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Why Spacecraft Are Using These Crazy Routes To The Moon - Weak Stability and Ballistic Capture. 

Scott Manley
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For decades spacecraft would fly direct to the moon and then brake into lunar orbit, but these days most spacecraft take long circuitous routes, dancing on the edge of stability near the lagrange points of the sun-earth-moon system. These techniques save propellent at the expense of time and navigation complexity.
They use the theory of weak stability boundaries and ballistic capture in the 3 body problem, to make this possible, and it's an idea which was first discovered in the early 1990's and has now become the main route for modern spacecraft.
Some of the orbit visualizations use Universe Sandbox
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23 сен 2024

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Комментарии : 780   
@MrArzorth
@MrArzorth Год назад
I’m an orbital mechanics engineer at ESA and I wouldn’t have explained it better 👏🏼👏🏼
@blaksu
@blaksu Год назад
hi, do you know Prof Mark McCaughrean?
@Bramon83
@Bramon83 Год назад
No offense but probably worse for the layman
@realcygnus
@realcygnus Год назад
Awesome
@anteshell
@anteshell Год назад
I'm an orbital mechanics engineer at KSC and I have no idea how to reach orbit. I just add more boosters.
@carlosalbinanaburdiel8791
@carlosalbinanaburdiel8791 Год назад
Hi! I am a Spanish Aerospace Engineering graduate and 1st year student of Space Engineering MSc at Politecnico di Milano. I am falling in love with mission design and orbital mechanics and hopefully I can do an internship for N-body orbit simulations this summer at the University. Is there anyway I could contact you? I have some questions regarding how to get to positions such as yours, working at ESA. THANKS
@sirjohniv
@sirjohniv Год назад
Hitchhikers Guide to Lunar Orbit
@andrewharrison8436
@andrewharrison8436 Год назад
Don't Panic
@pucmahone3893
@pucmahone3893 Год назад
Gravitate to the watering hole, Drink 3 intergalactic gargle blasters and wait for the gold brick wrapped in lemon to smash your head. Then everything seems so normal!
@stuart207
@stuart207 Год назад
🖖
@dmacpher
@dmacpher Год назад
Do YOU know where your TLI burn towel is?
@petevenuti7355
@petevenuti7355 Год назад
@@andrewharrison8436 if you got your thumb out, not enough time to panic.
@duxangus
@duxangus Год назад
This is mathematically and physically beautiful and I cannot imagine the happiness the original scientists felt when putting all of this together
@conradandrew825
@conradandrew825 Год назад
As a straight man, I don't think penises are beautiful, but hey, you do you! 😆
@WoWSondo
@WoWSondo Год назад
@@conradandrew825 U not seen them tip to tip then =/
@Tinil0
@Tinil0 Год назад
It always strikes me how complex yet simple orbital mechanics are. Like, it's absolutely complex but we can VERY easily describe the movements of the heavens with surprising accuracy far into the past or future with "simple" equations.
@spacelapsus8835
@spacelapsus8835 Год назад
Belbruno almost lost his job at JPL researching this topic in the early days LOL. There's a TEDtalk he did on it quite a while back.
@simonmultiverse6349
@simonmultiverse6349 Год назад
Never mind KERBAL space program... what about *HERBAL* space program? Take enough herbal stuff and you'll *REALLY* feel as if you're flying. It might technically be ever so slightly illegal, and you can't buy it at a chemist, but it's unforgettable.
@seunghobaik4447
@seunghobaik4447 Год назад
Danuri is Korea’s first lunar satellite! It wasn’t originally planned to do these harder, efficient orbit maneuvers but they kept adding new equipments and sensors to the satellite to a point where they had no options but to take the harder approach. Crazy considering that this is our first spacecraft to the moon. Anyways, huge thanks to Scott for covering space launches and projects from Korea in your videos!
@UD503J
@UD503J Год назад
It is a really innovative solution to get an efficient orbital trajectory. Hopefully it will inspire others to get low-cost scientific payloads to the Moon.
@dsdy1205
@dsdy1205 Год назад
> kept adding new eqpts and sensors to the satellite scope creep is a hell of a drug
@pkkkpkpkpkkk
@pkkkpkpkpkkk Год назад
And here is another Korean subscriber same as me lol
@sxj42
@sxj42 Год назад
Thanks for additional information!
