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Why people don't like the Prometheans | How 343 can improve them for Halo Infinite 

Late Night Gaming
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27 сен 2024

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Комментарии : 4,6 тыс.   
@elusivegaming754
@elusivegaming754 7 лет назад
halo had vehicles to make up for sprint on large maps. we never needed sprint.
@Zere_exe
@Zere_exe 7 лет назад
+SuperBclar3 if you don't have a vehicle then go get one... or pick a route around the map where you won't be exposed to continuous fire. Sprint fundamentally screw with vehicle gameplay by making them much less relevant in the sandbox. Why bother getting in a tank when every player on the field is fast enough to easily dodge your shots and board you without issue? Why bother getting in a Warthog when you can much easier navigate the battlefield with sprint and spartan abilities? All sprint does is change map design for the worse, mess with the sandbox and force unnecessary re-balances. It was never needed, it will never be needed.
@lemonxx4916
@lemonxx4916 7 лет назад
ElusiveGaming i liked halo 4
@erichoward1977
@erichoward1977 7 лет назад
Mattheu- Dupont same
@ABaker-bc8yd
@ABaker-bc8yd 7 лет назад
TheZeresec except a warthog is faster than sprint
@christophersalinas2722
@christophersalinas2722 7 лет назад
ElusiveGaming lmao ikr well campaign
@Freelancer837
@Freelancer837 5 лет назад
Sees Halo Reach under bad story... "Wait, wait, wait, now hold up one minute."
@jesseelijahmcvicker2195
@jesseelijahmcvicker2195 5 лет назад
Right? I love the halo reach story in fact it had more than the first halo. My only complaint about the game is the assult rifle's appearence. Old school was better
@jessecarman5291
@jessecarman5291 5 лет назад
@@jesseelijahmcvicker2195 well the assault rifle isn't the one we see in the main games. It's a different gun in it's own right. The MA37 ICWS was a smaller and lighter variant of the MA5 series we see in the main games. It's essentially an older model of the MA series, used by the UNSC army. UNSC marines used the MA5 series of assault rifles, which is why we see them in every other halo game. Obviously the MA5 has a few features that the 37 do not, seeing that it's an older model. The MA37 is also less accurate than the MA5. We see the 37 everywhere on reach as a planet because the presence of the Army was very strong on that planet. Much stronger than the Marines
@maul5578
@maul5578 5 лет назад
Vytlo reach had the best story
@swagadellicgangsta3941
@swagadellicgangsta3941 5 лет назад
Vytlo wait do people actually think that Halo Reach has a bad story?! That’s stupid it has a good story.
@Marinealver
@Marinealver 5 лет назад
Reach didn't have a bad story as much as it was disappointing (trophy still goes to HAL0 2). It just didn't feel like the Epic where we get to watch the Covenant smash the UNSC. The Noble Deaths were lackluster except for Emile which still was not that great. Out of the entire UNSC fleet we only saw 2 frigates destroyed (we saw more UNSC ships destroyed in HAL0 2). So the set up in the HALO CE manual and the Book Fall of Reach was not met by the game Reach. It seemed almost like it was trying to follow a modern Spec Force instead of a SciFi Super soldier narrative. I would have appreciated seeing the station and a Cruiser or two also get blown up. Kat should have been glassed by a Covenant shockwave instead of a that magic needle killing her in a lucky shot. The story of Reach was underwhelming compared to the way it was built up. The campaign felt more like HAL0 Harvest than Reach.
@specialagentgeralt9763
@specialagentgeralt9763 7 лет назад
I have one additional thing to add: Shooting Prometheans is like shooting a brick wall. It's not satisfying. When you shoot a grunt blood comes out and it flinches. When you shoot an elite it's shields begin to glow until they pop. When you shoot a Promethean it's like you're shooting a wall. It just doesn't react and has next to no visual feedback. That takes away the fun of it. Plus they're all way too tanky.
@kob627
@kob627 7 лет назад
HankTheYank This.
@EliteBlade46
@EliteBlade46 7 лет назад
Very valid but the question of "why big hulking masses of unknown metal alloy aren't flinching from pain or bleeding" kinda answers itself. Also things like the knights armor chipping off is probably the visual feedback you're looking for but the feeling is mutual to say its not enough.
@specialagentgeralt9763
@specialagentgeralt9763 7 лет назад
EliteBlade46 Obviously there are lore reasons for why they are so resilient. However, something 343 needs to learn in more than a few ways is that lore and creative vision don't always coincide with good gameplay nor do they necessarily make it fun. As much of a lore buff as I am, the games have to feel right because they are games. Blood leaking from pressure sealed state of the art MJOLNIR also never made sense but it was there to make shooting a Spartan feel more meaningful. The Prometheans may be highly advanced but in the end, the laws of physics should apply at some point. If I hit one of them with a high velocity armor piercing round they need to react to the physical effect in some way. What happens with the Knights is probably the best effect and is what we need to see more of with the soldiers. Also the kind of things I want are basics like visible sparks flying off of their metal plates. Another idea would be for the floating bits to deform and get knocked out of order when being hit and to then realign themselves shortly after... creating a "ripple effect" so to speak.
@MrCrunchytime
@MrCrunchytime 6 лет назад
I compared the Prometheans according to their Covenant counterparts. Not only are they more resilient, but they're more numerous in that you're encountering roughly 3 - 4 Prometheans for every 1 Covenant of a given category. Couple that with their speed and aggressively tracking weapons and it makes fighting Prometheans unnecessarily grueling.
@wesleyeberly228
@wesleyeberly228 6 лет назад
Special Agent Geralt this problem is especially apparent with the warzone harder knights
@bigdog517
@bigdog517 5 лет назад
I honestly wasn't aware people didn't like fighting the flood. I never had a problem with them, but when I was a kid they were fucking terrifying, and incredibly fascinating. That's all just me tho obviously
@TheDragonfriday
@TheDragonfriday 5 лет назад
Same also I love fighting them...
@tuckerjohnston1844
@tuckerjohnston1844 5 лет назад
Gavin Henry the flood are fucking terrifying and interesting.
@JP-os4zo
@JP-os4zo 5 лет назад
Gavin Henry i liked them in three the most cause they actually mutated everyone
@Flufux
@Flufux 5 лет назад
One word: Library.
@thewtfverse9763
@thewtfverse9763 5 лет назад
I was thinking the same thing
@Keatoo
@Keatoo 4 года назад
20% of the comments: Actual Suggestions 80% of the comments: Hold on, You said reach is a bad game...
@LateNightHalo
@LateNightHalo 4 года назад
Keato they hated Jesus because he spoke the truth
@Keatoo
@Keatoo 4 года назад
Ha, good point! Hope your doing better after It.👌
@MrChickennugget360
@MrChickennugget360 4 года назад
@@LateNightHalo Halo Reach is a bad game... So you have chosen death.
@theurbangoose6918
@theurbangoose6918 4 года назад
Late Night Gaming But your not Jesus you’d be more like the anti christ saying that reach campaign sucked
@Keatoo
@Keatoo 4 года назад
Void Phenomenon Didn’t you say that a week ago?
@HiddenXperia
@HiddenXperia 7 лет назад
'Wow I love fighting the flood - No one ever' MMMHMMMMM?!?!?!?!
@nukewolf97
@nukewolf97 7 лет назад
HiddenXperia - The home of Halo 5 lore videos! Wow I love fighting the flood And that's true for me
@Halo4Rules4eva
@Halo4Rules4eva 7 лет назад
HiddenXperia - The home of Halo 5 lore videos! flood = flesh, promethians = not flesh.
@dalenixon6981
@dalenixon6981 7 лет назад
Give me two dual-wielded SMGs and a horde of flood and let me go to town like there's no tomorrow
@darthjarjarthewise3279
@darthjarjarthewise3279 7 лет назад
Dale Nixon Lol stop playing on easy that wouldn't work on legendary
@dalenixon6981
@dalenixon6981 7 лет назад
People don't play on Legendary for fun unless they have friends with them. My point is that the flood can be fun to fight. You really don't live up to your account name.
@Noblecorn
@Noblecorn 5 лет назад
0:32 "Bad Story" *Halo reach* Flagged, reported, disliked and uninvited to my birthday party.
@tro2094
@tro2094 5 лет назад
NobleCorn I agree, Reach had a great story. I’ll admit on my first play through of the campaign I felt like story-wise It could’ve been a bit better. But after playing it again and again and again I really enjoyed it. If you watch The Act Man’s video on Reach’s campaign he brings to light a lot of the common criticisms of Reach’s story but beautifully describes in detail how the opposite is true
@iCore7Gaming
@iCore7Gaming 5 лет назад
Imo all halos have a good story. Don't understand people's problems.
@jyerodriguez7722
@jyerodriguez7722 5 лет назад
NobleCorn this bloke really sad reach was a bad story.
@jyerodriguez7722
@jyerodriguez7722 5 лет назад
DanDeMan except for 5, 4 was mediocre but it had good elements. 5 was complete dogshit
@gootar5045
@gootar5045 5 лет назад
@@jyerodriguez7722 I'm the opposite halo 4 for me was terrible and got rid of all, I mean all of my favorite elements of halo, whilst halo 5 already bought back arbiter
@DeCurtisProductions
@DeCurtisProductions 5 лет назад
Today I learned that Prometheans had ranks.
