes, and trusted middle man for risky trades, and when one day someone managed to glitch a capital ship into a market system by mistake, he brought the capital ship off them knowing that the devs would delete the ship thus kinda screwing up the player. The devs ended up doing something unusual, let him keep the ship on the condition it was never used for pvp (In theory, though probably not in practice, a dreadnaught could defeat the concord npc space police, thus defeating the protections of hi-sec space. They would not have trusted any other player to keep the ship. And the entire player base was 100% down with this one off bending of rules.). So he spent his time in this giant dreadnaught mining newbie area rocks with battleship mining lasers (no such thing as capital ship mining lasers at that point of the game, though those came later) and resolving problems for people. Dude blazed his own trail and became beloved for it.
@NeedMoreKimchi
@NeedMoreKimchi Год назад
@@shayneoneill1506 never heard of this guy, so i thought it would be difficult to find his name in such a massive game as eve online. but typing "eve online trusted player" immediately his name appeared 😂i guess there's not that many that have his level of reputation.
@elsistemamackenzie
@elsistemamackenzie Год назад
The man, the myth, the absolute legend, Chribba. God bless 'im.
@Andreas_Mann
@Andreas_Mann Год назад
@@shayneoneill1506 That is fucking amazing. I miss EvE dearly and if I ever lose my entire social life I am comming back to it.
@AdamGaffney96
@AdamGaffney96 Год назад
I've been there, both as the person trying to get their friend into playing the "right" way, and also being the friend who hates the game, but is just there to vibe and chat to friends.
@apig1049
@apig1049 Год назад
"worlds become real when we care about them, not when they look similar to our own." gonna go find a window to stare out of for the next 500 years. this month has been so good for the longform videos, but i am also so incredibly full of big existential thoughts
@Sahdirah
@Sahdirah Год назад
I haven’t gotten to this place in the video yet, but that quote reminds me of The Velveteen Rabbit.
@hannahwilson6994
@hannahwilson6994 Год назад
As a blind gamer, I was glad to hear the world of opportunity opened up by addons for people with disabities get a mention. I have struggled to find playable games, struggled to play those games, and struggled with feelings of isolation and rejection as I continually try and fail to contribute in multiplayer games. The one and only game I have ever found where I didn't constantly feel like I was letting the team down was World of Warcraft. I don't play anymore, but bigwigs voice and weakauras weren''t simply ways I used to enhance my play, they were the sole reason I was able to play at all. Not only did they enable me to enjoy the game, they also enabled me to play at a decently high level. I've cleared Mythic raids and got KSM several times. In a world which is at best difficult, and at worst actively hostile, the feeling of triumph I got from being able to contribute productively to my team's success cannot be understated. It's nice to know I'm not the only one.
@LochNessHamster
@LochNessHamster Год назад
I genuinely cannot even begin to imagine functioning let alone thriving as a blind gamer, or even a user of computers. That speaks volumes not only about you but about the influence of community generated software to aid people with disabilities, and how important it is to have a space where people can help each other like that. I've spent a lot of time thinking about alternative controller layouts for people with physical disabilities, or missing digits or limbs. But I can't say I've ever even considered the possibility of accessibility for blind gamers. It just seemed too impossible to be worth thinking about. I'm happy to find out how narrow minded I've been about that, and that there are thankfully others who are not so narrow minded, and have made significant progress.
@facundogarcia1118
@facundogarcia1118 Год назад
@@LochNessHamster yea but imagine the savings in pc monitor , dude could have a very old cheap one and be done with it
@robot3266
@robot3266 Год назад
@@facundogarcia1118 I mean it is an advantage, but I'd rather keep my eyesight
@idontwantahandlethough
@idontwantahandlethough Год назад
that's so sick! I can see the screen and I couldn't even get _close_ to beating a Mythic raid lol. What class did you main?!
@calebmccoy9476
@calebmccoy9476 Год назад
wait what how? and why? Maybe if the layout of the raid or dungeon was actively voiced out every meter or so, like chess.
@TheFettman13
@TheFettman13 Год назад
In Vanilla I rolled a Tauren Druid, purely because he looked and sounded cool. I knew nothing about classes and roles, the meta etc. I knew nothing about playing optimally (or even somewhat decently probably) and would form an early version of a hybrid druid purely by accident. I'd get asked if I could tank, I'd look at my kit and be like "Yeah it's possible", and it would go poorly. I'd be asked to heal, see that I have healing spells, and it would go poorly. After that, I eventually just started collecting rare things. Miscellaneous items, critters, objects that have literally no value, weapons, anything that even sounded fun. I made so many bank alts, dressed them up like pimps, then just started playing to make gold from buying, selling, and farming. I literally didn't care to raid or even dungeon unless there was a cool item. I became a merchant and in my mind I won.
@VostokApollo
@VostokApollo 8 месяцев назад
Oh hello vanilla tauren druid, I'm WotLK/Cata tauren BM Hunter, and I'm barred from ever doing any raids or heroics because I am a leper worthy of only scorn and disgust.
@sauriel596
@sauriel596 6 месяцев назад
back when no game needed achievements, we made our own fun goals to do
@teagankoth-jw9ps
@teagankoth-jw9ps 5 месяцев назад
So you basically just became trazyn the infinite
@ronnickels5193
@ronnickels5193 3 месяца назад
So to make the game fun you became a gold farmer?
@abg5381
@abg5381 3 месяца назад
that's awesome
@ShjadeNexayre
@ShjadeNexayre Год назад
I'm reminded of the incident that first made me quit WoW altogether (as in not just "taking a break" but intending to never play again). It started as something of an instrumental play bullying thing-I was the only melee, a rogue, in an heroic Lost City of Tol'vir run with 4 guildmates. Not my guildmates, unfortunately: the other four were all in the same guild, I was the odd man out. So after the first boss is done, they start making fun of how bad my DPS is, way below the other two, almost in range of the tank's damage output. I briefly explain the first boss is considerably less melee-friendly so of course the ranged DPS will shine, they're not having it, so fine, I stop talking to them and we move on. We get to the second boss. I end up a good 10% ahead of either of them. I don't tease them about it; I just link the meter results. We get to the third boss. I'm even farther ahead of the other DPS. I don't even bother linking the meter, because they all shut up about it after the second boss anyway, I figure I made my point and don't need to rub it in. And as I'm headed toward the entrance to the last boss's area... I get kicked. No warning, no discussion, just poofed out of the group. See, the boss of that heroic had really nice agility drops-it was why I was running it in the first place, to get some upgrades for the rogue-in particular a really good agility-stacking trinket. And they didn't want me in the party to compete for that drop with their hunter. So they kicked me, which meant I was locked to an instance that only had one boss left in it for the day, which meant I was unlikely to be able to find a group willing to join that instance only to kill the last boss while missing out on the first three. They didn't just screw me out of a chance at the loot for that run, they'd effectively scrapped my ability to finish that run at all that day. I logged out and uninstalled. Who needs a community like that in their recreation time?
@Mousse9
@Mousse9 Год назад
Yeah, that’d make me uninstall too. I’ve had 2 instances where I ragequit. One almost, one actually did. Guild Wars 1, played the Monk (healer) in a PUG, along with another guy, so 2 Monks. Mission went bad, one guy started yelling how bad the Monks were, that we sucked, etc. And he would show us what build we should have had and how to play it. He literally ordered us to stay there so he could switch to his Monk. The other Monk just laughed and left (logged out I think), I just moved to another town, not wanting to listen to a crazy weirdo. Bad move. He private messaged me all sorrs of very colorful swearwords. Copypasted too, since nobody could type that fast. In like 5 seconds my entire screen was filled up with him cussing me out. I typed a response (just a “screw you” I think), only to find out he had blocked me! He ranted and raved at me and I was blocked from saying anything back. After I had blocked him in return, it took me a while before I played again. Never again did I do multiplayer with my Monk again though. The other instance where I actually quit was a small MMO which name I don’t remember. Had played it for a bit, trying out all the classes, and stopped for months. So I hop back in the game, on the last char I played. The second I logged in, someone messaged me in chat for me to heal him. I’d forgotten all the controls, and was desperately trying to find the button for the heal. Ofcourse, he started cussing me out constantly. I somehow found the chat function and told him I had just logged in after months and forgotten the controls. Know what he said? “Oh. Wanna team up?” As if he wasn’t just telling me to go unalive myself. Told him “F you”, logged out and uninstalled the game. Hell is other people.
@hhattonaom9729
@hhattonaom9729 Год назад
I'm sorry that happened to you, they were just a bunch of salty noobs. you could have laughed it off, but I respect your decision.
@magischzwei
@magischzwei Год назад
Blizzard did eventually address this problem by enforcing personal loot for all content. But on WoW Classic in pugs this behavior is rampant. People will either stack classes that don't compete with them on loot for their group or kick damage dealers before the last boss in heroics to reduce loot competition. This happens often.
@ShjadeNexayre
@ShjadeNexayre Год назад
@@hhattonaom9729 It was a last straw/camel's back thing, really. I'd been on the fence about sticking around in general and that kinda exemplified why it wasn't a community I enjoyed playing with anymore, along with a laundry list of other things. Uninstalling was, in a way, laughing it off to move on to other things. And as @mag points out below you, this is the kind of behavior that was clearly becoming more prevalent rather than less. That incident may have been some "salty noobs," but it was indicative of the direction the game was going for, well, the reasons given in this video. And as anonymous, server-spanning PUGs became the norm and changed group dynamics. I *loved* running heroics in BC content, I had so many heroic badges from that that I could buy anything I wanted from the Sunwell vendor when that patch released with hundreds left over. But that was when groups were all still on your server, still people you might actually run into in the world or whose guilds you'd know or who might know yours. I wouldn't go so far as to say there were more consequences for being an asshole, but it felt like people respected the group at least marginally more. I can't say the *game* was any better then, I'm not some BC purist (though I do still badly miss the BC warlock talents, rip 0/21/40 nuke squad), but the atmosphere around pugging then felt different. And then we got global group-finder and that kinda gradually went out the window. Not a direct cause-effect situation, but it sure didn't help.
@RedSpade37
@RedSpade37 Год назад
I'm glad you brought this up, and I also wanted to ask about your last sentence here: Is there a community worth our time? The experience you've recounted here is similar to my own, and not just with WoW, but also Dota, Dead By Daylight, and even Adventure Quest. Are there any communities for games like these worth it? It seems people like you and I get the same results, no matter where we go or what we do. Personally, I've gotten back into Terraria, and also the Dynasty Warriors (and all their spinoffs) games.
@leandervr
@leandervr Год назад
Hearing someone speak up for healers getting starved for gear warms my heart
@redpandaluver8561
@redpandaluver8561 Год назад
Same
@DairunCates
@DairunCates Год назад
It's not just in WoW either. In early Overwatch competitive, support points were severely undervalued, which led to pro-healers getting ranked out of their teams and casual healing players getting stuck in a loop of rank loss/ELO Hell (because they needed to win 2-3 times as many games as they lost to gain rank). This kind of focus on "killing power" is an industry-wide issue and has drastically affected the makeup of competitive multiplayer team-based games. Games NEED healers to be interesting, but DPS players are always given drastically preferential treatment.
@jeremyphillips3087
@jeremyphillips3087 Год назад
If God wanted you to have gear he wouldn't have made you healers.
@andromidius
@andromidius Год назад
Unless you're a Holy Paladin, in which case you're giga geared due to literally zero competition. Heck, even the off spec Paladins in my guild are giga geared better then their main spec right now.
@jalalal8056
@jalalal8056 Год назад
@@DairunCates FK em bro who gives a sht
@JCintheBCC
@JCintheBCC Год назад
56:00 is a really interesting point. My small guild did the same back in 2009. Outside sources were discouraged. We banned reading WoWhead. Theorycrafting was right out. We wanted to experience the game and encounters organically, and it made everything harder but more satisfying. After a couple months we got good at it. We started "solving" dungeons and bosses faster. We felt good. Then we noticed that Brian was always the first one to "remember" a boss' big attack and "anticipate" a movement or a mob spawn. He was always the first to crack a strategy. Once we started looking for it, we saw that Loren almost always had the right element enchanted on his weapon the first time we fought a boss, and Jon was exact to the tenth of a second with his threat generation. I got called out for my Tankadin's rotation being a macro when someone heard my bag of chips crinkling over VoIP. We were all lying.
@ich3730
@ich3730 11 месяцев назад
And it turns out, people just naturally like to learn things and will do it anyways even if you ban it xD
@yeungscs
@yeungscs 10 месяцев назад
😂
@jayjaygolden5123
@jayjaygolden5123 10 месяцев назад
oof :(
@itzi7868
@itzi7868 10 месяцев назад
this is why people say it's baked into the game design, what ends up happening is you either emulate the same guides, or, you hit a brick wall that requires guides, because developers are making the game's challenges with those guides in mind..
@skootties
@skootties 10 месяцев назад
@@ich3730if you learn anything from this video, learn that this behavior is not "natural", but a consequence of how the environment is structured. even if these players went into it specifically with the goal of not playing optimally, they still existed in a wider social environment that valued optimal play, and they still played in a game world biased toward optimal play. these factors influenced their decisions.
@FungiiDraws
@FungiiDraws Год назад
i will never forget putting this on as bed time noise and getting woken up by 21:36 with a genuine feeling of being confused and under attack
@aBlackMage
@aBlackMage 10 месяцев назад
Thank you for that amazing mental image lol
@blehbleh9283
@blehbleh9283 8 месяцев назад
Thank you for the warning
@fauxrowsdower7610
@fauxrowsdower7610 7 месяцев назад
mfw I nap so bad a twitch screamer sorry streamer calls me trash
@user-lt4ty5ij6z
@user-lt4ty5ij6z 6 месяцев назад
Please do not put on video essays as a bedtime noise, you will lose language concentration function.
@Ya0w
@Ya0w 6 месяцев назад
​@@user-lt4ty5ij6z i tried searching for any evidence of this and found nothing so a source is welcome.
@thomasbachrach
@thomasbachrach Год назад
You verbalised and researched a feeling I've had for a long time that has caused me problems in multiplayer games; I don't want to spend time calculating the mathematically optimal way for me to walk in a straight line, I don't want to practice my mousework every day to the point I give myself hand tremors, I just want to enjoy the game and enjoy getting better. That's part of the reason why I enjoy games like TF2 and Overwatch because the casual modes enable goofy behaviour and I can just stay there. You get people who take it too seriously, but it doesn't really matter in the game.
@jonathanwilliams3713
@jonathanwilliams3713 Год назад
You can be an absolute goon, spec something outlandish and non-meta with non-optimal talents and you will be able to clear all of the game's content offerings at the lower difficulties. If you're fine with playing casual modes on OW and TF2, that's pretty comparable to LFR or normal raid difficulty. You have the same freedom to be goofy in those places. Obviously, there's limitations to your goofiness, no you can't throw on all intellect cloth gear on your warrior and expect success. I don't think WoW would be a very worth-while game to play if you could get away with that though on any level.
@sunn7615
@sunn7615 Год назад
Last time I played Overwatch the casual play rooms were filled with shitbags and assholes who would yell at people for things as simple as picking a character they didn't like. Has it changed since then? (I last played in 2018)
@thomasbachrach
@thomasbachrach Год назад
@@sunn7615 I've heard this but never seen it very much, no more so than in any other game. I play on EU servers so perhaps they're different? Finding people to play with beforehand might be worth it if you want to get back into it. I understand why you wouldn't play after that though. It's not very nice to experience.