@Ranged66
@Ranged66 Год назад
Awesome stuff, n-body physics interactions are fascinating. Have you heard of the Interplanetary Transport Network? It's the concept that all these chaotic interactions create 'pathways' between the Lagrange points of pretty much every body in the solar system. From the Moon to Jupiter, without a single drop of fuel. You'll just need a LOT of patience. (for everything to line up, and for all the natural gravity assists...)
@absalomdraconis
@absalomdraconis Год назад
I think there technically is a little fuel requirement, to get the initial kick from Lagrange to the path you actually want instead of staying at the Lagrange point. And I guess a bit to compensate for inaccuracies, but eh, details.
@jasonreed7522
@jasonreed7522 Год назад
I think the need for patience is a problem with it, unfortunately humans get old and die, and hardware goes obsolete so its not like we can wait 50years for something to navigate it way out to Neptune riding this network just to save on fuel. (Although it may be useful within a planetary system like Jupiter or Saturn where the travel distance is much smaller so the timeframe is reduced to something much more tollerable)
@CharlotteBennett492
@CharlotteBennett492 Год назад
The "interplanetary highway" concept is awesome, I'm pretty lucky to have gotten the opportunity to learn underneath faculty who has contributed immensely to it. So with that I have to plug his youtube channel - ru-vid.com/show-UC9ZvnHwvAR4XkjKzKxhYDDg
@Winallmoney
@Winallmoney Год назад
He's mentioned it before. Nothing in depth that I'm aware of, just as a concept.
@elmobrandao9849
@elmobrandao9849 Год назад
Maybe someday, this way, one will be able to finally lend Venus a moonlet
@konstantinkh
@konstantinkh Год назад
Thinking of the Lagrange points as low effective potential "portals" between Hill spheres is an amazing insight. Thanks for sharing it. I've seen (and derived) the effective potential contour maps many, many times in my life, but never thought of the implications in quite this way. It certainly makes the captures, whether planned or accidental, so much more intuitive.
@fratop
@fratop Год назад
Did my PhD on ballistic capture, worked with Ed Belbruno at Princeton University, and I'm currently an active researcher on this topic. Yet, I'm always fascinated by this concept as the first days I started studying it.
@izharulhaq2436
@izharulhaq2436 Год назад
Your email address please
@bermchasin
@bermchasin 5 месяцев назад
and still find the lunar transfer chart very phallic
@bprud6443
@bprud6443 Год назад
I really need to try one of these with the Principia mod one of these days. Amazing stuff and the 3D diagram of gravity around the lagrange points really makes everything click into place.
@clayel1
@clayel1 Год назад
principia has a 3d diagram of gravity?
@Archgeek0
@Archgeek0 Год назад
@@clayel1 I don't think it does, but I feel like it definitely should! (In a limited capacity, so as not to melt players' machines)
@user-si5fm8ql3c
@user-si5fm8ql3c Год назад
@@Archgeek0 Thats actually a planned feature, funnily enough, simplifying the gravity diagram is where they are stuck right now from what i can gather. Not because the PC cant render it, but because the player cant get use out of a diagram too complicated
@bprud6443
@bprud6443 Год назад
@@clayel1 Oh no, sorry, I meant the diagrams in the video make it click into place for me.
@MartinMizner
@MartinMizner Год назад
It's kinda crazy that only 50 meters of dV is enough to go past Moon to the edge of Earth's sphere of influence.
@killsode4760
@killsode4760 Год назад
That's gravity wells for ya
@Br3ttM
@Br3ttM Год назад
It's only enough if you do it close to the earth, when you're going fastest. Escaping a gravity well costs energy, but your fuel budget is change in velocity, with how rockets work. Since energy is proportional to the square of velocity, changing velocity when you're going fast is a much bigger difference than when you are going slowly (it's called the Oberth effect).
@beenaplumber8379
@beenaplumber8379 2 месяца назад
@@Br3ttM Square of velocity relative to what? The place of origin? The object being orbited? It seems to me the energy required to change speed by x m/s would be the same for any object in an inertial frame, which a satellite is. I'm probably wrong, but what am I missing? (I'm sure it's something simple.)