@paulpablo2131
@paulpablo2131 5 лет назад
Rutherfox same lol
@CommanderKrieg
@CommanderKrieg 3 года назад
i don't see why people hate halo 4 so much. I enjoyed the gameplay and the story was meh, but the Prometheans were interesting and a nice refresher from covvies.
@SpiderSpiderOnTheWall
@SpiderSpiderOnTheWall 3 года назад
Today i played halo 5 for the first time
@eternal_3735
@eternal_3735 3 года назад
Exactly, lol
@spoonsrattling
@spoonsrattling 3 года назад
@@CommanderKrieg it has a myriad of issues, things like loadouts and multiplayer and the issues mention in this video lead the campaign to be not only boring story wise but also frustrating game play wise. a much better implementation of new enemies were the brutes in halo 2
@TheMegaPrimus
@TheMegaPrimus 4 года назад
“Bad story” *Halo Reach* I’m gonna stop you right there
@thunderspear2251
@thunderspear2251 4 года назад
"Halo Reach has a bad story" Me: He-re-tic! He-re-tic! He-re-tic!
@Hot18Shot
@Hot18Shot 4 года назад
LNG has always had a boner for hating on Reach even though he thinks Halo 4 had a better story and direction for some reason.
@manuelbes
@manuelbes 4 года назад
"we have been tricked, backstabbed and, quite possibly, banboozled
@RBsRealm
@RBsRealm 4 года назад
If reach was your first halo game then your opinion is invalid.
@Hot18Shot
@Hot18Shot 4 года назад
@1993DJC I will say I agree with you to an extent but also disagree in another. I agree with you in the fact that, yeah, Halo: Reach introduces plenty of interesting characters but either underutilizes them or kills them off without developing them further. I can't deny this even as I played the game with fresh eyes the first time around and now a decade later after countless playthroughs. Having said that though, I can at least say, for me personally, despite this I at least liked the characters for what they were and what we were offered from them. To their snarky one-liners, attitude, and to their dedication to their mission. Lasky? I honestly couldn't care less. Palmer is just... Eh, there I guess. The Diadact- and Warden Eternal- are edgy blowhard comic-villain *garbage* down to their own design and dialogue. Can you name another character from Halo 4? Um, that one ship general who yelled at Chief? His only purpose was only for you to hate him, that's it. Can you name everyone involved in Spartan Ops? I can't. Which one's Thorne again? And don't get me started on Chief and Cortana. Ugh. They made Cortana from the quick-witted, resourceful, and cautious character into a melodramatic sociopath. Yeah yeah, rampancy, but if she were such a danger to humanity, the OG Cortana would have accepted her fate. You know, the same thing she did back in Halo 2 when she stayed behind to keep the Gravemind from escaping High Charity... But now her life is far more important than anything? C'mon... And Chief, this cool-headed one-liner badass is... I mean, what is he now? Throughout Halo 4, he's just... Bland. I didn't see a single moment of his great wisecrack personality throughout the game that seeps through sometimes in the OG trilogy, he just broooooods... Sure, they tried making the games have this whole complex narrative (in one that didn't really *need* it), but look where it lead to- they literally wrote themselves into a corner because they had absolutely no direction as to where they would be headed. *None.* And it basically undid everything the OG trilogy set up, and lore purists can cry out all they want, but Reach did not do that. But that's just my honest take, and it's one I've held since Halo 4's release. I didn't hate it when I first played it, but I knew there was always something off about it that I couldn't pinpoint. But now as I've replayed all the Halo games throughout the years and experienced better written stories and played better made games - yeah, Halo 4 goes down on my list as one of the games I grown to despise more and more. And I know the vast majority don't agree with me whenever I say it, but Halo 5 is arguable a better game than Halo 4 overall. It's also terribly written, but I would rather play a game and feel nothing, than to play a game and feel anger. No disrespect, just wanted to voice my opinion on the matter is all. For me; Halo 2/3 > Halo: Reach > Halo 3: ODST > Halo CE >>> Halo 5 >>> dog poo >>> Halo 4
@eli6081
@eli6081 5 лет назад
What did you just say about reach
@SquizmWizzerd
@SquizmWizzerd 5 лет назад
your profile picture matches your comment flawlessly
@fartmerchant762
@fartmerchant762 5 лет назад
lmao
@gub4941
@gub4941 5 лет назад
Eli nice pfp
@Noxielle
@Noxielle 4 года назад
Eli I just saw a post that people with lego pfp are registered sex offenders 0.0
@generalautismoactual5213
@generalautismoactual5213 4 года назад
That it adds a COD art style and screws up the weapon pool.
@casualismgaming1328
@casualismgaming1328 6 лет назад
It's funny how the Halo 5 cinematic intro (or trailer.. i forget..) shows the Spartans on that snowy hill top obliterating the enemy in an almost acrobatic style while ON THE MOVE, yet the entire game is designed around this "wack-a-mole" style gameplay you mentioned. Very funny 343. Very funny.
@casualismgaming1328
@casualismgaming1328 6 лет назад
It's nice to know you stay with your older content to even SEE my comment! Keep up the good work Taras. Just discovered your channel and I'm surprised RU-vid never recommended you.. silly old algorithms.
@iCore7Gaming
@iCore7Gaming 5 лет назад
Uhhh what?
@shardbreaker8460
@shardbreaker8460 5 лет назад
To be honest that scene gave me the cringe.
@stormichow5325
@stormichow5325 5 лет назад
@@shardbreaker8460 So I wasn't the only one.
@Neroskully
@Neroskully 5 лет назад
Exactly
@AeonsAegis
@AeonsAegis 3 года назад
"Prometheans are a mess, but I don't think the solution to them is throwing them away." 343: Throws Prometheans away.
@andreivaldez2929
@andreivaldez2929 Год назад
Now if only we could do the same with 343...
@TheSwordN7
@TheSwordN7 Год назад
No, we don't need 343 gone, we need some of the idea makers gone, 343 is not bad, but the people who made the ideas for halo 4 and 5 should be gone.
@TheSwordN7
@TheSwordN7 Год назад
The prometheans, in my opinion, were never bad. They were hard on higher difficulty, but still, it's fun.
@deathwingincarnate6192
@deathwingincarnate6192 6 лет назад
I loved halo reach multiplayer and story...
@EliteNz3
@EliteNz3 6 лет назад
We really don't need more mobility in halo beyond the sprint ability. Halo 4 and 5 went too far to try and add more to the game and did a terrible job
@insaincaldo
@insaincaldo 6 лет назад
Could also play around with an endless firefight for a while without getting bored of it.
@solinvictus2132
@solinvictus2132 6 лет назад
Same
@jesuschristcunt8469
@jesuschristcunt8469 6 лет назад
Yes
@c00key
@c00key 6 лет назад
Deathwing Incarnate same
@forbiddenspatula4243
@forbiddenspatula4243 4 года назад
Bungie: "We designed plasma weapons to fire slow bullets so you have a chance to dodge" 343: "hahaha shiny orange particle bullet go zoom zoom"
@christophegenbrugge6815
@christophegenbrugge6815 3 года назад
@@xx_epic_gamer_xxsherrz9132 They are comparable. Plasma weapons are more effective against shielded enemies. Human weapons more against unarmored ones. But yes i generally prefer human weapons.
@Puppy_Puppington
@Puppy_Puppington 2 года назад
Crowbcats video shows halo 4&5s gross incompetence
@stefans4562
@stefans4562 7 лет назад
I agree mostly. That dropship morphing into Prometheans is a fun idea.
@lonelystarboy
@lonelystarboy 7 лет назад
Stefan S Nah... this ain't transformers
@spiguy
@spiguy 7 лет назад
Stefan S *creative idea
@cccaaa1278
@cccaaa1278 7 лет назад
The ship should not transform like a transformer. It should warp away right before they spawn like normal. I think seeing chunks of a drop ship fall off like the Scorpion but bigger would be awesome.
@GraverFILMS
@GraverFILMS 7 лет назад
Stefan S It sounds stupid gay af. All I could think about when I first heard it is that episode of family guy where all the wheelchair guys formed a transformer.
@asm7406
@asm7406 7 лет назад
That idea had already bungie and that 343 return
@AlmightyHilux
@AlmightyHilux 5 лет назад
Everything just looks too much alike. The Prometheans, the weapons, the background, the floor, the walls, everything. It becomes tedious and renders the whole game forgettable and kills most replay-ability, for me anyway. The original triliogy had unique enemies, in looks, colors, and actions. The level designs varied drastically, and they had a good balance of vehicle and non-vehicle missions. The Prometheans, and as a whole, Halo 4 & 5, are just beyond boring. If Infinite turns out following suit, I think thats about the end of the franchise. I think they know this and Infinite will be incredible, or just different at the least.
@Raiz136
@Raiz136 4 года назад
To be fair, in Halo 2 the Brutes didn't have energy shields, but got them (to an extent) in Halo 3, and while _yes,_ that _was_ Bungie, this still means that tweaks to how characters work are something that are possible to happen. Who knows, maybe they'll give the Prometheans, similarly to brutes (who, in Halo 2 had only the Brute Plasma Rifle and the Brute shot, but got things like The Mauler, The Gravity Hammer, and even the Spike grenade in Halo 3), and give them some more... _original_ weaponry aside from "orange pistol", "orange shotgun", etc.