@mysticwizard1943
@mysticwizard1943 Год назад
You should give Deep Rock Galactic a try. It basically lives in that space of being as casual or high-skill as the player wants, with built-in systems that promote camaraderie and goofing off at every level. It's completely cooperative and non-competitive, but can get just as tense as any PvP shooter (just without all the trash talk).
@Dong_Harvey
@Dong_Harvey Год назад
@@mysticwizard1943 i love Deep Rock Galactic, and I can vouch for everything this guy is saying.. But I think the game hates me
@hell0mega
@hell0mega Год назад
hbomberguy, jenny, defuctland, and now folding ideas giving us hours long videos about stuff most of us weren't previously interested in but the execution is so good that it makes us invested. i cant wait to watch this!
@pnutz_2
@pnutz_2 Год назад
another one to add to the queue
@BrutalSnuggles
@BrutalSnuggles Год назад
Forgot knowing better
@torwag3924
@torwag3924 Год назад
now imagine actually playing 5 hours of wow every day and getting served this video
@sheyko6090
@sheyko6090 Год назад
We're getting so blessed with great content
@christopherhammond5142
@christopherhammond5142 Год назад
Who's Jenny? Looks like I might have to add her to the list.
@pankaches2723
@pankaches2723 Год назад
I played WoW for 10 years, starting with the end of BC/beginning of Wrath. I'd found a great community of friends, people I thought I'd want to experience the game with for the rest of its life. It's a bit sad and maybe pathetic to say now but I found someone I had loved through WoW. I'd started and built a raiding guild with my friends and my girlfriend, I'd been one of the raid leaders and the main tank for our raids for years. Then when my job meant I couldn't play as much as the others, I get ONE item level behind some other guy and I'm replaced as tank, told I don't have enough gear to join as DPS, and that I could come back when I had better gear. How? When my one source of improving in the "numbers" game, playing with my friends, had been taken from me? I would eventually stop talking to all of them over time and decided to just play the game for myself, leaving the guild I had helped build from the ground up and experiencing what content I could on my own. It was really sad for me, having spent about ten years playing this game and all these characters and helping shape a small community. It worsened the depression I had already suffered from to play like this, knowing what I was leaving behind (or rather, what I felt had been stripped from me) and playing alone, and I eventually stopped playing altogether at some point during BFA. I know some people like the numbers part of the game, making sure everything is completely and 100% optimized to make the most of each click. But, for me, this video puts into words everything wrong with the game I've never been able to put into words myself. It's a combination of nostalgic, cathartic, sad, and reassuring to watch this video. Thank you, Dan.
@thoughtvirus9854
@thoughtvirus9854 Год назад
I don't think it's sad or pathetic at all to have found love through a hobby you enjoy, lucky maybe.
@TheDutLinx
@TheDutLinx Год назад
Yeah, it was exactly this feeling that led to me quitting. Wonderful to see it beautifully analyzed by Dan, many years later
@AdamOwenBrowning
@AdamOwenBrowning Год назад
I had a similar experience. I think one of the worst things that I did in my life other than heroin was getting seriously good at this game where you never really have fun doing the hard content anyway. I definitely had fun, but we also would say things like "us shouting at you is an understandable reaction to failure" after we made a female member cry and leave out of stress. We genuinely believed that was perfectly acceptable behavior. Well, she drives ambulances now, is married and doesn't play MMOs. My bad for real, we taught each other it was OK to bring each other to tears about numbers and split-second timing. She wasn't a thin-skinned person. Logging in just makes me feel crushing depression where everyone I played with has either moved entirely or is a burnout early 30s nobody who plays WoW all day. This isn't all WoW players of course - just that small subsection who experienced social and in-game success near the beginning and had it all slowly slide downward from there, refusing to let go. I play FFXIV and see the same kind of numberlovers, chuckle at myself, and keep my distance. As for love? I know of a couple today that met in RuneScape when I was seven and are still together. They have a child and still play video games. Don't call yourself sad and pathetic. That's just a bitter feeling because of how it was taken away from you, it's not the truth. For me, I got older and needed to work then suddenly "What do you mean you can't play this game up to six hours a day?" was a question i got, a question that pushed me out like yourself.
@xandermin
@xandermin Год назад
I'm so sorry that happened to you. Losing friends is never easy, the friendships we make with people online can be just as fulfilling & meaningful as those we make in the actual world, so losing them is just as difficult. I wish you all the best 💛
@jeffm3283
@jeffm3283 Год назад
Oh man there's people in WoW that treat the game like a corporate business job. You must log in. You must do your drills. Etc. Can't imagine playing like that
@Michael-eq8th
@Michael-eq8th 8 месяцев назад
The irony of being called a tourist in a game you’ve played since 2005 because you didn’t take classic seriously is rich
@NathanWubs
@NathanWubs 8 месяцев назад
It's because the paratext tells you that you need to become an eltist asshole, else you are not true wow.
@sauriel596
@sauriel596 8 месяцев назад
Main pld since wotlk up to current, but its not until lately i started main one in the classic servers too, I'm fully aware about the class variations in power, but always been giving those snobs the middle finger. I like metzen the draw artist for some stuff in warcraft 2 and such, since he likes alliance and paladin, all other blizzard staff is for the horde. Ion however hates pld , so thats probably why they got made bad. That guy needs his royal silverspoon stuck up his ass he was born in his mouth with. I am just simply a fan of arthas since wc 3 at least up until he turning undead.
@greed1sgood130
@greed1sgood130 7 месяцев назад
@@NathanWubs literal plague of this game
@ShjadeNexayre
@ShjadeNexayre 7 месяцев назад
@@makingadjustments It makes sense when you consider that most of them have this mindset because it's what they've been told they should have rather than anything they've determined independently. That kind of thinking doesn't generally generate quality.
@HarrDarr
@HarrDarr 7 месяцев назад
You're called a tourist because you are not going to stay in the game, you will revert back to retail or wherever else. Your opinion as a tourist doesn't matter, because your fashions are ephemeral, only playing classic for the hype not for the love of the game.
@yomamma7025
@yomamma7025 Год назад
I work as an agricultural extension officer and holy shit, the similarity between the problems outlined here and the problems surrounding adoption of best practice in the agricultural industry are mind blowing. Truly, this video is just shining a light on human nature
@J5L5M6
@J5L5M6 Год назад
I've never played a moment of WOW. In fact, the most footage of WOW gameplay I've ever encountered is by watching this video... I say this as someone in technical product marketing, listening to the information presented here, all I could think of for context was trying to understand and communicate with open-source software developers. This world (pun unintended) is indeed a microcosm of typical human behavior patterns.
@FFXfever
@FFXfever Год назад
Can i ask for a little bit of elaboration? What is the problems in agricultural industry that are similar here? That efficiency must be embrace or distributors will remove you?
@roflcopterIII
@roflcopterIII Год назад
@@Vasoslaihiala gosh, maybe the skin care or make up online community. There's a lot of in versus out practices you can see on the reddit subs dedicated to them. That said, wow is definitely an online game that has fairly even gender participation
@sigmaminus3296
@sigmaminus3296 Год назад
Seconding @FFXfever's request for an explanation - do you mean that agricultural engineers are obsessed with min-maxing? I'd love to hear more from you on this
@Melesniannon
@Melesniannon Год назад
@@FFXfever I think the issue outlined is that people care more about the rules, about the ritual of doing something, than they do about the actual outcomes, which is why he's referring to "problems surrounding the adoption of best practices". I face similar things in my job in education, where if I have a method that produces tangible improvements over the old method, I can't get it adopted unless I show proper obeisance to the company culture by writing an extensive proposal, passing it through my team lead to my manager who then discusses it with the management team who will eventually vet the proposal and send it back down to me to implement. And if the proposal is too complex (not in execution but in theory), that last bit just doesn't happen, because it then touches upon tangentially existing habits that people don't want to change. Not because they can't, but because they don't directly address the original problem directly, but are only indirectly affected by the necessity of executing the improvement. Simply put, an existing ritual takes precedence over actual results and whenever introducing some kind of improvement you each time have to overcome the mountain of "how things are done".
@madamebin1914
@madamebin1914 Год назад
Literally just finished the contrapaneur video and was like 'ah well. 4 months until the next one' and then this came up!! My excitement is immeasurable
@violin245
@violin245 Год назад
Same I was not expecting anything this soon! This guy makes my month.
@Dethmaster64
@Dethmaster64 Год назад
Your day has been made
@Joe-yi5nv
@Joe-yi5nv Год назад
Same, I was literally in the middle of that same video
@agentep9979
@agentep9979 Год назад
and my day is made.
@agentep9979
@agentep9979 Год назад
had opened the video some time ago, and refreshed it now, and it seems I commented way too late
@drppenev
@drppenev Год назад
Thank you for verbalising why I never got into WoW. You get absolute freedom to run around in an interesting fantasy world and players made it an office job with spreadsheets.
@samizdatbroadcasts7654
@samizdatbroadcasts7654 Год назад
Beautifully put.
@The86Ripper
@The86Ripper Год назад
You can always choose to ignore the gear/ilvl farm/grind and play completely casually. Just saying. You still need a thick skin and a strong stomach. Also arguably *some* of the optimizations are fun and help push some things you wouldnt be able to do without them.
@Valeforer
@Valeforer Год назад
@@The86Ripper If you need a thick skin and a strong stomach to play completely casually, maybe it's not a good MMO to be played completely casually.
@N0noy1989
@N0noy1989 Год назад
@@The86Ripper Or... People can go to FFXIV where the community is eager to help people learn. And that's one of the main reasons people switch.
@sporeham1674
@sporeham1674 Год назад
@@The86Ripper I'll stick to my NMS trading faction lol
@snozzmcberry2366
@snozzmcberry2366 9 месяцев назад
I have 16000 hours played in this game. Having that entire portion of my life so expertly outlined, rationalized, discussed, contemplated, and articulated by someone else like this is... fascinating and thoroughly enjoyable.
@saintallison
@saintallison 2 месяца назад
I feel the same
@somedragonbastard
@somedragonbastard 8 месяцев назад
I feel like a lot of people are missing the point here. The point isn't that instrumental play or number crunchy min max players are bad, but that the way many multiplayer game communities force less crunchy players into this way of play sucks ass
@Argusthecat
@Argusthecat 8 месяцев назад
Looking at the comments section, especially recently, I think "people are missing the point" could sum up a LOT of what's going on.
@NathanWubs
@NathanWubs 8 месяцев назад
Most of the people missing the point have not watched the whole video. It's not a new thing people come to a video with the bias based on title and then skim through it at most and make a comment.
@ruukinen
@ruukinen 6 месяцев назад
But they don't force them? Even now, wow has multiple RP servers where you are allowed to do goofy stuff like not wear shoes in raids, as long as you find consenting party members. You are not just by existence entitled to enjoy all of the content in the game, in every conceivable way. Some of it is made hard enough that your goofy ass can't progress through it alone, so you have to enlist the help of other people. In those cases, you need to all agree about the standards that are acceptable for that group. People are obviously going to be mad if you enter a raid without footwear that has an objective benefit to you and by extension the group, if you didn't first communicate that with them. If you cannot find enough like minded people, then others are not in anyway required to still let you play that way with them.
@somedragonbastard
@somedragonbastard 6 месяцев назад
@@ruukinen dude chill. You are exactly the type of guy I was talking about
@ruukinen
@ruukinen 6 месяцев назад
@@somedragonbastard You've never played a game with me, and most likely never will. You are making assumptions about me based on nothing. In the exact same way the players you are "talking about" make about you.
@sullivannick
@sullivannick Год назад
"Each video represents a brick in an echo chamber that carries a subtle yet deafening resonance" is a hell of a line
@clintonleonard5187
@clintonleonard5187 Год назад
All in all it's just another brick in the wall. -Pink Floyd
@Emidretrauqe
@Emidretrauqe Год назад
I still remember my favorite videos from Classic and TBC. They were just videos of people breaking the game, screwing around, trolling other players... all of the things that modern Blizzard and the community views as haram.
@joshuaevans4301
@joshuaevans4301 Год назад
I think there is another idioculture that is often overlooked - and it's the one I belong to: The solo background players. People just doing some quests and maybe some random dungeons. We are basically the player-controlled "NPCs" you see questing in the overworld, roaming the old world, or filling out the heroic dungeon queue
@anyakeyes
@anyakeyes Год назад
As an ex player, questing, leveling alts, collecting mounts and running outdated content because its fun? I feel you.
@dudere
@dudere Год назад
That was, but I just quit the game. The UI update has more information so it is less readable for me. I am just done now. My account is still going so I logged on today to help a friend while I still can. I was in a zone alone. Warcraft combines players in zones. The means no one in the world was playing in this particular high level zone in warcraft. Frightening.
@Yankyal1
@Yankyal1 Год назад
@@dudere final straw was a more customizable UI? Seriously?
@Erelyes
@Erelyes Год назад
Yep. WoW works far better when the player is treated as 'A' hero, not 'The' hero.
@outsideofadream
@outsideofadream Год назад
This was me during my fairly brief trysts with WoW back in the day! I just wanted to explore, maybe level up.
@Tortoiseshel
@Tortoiseshel Год назад
In Disney's Toontown Online, the playerbase developed a very specific strategy for getting through high-level Cog facilities as fast as possible, mostly based around the Sound Gag Track; Sound Gags are low-damage Gags (weapons) that hit all enemies, and you get a pretty substantial damage boost if multiple Toons use Sound on the same turn. Now, I was a very young child (like, 5 or 6 when I started out) when I created my main Toon, and I built her without the Sound Track (Toons could have all but one Gag Track; I think most people went without Trap, it has the highest damage but needs to be used in conjunction with Lure, so most considered it too risky to be worth it). All this culminated in me regularly being denied entrance to HQ Boss Battles (raids) for being "Soundless", despite having almost maxed out Gags and Laff (health, but also basically equivalent to character level) otherwise. It's funny to think about it now, but back then as a little kid, it really felt like I was being bullied by everyone, especially since I named my Toon after myself.
@SomniaCE
@SomniaCE Год назад
It's also quite hard to imagine that a Toontown dungeon would require all that much from a group of players
@aturchomicz821
@aturchomicz821 Год назад
MMOs truly are all bullshit lmao
@strayiggytv
@strayiggytv Год назад
I really think people who play games like that, where all that matters is a number going up as quickly as possible, are fundamentally missing something in their irl lives. Like they're basing their entire being in how good they are at a game and it can't be healthy.
@DsiakMondala
@DsiakMondala Год назад
You don't understand, they couldn't possibly have you least the Boss battle take an extra 2minutes of their time.
@aturchomicz821
@aturchomicz821 Год назад
@@DsiakMondala lmao
@slackerman9758
@slackerman9758 Год назад
The “stand here and do what you are told” aspect of raids is what made me stay away from them. I mean, why would I trade the freedom of doing what I want on Friday evenings to get, over a period of months, slightly better items where I would get to stand somewhere different and do what I was told.
@Frameygamey
@Frameygamey 8 месяцев назад
To get better items? You literally answered the question. My question would be “why would I keep playing an mmo without achieving the obvious goal of getting better gear”
@slackerman9758
@slackerman9758 8 месяцев назад
@@Frameygamey Oh, so your idea of “play” is to stand in a spot and do what you are told. Your idea and my idea of play are apparently different.
@Grarlic
@Grarlic 8 месяцев назад
​@@Frameygamey The burning question is "why do I want purple items if I have to raid for months?" My answer is that I don't and would rather do 5-mans or play Smash Bros.
@Frameygamey
@Frameygamey 8 месяцев назад
@@slackerman9758 Yes they are, I would prefer to actually progress in the game
@slackerman9758
@slackerman9758 8 месяцев назад
@@Frameygamey If doing exactly what you are told (and getting yelled at when you don’t) is how you want to spend your free evenings, good on you. Not what I consider fun, though. You don’t have to play that game, you know.
@TalkingVidya
@TalkingVidya Год назад
Given the opportunity, players will optimize the fun out of a game.
@lagg1e
@lagg1e Год назад
The curse of multiplayer. The accusation that you hold others back, because your presence forces others to rely on you. You just cannot play any co-op or team game that has years of history.
@beatnik09
@beatnik09 Год назад
I think this misses the mark of the video. As said multiple times instrumental play and fun are not separate.
@shinankoku2
@shinankoku2 Год назад
Word.
@ronnickels5193
@ronnickels5193 Год назад
Main reason I quit playing Diablo 3 and multiplayer games in general
@INeedUrTurnips
@INeedUrTurnips Год назад
@Your Wrong Moby Dick is about a man trying to kill a whale. No need to read the book now!
@AverageDrafter
@AverageDrafter Год назад
In Mario Kart, while I was hugging curves and defending my lead my son decided to ram his kart in front of a stage full of Koompas dancing, throw down the controller, jump up, shake his ass shouting "Woo Hoo! Yeah! Let's Party!". I've never been more pwnd in my whole life. Not only was I playing THIS game incorrectly, I was playing EVERY game incorrectly. GG son.
@HarbingerOfDuh
@HarbingerOfDuh Год назад
Wholesome content right here, +1,000,000
@KetsubanSolo
@KetsubanSolo Год назад
@@HighOctane01 as long as you're not grieving ofc
@xiphosmaniac
@xiphosmaniac Год назад
LMAO damn, you won the race but your son beat the game. absolutely amazing
@whitemoose8667
@whitemoose8667 Год назад
Ill take an exaggerated and possibly made up story for 500 Regis
@andeggbreaks
@andeggbreaks Год назад
@@whitemoose8667 literally what about this story is in any way exceptional or unusual
@glupik1234
@glupik1234 Год назад
As an anthropologist who's been trying to convince academia of the relevance and importance of 'virtual' worlds this video is so cool. It's satisfying but also a little bit sad how we all have only a handful of references that we circle around.
@J5L5M6
@J5L5M6 Год назад
You're a visionary. Dig in and write a paper!
@yankokassinof6710
@yankokassinof6710 Год назад
if this cheers you up, when i get to university ill be doing researches and papers and studies on this kind of topic, if i dont manage to do this in philosophy or public relations (or whatever you call it in english) which are the courses im attempting, i will in the future when i manage to get into psicology
@TheShanoGamerPlays
@TheShanoGamerPlays Год назад
It is astounding how much a microcosm of human behaviour can reflect that of the behaviour of the world at large, at least to some degree. It seems we can actually learn a lot about human behaviour via smaller, virtual worlds because of the fact that they are sometimes more direct and, well, smaller, and thus potentially easier to holistically study than, say, that of a country. There's still a lot to learn from mediums like games...
@xBINARYGODx
@xBINARYGODx Год назад
@@TheShanoGamerPlays well the problem with that is that people will, even is very social virtual settings, not really be themselves (or more of themselves) in this setting vs the real world. Of course, the virtual world strongly affects the real one - so... maybe actually you need to look at both, not because one helps inform the other, but because you need both to understand all of reality.
@arthurschopenhauer1070
@arthurschopenhauer1070 Год назад
Isn’t the point of anthropology to learn about cultures? This is a trivial recreational activity in the developed western world, yet there are still people whose language and religion and way of life we know nothing about, that you think this deserves priority honestly seems a bit prejudiced
@jonathonjollota8661
@jonathonjollota8661 11 месяцев назад
I think this might be one of the best video explanations of how “toxic” behavior and development of gameplay changes over the years. Amazing knowledge bomb
@katlandrie841
@katlandrie841 Год назад
I once saw someone(a much worse player at the game in question than me, if that matters) say, "if you're this terrible at the game then you're obviously not ready to play online." My immediate impulse was to turn it around on him. If someone is unprepared or unwilling to encounter a playerbase full of all levels of skill, all sorts of priorities and playstyles, etc, then they are mentally and emotionally unprepared for online play. My belief is that, in a very real way, someone who can't cope with another player not equipping boots is a far worse player than the no-boots guy could ever be. EDIT: To be clear I'm mostly just talking about people who get, like, ANGRY angry or pitch a fit and make their frustration everyone's problem. I'm pointing more to a lack of social skills and emotional regulation, rather than simple disapproval and exclusion
@shizachan8421
@shizachan8421 Год назад
To be honest, I think there are two sides to this. Playing FF14, I've kinda encountered the other extreme quite a few times, of players who don't even know the very self-explanatory and simple rotation of a black mage or barely heal a group while also never ever touching a single dps button in level 80+ dungeons, content which you will usually only reach after having played through dozens of hours of content that forces you to play through both dungeon and trial content. At this point my position is, its fair to hold basic expectations a player should be able to fulfill while at least trying to give their best appropriate for the difficulty level of the content played at this moment. Take the no boots example: Doing that in a casual environment where nobody is giving a fuck with people who are in on the joke? Sure. Doing it in an environment that tries to beat a given piece of content and may even be in the middle of progress through that content, where it is expected that people cooperate to the best of their ability to beat it? Not so cool. Doing it with complete strangers who are not in on the joke and just want to beat the content comfortable? Kinda rude. I think in this way, context really matters in where you play how.
@Sahdirah
@Sahdirah Год назад
Well said.
@katlandrie841
@katlandrie841 Год назад
@@shizachan8421 This is probably fair. My own experiences from which my views arose are in purely pvp contexts, mostly shooters, where one team has to lose either way and outside of professional play there's no real downside to just taking the game and teammates as they come
@shizachan8421
@shizachan8421 Год назад
@@Sahdirah Thanks. I also feel like in these discussions we really hit the problem of negative experiences sticking harder in the human psyche than neutral or positive experiences, especially in games where the content you play can be fairly repetetive. From my anecdotal experience, in the case of WoW I probably will have experienced 10 or so dungeons where everything runs smoothly with a hi and maybe a bye and just rushing through the dungeon without anything remarkable and even some particularily pleasant interactions sprinkled in between for any time where I met a toxic shithead. Same for FF14, the dungeon runs while leveling where we just do smooth wall 2 wall pulls beating the dungeon in 15 or so minutes will outweigh the annoying experiences with sylphies or "You don't pay my sub1111!!!" types. On average the average player you meet will probably have both a basic level of competency and expectations for any level of content. And if players do something stupid just for the fun of it, it's always the best to let the players you play with in on the joke and decide whether or not they want to participate. Me and my friends sometimes randomly jump into the dungeonbrowser while being wasted with the intention of getting more wasted, like for example making up rules to drink a shot each death and the best way to avoid negative feelings is to just write in "drunken run, no salt" or something like that.
@fish3977
@fish3977 Год назад
@@shizachan8421 the context and the following consent from fellow players really is the big thing. I am fine with a dungeon taking twice as long if people just don't know what to do but to gimp yourself, and by extension the whole party, by not equipping your boots or job stone is just shitty especially so in random groups where to disengage the game systems would punish me
@int3r4ct
@int3r4ct Год назад
That story about Moistrainbow getting shit for not maxing out his keys hits home as someone who raided somewhat seriously for years when I was younger. I was in guilds where me and friends would be much higher on meters than other players, but we would get shit for not min-maxing our gear, or using a different set of talents than what the “meta” was from the top rated guilds or not playing as much or whatever. It always bothered me that the other members seemed to care more about following what the big boys were doing and following some “meta” or “rules”, and less than the actual results. Yes, I did not run dungeons every hour of every week, and sometimes I would forget flasks or food buffs and sometimes I would prefer non-meta talents or non-BiS gear pieces or whatever. But if I’m #3 on the DPS meter and everyone below me didn’t forget that stuff, is me not following the “meta” or the “rules” really the problem here? It really bothered some officers than I just did not care to sim craft every piece of gear I got. I knew what stats I needed, and had enough of an understanding of the mechanics to know which piece would generally be better. If it was something like a side grade that might give me an extra 0.5% more dps, I didn’t care. I’d just use whatever I think would be better. Always pissed me off that they would give me shit for this when I would kick their ass on meters without doing any of the simcraft bullshit. Famously, one of my friends, Jelly did not use a boss mod. He literally refused to tell anyone in the guild this, because he assumed they would just boot him. Jelly was a fucking savant at his class. This man was parsing like 98 percentile *consistently* but he just didn’t need a boss mod and didn’t want one. Eventually one of the officers learned that he didn’t have one and gave him shit, but he was #1 on the meters in every single fight, so they couldn’t exactly just boot him. Hope he’s still out there kicking ass and not giving a shit.
@inaizy
@inaizy Год назад
I think this is all really true, but it’s funny that we only feel comfortable defending people’s choices of not following best practice, or installing mods, if they fulfilled the objective (such as dealing the most damage) anyway
@AJD-od9nq
@AJD-od9nq Год назад
Lol, the fact that you still get worked up about it 😂
@guyincognito5663
@guyincognito5663 Год назад
@@AJD-od9nq Grass
@VinceDick
@VinceDick Год назад
@@AJD-od9nq It's like you didn't even watch the video you're commenting on. His story is completely relevant, and he doesn't seem "worked up" at all.
@ero9631
@ero9631 Год назад
Im a healer and dont raid because its too time consuming for me but often rush HC raids in rdm groups on first few weeks of the addon for the story. But i can understand that kind of if the boss is almost down and for example i got a little bit better gear it could save the group from wiping and we would have killed him. But as long as you are only in HC just play the mechanic because dps or hps is never the problem. I hate when people get so fixated at the meta. so often seen hunters or locks at m+25 that have about the half of the dps than an off meta class because they think about their talents and class rather than just copy pasting.
@TheBaronDen
@TheBaronDen Год назад
I was one of those in 2004/5 who stuck to my pirate aesthetic and refused to wear any helm other than an eye patch or any shoulder armor at all. And I was one of those who put that beloved character on the shelf for the next 5 years I played to instead play a character with no fixed aesthetic so I wouldn't feel like I was holding back my friends when I spent time with them in dungeons and raids. Thank you for the video. It brought back a lot of feelings, and a whole new wave of gratitude that I got out when I did.
@shizachan8421
@shizachan8421 Год назад
transmog was such a great addition to the game.
@ShjadeNexayre
@ShjadeNexayre Год назад
@@shizachan8421 Even with transmog some concepts have limitations. When Cataclysm came out, I decided to try starting a new character on a new class and went with a Belf paladin. But her story was goofy: she was a rabbit who'd been turned into an elf to wield justice after escaping the culling of Stratholme. Pure silliness. But it's why I always had her wearing the easter ears as her helm. You can't transmog that holiday hat onto a real helm. Or at least you still couldn't as of the last time I played in early Shadowlands. Maybe that's changed now. You definitely couldn't in Cata. So she was effectively not wearing a helm from level 1 up to the early-mid 70's in LK content, where you can get a helm model that is close enough to looking like it has bunny ears to work for the idea.
@comradep8519
@comradep8519 Год назад
@@ShjadeNexayre the current thanksgiving event has a holiday hat that doesn't have an armour class so it can be transmogged into anything, but i don't know about the easter one at some point in dragonflight we're supposed to be able to transmog white and grey rarity gear as well, but it's not here yet
@SirMalorak
@SirMalorak 6 месяцев назад
​@@ShjadeNexayreThese limitations became a LOT better though but I get it, this is still limiting. Transmog used to just have goofy fun is something I never really focused on but it makes me appreciate it a lot more. Thanks for this perspective.
@doomstadt2371
@doomstadt2371 Год назад
Nothing says "death to fun" quite like turning an adventure game into an office job. I joined a guild 6 months into WoW, and quit the entire genre about 3 months later. Sorry, i just wanted to have fun.
@kirabrown2656
@kirabrown2656 Год назад
When I first played WoW - with the 2 week free trial - you want to know what I did in that second week, once the limitation began to press in? I ran. I ran from Dun Morogh to Booty Bay, then from Ratchet to Thousand Needles, a mid-teens Dwarf Hunter dying over and over and over and over just to see what was over the next hill. I knew my time was limited and I wanted to see as much of the world as I could. And I fell in love with wow through that experience, but after I had the game the deeper I got and the more I played with others the less welcome I felt until I eventually left.
@TheXVodkaXFairy
@TheXVodkaXFairy Год назад
There's something about imagining a dwarf speeding up a hill and dying repeatedly only to speed up the same hill that just makes me smile. Making your own fun like that is what role-playing games were (at least to me) what role-playing was meant to be about. It does bum me out that not playing the 'right way' means that people think they get a free pass to bully/dictate the play style of other people who just wanna have a good time.
@hoodiesticks
@hoodiesticks Год назад
I did the exact same thing in WoW Classic a few years ago. After it became clear the game wasn't for me, I just took an in-universe vacation. My druid had just unlocked his shadow wolf thingy that let me stealth past enemies, so I just wandered around. I even took screenshots and compiled them into a travel journal of sorts. It remains my best memory with the game, and it genuinely made me feel like I was on an adventure, carving my own path. I actually got to engage with the world and its environmental storytelling more, now that I wasn't following quest markers. After checking out almost every zone in the game (and even briefly leveling an Alliance alt to see their cities), I ended my journey, my character, and my account all at once by jumping into the depths of Blackrock Mountain.
@jaywulf
@jaywulf Год назад
@@hoodiesticks Totally got that. My best memories of the game was standing on a mailbox in Bloodhoof handing out bags to noobs. Nothing brought that feeling of helping others back. Not any expansion, not Classic re-relase.
@nilesta
@nilesta Год назад
Some of my best memories of WoW are running through the tram tunnel between Iron Forge and Stormwind (because I wanted to see what was in it), seeing the Naga and the treasure chest, then being immensely disappointed when I figured out it didn't exist in the overworld. The death run of newbie elfs trying to get to Ironforge, and going back in my 20-30s to escort a few. Riding around the world on my first slow-ass mount, just because I could. On my server there was a thing where a bunch of level 1 undead ran to Glodshire, with a few higher level priests, and caused a zombie invasion. It was amazing.
@HelenHunt69
@HelenHunt69 Год назад
I joined the game, met my spouse and am in a guild with decades old friends, we still raid/m+ to this day.
@invisi-bullexploration2374
@invisi-bullexploration2374 Год назад
I remember when I specced endless rage on my warrior even though 'the math was bad' as far as using up a talent point on something that on paper didn't pay off for the cost. Thing is, I was using it to make other players panic and make mistakes with all that coming down on them. It wasn't anything you could point to on a spread sheet, it was a psychological terror tactic. I was eventually justified learning that some Korean arena players certainly DID spec ER for the same purpose.
@burnin8able
@burnin8able Год назад
I may not have ever played WOW, but what you're describing here sounds a whole lot like a situation that comes up every once in a while in competitive fighting games. that situation being that a player will choose to play with a character or methodology that has been established as "low tier" or otherwise not tournament viable with the explicit intention of exploiting that exact establishment. Competitors don't see X character as viable, and as a result don't care about learning the intricacies of their matchup, and as a result, are caught off guard when they go up against a player using said character.
@zizzlefax8861
@zizzlefax8861 Год назад
@@burnin8able so pretty much being unable to counter a character or strategy because it's off meta?
@burnin8able
@burnin8able Год назад
@@zizzlefax8861 yeah pretty much. in fighting games "off meta" basically is just all the characters that don't get played often at a high level, so when they do see the spotlight few players know the matchups.
@EQOAnostalgia
@EQOAnostalgia Год назад
@@burnin8able Right but i mean, during the peak of Socom 2 i would pull out a pistol just to merk a fool for the dominance factor. If i died, who cares? I had a pistol, i mean wtf do you expect!? If i kill yo ass... bro, break your disc, you're buttcheeks lol.
@nessa-parmentier
@nessa-parmentier Год назад
Another case of "the math is bad" in a very different context : While leveling a character through dungeons, a rogue specifically, there was that one time our tank died to a boss that we hadn't even downed halfway through. One of the DPS players told us to stop fighting and just die so we could get our tank back quicker and start over. But I, another DPS, turned out to deal high enough damage to consistenly keep the boss' aggro, and was mobile enough to keep the boss moving without it constantly dealing damage to me. The healer was able to keep me alive and, finally, we downed the boss with me, the rogue, as a "tank" for most of the fight. Rogue tanks are not a build that exists ; a rogue shouldn't be tanking a boss, it's not effective, and so on... but we pulled it off. And it was **really fun**.
@JimmieHammel
@JimmieHammel Год назад
I stopped playing WoW because I like being bad at it. Everyone was always harassing me to get my character to max level so I could raid with them, but I was enjoying exploring and soloing dungeons and collecting pets. I tried playing fully solo without a guild, but that was lonely.
@fadedjem
@fadedjem Год назад
Literally took 30 seconds of comment scrolling to find people lamenting how hard it is for us bad players to advertise that they "need coaching" by their group. It really doesn't occur to some of these people that we aren't lost souls waiting to have our lives improved by the right instruction in how to play our character on-meta.
@TheXVodkaXFairy
@TheXVodkaXFairy Год назад
I got invited to play with some people my fiancé knows but I don't care about maxing dps or having the 'right' spells or kit. I liked just wandering around and playing music through my headphones and for the most part they respected that but they would try and 'fix' my character by telling me what to equip or what spells I needed. But there was no room for me to figure out what I think best fit my character or how I wanted to play. I would turn up to raids since they wanted to help level us (most of us were completely new) but I felt like I was just decoration and didn't have any interest when the second aggro came off the tank, all of us would die. I just made my goal to get a cool mount instead and it was way more fulfilling.
@Helion102
@Helion102 Год назад
@@fadedjem Well, to be fair, they know what you don't. They were once newcomers, and now they are not - so they can see both sides of a transition you only know one side of. That, and it used to be outright not possible to play with people that aren't roughly similar to you in power. Sure, some people just want to be egotistical and flaunt their superior skill in a video game - but they aren't the only people who are trying to help newcomers get up to speed. Some people feel that it's just more fun to play together on the same level, and want you to share in that fun
@JimmieHammel
@JimmieHammel Год назад
@@TheXVodkaXFairy yeah, exactly... When I used to play, I liked playing as a discipline priest. (2007ish) At the time, there was exactly 1 way to "correctly" play a priest, and that was shadow. Later it became acceptable to play holy as well, but discipline was "wrong." And people would constantly tell me it was wrong. And I KNEW that. I just liked it better. It fit my play style. People constantly trying to explain why my choices were bad made the game really boring for me. I knew the reasons. I understood the reasons. I just wanted to play the game the way it was fun for me without constant annoying input from people trying to make me have fun the way THEY would.
@ghostcassette6012
@ghostcassette6012 Год назад
You might enjoy FFXIV friend. There's a ton of non-raid stuff to do (including a main story that doesn't get retconned every patch like wow seems to), and most people are chill about explaining mechanics
@andersdeacon1142
@andersdeacon1142 Год назад
My friend and I were listening to this and when we got to the discussion about object-oriented ontology my friend stopped the video and said; "Do you think that 'cognitive load' is what mindflayers call it when they nut?" I am completely speechless.
@serpentofdays
@serpentofdays 10 месяцев назад
I think I scrolled down too far...
@peacefulgrotesque1510
@peacefulgrotesque1510 Месяц назад
I like your friend.
@Raniphae
@Raniphae Год назад
"Worlds become real when we care about them, not when they look similar to our own." That's a line that's going to stick with me for years to come. Thank you for this fantastic analysis; I really value the clear love you have for the game despite and sometimes even BECAUSE of all the messiness of optimization it pushes us to. I think there's genuinely a lot of value in WoW's community, but it's crucial to take a step back and identify when the numbers get warped into being an end in and of themselves, rather than a tool along the way.
@Grivehn
@Grivehn Год назад
I only saw this months later, but it is going to be a quote sticking with me as well. Just beautifully put.
@lubu9209
@lubu9209 Год назад
I swear, the 'metaverse' came to mind, as an world that isn't "real" for most people because only advertisers and megacorps care about it.
@enjikap1217
@enjikap1217 Год назад
this truly has been a blessed month for long-form content
@greg4629
@greg4629 Год назад
why. what other ones have you been watching
@ThePhantom4516
@ThePhantom4516 Год назад
Yes please give examples, I would love more to watch
@aryelovestrand2143
@aryelovestrand2143 Год назад
The most recent Hbomberguy video about the oof sound is pretty crazy/Interesting and he's very aligned with folding ideas ideologically if you care about that
@enjikap1217
@enjikap1217 Год назад
@@greg4629 defunctland, Jenny Nicholson, and hbomberguy
@greg4629
@greg4629 Год назад
@@aryelovestrand2143 I don't
@rwrw418
@rwrw418 Год назад
A lot of this articulated my fundamental problem with MMORPGs. Their primary, unique selling point is their persistent shared worlds, but the most hardcore players-the ones who often have the most influence with the developers-play by blowing past all of that as fast as possible so they can get to repetitive instanced content. What the community of nearly every MMO tells new players is, essentially, “all of that open world stuff is a chore you have to get through as fast as possible so you can reach the *real* game, which is nothing like an MMORPG.”
@Reid52
@Reid52 Год назад
It's self-reinforcing, too, because people who desire the world experience will just quit MMOs once they get to the repetitive instance grind meta. Sometimes I look at WoW stuff, sigh, and go "well at least there's the Elder Scrolls games"
@RoboZombie777
@RoboZombie777 Год назад
I feel like the player created notion of "only the instanced content REALLY MATTERS" is how you end up with a game like Destiny, an airquotes MMO where the only content is instanced content and there's not much in the way of a persistent shared world at all
@Mantis47
@Mantis47 Год назад
That's one of the reasons I've avoided MMORPGs for years, and only recently I've given FF14 a try because it shares many core elements with WoW but allows you to play at your own pace and encourages you to take your time and enjoy the story and the world. Now I feel like I wouldn't be able to enjoy any other MMO.
@GeneralBolas
@GeneralBolas Год назад
I think one of the biggest problems here is structural. The game has a built-in rewards systems that gives higher value to "repetitive instanced content". The game does not have built-in rewards systems that gives higher value to... everything else. The lack of value by the player-base for open-world stuff is a reflection of the design of these games giving them no actual value. They're pretty to look at, and if you want to assign aesthetics a value, you can. But the game will not mechanically give you any value for it. And in any interactive media, mechanics matter more than aesthetics.
@MissaBrevis
@MissaBrevis Год назад
I play SWTOR off and on and the thing that I can't stand is that many of the instanced activities - that are only playable in 4-person groups - have interesting internal stories, but I have repeatedly gotten kicked from lfg for wanting to even take the time to skim the cutscene dialogue before skipping, much less let them play out fully. My choices here are: sit in queue over and over until I eventually find a pickup group that will wait 30 seconds for me, watch other people's RU-vid uploads of those scenes and grumble to myself about them making different choices than I would, or just let that whole section of gameplay be closed to me
@superstinkybeans
@superstinkybeans Год назад
Imagine turning a videogame into a workflow
@LeadHeadBOD
@LeadHeadBOD 11 месяцев назад
That may be a little too reductionist of a view perhaps. Players trying to min-max their way to success isn't inherently a problem. In either way, whether somebody has made a multiple sheet excel file, scripts that automate certain things, gathered likeminded individuals through a selection process, coordinated and executed the perfect strategy may have attained the same result as those who just fumble around barefoot - satisfaction in one form or another. The problem is when these two player groups come into contact with each other by the game's defined rules of how to proceed without any clear indication as to why they ended up there. That's fundamentally a social or communications issue, rather than anything wrong with a set of individuals. This is exemplified best in MMOs as, to the surprise of nobody, they are games that require or at minimum highly encourage social interaction. Maybe it was just a snyde remark without any deeper meaning and I'm digging too deep here, but ultimately it paints a picture of "people trying to have relaxed fun" against "those weirdos who take it too seriously". If the game facilitates both styles of play, both player groups are valid.
@jayjaygolden5123
@jayjaygolden5123 11 месяцев назад
​@@LeadHeadBODthe problem arrives when youre asking some random player to be as obsessed with the objective statistics and as knowledgeable as you are
@JC-ud9yb
@JC-ud9yb 10 месяцев назад
@@BoOb-yd4dkI’m kinda confused by this association ngl. I genuinely enjoy playing some really micromanaging games, factorio, stardew, graveyard keeper, etc. I don’t have spreadsheets but I do have post it notes, and it’s genuinely fun to achieve things this way. I agree that if this style of play isn’t your thing, that’s cool and nobody should force you to do it that way, which is probably why I also don’t play any mmo. Too much info I can’t learn on my own pace. I don’t see how it’s sad that I’m enjoying playing games the way I like. I see how you could find sad the fact that someone needs to take refuge in games like these to have that control, but like. That does not change the fact that they’re having fun and reducing stress? Genuinely think what’s happening there is that to you this isn’t fun, to you this is more like “work” and the fact that someone can spend hours of free time you might not have Bc of work and life, and use it to do smtg you think is “work” feels kinda offensive? But I promise you it’s fine to have fun any way you want as long as you don’t hurt anyone
@marosmierka1904
@marosmierka1904 10 месяцев назад
thanks to this video i realised i do this to every game i can for some reason i consider it part of fun then again i play mostly economic strategies
@Carewolf
@Carewolf 10 месяцев назад
Imagine Eve Online.
@bratdfortd
@bratdfortd Год назад
there is an adage in skateboarding that the best skater at a park is the one having the most fun. I play Old School RuneScape and this quote helped me stop worrying so much about efficiency and achievements but focus on actually enjoying the time I spend logged in.
@barge489
@barge489 Год назад
This really nails how much I loved MMOs as a 12 year old kid getting lost in EverQuest, not having a clue about anything. I remember my best friend and I hearing about another place and actually asking for directions. We set off from kelethin, a tiny piece of the game. But all we ever knew to they point and made our way across the butcherblock mountains. Past a dwarf city and an ocean by boat to Freeport. Which blew our minds. Then how I was ok with it as a teenager playing EQ, while being aware of things like Alakazam. But the magic was gone. I wasn't discovering things anymore, I was looking up known information. The mystical world of EverQuest turned into perfect maps. The wonder of the monsters found turned into timed and patterned spawn points. The thrill of getting that sudden rare drop off that one creature that's got a different name or skin than the others, replaced by a probability table. There was still fun to be had, we crossed the entire game world with level 1 characters one time. My fun no longer came from the explicit systems of the game, I had to make my own. By the time I migrated to WoW with my friends, this was how virtually everyone we knew played. There never was the thrill of discovery, just the satisfaction of efficiency. I enjoyed wow, but never in the way 12 year old me was enthralled by ew, at no fault of Blizzard, it was all how I interacted with their great game world. I am unsure if I chose to kill the magic or of games moved past it and I was long for the ride. But this is the reason I never really went back to MMOs after a while despite trying many of them. It's the constant engineering the fun out of the amazing virtual worlds. When all the magic is data and I am conscious of all of this knowable data. I will inevitably choose to know the data, instead of feel the magic. Single player games don't have the same social pressure of optimisation and it's easy for me to do a "discovery run" before choosing to optimize the crap out of a game. I think I would love an MMO style game that would be effectively uncatalogable. Something that "cataclysm-ed" itself in short intervals, but the degree of content generation needed for they would likely have a lot of knock on effects and might not result in the best game.
@Patashu
@Patashu Год назад
Maybe a procgen MMO? It'd be an extremely hard project but I love the idea of fundamentally undocumentable games. Like roguelikes, where while you can ascribe good tactics and strategies and there are known constants, the best way to play them cannot be said objectively since every run is different.
@antalwahlers3574
@antalwahlers3574 Год назад
"There never was the thrill of discovery, just the satisfaction of efficiency." That's a good one. Thx.
@EQOAnostalgia
@EQOAnostalgia Год назад
Same i began with EverQuest Online Adventures. I'm realizing there are MANY of us... i started Classic WotLK 2 weeks ago and began a video series on it. I've been pretty dejected about the stark contrast between myself and the majority of chatter i see. It's all parses, bs tryhard crap. Not my thing lol. I'll be ignoring it. I need to start making content that appeals to the more casual EverQuest fan, because i am one! WE DO EXIST, and nobody gives us very much space to exist. . . i'm all about the journey, the atmosphere, exploration and making REAL friends. Not being used for gains.
@khodges72
@khodges72 Год назад
I wish I could go back to being a 10 year old playing Wow for the first time. Have you found any single player games that do capture some of that magic?
@guillempares2282
@guillempares2282 Год назад
@@khodges72 Zelda BOTW for me. Just enjoy the game, avoid guides. It made me (at 29) feel like me at 16 playing wow for the first time. (Well to be fair wow was even more incredible because of the social interaction, but I don't think you can recreate that in a single player game)
@RobTunes
@RobTunes Год назад
1:17:53 "And with all of this established, we can finally say the quiet part out loud: players make world of warcraft look fucking ugly." GOD JESUS YES THANK YOU
@bluegaming1346
@bluegaming1346 Год назад
just false though, a lot of pro wow players have insanely clean UIs
@ightman712
@ightman712 Год назад
​@@bluegaming1346not in that sense my dude
@holstatt6896
@holstatt6896 Год назад
@@bluegaming1346 WoW's soul looks like the most generic creep chris hansen talks to on to catch a predator. i think that's whatthey meant.
@SnailHatan
@SnailHatan Год назад
@@holstatt6896I think you mean it looks like Chris Hansen. Dude is a predator of another kind.
@gnickthegnome1981
@gnickthegnome1981 11 месяцев назад
@@SnailHatan really weird take, dog
@AdamGaffney96
@AdamGaffney96 Год назад
This is something that actually puts me off games, but not for the reason you'd expect. I'm a very instrumental player, I have a long term goal and I like to optimise for it as much as possible. However that actually puts me off playing a lot of games that encourage that behaviour, because I find it super overwhelming. Instead I'd much rather do that in smaller games not designed for that optimisation, where the act of optimising feels like a departure from the game, and a whole new horizon, not the intended result. I think of this when me and my friend play PlateUp. I love to optimise the placement and automation, being very careful about making the most of the least number of items, ensuring to prep things in advance to get the best number of conveyors, desks etc. However he is very much the opposite, he loves when the cosmetic rounds come about because he can plan how he wants the restaurant to look, he spends time at the beginning coming up with a fun name. One obvious example is the meat fridge: it has roughly a 2/3rds hitbox, whereas most items have a 1 square hitbox. What this means is that when the fridge is facing the correct "aesthetic" way i.e. the door is towards the player, there's a common risk of getting caught on the object next to it when walking away with the item, which could genuinely end a run later on. The optimal solution is one I do without question: reverse the fridge. Due to it's orientation, the back of the fridge is perfectly aligned with the border, meaning that this issue doesn't happen. However he would prefer to having it the door round, because even though it can actively hinder the ability to cook the meal, it looks better, and immerses more as it fits his aesthetic. And I've actually come to realise that us being opposed like this is why we love playing games together so much. If we play a game together, he love to handle the aesthetic stuff that I don't care for, and I love to optimise the technological stuff he doesn't care for. Another example is in Modded Minecraft, when we played a server of mods I put together, I built a nuclear reactor, I put together all the machines to power the base, create items, further "progression" etc. He put together a cool looking base for us, plus handled all the food requirements and had an amazing time working with magic, bees and farms. It worked together perfectly, cause I could show him what I've been working on and give him something that makes his life easier, then he can show me his ideas for our space base, for our warehouse etc, and I can work my functional parts around the cool designs he has. It's just a perfect synergy between our opposing play styles!
@Satherian
@Satherian 7 месяцев назад
I love the talk about PlateUp because I find myself in both camps. I love having a good looking kitchen but I also love a well-optimized kitchen
@boiledelephant
@boiledelephant 6 месяцев назад
This is bromance for life right here. Don't ever fall out of touch with this friend.
@Blueeyesthewarrior
@Blueeyesthewarrior 3 месяца назад
I need a friend like yours 😭
@KingsandGenerals
@KingsandGenerals Год назад
I would prefer not to get called out like that.
@jimmyjazz2063
@jimmyjazz2063 Год назад
😂
@ry8539
@ry8539 7 месяцев назад
woah random
@Nighthawk-oj5ve
@Nighthawk-oj5ve Год назад
Folding Ideas turning into Secret Base. The crossover I was always hoping for, but never knew I needed it
@MM-ob3ke
@MM-ob3ke Год назад
Video Essays in the Age of Loneliness
@sublime3784
@sublime3784 Год назад
I’m getting vibes of Secret Base Atlanta Falcons series
@MK.5198
@MK.5198 Год назад
Well, you should credit the style to Jon specifically, because he's basically the one who invented it
@merl1nduh
@merl1nduh Год назад
Let me add Bobby Broccoli, Summoning Salt, and Joseph Anderson to this list
@theverynoob786
@theverynoob786 Год назад
@@merl1nduh Lotta respect to them but they came way after Bois and at least in the case of Bobby Broccoli, he completely recognizes the lineage.
@AnnieAturday
@AnnieAturday Год назад
My girlfriend is actually the sole SIMC dev for the warlock class, and the first thing she said when I linked the video was "oh man, I hope my work isn't pilloried in here" and its funny because you explicitely used the warlock sims, and when I brought that up she was really worried. I'm glad you didn't lambast the people who do spend the time to work on the functionality that everyone uses, and instead focused on the people who focus so much *on* those things, because the people who actually dev for stuff like SIMC are very often the ones chased down with pitchforks and torches when discussion on these sorts of topics are done.
@alecwest5935
@alecwest5935 Год назад
Yeah the culture isn’t their fault, people are people and those devs making tools for everyone to use in their freetime deserve a lot of respect for doing it. They’re passionate about it and there’s nothing intrinsically wrong with using those tools or enjoying that type of play. Even as someone who’s never player WoW, I thank people who make those tools for everyone since they’re useful and, whatever the reasoning is, they’re just making something people like to have.
@SioxerNikita
@SioxerNikita Год назад
The interesting problem here is not people that optimize the game. The problem is when it becomes part of the Zeitgeist, and is then enforced on the players through shame, yelling, etc.
@tgs7515
@tgs7515 Год назад
The bigger problem is the developers making content (specifically raid content) around the assumption that certain mods will be used. This is what happened with WoW. In order to increase the difficulty of raids and dungeons they had to increase the complexity of the encounters. There’s so much going on that if you don’t use threat meters, DBM, WeakAuras, Clique, or any number of other mods, it’s nearly impossible for a raid to coordinate everything that’s going on or for players to be able to react quickly enough. And to think, it all started with keyboard turning vs mouse look.
@SioxerNikita
@SioxerNikita Год назад
​@@tgs7515Well, one problem with your hypothesis, the elitism started before they did that. So that isn't "the bigger problem", especially since all of that content was possible to beat without certain mods, and was regularly, outside of specific raids, as some raids were not meant for PUG play regardless. The elitism was even building BEFORE item lvl addons, but it became far worse after that. Especially because you could have lesser item lvl, but more optimized stats, etc. and item lvl doesn't actually tell you how good a player is, which also affects DPS quite significantly (even if it is just a basic rotation, stupidly enough). Anyway, elitism didn't build from content design, it was quite literally built from people being able to inspect, and even worse, get a direct "single stat" to judge players on. As the knowledge of the game improves, people can get snobby even having the knowledge. This is a trap that essentially EVERY game runs into.
@treeaboo
@treeaboo 11 месяцев назад
@@tgs7515 The whole "making content with the assumption that players will use WeakAuras" thing only really matters for the highest levels of raiding, Mythic raiding isn't meant to be done by most of the playerbase, it's been designed with the assumption of WeakAuras because nobody who is raiding Mythic isn't using WeakAuras, and because designing with that in minds allows them to create more complicated encounters than they otherwise could, which is what those players want. As SioxerNikita said above, the elitism started long before that (designing encounters with WA in mind is recent, BFA is where it really became a thing), the elitism been a thing since Vanilla and carried over from Hardcore Everquest guilds, of which some of WoW's original devs had been in. It'll always be part of games like this because there is a somewhat competitive system in place no matter what you do, guilds historically would guard the knowledge of how to kill hard bosses so that other guilds wouldn't know, just so they could hold that prestige for themselves, people tune into the world first now for the same reason that world first kills of any final raid boss have always been memorable moments in the game's history. It's entered the zeitgeist because gaming more generally has shifted to a more optimised manner simply due to the information being more readily available, the game has matured and previously guarded knowledge has become commonly known. For better or for worse it's simply the course of things in an online game in the modern era of gaming, there is a far far shorter grace period before optimised knowledge becomes widely known these days, even in offline single-player games.
@oscaranderson5719
@oscaranderson5719 11 месяцев назад
⁠​⁠​⁠@@SioxerNikitaI’d argue the elitism can be even more broad than that. I’ve seen people say “this is a hardcore fps” about casual arena shooters when in reality most games in the genre barely scratch the surface when we use real life tactics as a baseline (er, not that I’d argue we should though). I think it’s just the result of insecure people wanting to justify their achievements via any means available, and quantifiable data is the easiest way to do so.
@SioxerNikita
@SioxerNikita 11 месяцев назад
​@@oscaranderson5719It often becomes an issue more of people wanting to be able to compare one another, and when there is metric to do so, some people need to be able to divert the blame to someone else. The healer was bad, that is why we lost, see, his ilvl is 10 below what it should be, it wasn't me who aggroed a group I shouldn't have, etc. It is also when a game is "mature" and someone watched a ton of videos on how to play, or similar, and thinks they are better than they are.
@IHomie1
@IHomie1 Год назад
I have had two main experiences with WoW. The first was as a young kid who couldn't get a subscription, so I could only try out the free demo, and the second was in college trying to play with friends who were veteran players. When I was young, I wasn't any good at the demo, but I still felt a huge amount of wonder at all of the cool stuff you could get and explore, and I wished I could have played more. In college when I tried to play with my friends, they told me to use the max level boost, pick a healer since it would let us get into dungeons easier, and had me run through the first quests needed to play the first dungeon. I felt like I couldn't even stop to read the quest giver's text, and I only ended up playing a couple of days.
@oilslick7010
@oilslick7010 Год назад
Oh man I had the same experience when I returned to WoW after an absence of 8 years. Difference being that I DID have an decent first experience back in 2005 when I enjoyed the RPG side of things with like minded players who, like me, played their first MMORPG. Like you said: just wandering around, discovering stuff, etc. I expected some of this magic to return, but no..... It felt so pointless not to be able to EXPERIENCE anything, just rush through everything without uttering so much as a word. Gave up on MMO's after that since they ALL suffer from the same mindset among the playerbase. Back to single-player CRPG's for me....
@Dermetsu
@Dermetsu Год назад
Playing with veterans, even when they're your friends, is always a rushed joyless experience when it comes to MMOs sadly. I don't want to skip the whole game, follow a wiki for the meta, and have my friends one shot everything for me.
@asmrtpop2676
@asmrtpop2676 Год назад
@@Dermetsu A real friend makes a new character to start with you ❤
@Dermetsu
@Dermetsu Год назад
@@asmrtpop2676 that's true!
@yankokassinof6710
@yankokassinof6710 Год назад
@@oilslick7010 i guess thats why im never going to abandon my roguelikes :)
@ericwilkinson567
@ericwilkinson567 Год назад
This is vidicating to watch. I played WoW a bunch in highschool. I was "bad" at it, but enjoyed it well enough. I ended up questing solo most of the time since most group play had this dynamic, which does seem antithetical to the whole MMO concept, so, felt like kinda a shame. The most fun I had was self-directed. Sneaking as a Horde rogue into Alliance early zones and steathily helping low-level Alliance players meet their questing goals. They cannot talk to me, so they couldn't tell me my DPS sucked.
@Jeff-uu9vo
@Jeff-uu9vo 23 дня назад
there are servers for roleplaying and there are single player games. dunno why you'd inflict your own lack of interest on other people.
@feihceht656
@feihceht656 5 дней назад
​@@Jeff-uu9vomost people don't want to deal with self obsessed number crunchers, actually
@Jeff-uu9vo
@Jeff-uu9vo 5 дней назад
@@feihceht656 most people don't want to take two hours to complete a heroic dungeon
@ulysse6916
@ulysse6916 Год назад
I forgot the name of your channel and was trying at some point to find it back by searching phrases like "angry man critics suicide squad editing while drinking booze" with no success. I am so happy that the algorithm brought you to me once again with an astounding work about my favorite game. cheers
@sightninja
@sightninja Год назад
This has to be one of the funniest comments I’ve ever read on this website.
@drpibisback7680
@drpibisback7680 Год назад
Of course you couldn't find the video searching that - he was pretending to drink _cough syrup,_ not alcohol.
@BunnLilah
@BunnLilah Год назад
I love that first quote. It's kind of sad that developers set out to create deep interlocking systems that are beautifully hidden under the art and graphics of a game, and then players take that and reduce it back down into numbers and code.
@NathanWubs
@NathanWubs 10 месяцев назад
It's but it's even harder to ever fully on change that. Even FFXIV devs can't do that. Some developers lean into things like this too like Fromsoft, be elite look up things, etc to become this elite.
@Somewhere_sometime_somehow
@Somewhere_sometime_somehow 9 месяцев назад
Yeah, it almost feels like a weird form of vandalism but perpetrated by number crunching type people.
@SioxerNikita
@SioxerNikita 8 месяцев назад
The thing is ... That is what people have always been like. You made a radio? Someone will pull it apart and see how each component connects ... Not much different here. People are interested in what is below, and it is a thing they enjoy quite significantly. The problem is when looking it up becomes expected general play, that is when it is sad. There are certainly devs that loves seeing people dissect the systems that they created, and end up discovering quirks they hadn't even known was possible. You are kinda... Ignoring that part.
@VostokApollo
@VostokApollo 8 месяцев назад
@@NathanWubs It cannot be understated how much better of an experience FFXIV is as a result of it being against the rules to use 3rd party software, though. Structurally, functionally, and culturally, FFXIV is a far healther game all around.
@jeffwren7815
@jeffwren7815 Год назад
HONEY THE NEW FOLDING IDEAS DROPPED!
@ashkuigp
@ashkuigp Год назад
I am simple man. Between weekly dose of Perun and monthly dose of Dan i am happy to continue my struggle.
@hedgers2005
@hedgers2005 Год назад
Start the RU-vid!!!!!
@sentientbakedziti
@sentientbakedziti Год назад
HE DON'T MISS
@J-K-A
@J-K-A Год назад
Don’t talk to bee spit like that
@LiquidNCAK
@LiquidNCAK Год назад
I think another aspect about paratext in WoW is that it's made WoW exceptionally hard for anyone to get into. It's decades of systems and hundreds of thousands of videos and guides built upon each other where each iteration makes the previous version entirely absolute. For example, I started WoW on Legion after my friend encouraged me to try it. In fact, it was my first MMO. And at the time, Legion had a level cap of 120 and when you make a new character it just throws you into the deep end. Suddenly, I had dozens of options on my rogue and none of them made sense. My only tutorial was on how to auto-attack. I tried to look at a guide but they all assumed you were familiar with the previous system in Warlords and you mostly just needed a refresher. And wherever I tried to turn to for advice... people just had a hard time explaining it because they've engaged with the system for a decade. It took months for anyone to even think of explaining keybindings to me, let alone proper rotations and raid load outs. This even happens in the same expansion. I had to quit at the beginning of Legion since I was moving and when I came back at the end of the expansion I had to tredge through so many old systems that I had to wonder what the point of any them was. Like I had to spend a good week getting mana for the Nightbournes before getting supplies for the Lightforge then getting materials for my Artifact weapons or spending gold on my Order Hall. I was just doing them because I had to. This also goes for the narrative too. Legion was the culmination of a lot of storylines in Legion and Legion refuses to really explain any of it. It was only after I played Warcraft 3 some 5 years later that any of it really made sense to me. Who was Varian? Sylvannas? Sargeras? Archimonde? The Burning Legion? WoW just assumes you know. And even if you don't know, WoW just assumes you'll find out eventually through the community. And the resources the community points you to are exasperating long videos by people like Nobbel who, imo, gets the story together but has a hard time contexualizing the importance of any it, at least compared to likes of Platinium WoW. It was even worse in Shadowlands where it felt like the story demanded you watch lore videos to understand anything happening.
@EQOAnostalgia
@EQOAnostalgia Год назад
This is part of the reason WoW is slowly bleeding out, and will continue to do so unless they somehow fix this mess and soft reboot the mechanics, and i mean core mechanics of raiding etc. It's just too much these days. Most people dip a toe in, see how insane it is, usually by looking at one image of weakaura's or whatever, and they nope out.
@MaartenKok
@MaartenKok Год назад
@@EQOAnostalgia Exactly, therefore, my advice to Blizzard would be simple: don't fix WoW, end it. Then build a new MMO that can start anew, and allow new players to flood in again.
@bacicinvatteneaca
@bacicinvatteneaca Год назад
Your use of absolute instead of obsolete really messed with m y mind.
@vonriel1822
@vonriel1822 Год назад
@@MaartenKok This is something I got pushback on once before when I said it, but I stand by it: Any MMORPG should stop at 3-4 expansions and reboot itself, offering bonuses to longtime players as well as those who have accomplished certain things. Once it's been ~10 years, accrued technical debt hogties the developers while accrued game mechanics make it oblique to get into. And as Cataclysm showed, players won't accept a complete restart on what they think the game should be like without bitching about it for literally decades after the fact, not to mention the low level of impact all that spent time had on their largest group of players, endgame grinders.
@HenriqueRJchiki
@HenriqueRJchiki Год назад
Sounds like a skill issue to me my man
@disasterdom
@disasterdom Год назад
As a "Wallace" type WoW player, I really appreciated this. I'm perfectly content to just play the game solo, at my own pace, working on achievements that sound fun, exploring and casually leveling through zones, and just sort of "vibing" throughout Azeroth. Thanks, Dan!
@FishboyAbzu
@FishboyAbzu Год назад
I'm a wallace too, I just wish I had someone to hang out with and talk to in game too.
@chestterfield
@chestterfield Год назад
Same! Been playing for +10 yrs and in my early years tried my role as a healer- never worked. It didn't worked in wow, lol or any other pvp type of game. Now I'm happy to vibe on my own collecting mounts and achievments.
@ulogy
@ulogy Год назад
This is why RDF being yeeted from WOTLK Classic is problematic. Promotes folks siloing entirely.
@m1bl4n
@m1bl4n Год назад
Hi fellow Wallace's!
@jtsiomb
@jtsiomb Год назад
Yeap, I would give up stats because I refused to dress my wizard in vests and trousers. Kept my lower level robes for quite a while. Nobody shouted to me about it though, because I hated the minmaxers so I never joined their guilds or went raiding. I just understood that part of the game was not for me.
@Paxility
@Paxility Год назад
This video expresses something I've been feeling for years. The competitive nature of games and most players' numerical approach to them removes all the joy from entering a new world and discovering it on my own or other players. The unimaginative and dry way the majority of gamers interact with games has turned me of gaming almost completely. And I used to love it.
@MareSerenitis
@MareSerenitis Год назад
It even affects single player games. In whatever community you visit for any game, there will always be that group of people who turn everything into spreadsheets and min-max the entire game from start to finish. Eventually they'll accumulate a critical mass of individuals that think like this, and the entire community will then slowly devolve into an endless morass of mathematical posts "proving" that this one particular way of playing is "better" than every other way, and therefore anything else is "objectively" wrong. Dude I just want to play a cool game for funsies and then talk to people about it, not have a second job. Stuff like this is why I barely participate in communities anymore.
@grzegorzbrzeczyszczykiewic563
​​@@MareSerenitisHonestly, just don't engage with gaming communities. Just play the game. I'm a completionist and a perfectionist, but the communities are just too much. Perfection needs to give way to "not being stressed out of my mind" at some point, and some games are almost begging you to not engage with them with a completionist mindset (Stardew Valley). As for multiplayer: just don't.
@ich3730
@ich3730 11 месяцев назад
@@MareSerenitis Then... just do it? Nobody is stopping you from playing a cool game and then talk to people about it. I do it often, its very fun :D
@MegaZeta
@MegaZeta 10 месяцев назад
@@ich3730 I do too, but removing yourself from conversation around a video game isn't the social norm nowadays, and if you don't understand why that alters the subjective experience of playing video games, you may want to watch the video you're commenting on
@sublimeqt420
@sublimeqt420 8 месяцев назад
The game is what you make it, if you let others dictate how you play thats a YOU issue not the game and not the community
@DavidLeeKersey
@DavidLeeKersey Год назад
Well we now know why there was such a long time between "Line Goes Up" and "Contrepreneurs" Dan was working on at least two major videos at the same time.
@justine.exehasstopped5114
@justine.exehasstopped5114 Год назад
Also, based on some editing streams, the process of making Contrepreneurs seemed like kind of a nightmare (he had to rerecord some bits because of bad lighting, the editing was tough, stuff like that). Really makes you realize how much time and effort goes into videos like this. It's honestly incredible, and I admire anyone who does it.
@Raph584
@Raph584 Год назад
and spending a lot of time playing WoW
@judasdubois
@judasdubois Год назад
@@Raph584 Research! I did like the sniping back in forth between Dan and choice. "where he posts barely watched videos that die on the vine." "Dan's sad guild sits about here."
@darwoodtechnology
@darwoodtechnology Год назад
I was playing SWTOR years ago and stepped away to refill my drink while a cut scene played during what was effectively a dungeon raid and came back to the others screaming at me for not skipping the cut scene. That was my breaking point where I was like "This isn't fun anymore. I'm done." Went back to just single-player games and never looked back.
@AlbinoTuxedo
@AlbinoTuxedo Год назад
This is the main reason why I never bothered to play multi-player anything (unless it was couch co-op). Too many people take these games as life or death work and I just cannot exist in that head space. This is my escapism method, I don't play to feel frustrated and stressed
@alvamind5286
@alvamind5286 Год назад
This is why I don't touch multiplayer unless I'm just playing with good friends. I already have social anxiety disorder and I don't need a freaking video game triggering a panic attack.
@VMonkies
@VMonkies Год назад
Yeap, that's why I never touch MMOs and why I don't play any MP games unless I have at least one person I know offline playing with me. Games are not fun if you have some salty try hard who always wants to have the game played in the way they want and expect it to be played, especially if you are like most people and are tired after work and have a finite amount of time to do anything for your own enjoyment.
@tdclemensen
@tdclemensen Год назад
That's why I only played the single player content. I wanted to play the flashpoints and stuff, but I would always get yelled at for not pressing spacebar during cutscenes. So I didn't know the actual stories for any of the flashpoints (even though I wanted to) and my multiplayer experience amounted to mindlessly chasing map markers and trying to keep up with the rest of the party.
@tybronx2446
@tybronx2446 Год назад
That was the entire reason I stopped playing multiplayer WoW too! There were too many sweaty tryhards who made everything stressful-boring.
@Lunar_Atronach
@Lunar_Atronach Год назад
This is why I love tf2 so much. Once a game is effectively dead everyone changes their focus onto emotional success rather than clinical success and I fucking love it.
@thecerealkillr6648
@thecerealkillr6648 Год назад
this is actually a really interesting observation and explains why the ~500 people still playing Fallout 76 are having a blast doing it
@ilovestitch
@ilovestitch Год назад
Odd, I found Tf2 was the most fun when community servers were a thing and people were allowed to play with their same group of players, same mods, same 'free play' hijinks day in and day out for years on end.
@Lunar_Atronach
@Lunar_Atronach Год назад
@@ilovestitch oh don't get me wrong that side of tf2 is also great if not common nowdays but as someone who joined tf2 in 2022 I find the dead game mindset wonderfull
@etofok
@etofok Год назад
true, it takes a mature look at a game to enjoy it for what it is, and not for there is to gain
@20xdee6
@20xdee6 Год назад
@@thecerealkillr6648 yeah, there's not as much to do on the mechanical side so you're left with the base building and wacky gaps in the physics engine. thankfully the hacked stuff is getting less frequent now that they actually did something about it lol
@baltakatei
@baltakatei Год назад
I bumble about in FFXIV just enjoying the music and scenery. Multiplayer dungeon thingies seemed scary but I found them really enjoyable once I realized there was a lot of room for mistakes and most people were accomodating of sprouts like me who like watching cutscenes for the first time.
@Internetzspacezshipz
@Internetzspacezshipz 10 месяцев назад
Yeah, I think FFXIV has a much more chill community compared to WoW it seems, at least from watching this video haha.
@Heriarka
@Heriarka 10 месяцев назад
I am still left wondering why? Is it really just because ff14 does not push mods/addons the way WoW does? There *are* mods for raid performance, the devs just don't want them openly talked about.
@Krakoan_Lorax
@Krakoan_Lorax 10 месяцев назад
@@Heriarka WoW has a much more competitive nature than other MMOs because of the emphasis on things like World Firsts and Arena Tournaments etc. Elitist Jerks exist in every MMO space, but in WoW they are directly catered to and rewarded for their behavior.
@Heriarka
@Heriarka 10 месяцев назад
@@Krakoan_Lorax I don't play WoW so I don't know this- are World Firsts actually immortalized and celebrated in some big way officially? Because first raid clears are also things people compete for in FF14, it's just not something most players will really think and aspire about.
@tytanyx
@tytanyx 9 месяцев назад
@@Heriarka I think it helps that a lot of people consider FFXIV as a JRPG first before it's an MMO. A bunch of people that play it are trying to enjoy the main campaign and the other activities around that. Not to say there isn't a toxic side to the game, especially with raiding, but it's rare because I guess the community is conditioned already to just be chill about it. Also the devs themselves encouraging people to take breaks if they get bored instead of needing to constantly stay subbed to get the best gear.
@524mills
@524mills Год назад
I still remember the first time I realized that the community was going to kill Classic WoW. I was playing some AV on the Alliance side, and for once, we were winning. People in chat were complaining about this, actively encouraging us to lose and do worse so they could continue farming honor. When we got pushed back towards Dun Baldar, the people in the chat were celebrating the game going into an unfun, endless grind between the two armies. They weren't playing for fun. They weren't playing to win. They were playing to lose in a slow, unfun, unengaging way, simply because it was the ideal way to farm honor. I unironically, genuinely, cannot understand why'd you want to waste your time on Earth doing that. Deliberately losing at a game over the course of hours, just to get marginally more honor than you would by playing seriously and actually having fun.
@wmcarter6096
@wmcarter6096 Год назад
On my server, for horde, the serious honor grinders would quit less than 10 minutes in if they released we wouldn't win fast enough. It was better for honor gain to leave and start a new AV
@nyanko8972
@nyanko8972 Год назад
A similar thing happens on the server I’m playing on. I play bgs for fun and I’m sure other people do too. However, there’s always someone in the chat that’s complaining about the score or about playing badly. They just want to finish the game as fast as possible. Why do these people play games if not to have fun…
@Bloodlyshiva
@Bloodlyshiva Год назад
"Mostly because that particular grind was/is the most hellish, and anything to make that even slightly faster...." Is probably what the reasoning is.
@ItWasSaucerShaped
@ItWasSaucerShaped Год назад
Same reason the same species of tech bro never factor mortality into the equation or even think about it conceptually when building a system: they have no clue at all that their time is limited and zero appreciation for what it means to actually waste time.
@TaylerJDust
@TaylerJDust Год назад
They are playing to have fun, it's just that what they find fun is different from what you find fun
@mitchdouglas9844
@mitchdouglas9844 Год назад
I think the coming together of people online reminded us all very quickly why we didn't want to interact with people at all.
@Rhekke
@Rhekke Год назад
There is something poetically apt that the first response to your comment is a spam bot asking you to chat.
@crypticmedicine
@crypticmedicine Год назад
Ooffff... yeah 😂 Happened to my comment too. Sometimes I think spam is the best thing that's happened to my phone, too... because it's reminded me of why I prefer being mildly unreachable in general 😅
@rocki_bb
@rocki_bb Год назад
Truth
@PitLord777
@PitLord777 Год назад
The Internet revealed to us that people aren't disconnected to each other because of a lack of means to connect, we are disconnected willingly.
@adjsmith
@adjsmith Год назад
I only played WoW on-and-off for a little over one year circa 2005/2006. At that time everyone I interacted with who also played WoW was rushing to the end-game content with an incredible fervor. They *all* powerleveled to maximum immediately. They left me in the dust. I explored the world, played through various minor quest chains, enjoyed the little stories, and eventually got stuck and bored because there was nobody at my level to play with and the quests became too difficult in many places for me to play solo. Basically, I had no one to play with because I played the game "wrong" in their eyes. I've never come back. WoW Classic tempted me, but I wasn't about to pay a subscription and then join a guild that would push me to powerlevel. Instead I spent the intervening years/decades playing all up and down the gamut of strategy, shooter, single-player RPG, and casual indie "whatever-genre" games. Sounds like I made the right choice for my fun.
@Dr.Quarex
@Dr.Quarex Год назад
This is my experience as well and the reason I have played basically every MMORPG solo since EverQuest. I will never forget the time I agreed with my friends to start new characters and all play together every night and then I had a date on Friday (it did not even go well, weak) and the next day everyone was like level 30 and I was still 18. I literally never grouped in another MMORPG again after that week
@LAK_770
@LAK_770 8 месяцев назад
Looking back on this video a year later, it's a testament to Dan's skill as a filmmaker and his well-earned good faith with his audience that something this profoundly niche, technical, and outside the usual purview performed so well. Truly out of left field, but just a great watch.
@TheCyndigirl47
@TheCyndigirl47 Год назад
This has unlocked ancient memories. Our guild/raid leader would run Molten Core in first-person mode, we'd laugh and ask how he could see anything happening, but didn't get mad at him. Kind of wild in hindsight.
@matts3822
@matts3822 Год назад
What cemented the breakup of me and WoW was the bleed of the "elitism" into every facet of the game. Servers I joined with allegedly open and welcoming RP communities still demanded a number of times you could be on for events, a portfolio proving you knew how to RP, and needing to have Discord on as well so you could be coaxed into socializing there as well. I can't claim to have a pair of nostalgia goggles to slip on and gaze back on the good old days, but it was definitely a time before the game needed to completely absorb all my spare time. The vocal community (Trade Chat) has also reached a degree of immature cesspoolishness that it just wasn't worth logging onto anymore.
@AracheNerd
@AracheNerd Год назад
I had the same issues with my roleplay guild. While I had a lot of fun, there was a strict attendance enforced & oftentimes there weren't really any other queer people I could relate to. I loved my character and the world but it felt almost too structured, like I had to attend roleplay class lol
@takeyb0y2
@takeyb0y2 Год назад
The elitism also bleeds out into things like 'server canon' and I guess what you could call the 'cool kids' of the RP realm. Years ago on Moon Guard, the church RPers were basically the cool kids. They had all the connections, all the established server canon, and RP guilds really wanted to be on their good side. They also maintained blacklists of guilds and players, and if you ever interacted with a blacklisted guild or player, you risked being added to that as well, and then you'd be forever excluded from server events and engagement with other guilds. One of the most irksome things they did was this 'Council of the Bishops' meetings that they'd do once a month or so. A small group of guild leaders and high ranking figures from the clergy groups would gather at a building like Northshire Abbey, and they'd ask guilds to bring their members to "stand guard" for the meeting. What this entailed was parking your character in one place around the building for 3 hours, during which you couldn't move or talk because it was "unprofessional". They were literally asking RPers to be props for them. This shit was almost a decade ago and I'm still salty about it. I'm glad people finally got sick of their nonsense and put and end to do, but shit like that absolutely still persists, maybe thankfully not as bad but it's still there.
@scarletsletter4466
@scarletsletter4466 Год назад
Same. Had a guild with strict attendance rules for raiding. When they refused to be flexible when my new puppy had health issues, I realized they weren't truly my friends. Games stop being fun when try-hards demand we prioritize them over our pets, jobs & loved ones 🤷🏼‍♀️🥴
@bartz0rt928
@bartz0rt928 Год назад
That end quote is one to remember. The discussion of free versus instrumental play has given new words to something I've struggled with for a while: I'm bad at games like Stardew Valley and Animal Crossing, and I think my problem can be explained with these concepts. The games appear to focus on free play, where you just chill out, grow some beans or collect fossils, and I generally like playing games in that way. However, behind this wholesome veneer I can _feel_ all sorts of systems, timers and progression gates that lend themselves to optimization, and through optimization, more desirable outcomes. I get the urge to aggressively min-max to achieve these most desirable outcomes, but I know that if I do that I'll end up playing the game in a way the designers didn't want me to and I ultimately won't enjoy; too instrumentally. My FarmVille farm was just a big field of soy. I also just really suck at the fishing minigame in Stardew Valley, and I hate it.
@Akires23
@Akires23 Год назад
I had a ton of fun with Animal Crossing until I followed a guide for crossbreeding flowers and getting on every day to water and reposition any new hybrids I got. It burned me out and I wish I had never done it. Going back now still doesn’t feel the same.
@olorwen18
@olorwen18 Год назад
Likewise, though I don't play WoW or other similar games, I tend to play games like Stardew Valley and Animal Crossing intensely until I burn out. I recently started playing Stardew again (I exited out of a Stardew game to watch this video, actually) and it articulated a great deal of what's felt frustrating about returning to the game: I either find myself doing instrumental play or feeling like I'm not "good" at the game because I haven't optimized it enough. It'd be nice to let myself do freer play in these games, but it's astonishing how difficult it is to get out of this min-maxing mindset, even in a single-player game.
@veelogation3890
@veelogation3890 Год назад
I got a mod that changed the fishing minigame to something that I preferred. I think that helped with the chill feeling. I also feel myself going toward mix-maxing sometimes, but I find myself thinking in circles and getting bored of homework and not actually playing. I think I use Stardew Valley as a challenge to myself not to min max, because (IMO) nothing in the game is ruined by going slow or not trying. Sometimes I'll have a goal like to finish a dungeon but it'll be constrained to just that. Interestingly, I've been replaying the game with Stardew Valley Expanded installed which adds a lot to the game including some quality of life features. Now that I have more farm land I don't want the pressure of using so much energy on, I've optimised it for value just so I'm not having to put effort into thinking about it as much. Or, more recently, one of the areas I've turned into a sort of cafe-looking place with some bee houses and fruit trees but otherwise only decorations that don't require maintenance.
@PinkManGuy
@PinkManGuy Год назад
The moment I realized Feng Shui was a thing in Animal Crossing I absolutely lost my marbles and destroyed the aesthetic of my home just for some benefits... In a silly game about animal neighbors and catching beetles...
@irvingwashingtonable
@irvingwashingtonable Год назад
I completed every single thing in community center except the fishing ones. Fishing is the worst
@whatsthisidonteven
@whatsthisidonteven 3 месяца назад
_Why_ shouldn't you stand facing a wall on the far side of Bloodmyst Isle and contemplate the nature of the Draenei... forever?
@Mr_Wallet
@Mr_Wallet Год назад
Something that often gets overlooked regarding paratext and the worship of skilled players: players can be absolutely brutal about any deviations in play from the expected standard, including ones which are objectively superior to the instrumental goals. There is an implicit assumption among most players that they are at the end of history, and that no further innovations in playing the game will be forthcoming, and even that all the relevant tricks of the patch that landed 10 days ago have already been completely figured out by the broader community; new strategies are perpetually impossible for anyone to discover, because surely someone would have thought of it by now. Anyone who is not at the absolute top of the recognized hierarchy is absolutely excoriated by allies if they attempt anything outside the "meta", regardless of lack of evidence that the unusual tactic won't work. This includes strategies so powerful that, should the "experts" discover them later, they become standard practice overnight, often requiring developer intervention to limit their dominance. But it doesn't matter how overpowered the strategy is; if it's not yet adopted by the elites and the community at large, it's is utterly unacceptable to attempt, even in relatively low-stakes situations; you are "throwing" if you dare to use something unfamiliar, unless you've earned the esteem of the entire community by being a truly top player. I suffered through this several times when I played League of Legends, where Gold-level players were utterly intolerant of any unorthodox tactics, and consistently threatened to report me to game administrators to be banned; only to have top players discover and adopt the same strategies weeks later. The worship of orthodoxy even at the expense of instrumental results is strange and fascinating to me... I'm sure it bears some psychological relationship to "that's the way we've always done it" thinking.
@Patashu
@Patashu Год назад
'end of history' is such a good cross-genre analogy to draw, woah
@GeneralBolas
@GeneralBolas Год назад
While the issue you bring up manifests as worship of orthodoxy, I think the core of the problem is simpler: people are afraid to waste their time. The problem with researching new strategies is that most new strategies fail. Most unorthodox tactics will not bear fruit. People spend hours and hours banging away at some theorycrafted strategy and have nothing to show for it. If you're in a middling guild, and you want to succeed, you *could* spend a lot of time trying to figure things out. Or you can just do what the successful people do. And while the former *might* allow you to succeed better, the latter already has evidence that it works. Indeed, one of the reason the upper-tier guilds are successful is because they have the time to invest in trying stuff out. Lower-tier guilds that have less time to play the game don't want to waste that time to try something that probably won't work. And yes, this quickly metastasizes into deification and worship.
@Mr_Wallet
@Mr_Wallet Год назад
@@GeneralBolas I failed to mention (because my comment was getting too long) that my experience was exclusively in the "unranked" mode of the game - specifically the safe haven for experimentation that wouldn't spoil an important skill ranking. It's an ideal carve-out for people to experiment against other players in an even lower-stakes environment than competing in a video game. True, if you're about to have a bad time then you're locked in for 15-45 minutes, which is not trivial. But given that there was also skill-based matchmaking in the unranked system, a predilection towards foolish experiments would be baked into the player's matching. What I basically observed over several thousand games is that most players, on an emotional level, fundamentally do not believe that skill-based matchmaking works, even though they have no argument for how it hypothetically couldn't, and they cannot be argued out of this emotional position before or during the game. And that they're weirdly hostile in the specific carve-out for supposedly low-stakes play where people deliberately go to learn how to play other characters.
@EphraimGlass
@EphraimGlass Год назад
@@GeneralBolas, You said "if you're in a middling guild, and you want to succeed, you could spend a lot of time trying to figure things out"... The first quote from this video that really hit me was, "It is taken as value-neutral and objectively true that expertise and success are the natural objectives of play and thus, the default mode of play that players owe to those around them. In other words, it's bad manners to be bad at Warcraft." It's the "and you want to succeed" that's the crux of things. I don't just want to succeed, I want to succeed on my own terms. Which is to say, I don't want to read a guide or install a mod and just follow instructions to win. My favorite thing about games is "the pleasure of finding things out", to borrow a great phrase. I don't think I'm alone in that but it's often just taken as a given that outcomes are more important than processes. More than anything, that's the attitude that makes a game feel like a second job to me. If I'm not permitted to enjoy the process of pursuing a goal and am expected to find joy only in the achievement of the goal, my motivation to play dwindles.
@GeneralBolas
@GeneralBolas Год назад
@@EphraimGlass I understand and I can agree with that. But I was specifically explaining why it is that these people deify the paratext industry and dogmatically insist on following the lead of the best players: because it *works.* Its the path of least resistance. You want "the pleasure of finding things out," and more power to you. But many people are more interested in the goal than the path towards achieving that. And to some degree, I get the feeling that WoW has evolved to prioritize such play. If they're designing bosses *assuming* that players are using heavy mod support, then the bosses they're designing have to be difficult enough that solving them manually requires a *huge* time investment. A time investment that only professional and semi-pro players can reasonably invest. It's a feedback loop: if solving the game requires *days* of effort, most people will gravitate towards pre-made solutions... or just not play the game. Which leaves the player base as one that's divided between those who can afford to *spend* days to solve the game and those who feed off of those solutions. The rest of the potential playerbase just bounces off WoW.
@jeremypatrick5678
@jeremypatrick5678 Год назад
I had a realization. In a recent philosophytube video, Abigail talks about the bias toward measurability and how this leads us to discount or even blinds us to possibilities that are hard to measure. This is almost the essence of the issue that Dan is talking about around the seven minute mark. Free play is inherently unmeasurable. How do you quantify how much fun a person is having?
@cameron7374
@cameron7374 Год назад
Well, the obvious way is to add a fun meter to your UI that'll indicate it if your fun goes too low so you can optimize for it better.
@DoctorBones1
@DoctorBones1 Год назад
@@cameron7374 style meter in devil may cry
@cameron7374
@cameron7374 Год назад
@@DoctorBones1 You have a point.
@Sotanath86q
@Sotanath86q Год назад
That bias is why accountants are ruining the world. If something is difficult/impossible to measure it gets cut from products/services.
@superstinkybeans
@superstinkybeans Год назад
Probably by playing with other people
@LEXXPortPatrol
@LEXXPortPatrol Год назад
I find the editing in this absolutely facinating, no cuts, just one massive timeline with all the elements already laid out, almost letting you get sneak peaks at future parts of the videos as the camera smoothly transitions between sections. Really cool!!!
@vaughan01
@vaughan01 Год назад
jon bois and BobbyBroccoli do this exactly with really cool presentations of timelines and references, I’d highly recommend checking them out.
@hastyscorpion
@hastyscorpion Год назад
This is in the style of chart party.
@SoftBank47
@SoftBank47 Год назад
@@hastyscorpion pretty good.
@jadedtermite2513
@jadedtermite2513 Год назад
It's similar to how secret base makes their videos especially the dual narrators.
@gljames24
@gljames24 Год назад
Yeah, Chart Party Google earth style movements video editing is always a fun time.
@lizard8749
@lizard8749 3 месяца назад
This would be like if speed runners bullied casual video game players into using their strats. Like speedrunning is fun for some people same with min maxing but as soon as you expect that from another person who is not obligated to help you it’s ass
@Meowvela
@Meowvela 3 месяца назад
Speaking of, that's become the meta in "Remix: Pandaria". It sucks
@Jeff-uu9vo
@Jeff-uu9vo 23 дня назад
nobody forced you into a speed running guild
@_kirb_
@_kirb_ Год назад
This video was shocking for me because it made me realize that I constantly idealized "free play"...I used to sit around in awe of other people doing it, having more fun with that than actually playing the game. I also sucked at instrumental play and never had a guild, but I ONLY did instrumental play solely because I was too afraid to do any free play. I grew up like this. It's wild to me that anyone would actually hate someone that just wanted to play their own way. Edit: I kiiiind of got around it in singleplayer games that let the player have a degree of freedom. But, yeah, not the same.
@lcmiracle
@lcmiracle Год назад
Nah, fuck your mum
@glaszn
@glaszn Год назад
I actually play the game for 15 years, but never had a problem for not being "instrumental" ... I only buy when price for expansions was off, play when pvp sessions was ending and now Im just playing free with my 20 lvl twink.
@Yulenka-
@Yulenka- Год назад
I never played WoW, but what you said sounds a lot like real life, haha. "Free playing" IRL must be the most enjoyable way to live, yet it's scoffed at way too often 💀
@LochNessHamster
@LochNessHamster Год назад
@@glaszn Free playing with a twink who's 20 sounds like a good time.
@ifnyou
@ifnyou Год назад
@@Yulenka- Yes, the parallel with IRL is quite close, actually. A happy and satisfying life involves as much free play and as little instrumentality as possible, but one of the main blocks to achieving this is not that you run out of money or whatever, but the intense social pressure to take on the same anxious, miserable instrumental style of life that everyone around you is suffering through.
@johnnyrivers8110
@johnnyrivers8110 Год назад
Your videos have really been on another level the past few years, Dan.
@BRAINDAWG1O1
@BRAINDAWG1O1 Год назад
They really have been
@Xondar11223344
@Xondar11223344 Год назад
The visuals in this one are next level.
@beefy256
@beefy256 Год назад
He's getting millions of views on multiple videos now. I think he has the time and money to do what he wants and at a level of quality that he wants. He's a massively talented film maker.
@Jeff-uu9vo
@Jeff-uu9vo 23 дня назад
it's a bunch of self flatulating with unnecessarily big words and over contextualized wastes of time. this dude took 2 hours to say "people should decide to play games with people who share interests with themselves"
@BG-wp3do
@BG-wp3do Год назад
The part about Wallace reminded me of an Orc warrior on our server - Doomhammer EU - called Ick who used to absolutely dominate the server Battlegrounds whilst dressed as a farmer. The items he used were almost exclusively grey, notably a low-level pitchfork. There was something about the weapon speed being 3.70 that meant it was possible to do a good amount of damage to someone using such a low-level weapon. Stuff like that seems to be missing from the game now.
@leandervr
@leandervr Год назад
There were a number of things in the original build that were insanely unbalanced and were only not abused widely because the game wasn't as understood as well as it's now. Every time they became widely known they were fixed. For warriors it was something like attack power scaling per attack being a function of attack speed, which makes sense for normal swings, but the same formula was applied to abilities like mortal strike even though the frequency with which you could use them did not depend on attack speed, as they have their own cooldown time. I understand your sentiment, but the core issue here is that this wasn't something in which the game itself was better, but rather that the game was just more fun when the players didn't fully understand the math it runs on and sadly that's just not a situation that can ever be reverted.
@sargentwaag1483
@sargentwaag1483 Год назад
As a lv 19 twink I had a lv 200 grey that I had enchanted. It was a one hit rend kill. WoW fix that after 2 months.
@BG-wp3do
@BG-wp3do Год назад
@@leandervr yeah that’s exactly it - when the game had jank like that it was just more fun seeing the people who’d discovered that jank and made it effective. I’m not saying it was an objectively better as a game or that these things shouldn’t have been patched out of the game, but it made for a more memorable experience at least.
@jacuul6735
@jacuul6735 Год назад
@@sargentwaag1483 That was the 2H sword that dropped from a rare in Northrend right? I vaguely remember playing when that happened. Root cause was that the DoT inflicted by Rend was a function if iLvl rather than weapon damage, so I high iLvl weapon with trash damage and no level req means that twinks could use it
@brendanmccabe8373
@brendanmccabe8373 Год назад
@@sargentwaag1483 a level 19 twink? Excuse me
@derekgornall
@derekgornall 7 месяцев назад
My friend last year described modern raiding to me as a "space race between Blizzard and third party software" and I thought that was exactly right.
@slopoke89
@slopoke89 Год назад
I was pretty well into WoW up until shortly after Cataclysm, and when I was asked why I stopped playing by my guildmates, I told them I didn't want another job. All this boils down to you having to be geared well enough to even participate, do enough research to know what to do, and ultimately deal with the stress of not effing up your role to the point where you're not invited any more. Each one of those is a huge time sink and seemed more like work than a thing I did to have fun in my off time, and as I grew older, I had less disposable time. I'm glad I watched this video, as it breaks down essentially what caused this new work, and was just a result of the circumstances of the era it came out in, the technology involved, and just plain people. Thanks Dan and everyone else involved in this great piece.
@lordcarve
@lordcarve Год назад
You always had to get gear to participate in vanilla, just in 40 man raids many got carried
@embyveddii
@embyveddii Год назад
People have always considered me weird of silly for never really running Dungeons or Raids in any game. But this is why. I have to sit down and understand what to do, I have to play enough to be geared enough to do it, and even during that first time I'm worried about effing up, and constantly checking the guide to see I'm doing what I should. So I rarely do WoW Raids or Destiny Dungeons/Raids. It's a chore
@zona_moribunda
@zona_moribunda Год назад
Exact reason I stopped playing pretty much any mmo
@MsMoonDragoon
@MsMoonDragoon Год назад
This is why I stopped playing WoW after legion. everything this is funneling into eventually making you raid now, and raids are so fundamentally unenjoyable I find the entire game pointless now. they used to have so much to collect and do outside of that where if raiding wasn't your thing you still had plenty to do every xpac, now everything is locked behind raids. I used to raid when I was younger, and its apart of why I fucking hate most other people today. I don't want another job. I want to play a fun game and have an enjoyable adventure with friends. WoW threw that aspect in the trash long ago.
@lrock48
@lrock48 Год назад
When it becomes a chore, it loses the fun factor. Same reason why I quit EverQuest.
@yyzhed
@yyzhed Год назад
Noticing the "race to the world first, presented by FTX" logo in some of the footage made me connect two concepts. It's the financialization of everything all over again.
@geoffreyprecht2410
@geoffreyprecht2410 Год назад
Capitalism ruins *literally* everything.
@LEOTomegane
@LEOTomegane Год назад
that's a special kind of ironic easter egg ain't it
@Patashu
@Patashu Год назад
the Dan Olson Cinematic Universe extends its scope
@Induratize2
@Induratize2 Год назад
As someone apart of the DS3 Speedrunning community I am happy you mentioned that your enjoyment can coexist with the speedrunning strategies regardless of how insane True Any% runs are. You would be surprised at how many people insult speedrunners and the runs due to us using extreme strategies and glitches. It is a running joke that we make fun of when people tell us that "Glitched runs aren't real speedruns".
@minerman60101
@minerman60101 Год назад
I remember all the idiotic comments like that about Elden Ring runs that uses the zip glitch
@Imperial_Squid
@Imperial_Squid Год назад
I think more people need to learn that using a few speedrun techniques doesn't mean you're ruining the game, once the game is in your hands it's yours to do as you please (death of the author and all that)... I was having a fucking miserable time doing the Master Trials for LoZ BotW and just decided to cheese it thinking the speedrunners would've found a few good tricks... I ended discovering that wall clipping was a thing and actually pretty accessible so I spent an hour learning that and loved it! Was it "true to the game" in that I didn't spend another 30hrs being miserable? Maybe... Was it a blast to just break the game anyway? Fuck yeah it was!
@generatoralignmentdevalue
@generatoralignmentdevalue Год назад
I'm an outsider, but I always thought the glitches were the point.
@SimonBuchanNz
@SimonBuchanNz Год назад
The dumbest complaint about speedrunning by far is "you're not even seeing the game" as if the strategy crafting part didn't involve tearing apart every polygon.
@hairymcnipples
@hairymcnipples Год назад
I don't find glitchier speedruns fun to watch for the most part especially when they're games I have personally played - I want to see actual, but highly optimised, gameplay because it's what I find fun - but the idea that glitch heavy runs aren't real speedruns is entirely ridiculous. Plenty of games have categories with high levels of conventional play if that's what you find fun but there's no reason to piss on someone else's enjoyment.
@npitzer
@npitzer Год назад
This kind of makes me want to see a video by you talking about how normalized hostility and verbal violence is in competitive spheres of video games and sports, when in other types of environments those behaviors would be seen as abhorrent or morally wrong.
@barbaldo
@barbaldo 11 месяцев назад
Upvoting
@Gloomdrake
@Gloomdrake 11 месяцев назад
That could segue well into a broader point about how toxicity thrives under anonymity
@hollowmass738
@hollowmass738 10 месяцев назад
Yes! Lets not be tyrannical and monitor everyone all the time just in case someone cant handle toxic kids expecting you to win games for them. No freedom for all is best freedom.
@Oldass_Deadass_dumbass_channel
@Oldass_Deadass_dumbass_channel 8 месяцев назад
​@@hollowmass738are you actually trying to make a point (well, less "point" and moreso "lobotomite-tier strawman"), or are you just having a stroke?
@ikeshrafter
@ikeshrafter 2 месяца назад
​@@hollowmass738Not being allowed to say the N word in world of Warcraft is basically 1984
@Temzilla2
@Temzilla2 Год назад
It's so wild just having everything that is said in this video permanently internalized in your BONES because you've been playing and experiencing it all for over a decade playing WoW then having it described effectively with words. The battle between free play and instrumental play in chapter 1 is just so engrained in your blood that you don't even realize it happening but you feel it happening. The weird psychological effect of the vault on guild dynamics and the overall strange takes on loot (As well as the weirdness of low end players roleplaying as elite players.) is so incredibly relatable. The two identical hallways example is present in an endless number of video games, the first of which that pops up in my mind being the Wintertodt boss in old school runescape, where 90% of any given bossing group picks the east side of the boss (by default the "right" side) and there are funny micro meme about "right gang" etc. The feeling of the "squeeze" of paratext pushing all the players to play more efficiently and not just the players interested in optimizations, because of the social pressure. I have a theory that this is also a source of some of the toxicity in the playerbase, because they are simply so familiar with the expert play patterns and a deviation from that is seen as that person wasting their time. Also the wow classic discussion being initially about difficulty, and then players just kind of realizing en masse that classic was being "run" by the optimal play, top tier raider bros.. This whole video almost feel cathartic with how much it resonates as true to anyone who's been playing or even been paying close attention to wow over the years, and how it's been shaped by all these factors.
@leonardorossi998
@leonardorossi998 Год назад
I remember playing in high school, on a private server (Wrath of the Lich King). It was around 2009-2010. I played for one year and a half. Then I got to raiding. I was playing a paladin, which at that time meant I had to deal with adds (which, being a private server, behaved unpredictably). The gist of the raid was: We woud be called to join We would be instructed on how to do the boss by the higher ranked members of the guild (aka: they read the guide online). You would be yelled at if you went off schedule, or you asked for explanations You performed the instructions and the rotations You would be rewarded with a piece of equipment that did not really change anything: sure, your numbers were a bit higher, but you would have kept doing the same stuff all over again. Very quickly I realized it was the equivalent of an office job. School was literally more fun than that. I just stayed before there were a few people whose company I enjoyed, and leaving would have felt like abandoning them. But it did not last forever. The part I had fun with was trying to solo dungeon content. Simply because it felt like doing something that was not guaranteed to work, and having to rely on my ability to solve problems to do it, because the server had bugs that the official ones did not have enough to make the guides unreliable.
@feykingjulian
@feykingjulian Год назад
@@leonardorossi998 i completely relate to your experience! for me i realized i simply have more fun in experiencing things and figuring them out for myself than in following a guide (or person summarizing a guide). this seems to be a huge rift in the playerbase, those who define the game by "following the rules"/premade optimization vs those who define the game by "figuring it out"/asking questions and getting answers.
@Frommerman
@Frommerman Год назад
When you say two identical hallways, I immediately thought of the north and south stairs in Lumbridge castle. Everybody, LITERALLY EVERYBODY, uses the south stairs, in 100% of cases, no matter what, even though both staircases are equidistant from the bank at the top of the castle. Nobody would ever use the north stairs. Ever.
@Afflictamine
@Afflictamine Год назад
@@Frommerman I'm pretty sure its because the back door to the castle is closer to the south stairs. I noticed this literally the other day when I was playing lmao. If you want to head in the direction of Draynor then it is faster to use the south stairs. If you want to head to Varrock then it doesn't matter which stairs you use since you end up walking out the front of the castle anyway
@NormanVN
@NormanVN Год назад
@@Afflictamine it's also closer to the kitchen, and importantly the basement where the rfd chest is. And closer to the spinning wheel. South stairs have everything useful. North stairs only take you to the bank.
@qiae
@qiae Год назад
Learning that there is an actual field of study around the exploration of video games as a medium for interaction and storytelling: priceless
@JS-tl7jp
@JS-tl7jp Год назад
Oh yeah, it's relatively big too! If you know anybody with access to a university library or similar, you can find some interesting stuff through there :)
@BoatLoadsofDope
@BoatLoadsofDope Год назад
I think it's old WoW players who turned proffesors. Why not analyze something you spent a good amount of time on.
@EQOAnostalgia
@EQOAnostalgia Год назад
What's even more sad is nobody designs around it any longer. Outside of like... Elden Ring lol.
@JS-tl7jp
@JS-tl7jp Год назад
@@EQOAnostalgiaplenty of people do, you ever look at... Steam???
@juniperrodley9843
@juniperrodley9843 Год назад
@@JS-tl7jp Yeah and Elden Ring's not even good at it lmao
@Kafiristanica
@Kafiristanica Год назад
Dan you're one of the only creators where upon watching a new video in it's entirety, I will immediately or as soon as I can later, rewatch the entire video over from the start. Your videos are so information dense and thought provoking they warrant multiple views. Thank you for your work.
@DavidLeeKersey
@DavidLeeKersey Год назад
Totally agree. I think I watched "Line Goes Up" all the way through three times in the first 2 weeks it was out, And have maybe watched it 5 or 6 times total.
@vinnythewebsurfer
@vinnythewebsurfer 5 месяцев назад
A role playing game actively beating the role playing out of the player in order to become a machine made of meat is honestly pretty demented and I’m glad I never fell down this path in life.
@gabe6646
@gabe6646 3 месяца назад
In the case of video games, I always thought the "role" of RPG referred to your role in combat or role within the game's mechanics like a healer or a tank or farmer or what have you. Because within the narrative your role is basically the same in every game, and that's too be the hero, or at least the protagonist.
@MizukiTheUnderPro
@MizukiTheUnderPro Год назад
Worlds become real because we care about them. That's gonna stick with me for a while. I can tell this was a labour of love, not only highly informative but created with alot of care. Beautiful
@thereisnospoon205
@thereisnospoon205 Год назад
This some high quality guild drama where a famous RU-vidr brought receipts, love it
@_yelo
@_yelo Год назад
As someone who has played WoW sporadically for the last 12 years, a lot of this really struck with me. Whenever I come back from a break I just feel lost, like I've never played the game before. Dungeon strategies are already solved and everyone but me knows them. Not strategies like "don't stand in the fire" or "interrupt the heal" but how to skip entire bosses, and exactly which trash pulls the rogue should cloak through. I've just launched the game for the first time in 3 years, I don't know this, and if I ask I'm called out for it. When I played a bit more seriously around Cata, we always asked if people knew strats and marked locations and mobs before pulls, now I only see that happen with organized raid groups. Groups I can't even join because I don't have the required experience. Also, I found your mention of the Sepulcher hallway very interesting, because every group I have ever been in has gone left. Is this what separates NA from Europe?
@johnathanwright5216
@johnathanwright5216 Год назад
Haha same. Right when he started talking about sepulcher and hallways, I was like yup. My guild goes right because I’m a main tank, and they go where I go. Then I joined a pug to gear a dps and EVERYONE goes left and I was like whelp, I guess the trash might be slightly easier going this way. So surely my next raid, as the main tank, we started going left.
@satibel
@satibel Год назад
The experience on the other side: people can't fucking do the bare minimum of putting a pillar between them and the boss when they have a target on their head for the 5th time after we explained thrice.
@tombuis8485
@tombuis8485 Год назад
@@satibel There are people for whom the content just seems to happen around them. There is no amount of chatting in text boxes that will teach them mechanics because they do not care to learn. I usually learn to write it off as a language gap and just let it happen
@Ashaeron
@Ashaeron Год назад
This is a common problem for people who don't play the start of an expansion, when everyone else was learning them. You weren't present for the learning period and now you're a detriment compared to another equivalent player. It's not fair, but that's the mindset now. You can find these routes if you go looking for them, though, the guides are out there. Hopefully less impactful in Dragonflight as dungeons will cycle each patch.
@TheChikius
@TheChikius Год назад
"but how to skip entire bosses" - Not to mention sometimes I want to actually experience the dungeon, but I don't get a single second because everyone wants to level their 16th alt as quickly as possible. I barely managed to squeeze out any fun from Shadowlands between an already subpar expansion and how much the game culture has shifted towards optimising play based on rewards. I can only imagine how much sadder the pub experience is for others, at least being a healer main most groups are very reluctant to kick me.
@MrMephistoMori
@MrMephistoMori 3 месяца назад
"Someone calls Wallace a bad player. No one disagrees." Why do I find that line so brutally poetic and beautiful and sad? I'm not even past the intro and already I've paused the video just to have this deep moment of contemplation and reflection with myself and my relationship to games and even more broadly play and art... Dan, you're more than a brilliant video essayist. You're a brilliant mind. Period.
@wyrduncleradio9157
@wyrduncleradio9157 Год назад
The entire time I was, for some reason, waiting for this to then become a perfect analogue of the systematization of our society and then drawing a caparison to how agents use instrumental play in our own society, and how WoW becomes a wonderful microcosm of the dynamic of "ruining the experience" and this "cultural division" we experience between those trying to "game the system" and those of us trying to, effectively, get health care and live an enjoyable life from a qualitative perspective.
@yoyoyobottleoyos
@yoyoyobottleoyos Год назад
That’s exactly what it was.
@VideoGuy232
@VideoGuy232 Год назад
@@yoyoyobottleoyos Sure, I think op was simply saying that Dan didn’t outright make the comparison in the video. The conclusion he reached was ultimately about the game and its playerbase as opposed to the social paradigm. Which I personally think would have made for a much more interesting conversation/conclusion
@Laotzu.Goldbug
@Laotzu.Goldbug Год назад
This is the inevitable result as the Universe moves in its study and inevitable decline from qualification to quantization. From cosmic egg, to heat death. This will be reflected in all things.
@cattysplat
@cattysplat Год назад
It's an arms race. Meanwhile everyone at the bottom left behind just trying to live becomes a victim.
@randomguy019
@randomguy019 3 месяца назад
To be frank, I'm glad he didn't, because while the comparison is there, you're assigning a moral high ground to "qualitative free-play." Like, no joke, instrumental practice in the real world is harmful because of the material impacts it has on us, our society, our environment, etc. We all would be better in a system designed to not reward instrumental practices. But this is a video game. While it matters to some extent, to give it the same moral weight as the real world would essentially paint people who authentically participate in a game to get better and clear challenges as morally deficient. Which is wild. You can both wish for an economic, social structure built on mutual care and not on competition, and still like to play competitive games. To say that they are mutually exclusive is honestly a bit much.
@songbird666
@songbird666 Год назад
"Even the social elements of the game, things seemingly free of numbers, become vessels for the propagation of numbers." 47:30 - brought to mind the way 'numbers' become omnipresent in even the most intimate parts of our personal lives; our time, food, family, through the vein of Capital. We have to grind, and because that is the way the 'game' has been shaped by social consensus, we watch the macros of ourselves and our relation to labor even when we're not being observed by a superior. We feel the pressure at all times, work, sleep, or play, to keep an eye on our cooldowns.
@MK.5198
@MK.5198 Год назад
So glad, first of all, to see that jon bois' animating with google earth style is spreading. the recognition may not be public per se, but the real ones know. Can't wait to see what dan and bobby come up with for it as time goes on.
@woodsbabe2505
@woodsbabe2505 Год назад
Yesssss Bobby Broccoli fans unite!
@kwastimus
@kwastimus Год назад
clocked it as soon as i saw the timeline. it’s a really slick presentation format
@hrwise89
@hrwise89 Год назад
I had assumed Jon Bois was somehow involved after starting the video but before reading the description. It is definitely a fun style. The music was a little Jon Bois-y as well, though not quiiiite as sad-lonely-sax-y
@thepassingstatic6268
@thepassingstatic6268 Год назад
I was just thinking that. Once the 1st 10 seconds of the video started I was like "am I watching a Dorktown video?"
@FransLebin
@FransLebin Год назад
Bobby owns. He's beating Bois at his own game
@ai-aniverse
@ai-aniverse 3 месяца назад
The most fun ive had playing wow was helping randoms level. Being stuck in raids for hours was something that ill never do again. Being ex-military, the power trips based on a video game never sat right with me.
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