@xxvmvxx
@xxvmvxx 2 месяца назад
@@beenaplumber8379 total kinetic energy is 1/2 * m * v^2. So adding some delta-v will add more kinetic energy into the orbit if you do it at a already high velocity. Check out wikipedia on the mentioned Oberth effect for more details if you want to. The section called "Description_in_terms_of_work" is p much what I said but it has a lot more details, numerical examples and clarity. I guess the reference frames would be that the energy needed to change velocity of the spaceship (thrust -> force -> accelleration) is relative to c, but the energy of the orbit we are considering is the potential+kinetic relative to the body that's being orbited (in the simplest terms). I'm thinking out loud in this part though so I'd love to be corrected.
@I.amthatrealJuan
@I.amthatrealJuan Год назад
I never thought of using Universe Sandbox to reverse engineer orbits like that. Now I have something new to play with. Thanks, Scott. I also am quite surprised that these techniques were developed only very recently.
@williampeek7943
@williampeek7943 Год назад
I remember reading about Bellbruno's work a little over a decade ago. I hunted him down online and emailed him to ask if it was possible to recreate this kind of orbit on the space flight simulator called Orbiter. He actually wrote me back with all kinds of diagrams and explanations. I still haven't been able to totally recreate it on Orbiter but your video helps out a lot. Thanks.
@kylenolan3138
@kylenolan3138 Год назад
I've struggled to visualize how bodies are captured into orbits without delta-V. Now it's crystal clear. Thank you.
@cognitivefailure
@cognitivefailure Год назад
I'd be really interested to hear much mass (as a percentage of the spacecraft's mass) these maneuvers save the craft's designers. Seems like it has to be substantial for the time and effort they spend to perform it successfully! The calculation and risk assessment that must go into it is mind-boggling.
@lancelotlake7609
@lancelotlake7609 Год назад
I don't believe these low delta-v trajectories should EVER be considered for manned space flight. Exposing astronauts to the stresses of Earth-Lunar transit for an additional 3 days, round trip, is unconscionable. It's not like they're taking extra payload.. they're not even taking a lander, FFS!
@sil8127
@sil8127 Год назад
You’d be interested in the delta V difference
@johndododoe1411
@johndododoe1411 Год назад
@@sil8127 I'm guessing he wants the mass cost of that delta-v for those real spacecraft with their real technical limitations.
@dsdy1205
@dsdy1205 Год назад
@@johndododoe1411 well that depends a lot on other factors, like the dry mass, the thruster specific impulse, etc. It's easier to use the delta-v savings as a yardstick, then go from there. For instance, spacecraft propellant mass is directly proportional to dry mass. So a 1 ton dry mass craft might save a thousand times more propellant mass than a 1 kilogram dry mass spacecraft given the same delta-v savings
@termitreter6545
@termitreter6545 Год назад
This one is pretty easy to make a vague guess. Scott said the apogee rise to the moon is 2800 d/v, plus 50 for the high orbit. And then you save most of the insertion burn. According to google, thats 600-700 d/v for an isertion burn you mostly save. Which doesnt sound like much, but considering rocket size (and cost) rises exponentially compared to range, its probably worth it. I dont think the risk and calculation is a big deal tho. Someone figured out the math, made the tools and software. From then onwards you get easy, accurate numbers in comparably little time. Just a guy trying numbers in a compture, then doubly check the course. If your spacecraft can do an accurate lunar insertion, then it can probably do this maneuver already, its just a longer mission.
@Kyzyl_Tuva
@Kyzyl_Tuva Год назад
Great stuff Scott. I love your deep-dives in orbital mechanics.
@spacedbro
@spacedbro Год назад
My favorite line "Did any of you find this overly complicated? Don't worry it's much more complex in real life" 😂
@davidfell5496
@davidfell5496 Год назад
Awesome video. Love the casual solving of a 4-body problem by 2 x 3-bidy problems!
@jackryan6446
@jackryan6446 Год назад
I thought that was really interesting too. Sort of like breaking a normal physics problem into multiple vectors, then adding them up, except in 3D and with exponential relationships LOL
@AbsoluteHuman
@AbsoluteHuman Год назад
That's not a 4 or even 3 body problem tho? The mass of the spacecraft is negligible and the Sun - Mun interactions are not the focus of it. It's 1 body (which is the spacecraft) and a field of different forces.