@javannapoli2018
@javannapoli2018 4 года назад
@midgetydeath a promethean enemy that has low health but teleports frequently would be cool, a bit of a hit and run unit kinda similar to drones maybe. Idk, there's a lot they could do with prometheans and I hope they don't just drop them
@ottovonbismarck1375
@ottovonbismarck1375 4 года назад
Wrong
@brianreed5419
@brianreed5419 4 года назад
I was barely able to finish 5. It was just so repetitive. If it wasnt for my urge to finish all halo games I would have just quit halfway through. Every aspect of the promethians was awful.
@dlux7829
@dlux7829 3 года назад
@@ottovonbismarck1375 Context please
@blacksamurai76
@blacksamurai76 6 лет назад
Remember when you could kill a Hunter with one UNSC pistol shot? HA HA; those were the days.
@UncleTyso
@UncleTyso 5 лет назад
Black Samurai 76 YESSS CE DAYSSS
@doncoria9505
@doncoria9505 5 лет назад
ITS HIGH NOON (dodge the melee attack and one shot him in the back)
@YoRHaUnit2Babe
@YoRHaUnit2Babe 5 лет назад
yeeeeeaaaaaa :D
@justinnyugen7015
@justinnyugen7015 5 лет назад
​@@doncoria9505 If you timed it right, you could shoot them from the front too. I miss those weaksauce Hunters :'(
@spyrothelegendarypurpledra8786
@Ken narville No that wasn't the issue, you know how almost all NPC's died with one pistol shot to the head? All of the fleshy orange parts of a hunter are coded as the "head" which is why they die in one hit from both the pistol and sniper.
@MasterHall117
@MasterHall117 4 года назад
Halo Reach: criticized Fans: WAIT, THATS ILLEGAL
@user-ft4bl4lh9w
@user-ft4bl4lh9w 4 года назад
What... When you see RU-vidrs like act man criticize it no one is defending it? His points are,just fucking dumb as hell like when in his art style video he said "Because Reach's art style is mediocre, Halo is a colourful full game!" Like did he just ignore Halo 2. There's,other example with his tweets when people were clearly defending Halo 2 and Reach but in his tweet he just said people were defending Halo 2... Like WTF
@_SignOfTheRaven
@_SignOfTheRaven 4 года назад
@@user-ft4bl4lh9w Whoa there... Lay off the tweets for awhile, Yo.
@user-ft4bl4lh9w
@user-ft4bl4lh9w 4 года назад
@@_SignOfTheRaven Tell late night to lay off on the shitty comments
@purplehawk2271
@purplehawk2271 3 года назад
It’s not even criticism, it’s just hate for no reason he just said “halo reach=bad story” nothing else to it.
@ABirdDad
@ABirdDad 5 лет назад
im just bored with the promethians lore wise. they are boring. they have no culture or personality like all the other races in halo and i understand thats intentional they are robots with souls built to combat the flood but i miss enemies talking to eachother and trashtalking you while you are taking cover etc
@thewrench5613
@thewrench5613 5 лет назад
Single Bird Dad-Like the grunts in H2 & H3.
@DoubtedZoo
@DoubtedZoo 5 лет назад
maybe one great way to alleviate that problem would be to have the created possess the bodies of prometheans
@YoRHaUnit2Babe
@YoRHaUnit2Babe 5 лет назад
@Ken narville yeah we want to see them do their fucking jobs
@czauher
@czauher 5 лет назад
The Promethean Soldiers do literally all of that.
@killerkitten7534
@killerkitten7534 5 лет назад
InvictusAssassin 46 even the grunts in CE had more personality that all the prometheans combined
@theviewer4314
@theviewer4314 7 лет назад
Turn down the AI's Aimbot and range in firefight. How the fuck does an elite kill me with a plasma rifle from across the map! That's some bs.
@keonr12
@keonr12 7 лет назад
Keenan Lmao I hear ya there like anything will kill you if they have a sniper of some sort in their hands
@matty3309
@matty3309 7 лет назад
Keenan You think thats bad I swear at one point I was killed from the impact of a sticky grenade from an elite in warzone. THE F**KING IMPACT
@nerdherd1819
@nerdherd1819 7 лет назад
Speaking of stickies, wouldn't it be cool if marines could tear off their helmet if they got a plasma grenade on it so they wouldn't die? just saying
@dovahmike7045
@dovahmike7045 7 лет назад
The AI aimbot is one thing. But when they are in a Wraith and they are able to 100% predict where my Wasp or Banshee will be and are able to shoot me down, is the one thing that truly pisses me off in this game.
@keonr12
@keonr12 7 лет назад
Grown The velocity of the wraith shot is stupid you have to be pretty much across the map or you get shot out of your vehicle
@fer04i81
@fer04i81 5 лет назад
Why do pople keep bashing Reach? The game was amazing
@cursedhawkins1305
@cursedhawkins1305 5 лет назад
It could have been its ending to the campaign, if I remember correctly the ending to the game doesn't translate at all with the ending of the book.
@Spartan322
@Spartan322 5 лет назад
It was a little annoying that it pretty much outright tried to contradict the original Fall Of Reach, if they had found a way to work around the Fall Of Reach, (or even work with it which it honestly should have) highly likely it be considered a better story for it.
@fuzzydunlop7928
@fuzzydunlop7928 5 лет назад
They only do it to deflect accusations of being "anti-343" because if they bashed Halos 1 - 3 no one would watch their channel and if they bashed ODST someone would put out a hit on them.
@cursedhawkins1305
@cursedhawkins1305 5 лет назад
@@fuzzydunlop7928 I still think its mainly the ending of the game itself, from what I understand the way Reach ends is majorly different than the way it does in the actual game and because some people have the idea when it comes to what's canon that the video game iterations are the canon ones.
@waluigisilver7773
@waluigisilver7773 4 года назад
@@cursedhawkins1305 The conflict with Reach was with the Fall of Reach. And Bungie did say, the games trump the books when it comes to the canon hierarchy. However, I can understand why people are annoyed that the book they read was being put to the side in a sense. I do feel like the contradiction could be negated by having some ONI trickery involved. It seems like 343 was trying to hint at something we didn't know about in the definitive edition's adjunct section, but yeah, Reach's campaign was a great story regardless.
@justapug9872
@justapug9872 4 года назад
Honestly I can imagine the promethean arsenal taking more of an area denial role, especially the incineration cannon. It would make sense considering most of them were probably created to fight the flood.
@RtxtDriver
@RtxtDriver 4 года назад
More beam weapons and flamer type things that you'd expect when fighting swarms. Could add an element of on the move run and gun. Also would give the player tools to flush out enemies from behind cover.
@TheImmortalBloodwolf
@TheImmortalBloodwolf 4 года назад
Imagine a Halo 4 style of pulse grenade... Grenade launcher!!! (Maybe tweaked a little bit to be faster damage)
@civicrider5556
@civicrider5556 3 года назад
@@TheImmortalBloodwolf halo 4 incineration cannon almost does that as when you shoot it somewhere, the projectile breaks into 4-5 small orbs which not explodes but also give damage thanks to the increase blast radius by those orbs
@thegrapethief5514
@thegrapethief5514 3 года назад
Shit I was about to like but funny number
@Puppy_Puppington
@Puppy_Puppington 2 года назад
They’re garbage.
@Quickscopinpanda
@Quickscopinpanda 7 лет назад
halo 6 has to be a huge step in the right direction I agree
@gerald1495
@gerald1495 7 лет назад
I really hope the next halo game isn't a direct sequel to the franchise. I personally hope it's going to be a spin-off game like ODST or reach late 2017 or somewhere in 2018
@Quickscopinpanda
@Quickscopinpanda 7 лет назад
xXEVILTERRORXx1414 yes and if halo goes the way of call of duty and goes back to its roots
@orlandovianen5027
@orlandovianen5027 7 лет назад
QSP it cant be worse then h5, well thats what i thought of h4 too but still...
@glenmoulton6106
@glenmoulton6106 6 лет назад
I’d love it to be but if we have a history of halo with 343 then it’s not going to be. They have no uniqueness in there game. They have used styles from other games.
@deathwingincarnate6192
@deathwingincarnate6192 6 лет назад
Just want playable elites again and I'm set lol
@CarlosGonzalez-zp4sw
@CarlosGonzalez-zp4sw 7 лет назад
The soldiers suck, they teleport toooooo much
@will_of_europa
@will_of_europa 7 лет назад
Once is too much
@doomakarn
@doomakarn 7 лет назад
Knights*
@aceskeletonne7446
@aceskeletonne7446 7 лет назад
Carlos Gonzalez I think all the enemies in H5 are too bullet spongey
@AzureRath97
@AzureRath97 7 лет назад
Plus they have by far the most boring design for an addition to the Promethean forces.
@warthogvanguard7292
@warthogvanguard7292 7 лет назад
They are also a terrible design for an enemy! Unless they were meant to be playable, another human holding a gun is so uncreative, that I can now sympathize for those who hate prometheans
@bobbill3594
@bobbill3594 6 лет назад
That dropship idea is GENIUS
@victortorres2985
@victortorres2985 5 лет назад
I could see it work
@manuelbes
@manuelbes 4 года назад
yeah and what i would do is destroy just enough so it drops only 1 guy and he is like "guys?... where are you?......"
@epicboot7415
@epicboot7415 4 года назад
But then why have Prometheans not been given the ability to teleport will come into question, since they are a highly advanced race. If they removed that in the next game, it will feel off. Maybe make a kind of teleportation where the vortex can be damaged, and thus reduce the enemy units trying to get through.
@18ratsinatrenchcoat79
@18ratsinatrenchcoat79 4 года назад
0:33 excuse me? reach in the same picture as "bad story"
@gimgimlet6350
@gimgimlet6350 5 лет назад
0:32 Now that's pushing the line, leave Reach out of it. . .
@machina5
@machina5 5 лет назад
He called it flawless.
@HorsePuncher
@HorsePuncher 7 лет назад
As bad as they are, nothing will ever compare to the rocket Flood in the Library on Legendary. FUCK. THAT. SHIT.
@LateNightHalo
@LateNightHalo 7 лет назад
Horse Puncher oh god FUUUUUCK that piece of shit. There was NO way to dodge and he JUST RAN at you
@HorsePuncher
@HorsePuncher 7 лет назад
No regard for his own life. Just fucking charged at you firing rockets.
@spartan11payne
@spartan11payne 7 лет назад
Horse Puncher ISIS flood
@space_artist_4real138
@space_artist_4real138 7 лет назад
Bingorockets!
@45bullshark
@45bullshark 7 лет назад
Turn a corner, rocket to the face.
@roufdrapht
@roufdrapht 5 лет назад
ADS is not supposed to be in Halo. It's like adding iron sights to all the guns in CS:GO
@rayyanali4471
@rayyanali4471 4 года назад
They should taken some inspiration from DOOM 2016 and improved the overall shooting.
@supermysticsonic2
@supermysticsonic2 4 года назад
Its just a zoom.
@rdowg
@rdowg 4 года назад
@@supermysticsonic2 I'm pretty sure the AR gets a little more accurate when you ADS. And even if it was "just a zoom", it was a pointless addition made just to cater to the COD kids
@supermysticsonic2
@supermysticsonic2 4 года назад
@@rdowg I wouldn't say its made to cater to CoD kids when the majority of modern shooters have it.
@rdowg
@rdowg 4 года назад
@@supermysticsonic2 all the running, spartan abilities and ADS were slapped in to appeal to the fanbase of the popular FPS games of the time like COD and titanfall. Either way it was just another addition that was made with other games in mind, not Halo.
@applenewmoon4402
@applenewmoon4402 2 года назад
It’s funny how poorly this video aged when people considered 5 and infinite are the worse games in the series and public opinion never came to favor them Lmao
@MJ-nw3su
@MJ-nw3su 7 лет назад
I honestly think that 343 should give the prometheans some character development. Looking at the Covenant, People like the arbiter and tartarus have unique character characteristics and gave the "enemy" some idea of who they are. The prometheans are just cut out cardboard of just soldiers from Call Of Duty. Give them funny dialogue like in the previous halo games, Elites die with a "rawwhhh" sound or when they spot an enemy, they go " wort ! wort ! wort" probably they shoudl give them some unique attribute that would make them feel like an actual thing. I would also like to see if their movements can me unique, like grunts running around in that childish manner or the elite sideswiping when you shoot at them, or even when jackals and grunt dive and hide their heads when you throw a grenade. Give them more character to them.. Another great video! keep up the good work
@anonymouspangolin1990
@anonymouspangolin1990 6 лет назад
I never liked the prometheans and I couldn't really put my finger on why. I think the point you made is the reason I don't like them. They don't have any personality.
@Cork_YT
@Cork_YT 6 лет назад
Yeah maybe they could make each type of promethean do a different death animation rather than all of them dying the same way. For example the crawlers, knights soldiers etc. they all die with the same death animation which is that puny ass incineration death effect. Ironically all of the death animations need more life in them. Sure they want that 60 Fps gameplay but like make the knights parts fly off and explode when they die, make the watcher crash down and explode on the ground, make the soldiers parts fly off more when they are on low HP and when they die make them fall apart and as well as that incinerating effect add to the current death effect it would look good with stuff added to it but it sure as hell looks like shit alone, make halo six like halo 2 where they made the best out of both concepts and combined them make signature deaths for different promethian enemies like with the different covenant enemies.
@insaincaldo
@insaincaldo 6 лет назад
That could even work, they used to be someone, and apparently the result should still show that, but it doesn't
@jooot_6850
@jooot_6850 5 лет назад
or, my personal favorite: an elite laughing his ass off when he sticks you with a plasma grenade
@ghostofsilence2697
@ghostofsilence2697 5 лет назад
I always thought as a kid they were saying "look, look, look"
@maxtheoharis198
@maxtheoharis198 5 лет назад
did he say "a bad story" while showing a photo of reach
@SpartanK4102
@SpartanK4102 7 лет назад
This is why I don't like sprint. Not only does having it mean they have to adapt the levels to be much more open, but it ruins the "never stop moving" part by forcing you to lower your weapon while sprinting. I don't necessarily hate sprint, but I MUCH prefer the old gameplay.
@deviance7833
@deviance7833 7 лет назад
Spartan K4102 How would you feel if that while you're sprinting you could shoot your weapon but it's much less accurate? Like shooting blind from cover like in other games. Or drop grenades on the ground as you run? Idk just a thought
@SpartanK4102
@SpartanK4102 7 лет назад
Sir Waffelz That's not entirely a bad idea, but I think it would be much simpler to just remove it. Seriously though, not a bad idea.
@tjbowers5844
@tjbowers5844 7 лет назад
Spartan K4102 like gungho, that sounds like a good idea
@deviance7833
@deviance7833 7 лет назад
Spartan K4102 Maybe. Would it be too much of a stretch to release the next Halo with an alternative classic setting for the campaign? With this setting there could be little changes with the AIs and level structure to help satisfy that strategic run and gun strategy many people love. Idk if that would be too hard on the engine though...
@deviance7833
@deviance7833 7 лет назад
tj bowers right! Thanks!
@thehourman37
@thehourman37 4 года назад
Story-wise, the Flood were by far my favorite faction. Almost to the point where I only cared about Halo because of the the Flood
@stanley1698
@stanley1698 7 лет назад
19:19 The guns do have audio cues though. The sound of a Lightrifle firing is distinct from a Suppressor firing, and so on.
@annoyinglyfast5972
@annoyinglyfast5972 5 лет назад
(I know this is late) Are you going to be listening carefully in the heat of a firefight? No, you would not because it is distracting.
@benculbertson5748
@benculbertson5748 5 лет назад
@@annoyinglyfast5972 I would actually say the distinct audio is quite important, something that this video skipped over. many times in CE I've been tipped off to the presence of an elite with the "Wort wort wort" and so on. I'll know that a couple grunts have needlers because the marines around the corner are making crystalline explosion-y noises. While weapons cannot only be distinct based on audio, I do listen during the firefights, and it's very much worth it.
@annoyinglyfast5972
@annoyinglyfast5972 5 лет назад
@@benculbertson5748 Yes audio is important, but visual cues have to be very present and quite easy to see. If the grunts were the same size as the elites then Halo CE would have been much worse. Audio cues for enemies are nice, but visual cues for type and rank are necessary.
@lefrenchy9021
@lefrenchy9021 5 лет назад
The distinct audio is true, but its hard to tell when theres fifty or so crawlers with 10 or so soldiers firing at you with different weapons at the same time
@RogerSanderson
@RogerSanderson 7 лет назад
I feel the opposite on the Flood. They were the least fun in H3 to me. In H1 & H2 I thought they were terrifying & wanted to run away from them most of the time, especially with all the ammo I used. As for the Prometheans, I like them, but I just wish they were presented better & just as fearful as the Flood. The (next) bigger threat as the Flood was.
@RogerSanderson
@RogerSanderson 7 лет назад
I will say that I do miss being chased by the enemy. Either by the Flood or by the Elites with energy swords. I didn't like that they wait for you now when you get away.
@gomaplayzyt3603
@gomaplayzyt3603 5 лет назад
@@RogerSanderson same, but what I did like about h3 flood is that we could see people get infected, that's something halo ce and 2 didn't have
@PonderingThought-ke6qb
@PonderingThought-ke6qb 7 лет назад
I had an idea to make the Lightrifle feel foreign and unique. Remember how in Halo 4 each non scoped shot was actually 3? Well what if instead of just having instant shots you can have a 3 or 4 second charge up which combines the 3 shots to 1 more powerful shots which can be optimized for medium range meanwhile the instant shot is more suited for shorter range.
@0sm1um76
@0sm1um76 2 года назад
I'm a big fan of 343's approach to the Promethians in Halo Infinite.
@davidos8760
@davidos8760 2 года назад
Haha but I would like them to return in a better way I think they should add them if they bring the flood in a future dlcs
@alanlee67
@alanlee67 Год назад
They can bring them back in dlc or something. Just look to returnal to find out how to do a different style of very engaging Sci fi combat
@trillionbones89
@trillionbones89 7 лет назад
Most of the problems i have a with the lore and its wasted opportunities. you could've had a sangheilios civil-religious war about if the Didact is a legitime Forerunner or just a fallen angel left behind (similar to Lucifer, which would fit into the biblically inspired lore: flood, halo, arc, etc.). Halo 5 was the perfect place to do such a thing. the Swords of Sangheilios fighting to return to the old ways and Followers of the Didact fighting to establish a new covenant.
@s0ulsteeler
@s0ulsteeler 7 лет назад
I love not being able to tell what weapon a knight is using until it kills me with it. I love that there's virtually no way to out maneuver a hunter in order to get behind it anymore. I love how stupidly humorous the grunt mech is supposed to be even though the series has already been established to be a gritty, grim, and gloomy military shooter. I don't feel intimidated by the Covenant anymore even the elites are baboons now when they're supposed to be the intimidating enemies. I love how shitty the graphics for everything are once you get up close or decide to zoom in on a texture. I love how the ghost somehow looks better in 3 than it does in 5, same with the wraith. I love how master chief is now pretty much as cheesy as a power ranger, and how Halsey is a whiney cunt now when her character used to have bravado and unflinching confidence in herself. I love how Cortana is still a plot device because they know this saga's story couldn't possibly top halo 3's ending so they figured fuck it let's just make her a central villain because we can't be fucked to write any new unique and interesting characters I mean we tried with Palmer and Laskey and look how that turned out. Sorry I just had to get this 343 chip off my shoulder it was getting pretty big
@zRustX
@zRustX 7 лет назад
Ya Nigga yeet
@tobsmonster2
@tobsmonster2 7 лет назад
I'm with you 100% on this comment. I appreciate what people like LNG are doing by trying to offer constructive criticism and ways the current state of Halo can be improved, but for me 343i have fucked up so many things I almost want the series to just die. They screwed the characters, they screwed the music, they screwed the tone of the game, they screwed the art design and boy did they destroy the living shit out of the story. I remember back when completed H3 on Legendary and saw the true ending for the first time. The anticipation and wonder of what could be on that black planet chief and cortana were heading towards...and then H4 & H5 happened...hurts to even think about it.
@Yakasuki
@Yakasuki 7 лет назад
+tobsmonster2 I like to think chief is still floating in space rather than acknowledge 343s games.
@taylorlee679
@taylorlee679 5 лет назад
What's wrong with Lasky?
@TheDragonfriday
@TheDragonfriday 5 лет назад
haroldhoseph I usually dance with the hunter then love tap there backs. Easy...
@un-capital3666
@un-capital3666 5 лет назад
I actually was always a fan of The Flood, though I assume it more so had to do with their atmosphere and appearance.
@LateNightHalo
@LateNightHalo 7 лет назад
Thanks for sharing these types of vids around guys
@chief6163
@chief6163 7 лет назад
LateNightGaming - Halo News & Entertainment ill do anything to make halo 6 great.😉
@fruitgushersbanana5853
@fruitgushersbanana5853 7 лет назад
LateNightGaming - Halo News & Entertainment Halo community is toxic tbh
@fruitgushersbanana5853
@fruitgushersbanana5853 7 лет назад
LateNightGaming - Halo News & Entertainment how would you feel if they kept ads but removed the aiming accuracy?
@fruitgushersbanana5853
@fruitgushersbanana5853 7 лет назад
Wade Dewell you're a perfect example. I love Halo I'll stick with it through the good and bad but I won't ignore it's faults. Fans like you just bitch at anyone who disagrees with you which is why your a perfect example of how toxic the community has become.
@patrickhild4066
@patrickhild4066 7 лет назад
Wade Dewell You realize you're the type of person LNG was referring to when he mentioned toxic and childish insults, right?
@Rigel_6
@Rigel_6 4 года назад
The talk about stopping dead and cover shooting made me think about the first part of Long Night of Solace. You rush the beach with no pause, trigger held down, balls to the walls, covie drop pods landing around you...
@cheekybum1513
@cheekybum1513 3 года назад
Unless you’re playing anything above heroic
@thegrandduke8968
@thegrandduke8968 7 лет назад
Lol halo reach was always well liked relatively. Halo 5 legitimately awful
@LateNightHalo
@LateNightHalo 7 лет назад
Naga Sou there was a LOT more hate than just "a few" people... the game KILLED halo esports it was so casual and uncompetitive...
@fontunetheteller410
@fontunetheteller410 6 лет назад
The Grand Duke wrong
@OnlinetoArgue
@OnlinetoArgue 6 лет назад
Halo Reach killed MLG because of classes. When it was the latest release, id say reach was the MOST hated. The class system enraged everyone, the BR being removed, how stupid armor lock was. The game was seen as a total tear down of the halo games.
@czairkolmoslink5952
@czairkolmoslink5952 6 лет назад
The Grand Duke lol you never seem the people shifting on reach when it came out
@JellyProductionsN
@JellyProductionsN 6 лет назад
Better then halo 4
@TheSegui
@TheSegui 5 лет назад
Halo Reach's story was one of the best if not THEE best, it made you care about the main characters extremely quick and still gave you hope even though you knew how it ended...wha
@S3Cs4uN8
@S3Cs4uN8 4 года назад
For me personally Reach kinda flubbed on the 'making you care about the characters' part since they were so one-note that when they all started rapidly dying off I just didn't give a shit. The rest of Noble team felt like glorified marines.
@enterusername6953
@enterusername6953 4 года назад
@@S3Cs4uN8 Yeah. Although I loved the tone and story, I think the characters were a big weakness. Although Noble Team were badass, they kind of felt flat and one dimensional. Like Carter was just the leader, Kat was just the smart one, Emile was just the badass one, Jun was just the sneaky one, and Noble 6 was just the "silent" protagonist. Honestly, the character I actually liked was George. He was the most dimensional cause although he was the strong bulky and machine looking Spartan, he felt human as he was caring and empathetic especially with the civilians. I think he was the best and most memorable character. I felt sadness when he died. Every other death was like, "oh he/ she died, that sucks."
@DjDu3ce
@DjDu3ce 4 года назад
I wish Reach was the last Halo. They’re just beating a dead horse. Just remaster it like what was done with Halo 2. Same thing happened to Gears of War 3. Ended perfectly. Then the horse beating began
@talostheking8529
@talostheking8529 4 года назад
Yeah I didn't like the story for reach. I didn't care about the characters at all.
@thatrandomguy9841
@thatrandomguy9841 3 года назад
I laughed hard when Kat died
@cj6291
@cj6291 5 лет назад
When the fans of your game are more creative than the creators:
@supermysticsonic2
@supermysticsonic2 4 года назад
That's every series ever
@DividerLP
@DividerLP 4 года назад
That’s any game that allows sandbox.
@argo9721
@argo9721 3 года назад
@Phillip hanna Cough Cough sonic Cough Cough
@Gameprojordan
@Gameprojordan 3 года назад
If a studio had as much creativity as it's fans you would be waiting like 10+ years in between releases so they can cram all that content into it
@loki_the_wicker
@loki_the_wicker 3 года назад
NOTE: IN HALO 4, YOU CAN TELL IF A CRAWLER HAS A SUPPRESSOR OR A BOLTSHOT, the suppressor ones have spikes all over their backs, and the boltshot ones do not.
@Dargonhuman
@Dargonhuman Год назад
That's not really helpful when there are 8 or 10 of the bastards running around, climbing walls and leaping across gaps to bite you in the face or to surround you so they can shoot you in the back.
@loki_the_wicker
@loki_the_wicker Год назад
@@Dargonhuman I mean, I learned it pretty quick, but I'm adhd asf so maybe my minds rushing as fast as they are lol
@armandogonsales7052
@armandogonsales7052 5 лет назад
“A bad story” *flashes Halo Reach* Me: Wait what the actual fuck?! *shows later as flawless story* They had us in the first half not gonna lie.
@kaisimmons504
@kaisimmons504 5 лет назад
he meant armor lock 😑
@Jedi_Spartan
@Jedi_Spartan 4 года назад
@@kaisimmons504 since when was Armour Lock a story?
@kaisimmons504
@kaisimmons504 4 года назад
Jedi Spartan 38 since when did you not know that I meant armor lock was a bad story
@nokachi3339
@nokachi3339 4 года назад
@@kaisimmons504 armor lock just wasn't an issue
@kaisimmons504
@kaisimmons504 4 года назад
Ragnurhelgon tell that to the millions of people who hate it
@LoneWolf-wr1qm
@LoneWolf-wr1qm 7 лет назад
What I hope for the Promethean's arsenal is that 1. The suppressor is removed for being useless 2. The boltshot gets a timed energy beam and can light enemies on fire and can leave a trail of fire on whatever it touches allowing the enemy to take you out of cover and even maybe corner you for the enemy to move on you. 3. The scattershot is a pack of fire shots that blasts enemy close range and leave burning residue. It can also turn into the binary rifle which is good against promethean armor. 4. The incineration is very effective against infantry, but not against vehicles. It will leave a puddle of fire whenever the projectile hits on a surface. What I hope for the prometheans themselves 5. The prometheans are transported in a vehicle that disassembles into a promethean squad (Consisting of a Soldier Captain, Soldier, and a few crawlers.) 6. The crawlers can access certain areas of the map and can get the jump on you, for example some small caves and pipes that crawlers can get the jump on the enemies. The watchers are support units that can regenerate enemies, but gradual. While the watcher is healing an enemy, the enemy has to fall back in order to regenerate and cannot move. If reinforcements are required they can turn into miniature turrents. They have low health. Hope you read this LNG. Anybody Reply if you want to bring up some other ideas on the prometheans ;)
@LoneWolf-wr1qm
@LoneWolf-wr1qm 6 лет назад
Bro the ideas don't take lore into account. It is only for gameplay reasons.
@Hobosbestmate
@Hobosbestmate 6 лет назад
I reckon that the incineration cannon should have some kind of detonation mechanic where it fires a much weaker shot but if it is manually detonated mid-air it has higher range and damage, this would make a new rocket launcher that can’t just easily be fired at the ground to get the kill.
@trashmammal9562
@trashmammal9562 6 лет назад
I like the suppressor.
@Cristian-nn5jj
@Cristian-nn5jj 5 лет назад
that would actually be great, but the scattershot, give it a new colour and it's perfect. The incineration cannon should have more bullet drop and act more like a grenade but with a shorter fuse.
@jooot_6850
@jooot_6850 5 лет назад
god, those motherfucking watchers were so god damned tanky, i swear it took like 3 shots from a _god damn binary rifle_ to destroy them. good luck killing them when four shielded knights are pelting you and you have a suppressor with a 15 foot range and it just flies out of range whenever it gets damaged
@insertclevername8618
@insertclevername8618 7 лет назад
Tbh I liked the blue Forerunners better, Bungie games: The Forerunner, Blue and Abstract Microsoft: The Prometheans, orange and round
@warthogvanguard7292
@warthogvanguard7292 7 лет назад
Did you freakin see that promethean knight that was perfected to look blue and sentinel-ish. It looks pretty damn cool considering the fact that it is possible to make a Bungie promethean, haha!
@ddsjgvk
@ddsjgvk 5 лет назад
WARTHOGVANGUARD it was Meh. Look like the knight we have now but blue
@theXEN0KID
@theXEN0KID 4 года назад
I dont think anything could ever make me look back on H5 and think “Hey this wasnt such a bad game after all”
@TheSchnieder6
@TheSchnieder6 4 года назад
Never got the Xbox One, never played Halo 5. Got the MCC on PC a few months ago, played through 1-3 and Reach, just as fun as when they first came out. Started watching a bunch of Halo videos on youtube. Seeing so much Halo 5 and being baffled at just about every new piece of information about it. The extent of my knowledge of Halo 5 was the "fake" trailer of Chief with the poncho in a desert, the cutscene where the Spartan-IVs were sprinting down the mountain like some Michael Bay film, and that split-screen was removed from Halo. It makes me glad that I never played it, but a little hopeful that they add in to MCC in a few years so I can experience that burning pile of trash myself, but only if I don't have to pay extra for it.
@lkhgsllksgj
@lkhgsllksgj 4 года назад
Schnieder6 the multiplayer actually really fun
@ottovonbismarck1375
@ottovonbismarck1375 4 года назад
It just wasn't bad though
@RaginDragn24
@RaginDragn24 3 года назад
@@lkhgsllksgj I have noticed how fun halo 5 multiplayer is when I was proving a point to one of my friends that it's better then halo 4s multiplayer
@lkhgsllksgj
@lkhgsllksgj 3 года назад
@@RaginDragn24 halo 4s multiplayer always felt so weird to me because its not bad it just isn’t the greatest and it feels strange idk how to describe it honestly 😂
@DrakosLord
@DrakosLord 7 лет назад
You are right as fuck. Plus, the ship thing, disassambling into soldiers. I want that to be done like fucking now. The same with the particle stuff, using it as a reward
@batterysurf
@batterysurf 7 лет назад
20:48 THOSE ARE THE MOST HALO-ISH LOOKING PROMETHEANS I'VE EVER SEEN.
@aceskeletonne7446
@aceskeletonne7446 7 лет назад
batterysurf you can thank the SPV3 team for that, their channel is Masters1337
@dsluggg
@dsluggg 7 лет назад
batterysurf a
@asqfr
@asqfr 7 лет назад
batterysurf 2048! Hey!
@stanley1698
@stanley1698 7 лет назад
I actually like the Halo 5 Prometheans, but I could see those SPV3 ones being a variant in Halo 6. Maybe that could solve some of the ranking problems.
@nickstone3667
@nickstone3667 7 лет назад
I strongly dislike the design at 20:48
@EdKauffmann
@EdKauffmann 3 года назад
they also never feel like they're working together, or that different units have different roles beyond weapon types. with the exception of the Knight/Watcher combo (Prometheans at their best) they rarely interact the way that you see Jackals huddled in pairs with their shields overlapped making it harder to hit the gap, or grunts hanging around Elites providing a meat shield only to scatter when the Elite is killed. the prometheans largely just feel like they're there to shoot and be shot, no matter what type of enemy they are - again the Knight/Watcher combo being the only real exception
@pulsevzero
@pulsevzero 7 лет назад
Hopefully 343 watches these videos and is actually listening to the feedback because I really want halo 6 to be great. Keep up the good work 👍
@legokangaroo5010
@legokangaroo5010 6 лет назад
Sweet Muffin yeah sure... 343 is gonna watch this
@xero1782
@xero1782 6 лет назад
Sweet Muffin Look at the fan help program they have. I doubt their still listening even if they let people in to actually talk with the devs on whatll be good for 6.
@sEaNoYeAh
@sEaNoYeAh 6 лет назад
Unfortunately I think the Halo community is one of the most passionate but actively unhelpful communities in all of gaming. There's far too much unconstructive moaning about new things and uninformed praise for old things without understanding the actual design behind the mechanics. Plus they suffer from a short memories and fickle opinions. Reach's multiplayer died pretty quickly, it was basically incompatible with competitive play, and the armor abilities could spoil the flow of the game in abrupt, jarring ways. Yet in the last year there have been a ton of "Reach was great", and "Things in Reach I think are cool" videos that don't address the reasons it drew ire at the time. I mean I respect the sentiment behind a video like this one, but ultimately he complains a little and suggests more creative weapon design and more a bigger colour palette. From a game design perspective that's useless feedback. "More creative" is like telling an artist to "be more inspired", it's not something you can on queue, it's not a concrete idea or critique. Listening to the fans and trying to give them what the developers thought they wanted is a big part of everything wrong with Halo 5, and a big part of that is the community lacking the descriptive powers, self-awareness and knowledge of game design to express what they actually want. Ryan Darcey was one of the lead systems designers on Halo 5 and he gave a very interesting GDC talk about how they reached the decisions as to what to put in the game. Fans always said faster gameplay, like Halo 2, and to be able to do the cool stuff the lore says Spartans can do. The result is sprinting, armour abilities integrated into the core controls. Then the fans hate this because it's not actually what they want and not how they wanted what they thought they wanted. This is Halo fandom.
@Beandobbin
@Beandobbin 3 года назад
I would love to see the Prometheans adopt a more halo 1-3 style… and this is coming from someone who picked up the franchise at Reach and loves the new games for their creativity! It would be easy to explain lore-wise as we were previously fighting the Didact’s forces - the Didactic whom we killed! Cut off the head and the body will wither. It makes sense that the rest of his forces would go back to serving the forerunners as a whole. I would love to see them do this and use it to do a full redesign, maybe even to something “other than” the Prometheans! The could Call the the Sentinels or the Sentries or something and design them to call back *even just a little* to bungie’s original sentinel design. This would also give them a way to explain away the over used and over designed look of the Prometheans - they were an elite force made by the didactic himself by culling humans and other beings that stood in his way with the Composer and therefore they took on only that reddish-orange hue to reflect the pain and suffering they underwent to envelop that form, and due to being made by the composer itself which was this same colour. I think an interesting feature with this redesign is that they could make them friendly sometimes based on who was there first; if the covenant (or most likely the banished now) were holed up somewhere first, it’s not to crazy to think that they could just waltz in and take the place much like how sentinels were friendly with us in the past! This would mean when we attack the enemy occupied forerunner structure, they would fight alongside the enemies. Likewise if the forerunner structure was unsc occupied, or the Chief got in there before an enemy faction had arrived, they would fight alongside us. That alone would solve the problem of the Prometheans being uber tedious and boring on their solo missions. And you could still rework them such that they can HAVE their solo missions, you just need to work on them a bit more 343!
@thecriminalrob3428
@thecriminalrob3428 5 лет назад
I played The Breaking on Legendary and it drove me insane. After a long while, I just decided to pull an aim jump to bypass the 3 Warden fight. I admit it. I cheated.
@onkei_dnb3592
@onkei_dnb3592 3 года назад
I spent 2.5 hours fighting grudgingly to each checkpoint of eliminating a single warden. It was terrible.
@romand271
@romand271 7 лет назад
for me: Watchers: green Alpha crawler: white crawler: Grey/Black Soldier: Cyan Soldier commander: Violet Knight: Orange Knight (higher rank): Reddish orange Knight Commander: Red Well, I don't know if it'll make players feel dizzy though
@tristanhidalgo8463
@tristanhidalgo8463 7 лет назад
romand271 It's good, but maybe yellow for the soldier commander instead of violet?
@romand271
@romand271 7 лет назад
Tristan Hidalgo well yellow is alright, but violet have a sense of "upgrade" compare to cyan, you know what I mean right?
@Distortion4524
@Distortion4524 7 лет назад
what about these for the Knights? 21:59
@iocoma6509
@iocoma6509 7 лет назад
9:40 best editing ever in any video or movie I've seen. By the way I really liked this video
@Ghastly_Grinner
@Ghastly_Grinner 2 года назад
I love the Prometheans I think they just need better lore
@francesco3772
@francesco3772 7 лет назад
>bad story >Reach Disliked, unsubbed, reported and hired a hitman.
@LateNightHalo
@LateNightHalo 7 лет назад
Francesco Vassallo just speaking the truth ;)
@chief6163
@chief6163 7 лет назад
Francesco Vassallo I agree reach is a great story.
@supersaiyan4songoku980
@supersaiyan4songoku980 7 лет назад
Francesco Vassallo Reach really is shit dumbass. Read the books.
@francesco3772
@francesco3772 7 лет назад
The only worthwhile Halo media are the games, of which Reach is a fucking masterpiece. The Forerunner Saga by Greg Bear is pretty good tho.
@aceskeletonne7446
@aceskeletonne7446 7 лет назад
Super Saiyan 4 Son Goku unfortunately the fall of reach is now non canon
@commenterofreason3478
@commenterofreason3478 5 лет назад
Halo reach may not have been the best game but it was the best story/campaign hands down.
@bmach9342
@bmach9342 7 лет назад
I didn't even realize their was different ranks of knights unit you showed the side by side comparison.
@WeirdTale
@WeirdTale 4 года назад
The Flood got me into 80's Sci-Fi Horror and H.P. Lovecraft.
@thebigyes8482
@thebigyes8482 7 лет назад
I think the H5 incineration cannon and binary rifle were well designed honestly, or, at least, unique. Edit: fuck both of them, I changed my mind hard after playing h5 some more
@bignaaasty5096
@bignaaasty5096 7 лет назад
binary rifle is interesting but incineration cannon is really just a better rocket. would take it anytime over a spnkr
@DangerVille
@DangerVille 7 лет назад
You have to charge it up or use the weaker secondary fire. If that 'just a better rocket' then the Fuel Rod is just a worse rocket.
@nerdherd1819
@nerdherd1819 7 лет назад
I recall actually thinking: "which should i choose? SPNKR or FR? SPNKR has (perceived) higher dmg, better aim, doesn't bounce. FR has faster firerate, more ammo and DOES bounce" in halo reach In halo 4 that kind of fell out as the IC could level infantry, bad against vehicles, that is about it in the ups and downs of the IC
@Flashboy284
@Flashboy284 7 лет назад
better than in 4 for sure
@pogsterplays
@pogsterplays Год назад
"Wow, I love fighting the flood!" -HiddenXpera
@PaimenPlays
@PaimenPlays 7 лет назад
Wau! :o The earlyer effects of e3 are just !!SUPERIOR!! when compared to the final products :S
@ikwilniemea3952
@ikwilniemea3952 7 лет назад
wow the prometheans look a lot better with diffirant collars also in halo 5's boss fights with the warden its said that the warden has a lot of bodies, why not make it so that he has diffirant bodies like one that can fly or that is bodies can transform into something for variaty the same could be done with the prometheans, say for example you shoot one of the prometheans arms off in wich he was holding his weapon now he comes charging that you with his hardlight sword? or how ever that melee weapon is called
@Ducain_Plays
@Ducain_Plays 7 лет назад
Once again LNG... very well thought out video and communicated clearly... great job :D
@LateNightHalo
@LateNightHalo 7 лет назад
Ducain23
@uinandoextra2675
@uinandoextra2675 4 года назад
3:30 when I first saw the flood I was like 12 and was low key scared.
@ethandaley3003
@ethandaley3003 7 лет назад
Here is what i think they should do. Theu should Keep the Prometheus Knights. I like them from halo 4 they were great. Get rid of the crawlers they make no sense being there. Also turn the watchers into like Sentials, they were nice to fight. One major thing is bring back older forerunner bots like Sentials.
@habibainunsyifaf6463
@habibainunsyifaf6463 7 лет назад
the library ride.... no.. god.. please no... the corridor... ARE THE SAME!!! the floods... ARE THE SAME!!! nah not really, they somehow got much bigger in number...
@lewatoaofair2522
@lewatoaofair2522 5 лет назад
17:31 Someone call upon my kind?
@GoodGuy06
@GoodGuy06 4 года назад
I didn't expect that either
@6bambolbi6
@6bambolbi6 4 года назад
Interesting
@awdgaray
@awdgaray 7 лет назад
I honestly just don't like the design of the Prometheans. I can't get over how un-Forerunner they appear in comparison to everything we have seen prior to Halo 4.
@Wuunderboy
@Wuunderboy 7 лет назад
awdgaray exactly
@heededshadow509
@heededshadow509 4 года назад
... Am I the only one who actually liked The Library? I dunno, I just liked how it took this sort of horror to it, having you run through these corridors with each looking like the last as an endless and relentless swarm constantly hunting you. It changed up the play style, and while in the moment it was stressful, I found myself a lot more focused into the game.
@Tir33nts343
@Tir33nts343 7 лет назад
Halo 2 stopped alll the time, you almost never got out of cover only to get to the next checkpoint, halo 5 is like the halo 2 of 343
@LateNightHalo
@LateNightHalo 7 лет назад
thats probably why its designed so poorly, Halo 2 had SEVERE design flaws. Even Bungie themselves were ashamed of Halo 2 and made sure future halo games werent designed like it
@jimmy-breeze
@jimmy-breeze 6 лет назад
Williemay100 Halo 2 was also an unfinished game they bungie wasn't proud of
@hulkbustermark5830
@hulkbustermark5830 6 лет назад
Yeah I still get flashbacks of getting my ass handed to me by sniper jackals
@jimmy-breeze
@jimmy-breeze 6 лет назад
Charlie Vetsworth you clearly never played halo 2 on legendary
@ddsjgvk
@ddsjgvk 5 лет назад
LateNightGaming-VideoGame Coms & Entertainment isn't 343 ashamed of 5?
@chrisprater9027
@chrisprater9027 5 лет назад
I actually Enjoy Halo 5. Just like i enjoy all the Halo games. People bitch waaayyy too much now-a-days.
@MsAnnaKate
@MsAnnaKate 5 лет назад
Or maybe you're way too complacent.
@collinb.8542
@collinb.8542 4 года назад
I enjoy some artistic changes. Chiefs new armor I think looks nice. I like the elites new armor, but not necessarily the look of the elites. I like most of the Covenant weaponry (minus the storm rifle bring back the plasma rifle). I'm ok with the promethian weapons but I just feel like their less fun.
@danielf198
@danielf198 7 лет назад
I the reason for the twinkling and sparkling when you kill prometheans is so that the game doesn't have to render the dead bodies.
@MrJoshspo0ngrez
@MrJoshspo0ngrez 7 лет назад
I think one of the problems with the new games is basically 'too much'. I understand that game developers are under pressure to create new innovative things in games such as guns, enemies, movements, customization etc to 'evole' the game because if they don't the game will be labled as stale, not adding anything new and 'same old thing'. With Halo I think we have a case here of LESS IS MORE. The first game Halo CE (which is personally my favourite) focused on a brilliant story that enthralled players. They didn't have 100 things going on at the same time making you lose the sense of story simply because they didn't need to! The story and minimalistic play kept the player hooked on the game. Bring Halo back to its roots and I think that having more of a focus on a great story with minimal-(ish) enemy encounters will be exactly what these games need. Remember less is sometimes more!
@Hunter-u7q
@Hunter-u7q 6 лет назад
I for sure would love a rollback to Halo 3 story-wise, while keeping some of the Halo 5 Gameplay mechanics (Even if people complain, i like the aim system even on Halo). If Halo 6 was another Master Chief + Arbiter story without going separate ways, and the flood returned (since Halo 6 will happen in another ring) the game would be soooo much better than 5 was, which would be awesome
@tylersingleton9284
@tylersingleton9284 6 лет назад
Your right, evolution is a bad thing if it is at the expense of an unfinished story. If Cheif had died in Halo 4 along with Cortana's true identity I would embrace gameplay change and pass the baton but by leaving their story unfinished I feel like I have to drag myself through the gameplay that I hate just for the conclusion I crave for the story I love. This is the type of thing that breaks fandoms, not the frustrated, upset, and even angry fans who feel lost in their own game. Even if each game was just another "blow up the ring" plot I would play Halo through decades of sequels if the character development and secondary stories remained good. The gameplay started good, dont fix something that isn't broken.
@yuvrajshah1158
@yuvrajshah1158 5 лет назад
I prefer Halo reach and ODST. Halo ce is good but undermined me. 4 and 5 are like trash just don’t. Halo 2 is my favourite. 343 BRING BACK DUELWIELDING!
@shi11tenshi
@shi11tenshi 5 лет назад
Fighting Prometheans needs to be like a combat puzzle. A squad approaches you tacitly using cover. No sheilds the watchers heal them and keep their health up. The knight slow and tanks the damage with high go and light shield etc. As the soldier's keep up the damage and using the knight as cover. The crawlers run flank routes to try and out maneuver the player. The Crawlers don't have super high damage but are enough to put pressure on the player and distract them from the incoming knight and the units that support him. Basically if the knight gets to you you're in big trouble. Common combat tactic. Kill the healers/watchers and cut off the support. More about picking apart the team. This type of gameplay keeps you moving. They need to work as one unit/team rather then scattered nonsense.
@zachb1706
@zachb1706 5 лет назад
The problem is that you do t have many options. Crawlers are weak but in such large numbers than headshots are really the only way to deal with them. Watchers fly really high, meaning that you also must engage them with precision weapons, same with the knights which have devastating scatter shots or incineration cannon - making cqc impossible. Soldiers are fine, but are real bullet sponges. At the end of the day, why would I use anything except precision weapons against them? With the covenant (atleast for halos except 2) you can choose to go in with a plasma rifle, a sword, ect.
@avengingfox6863
@avengingfox6863 7 лет назад
I don't like the Prometheans because they're just a variation of the Covenant. You use the same tactics to defeat Prometheans that you use to defeat Covenant. They're just a shitty, low creativity, re-skin of the Covenant. The Flood were nothing like the Covenant, on the other hand. You used different weapons. You used different tactics, and it felt different to fight the Flood. The Prometheans are just low creativity garbage. They're just a different colored enemy to shoot at.
@fontunetheteller410
@fontunetheteller410 6 лет назад
Avenging Fox imperially false
@Rizzo91
@Rizzo91 6 лет назад
Hit the nail right on the head. More like a slightly shittier reskin of the covenant.
@Lechuga1815
@Lechuga1815 2 года назад
I didn't really mind the flood. I enjoyed cleaving through the swarm in Halo 1 and kinda hated it in Halo 3 because while I can appreciate pure forms, they were kinda just annoying bullet sponges.
@saladman1655
@saladman1655 4 года назад
I don't think the prometheans orange needs to be changed but I think it needs to be mixed in with some yellows and reds and the blacks and grays need to also have more range in order to tell the ranks of prometheans and I love the drop ship idea I hope bungie sees this and integrates it
@richardlew3667
@richardlew3667 6 лет назад
Why should highly trained super soldiers need to use an ability for such a basic ability such as sprint?
@LateNightHalo
@LateNightHalo 6 лет назад
Richard Lew because this is a video game, not a simulator.
@noahe412
@noahe412 6 лет назад
LateNightGaming what's the difference?
@StrayGuitarist
@StrayGuitarist 6 лет назад
A simulator is designed to simulate reality-- Designed to perfectly replicate what would happen in the real world, where a video game is intended to be enjoyable, whether it reflects realism, or creates a fictional environment.
@fontunetheteller410
@fontunetheteller410 6 лет назад
Richard Lew why would a supersoldier not be able to sprint?
@bobjones1432
@bobjones1432 6 лет назад
Just change the animation to make it look like they're sprinting then. A super-soldier wouldn't drop his weapon in a firefight to run away.
@StillGotShit4Brains
@StillGotShit4Brains 7 лет назад
The WORST part about it was the marketing. I bought a fucking One just to play it because they made it look so fucking epic and amazing; I thought it was going to be another Halo 2, with lots of tension between Chief and Locke, tons of epicness with memorable moments and characters, but no. We got schlock, utter fucking schlock.
@nongiver9304
@nongiver9304 7 лет назад
StillGotShit4Brains wait til Microsoft does the same with with the Scorpio..
@juantsu2000
@juantsu2000 7 лет назад
StillGotShit4Brains So...what does that have to do with the prometheans??
@StillGotShit4Brains
@StillGotShit4Brains 7 лет назад
Too true man.
@MasterJazz09
@MasterJazz09 7 лет назад
overreacting
@chief6163
@chief6163 7 лет назад
MasterJazz09 no underacting
@razorswisher
@razorswisher 6 лет назад
Those colored knights around the end look badass! I kinda want them to rip those exact models or variations of them for Halo 6.. imagine if those were sub-group classes of promethean enemies. You'd see an incineration cannon purple knight walking around leading a group of "lower rank" orange knights only carrying light rifles and scattershots, etc. and extend this to either crawlers or soldiers!
@brunispero9301
@brunispero9301 5 лет назад
Excatc
@Grentosmaster
@Grentosmaster 7 лет назад
Okey even if the orange light is lore. Then there is still no problem in making the chrome pieces colorfull. What about making for example a "helios knight" equipt with a scattershot. Beeing the Knight which always kinda flies and tries to get to you and having for example metalic blue armor. It would be way better if the prometheans would have proper roles on the battlefield and according to their roles having the metal pieces properly colored. Also two other problems I have with the prometheans is their constant teleporting around and shooting you with homing shots. That's so annoying. I often find myself just missing most of the shorts because of that constant teleport. Their A.I is like this "standing with spraying homing shots. When getting in the cross hair then teleporting away to shoot from another place" in my opinion they should move around more, but on their legs and don't teleport Also what would be great if you could see more properly that u damage them because it feels like shooting a sponge for the most part. It's just not satisfying to damage them
@omnissiah1119
@omnissiah1119 7 лет назад
Dear Mr. LNG Firstly, I would like to say I think I'm in love with you... And secondly, what an unbelievably clear and concise analysis and breakdown of the Prometheans. I always look forward to your videos because they keep giving me hope that the Halo games can become as awe-inspiring as they used to be again. It shocked me how you so accurately highlighted the problems these enemies had in their design and gameplay, and I could not agree with you more with everything you said in this video. I want to see the Prometheans become more unique in their designs regarding their combat roles, and have a meaningful impact whenever they enter any play-space. These are the last remnants of the once vast and unimaginably powerful Forerunner Ecumene, they should reflect that in the way the look and function. Redesigning their appearance and functional interactions I think at this stage is an imperative, and I don't think anyone has broken it down quite as well as you just did in this video analysis. Lastly, I'll say this, I am so glad that you have the reach that you do and it's so reassuring to see you use it so effectively in the way that you do. I can only hope that your reach continues to grow because there are so much more people who need to hear the things you have to say. Your videos are inspiring people man, I hope you know this, and I well and truly believe that Halo and its community are becoming better because of them. People like you have really helped translate the things that I and I think to a greater extent, a vast number of people in the Halo community have felt about the series ever since Halo Reach, in a way that I wasn't able to properly communicate before. But thanks to you and a few others here on RU-vid like you, I can. Keep doing what you are doing man! You are creating big ripples in the water and things keep looking better and better with every video you make. Yours sincerely A passionate Halo fan :)
@LateNightHalo
@LateNightHalo 7 лет назад
A bald, aghast guinea pig very well written comment :) thank you
@blackwingz55
@blackwingz55 5 лет назад
7:43 What??? I've been playing that part of halo wrong my entire life. I always hide behind a rock waitting for shields to regen
@aamirtelia4785
@aamirtelia4785 7 лет назад
Fantastic video! This is the kind of constructive criticism Halo needs to be revitalized. I have hope that Halo's best days aren't behind it and I have to thank you for keeping the spark of discussion alive with such fervor. Cheers :)
@ExtremeUnction1988
@ExtremeUnction1988 5 лет назад
Wow. They just need to hire you as a consultant. All of your criticisms I agree with and they're constructive and interesting, especially about the weapons being watered down by redundancy, and the art style. Those multi-color sketches of the prometheans looked SICK!!!!
@ArcturusOTE
@ArcturusOTE 5 лет назад
Guess what, he's sorta is, i guess? Now that he and other members of the community are involved with the making of the renewed MCC and possibly Infinite
@ZapWires
@ZapWires 7 лет назад
To me the flood are at their peak in halo 2, no BS halo 1 shotgunners and no halo 3 bullet sponge juggernauts.
@gabrielgarcia9822
@gabrielgarcia9822 5 лет назад
but halo 2 has a secret uniy called the jugernaught
@shardbreaker8460
@shardbreaker8460 5 лет назад
Well in halo 5’s defense (sort of) there wasn’t anyone who was in charge who had the time to possibly change the features of the prometheans. Although Cortana should do that in halo 6 like give certain prometheans certain ranks and looks/designs.
@drl6437
@drl6437 3 года назад
So most comments are angry because soneone doesn't like the story of reach? Its his opinion ppl, everyone have their own opinions
@bretmorris830
@bretmorris830 7 лет назад
More like GoodMorningGaming.
@michaelt3172
@michaelt3172 7 лет назад
Holy hell if 343 took inspiration from this video then the next halo would be fucking amazing
@LateNightHalo
@LateNightHalo 7 лет назад
Michael Tarantolo share it around :) hopefully someone important will share to 343
@fattlebieldproductions3198
@fattlebieldproductions3198 7 лет назад
LateNightGaming - Video Game News & Entertainment love your channel dood
@dakotacollis5123
@dakotacollis5123 3 года назад
coming back and watching this video again like 11 months after the last comment i made, it would also be cool that whenever you pulled an assassination, or maybe even killed them via a shot to the neck or a vital part of their energy source, they just started spewing sparks and that glowey effect out of where they were stabbed before falling down limp opposed to the evaporation of the headshot your idea had, and the exploding and falling apart of just a regular kill
@2wheelmac
@2wheelmac 5 лет назад
Halo reach was the best halo hands down idgaf
@thelordofmusicgame7092
@thelordofmusicgame7092 5 лет назад
Not to say reach sucks because it didn't it was really good. But for me Halo Combat Evolved is the best because every fight is like playing chess and the story was fantastic and it kick started all of Halo.
@WatermelonEnthusiast9
@WatermelonEnthusiast9 4 года назад
I just started reading 'Halo: The Fall of Reach'
@WatermelonEnthusiast9
@WatermelonEnthusiast9 4 года назад
@@magonus195 just finished it
@WatermelonEnthusiast9
@WatermelonEnthusiast9 4 года назад
@@magonus195 and i feel like...... Your right
@Joyeuse4324
@Joyeuse4324 4 года назад
Late night gaming: reach bad story Me: you are not a clown,your the whole circus
@sirsmiles1915
@sirsmiles1915 4 года назад
*you're
@jcdenton3512
@jcdenton3512 4 года назад
😬
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