I think one reason is that you need a 2080 to get decent frames. I'm pretty sure that's the recommended card on their steam page. I have no idea how they got it running on quest. I tried playing with a 2070 but couldn't get decent frames. I am lacking in the ram department tho.
@@ctravis91 yeah fair enough, a good frame rate in VR is cruicial, i'm lucky to have a powerful system then, maybe in a couple of years when people upgrade, then they can play it with no hiccups.
@@mindsprawl internet smart guys get so exhausting sometimes. God forbid people have a discussion in the comments without knowing everything about everything all the time!
Lol. I keep telling this to my vr friends for years. This game is way better then it gets credits for. I do agree with the voice acting, but I'm just playing it for the gameplay and like you mentioned, some parts are really great. They also got rid of the most annoying level summaries that kept cutting the gameplay in way to short sessions
The awful reviews when this came out really put me off getting it, but watching this video it looks great. It's too bad it didn't sell well, I honestly think it was a major setback to VR in general. If this game had been a massive success like Alyx was, there would have been serious momentum for the platform, but instead Alyx just felt like a one off and made developers more afraid to go all in. Hopefully Sony can start to bring that momentum back, although last I head their new headset hasn't been selling very well either...
First time I played I upgraded from a 1070 to 3080 and I couldn't get over 45 to 55 fps. It was miserable but I finished it lol. Had to do a fresh install on the Nvidia drivers and came back a year later or so and played it at 90fps. This game is a solid B- but you can tell COVID hindered development or it ran out of money because there are some goofy things this game. Overall I like it a bunch. Thanks for your video, glad to see you sticking in vr.
@@ViperVenoM13 I have and you're right! Skyrim, Fallout 4 VR and GTA V + Real VR mod are my actual favorite VR games, but I was ranking native VR games that work well without mods.
@@ViperVenoM13 I don't even understand how people can enjoy skyrim VR, archery is decent, magic is sometimes kinda okay, but everything that has anything to do with melee is just busted AF, it's the living definition of "whack shit with your weightless rubber weapon, except it does infinite damage". I always use it as the most well known example of a game that has not been intended for VR and does not work at all. Sure it looks kinda okay to walk around in skyrim instead of seeing it on flat screen but the gameplay is just trash. I guess it's fine for the kind of people who play all single player games on infinite ammo + godmode, but for any kind of gamer that enjoys even a tiny amount of challenge, idk.
I just now played through this game (I finally had the disc space to install it! 😅), and I must say it was somewhat better than I expected. The missions and levels/locations are mostly quite good visually as well as aurally, feel authentic. The action is mostly ok too, such standard FPS stuff that it is, enemies popping up out of nowhere a lot. Some of the VR mechanics, like picking up weapons and objects, were really poor and some of the vehicle rides potentially discomfort/vomit inducing. At the end I felt like it would have been better as a standard flatscreen FPS, rather than VR.
The game does seem quite fun but it seems to lack the big war feeling. Old Medal of Honor always felt like there was a war and an unthinkable amount of enemy troops around you. For example the big gun on tracks clip
I agree, medal of honor was one of my best vr experiences, especially with a gunstock. I found the scale a little bit off, the world seemed bigger like 1.05% scale
Although not nearly as bad as people said it was, it truly missed the mark. I actually had more fun playing the Wolfenstein mod on Quest which says a lot.
The art is good. The interactions are TERRIBLE - that applies to reloads, picking things up, head aim, poorly implemented features you see once... Level design is of the "I'm going to spawn enemies behind this obvious box" Performance is bad It's a buggy mess It treats the player like a moron throughout I'm glad I played it, but I'm not going to replay it again.
Visually the game was great, the story however was terrible. It was the most bullshit MoH story ever written and the D-Day mission was abysmal. Imo, it’s not worth buying unless it’s on sale for $10
have they given you a single graphics setting you can change yet? if not... disgraceful. and clearly it still doesnt run well with the stuttery recording. i think the reason people dont like the game is not so much because it is a bad game, more because it is a decent game that could have been fantastic if they hadnt screwed up the simple shit. the basic mechanics every other vr game gets right for example.
the way you describe the game really reminds me of my favourite ww2 shooters from when i was a kid, like the original medal of honor games. i really had no idea the missions were structured like that and i immediately went on steam, un-ignored and wishlisted it :)
This game’s single player sucked, it’s was inconsistent in its tone. They did so much research for weapon authenticity and it’s almost all of it fucked by its silly characters and goofy unrealistic story/dialogue. I wished the multiplayer would’ve gone far but not many people played it
I tried this one on release and it was ok but I did refund it due to my PC not running it very well. I wanted to pick it back up when I upgrade my setup and this video convinced me I should. It's going to suck that the multiplayer is dead tho. I have Pavlov and Contractors just sometimes I want a simple multiplayer experience without downloading a bunch of maps and mods.
The game definitely has its merits but to get to the "meat" of the game (the good sections), you have to install a 200GB game, play through a slew of boring tutorial missions, and skip all the boring dialogue sections. This is compounded by the fact that I find it a bit unoptimized and I'm really averse to the weapon mechanics coming from games like Onward, Pavlov, Tabor etc. If it weren't for all this friction I'd probably give it another go. I hope this studio has internalized all of the shortcomings so their next game doesn't suffer from these flaws, however part of the reason Medal of Honour VR is the way it is, is because it was salvaged from a scrapped AAA pancake game. I'm not sure it would've been made if they didn't have a huge library of assets they could recycle.
completely agree on the first paragraph. the second paragraph was interesting, i had no idea it was salvaged from a scrapped pancake game, but it certainly explains a few things.
Haha those binoculars! I watched plenty of videos about this game when it came out (most either lukewarm or critical of the game of course), but I somehow never saw someone mention those binoculars. Maybe most people simply didn't get that far and never experienced them, but that is a nutzoid implementation of binoculars. They already have scopes working, just do something like that! Perhaps there's some weird issue with binoculars using two-eyes and how they come across in VR; I can't think of binoculars in any other VR game now that I think about it. Into the Radius has some one-eyed monoculars, so they didn't try to do a full binocular in their game and I can't think of anyone else trying either. I could be missing an obvious example of VR binoculars though.
i didnt know they added that, tbh i have not looked into this game since release where i heard it had terrible scopes, kind of like the binoculars were in this video etc. i might give the game a chance someday then.
@@socks2441 yeah I'd be curious to see what the complaints are. Scopes are a complicated topic in video games. Basically if you have the scope zoom in, and you can still see the rest of the world in your peripheral vision you have to render the environment twice. Once for the world around you and then once for the RTT render on the scope scaled up. For VR you then have to render that per eye so you've got potentially a 4x performance hit depending on how you actually do it. Some VR games have enough overhead where they can pull it off as they have pretty sparse environments and the art isn't great. The way a lot of pancake games do it is they make the scope fill the screen or they'll zoom the entire world up but blur it around the scope with like a depth of field effect (the game I work on kind of cheats it a bit too which isn't ideal but we have an incredibly demanding game graphically). I've heard of some people doing some clever things with Fresnel shaders too but I'm not sure on the details.
@@Winter-CIG I don't think so, Onward and many other games have scopes dialed in. I enjoy MoH above and beyond but they missed a few major things in the game to make it a masterpiece. I also don't remember if the realistic scope applies to the binos?
Played it around release and truly enjoyed that. It got even better after bumping up the difficulty as default doesn’t feel rewarding. It has its weaker moments (with that stupid meet-up in church on top of my list), but overall it’s a great game with boring beginning.
Agree on the church meet-up. Who was that for? I am 70 years old and as GI Joe Blackout Reporting for Bootie, MOH took 35 pounds off of me. My favorite scene is going through the moving train: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qNceH6TvifE.html
One detail that I really liked about the part where you take down the artillery gun is that if you cover your ears before it goes off, the shot is quieter and your ears don't ring.
The binoculars look like a bug. Like the RTT plane should be embedded into the benicolars but they are unintentionally stuck to the front. That said This is the first time I've seen footage of this and thought "wow I need to play this". The promotional materials weren't great and most gameplay I've seen is from the Quest version which looks jank. This looks like a legit AAA though.
I was so excited for this game when it was announced but damn, it was such a mssive letdown. It had some really cool moments in it and the room to room combat was quite fun but the story, characters and writing were atrocious. Some characters I rolled my eyes every time they were in the game and just kept hoping they'd feck off as quickly as possible. It also had so many wierd design choices and a bugs. They should have made it more grounded and serious, especially given they made a documnetary with the game showcasing the stories of those that fought in the war, but it was so cartoony and over the top. Probiably the most disapppinting VR game released so far.
I'm a massive MoH fan since the late 90s, when I heard that the franchise was coming back with a WW2 theme after over 15ys of being absent I was beyond excited, when I heard it was going to be a VR game (because that wasn't the original plan) I said hmm okay not what I was expecting but fine I love VR, I watched all the behind the scenes content, all the interviews with the devs and veterans, and the weapon stuff and how it was going to be so realistic etc, they literally sold the game as being grounded and serious with a deep story rivaling that of past MoH games and classic CoD, but when it came out the game that they sold us was completely different than what it was promised, just the story alone is underwhelming and beyond idiotic and cringey, the interactivity is awful and like you said is just overall cartoony and silly, what a disgrace, I feel bad for the veterans that were fooled, thinking that this game was gonna pay homage to them and that it was going to teach a new generation how fighting in WW2 was like, in VR! nonetheless.
If the game was like $15-$20 I’d buy it but it’s $40 and I can’t justify that, I bought AC Nexus for the same price and that game is great. It doesn’t look the best but I got every bit of the $40 I spent on that game out of it. I don’t feel like I’d get that out of this, which sucks because I really like that they let you take part in D-Day in VR
In the U.S. Steam store they actually dropped the base price by $20 less than a year after it was released. However it only goes on sale for $31.99, never lower >:|
for me it feels way to slow... more dialogs and loading screens than actual shooting. Also weapon handling and interactions feels a bit old. In comparison to other pcvr titles it´s not really good. 5/10. If you are on quest standalone it´s great, because there is not so much other titles to compete if you like more like a story driven campaign than a shooter.
Kinda funny. The level you mention and the imho poor gunplay was exactly the reason i did not like the game. Then again, H3VR and Alyx have spoiled me.
This is a game that I’ve been meaning to try out, but haven’t gotten it because I don’t want to support EA. In general I think most of the games/ports that are infamous like say Hitman 3 aren’t really as bad as people make them out to be. Granted, I’m more focused on general game design the VR game design specifically (if that makes sense), so I may not be the best judge.
Agree, one of the best VR game so far. FPS and war games are not my favorite games usually. But MOH in VR is really outstanding. It's not perfect, but I really cannot understand the mixed reviews. Maybe because it requests beefy PC and few people can enjoy it? Well, that's VR today. AAA games as MOH need powerful GPU like 2080 or 3080. That's not a good reason to downvote the game.
Idea was good for people with some heavy budget and rigs,but problems are: 1.Story is so campy and childish that it's quite cringey for anyone not 8 years old. 2.Opponents are dumb as sack of bricks (fighters in that bomber level are flying literally at the speed of WW1 aircraft). 3.Hard drive space needed to install it is ridiculously large. 4.You need more hypodermic needle shots to heal yourself than entire downtown San Francisco🤣. 5.No Jimmy Patterson (joking,but still...). Thus,I deem that this game was bunch of wasted potential.If all those points were addressed before release,maybe people wouldn't have had so much beef with it.
medal of honor is in my opinion one of the best vr games. The Story is so easy to get immersed in and i actually grew to care about the other characters like ollie and sarge. Theres a different connection when actually being in the world and not seperated by a screen. i didnt ever feel any pacing problems and i always listen to the dialouge as this game isnt just a shooter. its a story game and i feel like not understanding that hurts peoples opinions of the game.
I bought this when it first came out and promptly uninstalled after several attempts to 'get into it'. Consequently, I only finished it a short time ago, after reinstalling it when I purchased a RTX 30 series graphics card. I'll be honest, I couldn't wait for it to be over.....the writing was awful, as was the voice acting and the game performed poorly even on a decent gfx card. Maybe I'll revisit it in my old age!
I'm sorry, but the first 35 seconds alone tell me why I should NOT play this game. You're saying it takes slogging through an hour of literal shit to get to a pretty okay level? That is not a selling point, and makes it sound like the mixed reviews may be generous, rather than misleading, and that's not even mentioning the fact it looks like a 2005 game at best in the footage here.
@@ctravis91 Because almost every vr game including this one looks kind of bad, and defending this games graphics while putting quest graphics on blast seams a little hypocritical to me
@@locklyntaylor7244 fair enough. I do hate how excited we in the VR community over what are essentially tech demos and mini games. I know this is always said when VR pops up in popular culture but we just don't have powerful enough hardware for it to be appealing to a larger audience. Yea people have that WOW moment when they put on a headset for the first time fallowed by a "is this it?" Moment. In my opinion VRchat is the most impressive "game" we have at the moment due to being able to explore crazy worlds and meet even crazier people. Oh well maybe we will be there in another decade.
They really should have just patched in an option to have all of the missions unlocked at the start so you can just skip anything with the french resistance. Right when I started to go "ah yes I am enjoying this now, they come to jam some sand paper down my ears and just start furiously sanding. It literally just kills the game. Would have been better if they had no named characters and just let you participate in wwii battles.
I heard a lot of the gameplay kind of feels like a lot of tech-demos thrown together? So the gameplay feel isn't very consistent. Haven't played it, just from what I've seen, but hearing that comment kind of threw me off.
Yeah. It feels like they went through doing a box ticking exercise, and as long as it was in the game, it didn't matter if it was polished or not. Would have been far better focusing on the core mechanics properly.
The bad reviews, high price and ridiculous download size put me off this game on release, might have another look at it though if i can get it in a sale
It's guilty of coming out after Half Life: Alyx. Hitman VR, Skyrim VR, Sniper Elite, Fallout 4 VR Star Wars: Squadrons are all VR games you should try when upgrading to a 3080 ti or higher
Foi bom vc mostrar a porcaria que é esse jogo. Eu jamais jogaria essa apologia aos ratos covardes que assassinavam os SS na WW2. Esqueçam essas merdas do passado.
do enemies behave that way on quest headsets as well when getting shot? the ragdoll physics here look great but im afraid it wont be the same on quest?
Looks amazing to be honest. Any chance we'll see that on PSVR2. Coming from PSVR this feels like the shit we've been waiting for since half a decade. What's the problem in the first place? Is it just an hour long?
I enjoyed it as well. AI was pretty bad though. Multiplayer should have been free with a ranking system and skin unlockables or little battle pass. Can't have a multiplayer game without those things nowadays. There were great maps and modes like you said but there was no point in playing and grinding like practically all multiplayer shooters are nowadays. The AAA maps were really immersive and fun for the few days I did play multiplayer. SIgh.
In the level where you burn the paper if you pick up a phone and put it to your ear you can hear a German in war then he dies also there’s a lot of hidden details and everything that just make the game really good, I’ve found a lot of details. Also you can turn on combat subtitles in settings, it translates what the Germans say, sometimes if you kill a German that is next to another German they will say that Germans name and say for example “those bastards killed Rudolf” or something there are a variety of names they can say but it’s very cool”
I beat this game when it came out but my shoulder was broken during that time so it wasnt the best experience it could have been. Now its my controllers and cable I need to replace.
Thanks for this I have tried to get people to give it a proper chance, there are some silly design choices though like constantly having to rack the bolt on guns even when they were not empty. A silly decision for a game that clearly wants fast paced gameplay.
@@RedcoatTrooper you don't only rack the bolt on a kar-98 when you reload it (which I'm assuming is the rifle you're talking about?). You have to do it between rounds, even without a depleted magazine. The British Lee Enfield was the same. You can rattle off lots of rounds with a lee Enfield with a bit of training. Look up 'the mad minute'. Personally, I found having to cock the bolt after each round pretty immersive.
@@ollie6133 my fault for being unclear, A bolt action rifle will of course be racked after each shot. However regarding all semi-automatic and automatic firearms in the game the charging handle must be used even if the magazine is not empty. For example the Thompson or the MP40 if you fire one round then put in a new magazine you still need to charge the gun. This is both unrealistic and detrimental to the game as it is a fast paced shooter rather than a modern cover shooter, so it shows down the gameplay quite a bit.
I really enjoyed playing it through. Thought it was a top vr game. I bet some negative reviewers left positive reviews for worse games, with reviews based on expectations.
I am 70 years old and as GI Joe Blackout Reporting for Bootie, MOH took 35 pounds off of me. My favorite scene is going through the moving train: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qNceH6TvifE.html