@user-vp1sc7tt4m
@user-vp1sc7tt4m Год назад
Kudos to your acknowledgment of Ed Bellbruno and his contribution to object deployment in the space environment.
@andrewharrison8436
@andrewharrison8436 Год назад
At a high level this makes sense. At a detail level of actual calculations it's a nightmare of instabilities and corrections and changing coordinates between earth, moon and sun. Glad someone else is doing the number crunching.
@Sacto1654
@Sacto1654 Год назад
Modern computers can do the hard work of navigating for such a complicated flight.
@Flourish38
@Flourish38 Год назад
Seeing that capture tube extend all the way out from the moon was so cool!! It really helped tie the concept together in my head as well. ❤
@joshuahammond1862
@joshuahammond1862 Год назад
I know someone who worked on the Lunar Flashlight mission, learning more about it is so cool :O
@AndyStarr0
@AndyStarr0 Год назад
I took a class this last semester that focused entirely on finding periodic and quasi-periodic orbits and orbital transfers in the circular restricted 3 body problem, as well as extending these results to find solutions in ephemeris models. Fascinating stuff and really cool to see it used in real life!!
@MoonWeasel23
@MoonWeasel23 Год назад
I think if you did a video on coordinate transformations, you'd have enough material to just teach a university orbital mechanics course. Certainly better than the one I got...
@mini_bunney
@mini_bunney Год назад
honestly yes, I've certainly learned more about orbital mechanics from Scott than from the one or two lectures about it that we had in our space technology courses...
@jpdemer5
@jpdemer5 Год назад
Every time I read or hear somebody proposing that a planet "captured" a passing body and made it a moon, I think of the delicate - and extremely unlikely - orbital mechanics required to make that possible. You'd need some sort of decelerating collision, at just the right time and place, to act as an "insertion burn". (Anybody think that tidal forces could enable the process, given enough time?)
@index7787
@index7787 Год назад
Interesting thought on tidal forces.
@filip5519
@filip5519 Год назад
This is so high level, big respect Mr. Manley!
@mortiphago
@mortiphago Год назад
Who would've thunk that rocket science was this complex
@rpaulcelso
@rpaulcelso Год назад
As I watched the video, I wondered if you would get around to giving Ed Belbruno the credit he deserves. I was the Lunar GAS system engineer, Kerry Nock was the project leader, so I saw genius at work. Ed explained the math to me in the hall at JPL. I am still in awe.
@truBador2
@truBador2 Год назад
Great stuff. I heave a sigh of relief over straightforward mechanical explanations. This is a perfect public level of science. Well done!
@peterhall6656
@peterhall6656 Год назад
To really understand this stuff you need to have some background iin KAM theory (Kolmogorov- Arnold-Moser ) in the context of dynamical systems. Helmut Hofer has done some good Princeton IAS videos on the technical issues in the context of explaining what Ed Belbruno did with the Hiten probe and the concept of ballistic capture. Ed was one of Jurgen Moser's students. Dynamical system stuff is pretty deep - according to Helmut when Ed came up with his idea of saving Hiten many of his colleagues said he was nuts but his ideas worked.
@MonKeed5E
@MonKeed5E Год назад
This is a great example on how to do terrific outreach, kudos to Scott. I am a PhD Candidate at Politecnico di Milano, Italy, and at the Deep-space Astrodynamics Research and Technology (DART) group we are currently researching on how to engineer the ballistic capture mechanism for autonomous interplanetary CubeSats with limited onboard resources. We have released in open access on Zenodo a dataset of initial conditions granting temporary capture at Mars in case you are interested!
@matthewellisor5835
@matthewellisor5835 Год назад
0:30 What a very sturdy-looking orbit. I don't think a grade 7 pupil could (/would) have done better (/differently.)
@red_rassmueller1716
@red_rassmueller1716 Год назад
I was wondering how far I would have to scroll to find the first comment about it
@dylanwho
@dylanwho Год назад
Very sturdy indeed...
@Henrik.Yngvesson
@Henrik.Yngvesson Год назад
Good to know I wasn't the only one 🤣
@jnawk83
@jnawk83 Год назад
Real Civil Engineer would be very proud.
@korona277
@korona277 Год назад
Rock hard orbit
@Damien.D
@Damien.D Год назад
Once clearly explained like this, surfing on gravitational forces seems pretty intuitive. I hope KSP2 will have some kind of n-body simulation. That would be so much fun to improvise a last resort trajectory around a L point to prevent Jeb being slingshoted towards the sun. Er. I mean.... that would be so much intellectual satisfaction to carefully plan in advance complex missions using such gravitational tricks. Of course.
@backwashjoe7864
@backwashjoe7864 Год назад
LOL!
@DragosIlas
@DragosIlas Год назад
The way I think about it is basically a bi-elliptic transfer from LEO to the moon's orbit, but using the Sun's gravity to perform the velocity change at apogee.
@alexs36zero
@alexs36zero Год назад
I saw many Apollo lunar landing profiles like the one at 0:43 drawn on walls in many cities. Never knew taggers are such space fans.
@bermchasin
@bermchasin 5 месяцев назад
KSP fans everywhere!
@DimensionO
@DimensionO Год назад
Thanks for the lowdown, Scott! Hello from Vandenberg Space Force Base!
@benhouse5515
@benhouse5515 Год назад
That is absolutely wild. Blew my mind. The illustrations really do it justice. Thanks for documenting this!
@mskellyrlv
@mskellyrlv Год назад
Excellent video! I wondered about the Artemis mission timeline from the moment I first saw it published - since I remember hearing about Sputnik, and remember watching Vanguard 1 fall back and explode on the pad, am an Apollo junkie, and have been in the space game ever since. My very favorite book of any genre is Richard Battin's "An Introduction to the Methods and Mathematics of Astrodynamics", and despite its deep mathematical insights, it contains nothing of this sophistication. Thank you so much for this one, Mr. Manley!
@aemrt5745
@aemrt5745 Год назад
Orbital Mechanics has become much more complex (and cooler) than what I studied in the 1980s!
@PaulTopping1
@PaulTopping1 Год назад
Love this one. Almost makes me want to play around with this stuff. I do have a question which might also be an idea for one of your videos. With all the variables involved, I imagine that various trajectory adjustments (aka burns) have to be calculated just before they are done in order to deal with actual velocity rather than those calculated before launch. This must especially be the case with these critical paths near Lagrange points. How sensitive are they? How precise do the pointing and burn times have to be? I imagine some missions fail because they get this wrong and fall outside the envelope in which adjustments can be made.
@joshholder359
@joshholder359 Год назад
Haven’t worked as an astrodynamicist specifically, but have worked in spacecraft GN&C design. In general, orbital trajectories are VERY sensitive, and trajectories designed using this method even more so. Even a difference of 5ms of burn (so a second or two of firing) can cause huge differences when propagated for a long time. Nowadays, though, we’re pretty good at navigating these missions, even with the almost unimaginable precision required. The key is that adjustments are constantly made throughout the journey, not just before burns. Hopefully, you never arrive at a burn at a velocity far different than what you expected, because you corrected it at 1 m/s off rather than waiting until 50 m/s off.
@robertoler3795
@robertoler3795 Год назад
well done. tracking these satellites has required an upscaling of my orbital dynamics and this is a great discussion/explanation hope the flying is going well. RGO
@dpcnreactions7062
@dpcnreactions7062 Год назад
How many objects can we put into the L2 area before they start to affect one another? With the James Webb Telescope already in that area, do orbits need to calculated with that fact in mind. How close did Artemis 1 get to L2?
@Br3ttM
@Br3ttM Год назад
It's a big area, and spacecraft don't have much of a gravitational effect on each other. The limit would mostly be in coordination to prevent collisions. You wouldn't have to worry as much about derelicts, because L1-L3 aren't stable long term, so anything that can't correct it's orbit occasionally will drift out.
@walter2990
@walter2990 Год назад
These types of discussions are WAY outside my pay grade, but I can still appreciate the thought & the amount of computations that it requires. Stay curious!
@edbelbruno1
@edbelbruno1 Год назад
Fabulous video and explanation! Loved it! Thank you Edward Belbruno
@robokuni
@robokuni Год назад
Nice video, but you got a few things wrong. 0:19 Hakuto-R is a landing demonstration programme. The lander is simply called Series 1. The rover is Rashid and is a payload here. 12:00 Hiten is MUSES-A yes, but the smaller satellite is Hagoromo. It's not actually known if Hagoromo made it into orbit because the antennae failed and they were unable to verify its orbit :(. MUSES-B is a radio telescope satellite, not a part of the Hiten mission.
@Lew114
@Lew114 Год назад
I've been curious about this for my entire life. I never thought it was something I could understand. Thank you so much Scott! You are an amazing teacher.
@Nexfero
@Nexfero Год назад
Using L1 & L2, LaGrange Points for a Ballistic slowdown into lunar orbit is a neat idea. 🚀🌙
@TheJustinJ
@TheJustinJ Год назад
Better idea: Build a lunar roadhouse vacation space-station orbiting earth between the moon at the L1 point, then change the rules for the pool area.
@nathanbishop6850
@nathanbishop6850 Год назад
So good! Thanks for explaining this beyond-Kerbal idea with such detail and diagrams. Drinking wine at conferences paid off, surely this justifies a bit more?
@PTuffduty
@PTuffduty Год назад
I listened to everything that you said. all very interesting. I am writing to commend you for your interest and understanding of all things space and for helping us mere mortals grasp the details.
@PsychoMuffinSDM
@PsychoMuffinSDM Год назад
Wow... just as I feel I am starting to make my way up the second mountain, Scott Manley firmly puts me back onto the first mountain of the Dunning-Kruger peaks. Thank you for teaching us these awesome things!
@LiamDennehy
@LiamDennehy Год назад
I could never understand how a planet can capture a body and turn it into a moon - if they're arriving they are necessarily in a hyperbolic trajectory (forwards and backward being the same) and should simply fly off. Finally I can see how a capture can happen, especially with the saddle visualisations. Thanks! I still don't know how two galaxies can merge, again hyperbolic trajectories, but maybe that's a future video? :P
@simongeard4824
@simongeard4824 Год назад
It's not quite that simple though, because as Scott pointed out, it's reversible - if you can be captured this way without spending energy, you can also be ejected again the same way... which is why these craft are still using a regular injection burn to stabilise their orbit.
@luckyirvin
@luckyirvin Год назад
the amount of computation required for these lovely dances still blows my mind and the amount of wacky imagination required to conceive these orbits blows my mind out past pluto
@seedmole
@seedmole Год назад
Taking advantage of the highly-complex locations where a minute bit of thrust can produce massive differences in trajectory. Simply brilliant.
@matthenekk
@matthenekk Год назад
It’s honestly amazing that at 26 I basically grew up in a world where n-body simulations are trivial. I know about this stuff, but every time I hear about more of the specifics of how this stuff actually works the more it’s incredible anybody not only solved 3+ body problems by hand, but that we figured out how to make computers solve them for us. The more you learn about engineering the more you realize how insanely unbelievably useful computers have been for science. It’s not all about social media lol. The speed of computation allows brute force methods like this. You would spend a million lifetimes solving 10,000 4 body problems by hand, but nasa supercomputers can back date probably a million possibilities in a reasonable amount of time and we have these orbits that basically just would be incomprehensible without computers. We have the knowledge to understand the process without computers, we just don’t have the power to calculate that fast as humans.
@multivariateperspective5137
I got to see Scott. I always look forward to watching your videos. Awesome stuff. Thanks for all your time and energy. Excellent job.
@Cattactular
@Cattactular Год назад
Wow, Scott, I’ve always had a trouble getting my head around body influences, until you explained langrange points like a topological map and it blew my mind, thank you so much.
@unvergebeneid
@unvergebeneid Год назад
Somehow the video title gave me "The 10 Best Lunar Transfer Orbits and Number 8 Might Surprise You" vibes 😄
@marcofaustinelli7010
@marcofaustinelli7010 Год назад
Beautiful stuff clearly explained, as usual. I remember viewing your material about distant retrograde orbits some time ago. Are there two distinct cases for DROs and for what you present in this video? