It turns out a character that requires you to be somewhat selfless just so happens to be unpopular in a game with arguably one of the most toxic communities on the internet. How strange....
@@VarsVerum there it's also the problem of how the game mechanics, 1: you can go past Braum with your flash or dodge and quickly try to kill his adc. 2: unlike other game, thanking isn a thing here, you can select the adc behind him and make all your attack hit only the adc.
It's depressing... if you die, you're inting. If you don't die, you didn't go all in hard enough and left your ADC to die. No matter what, it's your fault. And, I mean, I suck, so a lot of the time it *is* my fault. And I can handle that. But being blamed on the few occasions when it's not my fault... yeah, that's depressing.
@@DodderingOldMan Happens a lot, I can endure when it's my fault since I can accept when I fail as a support, but in those times when the things are just out of my control it hurts because everybody just blame you regarding of the outcome.
Neighbor dog is barking at 3am , tell your neighbor to make it quiet , but another way to do that is to play Leona, Nautilus or Thresh and smash the dog to pieces with stuns and knock ups
I started because I opened his shard and the sugar rush skin on the same day. I thought it was a sign. I've never played him before that, but now he is one of my favorites.
When I was still new 4 years ago when the newest champion was Kindred, I saw him at the shop and treated him like a new candy at Willy Wonka's. I know main him as a reminder that putting time, effort, and love into something will make it bloom. Even when I lose, I still do a my job well even when my teammates laughed at me at first for picking a "crap" champion.
As someone with a lot of time in braum, i'd say he's actually got a similar situation to a lot of enchanter supports. He's only as good as how aggressive you're willing to be with him. W in front of an entire lane, q the enemy adc at level 3, and you can snowball the entire game from there. The issue being, why not just play leona if you want to be aggressive.
Doesn't Pantheon nullify only crap that actually strikes him tho? Like, Braum can potentially block point and click directed at someone else like Syndra's balls, not sure Pantheon can
Pantheon doesn't nullify projectiles, he just nullifies any damage he would've taken from a specific direction. He doesn't do a damn thing to protect allies other than bodyblocking skillshots.
I honestly think he is amongst the champs that you really need to invest time into before he can be effective (more effective than the enemy support). Also he works much better with premades or competitive play than in solo queue. His E is very hard to use in the right time, his R is very easily dodgable and most people expect you to use it aggressively which is the wrong way to use it. Overall, I think the main reason is that he's kinda hard to play even if he doesn't seem so. You really need experience to make him shine. Also he has the least synergy with non adc champ than any other support (mainly cus most other champs have a hard time utilizing his passive). This is my opinion as a 3 million Braum player, as to no one plays Braum, in short he's weak unless you are really experienced with him.
How is his R easily dodgable if you can't walk out of it unless you have tier 2 boots, and even then you need to react to his animation and not the actual ult.
For people who want a tip or two on how to play him a bit better: - on laning phase look for minions you can jump to. In lower elos it's so easy to catch people like that. After you dash, either go for a short trade or bit of extended trade and start with Q in a real majority of the time (depends how strong and fast can your adc can proc the passive, procing passive with only 1 auto from your adc is also rather easy, so don't worry about that, just start exchange with Q). - Just think of your jump as a reposition skill and not armor. Most of the time, if you want to protect someone you either peel for him, so you stay on the enemy and not him or if you jump to someone of your team it's for escape, chase or immediate shield, so that armor buff is not something you should really think of when thinking about the jump. - your ult is perfect for cutting people's escape routes. Ideally, aim for them and for their escape route. Sometimes you can just cut their escape route and they are not going to escape. - Your Q lvl 1 is dogshit, don't use it for harras, waste of mana - as Braum your usefulness drops real quick after you use your skills in engage, so yeah, keep that in mind. - use E to get to your destination faster from base or while chasing people down - use E when you are tanking a melee who is attacking you or/and a ranged champ as a way to cut their dmg off. If you want to save it for a specific moment such as Twitch R or Brand R, just save it as you see fit. - just look at your teammates and synergize with them. I think it's rather easy and an ideal playstyle for Braum most of the time. - remember your ult is also cast around you, so if you are hugging someone, you don't even need to aim, but try cutting off their escape route or their teammates.
It’s true premises make him much better, I duo with my friend and they know when they can get a free stun off one of my qs, but sometimes randos over commit Bc they see a stun, with braum you can just take the free like quarter health trade
As a tank support main (mainly Rell and Nautilus) I still love this guy, every time I play Aram I try to play as Braum because he is so fun to play there. And he is such a wholesome dude I just want to give him a hug.
The old ultimate that Vars talked about is my wet dream , I miss this ultimate a lot, seems like it doesn't do much as the old one did in the past , kinda feel weak. Besides that's coming huge buffs to him and I'm happy with it kk. Huge hug to u all from an braum main!
What if his shield didn't just serve as an anti projectile shield, but a literal wall. Shoving enemies on contact like Snorlax's block in Unite, but not as far & without the stun. If it could cut off dashes and flashes too, it could be an interesting way to physically separate and defend your squishy ranged teammates during a fight or dashing in to stop an enemy from collapsing on an ally
You perfectly explained why I hardly see Braum (and Taric) played. I earnestly wanted to try out and be able to play Braum for a 2 days but I found that playing as him is so frustrating because he is so frustrating because he is so team-reliant and purely defensive. Braum is such an appealing champ, I just wish I could play him as well in solo queue as other supports like Morgana and Rell. Great video as always!
Either lower the stacks for the stun to proc at 3 instead of 4 or allow his ult to add 1 stack. Make his shield block dashes and blinks and ground them to give him more depth and utility.
Good ol Braum. My first champ ever when I started back at the end of S5. Nothing like the feeling of blocking a long range Ez ult last sec before it hits your low health ally.
I've dabbled in the occasional "bruiser Braum" in the top lane, since he can be a fairly potent duelist if you build him like one, but his utter lack of waveclear makes it hard to pull off.
i remember wanting to main braum back in the day becouse he seemed so cool. until i realized i actually needed a competent enough adc that would follow up on my q and stand behind my shield instead of dashing in front of it and dying (looking at you lucian players)
I think adding the ability to do alt + right click to change the direction his E is facing mid use would bring him up a little. Kinda like how Annie can control Tibbers but instead it's his shield.
I’d play Braum more is his Q was more satisfying and his ult knock up was longer than 0.3 seconds. Seriously though the ult is terrible unless you hit at max range, but using it at max range doesn’t make any sense for his style. Braum is the selfless peel guy, not a catcher, so his ult should help against people right on top of you and your adc. Braum ult either needs a better knock up, a push, or to apply a stack of your passive. Also Braum Q should be completely different, right now it just helps you get your passive rolling at range but doesn’t do any real damage, makes for pretty terrible poke, and once again, doesn’t help peel your adc except for a pretty meh slow. I think this ability needs a mini rework and to be turned into something like a grab that throws the target behind you. He could use this to throw people of his adc or to grab escaping enemies and throw them closer. It would be way more useful against melee attackers than his current q. If you couldn’t tell I don’t like Braum being the ranged counterpick that much, so another option is leave his q as is, give his shield a larger burst of decaying movespeed, and replace his dash with the grab and throw. I think the key with wardens isn’t to give them alternative cc, it’s to give them different ways to apply it. Braum has no offensive gap closer and one mediocre skill shot, giving him powerful melee range cc (like my grab and throw idea) but making him wait for the enemy to engage makes him more peel focused than vanguards. Leona’s got a dash on zenith blade, nautilus has that massive hook, Thresh has his hook and dash, blitz can hook people and pull them all the way to him, they’ve all got offensive cc, so Braum needs more defensive cc. Another idea I’ve just had is a sort of cc trap, an ability that takes a second to get ready, so you have to use it at least a bit proactively, but has powerful cc if an enemy enters its range, like a stun that activates immediately but only if an enemy walks into you. To certainly more of an anti-melee ability, but by having a stun that just doesn’t work if the enemy tries to run away, you’ve ensured the warden has to remain defensive but given him the cc he needs to compete with tanks. I just kinda vomited out my thoughts here, it’s a bit of a mess but we should think about making wardens better somehow, then maybe one day riot will listen.
I’ve recently been spamming Braum and finding a lot of success because of the current meta just seems to work with him. Also I love to see that braum is getting a buff next patch, much needed love!
you are perfectly right. I love the mustache man, but there is basically no point in taking him when there are so many other champs that can do his job better, at least in the current stage of the game.
Can attest: Braum is excellent if you are in a duo on voice coms. If you are solo que, expect your adc to not even understand they can also apply stacks of your passive with their auto attacks.
Honestly I'd pump up his warden concept to 11. He is tanky enough and his shield is a cool alternative to deal with ranged adc champions but you hardly have enough damage to live w/o your adc and the tools you have on protecting them are too focused on your adc and not enough cc to feel useful on team fights. But instead of giving him damage I'd give him the tools to protect his carry better without them having to put extra effort. I'd change stand behind me to cast a small aura on yourself that lasts like a second or so on top of the dash so that any targeted attacks on champions inside that aura (for example the adc you just dashed to) target you instead. This way you focus on staying near your carry and be their shield while they deal damage. Another thing to add is that if the ideal playstyle is at a medium range give his ult a slight knockback, similar to aurelion's. One last change I'd give him is that every time your shield is up casting any hability changes the direction the shield is facing, just to feel less clunky to play and have more agency. I think this would make him fun and in line with his shield/tank/damage sponge rpg concept he has. Honestly, how does he not have a way to redirect target/aggro? He would be THE IDEAL CANDIDATE for that sort of stuff
They could make it so that his shield is also a dash/blink block where if an enemy tries to dash or flash through his shield they get stunned like Poppy.
I main Braum and I've found that playing him makes people on both sides less toxic towards me in chat- even if I'm having a bad game. Friendly mustache giant is good guy and makes everyone remember their manners.
Too much reliance on auto attackers, not good in soloq(low-mid elo at least) cuz of proplay nerfs. I really like him as a character but other champs are just better and easier
W is also used to initiate, especially of the enemy is nearby an allied wave, you dash to a minion, hit q and stun the target, it's almost always a guaranteed kill on an unsuspecting target (if any ally is nearby and follows up on your play that is)
I would say, take Concussive Blows off as a passive, put it only on his Q as a non-conditional stun, and remake his passive into something that rewards Armor and MR with extra damage. He is attacking with a literal door/shield, after all. Kinda like the items that turn HP into damage, but specific to him. That would likely fix him completely.
Bryan and yuumi are similar in that they’re both champions that jump to allies and focus on supporting them by being on them. I’d like to hear about why one is more popular compared to the other when they are similar?
Yuumi out damages braum hard, as well as providing better instant cc post-6 with a larger ultimate with higher chance of hitting because of duration, and q poke and heals in lane are far better than a little resists every now and then and some tickling with q. Not to mention the move speed interactions with certain champions (singed) and buffed damage with passive.
Should see Braum's potential on ARAM. Sure he won't always be there and won't always win but when he shows up and his team wins, that's when League peaks.
Easy fix for Braum is have his dash do a 15% slow to nearby enemies and 25% attack speed debuff for 1.5 seconds when he lands. Oh an any Poros nearby for ARAM should bounce when he lands.
I'm glad Naut gets so much attention recently, I started maining him just before the tank meta and tank support meta. I knew naut kit was good at locking down enemies while dealing decent damage. Now he needs a legendary skin ;)
I played Braum a lot, is one of the first champs I rised to lvl7 maestry, this are my thoughts about a tweak: -More base speed -Stun passive activates with Braum AA with 2 hits/4 the rest of the champs -His HP and Deffense scale way better(so malfite can go full AP and be tank af but braum with support items isn't tanky at all) -Make better the ult -The Q is actually a thing that can slows please
I think it would be fun to let him cast his e on allies as well, let him cast his w on enemies (which would reduce their resistances), and give him more base as to proc his passive easier by himself. This would promote a more agressive playstyle and be more fun to play with imo
What about a system like Renekton's Fury? Allows dash to enemy using fury, for engage. Instead of dashing to ally Allow Shield to send an additional Health Shield to targeted ally (Like Karma's Mantra Shield) Apply an Ice Trap on Targeted ally instead of shooting a Skill Shot. (Enemy hits ADC and gets 1 Passive Stack, and is slowed)
I think the worst part of braum is that a lot of people just don't have the combat awareness and micro to make use of his passive stun. I've spread so many stuns around ready to be popped, caught so many champs out with a well timed Q, and they either just walk away or escape with just 1 or 2 more autos needed, and nobody completes them. They run around for 2 seconds as a mage waiting for their CD on other spells and not autoing or die running and then blame you for not saving them.
Tbh, I think a great way to change him is make his E a stun, his passive instead act like PTA, once proc’d the enemy takes more dmg, his Q is fine, though maybe give players a sign that Braum used his shield, stay behind him and make his W a dash to anyone
Braum buff suggestions to help him be more reliable against Melee champs, W: After dashing to an enemy and providing the bonus armor and MR, when he arrives, create a small aoe ice wave around them that gives a little slow and applies a stack of his passive to all enemies within the area. For the passive, if an Ally is the one to procs his stun, they heal for a percentage of Braums max health. Wardens are my favorite class of support but I definitely agree that they are in that awkward place where since they are tanks they get compared to "in use case" to the hard engage tank supports while realistically functioning as beefier enchanters that dont do the job as well. I wouldnt wanna see them limited to just being niche counter picks for certain match ups and have a bit more generalization in their utility. So Braum should definitely get more "enchanting" opportunities built into his kit to at least help that.
I was revert R knockup scaling (and possibly slightly buff it) and make Q also scale based on distance (dealing minum at long range as a harrass ability, while applying two or three stacks in almost melee range of braum)
I main him all because of fate. Braum picked me in ARAM and I was blown away by how fun is his ability and his heart of gold. It makes me feel good just standing in the front line and bash enemy just to stun. So I know I'm gonna main him no matter what.
Unlike Pantheon's shild, Braum does NOT block true damage, even if it is the first instance of damage(that in other circumstances gets blocked completely), so at 4:40 , if timed correctly it still can't block Darius or Garen Ult, not to mention that because they are not projectiles even if you could block them, you could only do it for yourself.
i main'd him for a year before a 3 year long (needed) escape, reminded me why i loved my adopted russian uncle, tyty, gonna become a menace to league players, because whether im good or bad, someones going to hate my mere existance and that the true meaning of being a support main!
Similar to the Season 10 Nami E QoL buff, they should allow Braum's passive to also be proc'ed by abilities. This way he actually synergize with mages, tanks, and bruisers who don't AA that often and would rather spam abilities. To compensate, lower the stun damage or duration. Also an ability will only proc once per cast. So a Syndra combo will proc the stun but a Syndra ult will not.
Honestly as someone who plays support and adc quite often whenever I see a braum sup on the enemy side i just feel like it will be an easy laning phase and it usually is. His crowd control is nothing compared to champs like leona and offers very little damage. I just feel like he is an extremly weak champ.
I think his w should be giving you instant 4 procs on the psdive with his next aa within a fee seconds of casting. that way it has more use against non projectile based champions
I main braum. It requires for you to be a selfless player and a pure tank-support protector to fully maximized him. He’s not for killing and incapacitating, his skills are focused on protect, stun, and slow.
Make whoever Braun dashes to able to apply concussive blows w/o Braun having to start the chain for however long the bonus tank stats from the dash last.
As a guy who mains support and mained Braum, I think Braum is the embodiment of what a support is. Problem is that in League a support isn't really a "support", and it seems that riot knows that considering that the last supports can all apply cc while being able to escape as well as having their own optimal thing (Pyke being a one-shot machine, Yummi being an untargetable buffer and Rell being the second coming of Leona).
Braum is my most liked melé support of the game, iv negever get bored watching him on competitive games ( he has been one of the moast picked supports since he was released) and iv beeing watching competitive games since 2013
Honestly as a (former?) Braum main this video was just so eye opening to me? I really played him a lot but as time went by i somehow lost more and more interest in doing so. Its the first time hearing someone being able to verbalize the reasons, i had in my head the entire time.
i feel what braum is really missing in his kit to really bring some oompf to his playstyle, is a reliable taunt, I feel that if you are within range of an enemy, using your E should bring up a 1-1.5 second taunt to really get use of his sheilds damage reduction, nothing is more frustrating than champs just auto attacking around you. or maybe the E could give CC immunity at least from projectiles such as Morg Q as an example, I feel like there are too many things that are missing from braums amazing kit on paper.
I used to main this strongman with a heart of gold. The situational use and lack of quick cc really makes him harder to use when teamfights feel more dive and burst heavy these days.
Braum has my second highest win rate after Leona in the suport position. I play him just like I play Leona aby picking him with teams that have hard engage like lee sin, ekko or wukong, jumping on them after they engage and turning them into a malphite. People don't expect Braum to be aggressive, catches them off guard every time.
Braun stand by me should just be change to a dash (similar shen dash) that let him out a passive mark on the enemy team instead of dashing to his teammates. I'd you change this is would let it synergies with his ult letting him throw it towards his teammates to get maximum knock up but still gives him enough time to step backwards as he put up his shield right in front of the enemy team face.
I would just make him a full vanguard, change his E from "stand behind me" to "bruam is here" and make it is so he can dash to enemies effected by his passive adding a stack, remove the bonus armor instead grant allies decaying move speed and slow resist. His shield will still have the begining absorption but then I would have it reduce dammage to braum from that direction and it damages and slows enemies around him when something his his shield. The final cherry on this rework cake would be making people hit by the beginning of his Ult get knock to the side. This should allow his Ult to divide the front line and extended CC the backline. The new dash gives his some engage and lets him stack his passive easier by himself because he can start with his q then e in to get in range for two autos. also removing the Def Stats in place movement speed makes the impact more noticeable and versatile. Making the shield a bit less defensive and a little more offensive so it can be more defensive by not relying on you team to stand behind you to defend them now you stand near the enemy team and slow them (maybe Atk speed slow also?). Im welcome to all well intentioned critisism also I have no idea what numbers, cooldowns, and scaling should be.
I love Braum but I cannot play him in solo games because other players think that Braum makes them invincible but they never stand behind him lol. He literally says it in game.
I love vanguards, but true a defensive style is not optimal except for pro play, even there popular supports are engage champions, also, I believe that with new items giving dashes to melee carries, Braum is nerfed indirectly, as well as more overloaded kits with more dashes makes easier to avoid the directional wall
Just make it so stat buffs count as a shield for the sake of shield bonuses and support item passives. Gives more use to supports like braum and tahm who don't have any 'shields' or heals without having to drastically change anything. So braum can get an extra 10% bonus as well as applying move speed and on hit with his W instead of having to build straight tank items or tank support items that ignore his tank stats to deal true damage to save his adc. Gives him extra utility, let's him actually use enchanter items which they're meant to do and as these abilities have longer cooldowns like shields and heals on enchanters it doesn't cause any balance issues, plus the 10% stat bonuses you'd get instead of 10% shield bonuses plays to their strengths without being a abusable by funnel strats (doesn't affect taric, braum has to be able to click them eg. No yi amd tahm would have to swallow an ally to give them bonus stats making it better for him than the adc for survivability and escapes now he lost the move speed on swallow)
I played Braum recently for one game. It wasn't bad, but idk, I would have been more useful playing literally any other tank support except Taric. There are just way too many dashes in the game for Braum. The more I watch these videos, the more surprised I am that Yuumi has a worldwide plat+ playrate of 9% considering she is so unique and relies 98% on her teammates while getting countered by every single cc spell in the game except silence. For Braum, I think he needs some buffs. Maybe change his R back to how it once was. Or rework the W.
This might sound weird, but I honestly think Braum works better as a jungler. I've been finding consistent success playing him as a support jungler, just like Ivern. In my most recent match, I went 0/5/28, for example.
his E just needs a buff and maybe his W could give a shield too like taric/rakan, his ultimate is already pretty good, his passive is awesome too, but what if his ult could apply one stack to first target hit? idk
I'm going to be honest here: I am a Braum main. I will also admit that I had to step away from League for over a year now due to work picking up, but there's still some days I want to get back on and go back to saving my teammates.
i perosnally play Braum top, so that i can have the gold to defend the team and truly be the shield of the team. This way we can also have someone like yuumi or soraka to assist the team. Also to fix Wardens, we need to take a good look at their source material: MMO Paladins. Paladins are a jack of all trades utility in the games they appear in. However, their strength is from how their tools get activated. In World of Warcraft, Paladins generate their healing abilities by dealing damage. However, their damage is comparable to that of a Beserker or Warrior, and they can take the same level of damage. What we need for an effective Warden is damage comparable to a juggernaut (like 60-70% of their DPS), their current intended defenses (like Braum shield or Taric Ult + raw Health, Armor & MR) and some good utility abilities (shields, CC, healing) that are based on their damage output, whether that be through scaling or needing to charge up like Braum Passive.
I think making his passive a 3 hit or even 2 hit stun he would be a good buff. Or they can make his q count as 2 stacks. Orr they could give him a higher base attack speed so he can apply the stacks faster. I don't know i'm bronze. I only played Braum a few times.
I used to play him full tank with Blade of the Ruin King as my only offensive item due to its unique passive of slowing down the enemy on active but now I can't do that anymore because of the nerf that it suffer. You can also heal a pretty decent amount of hp with Spirit Visage as well.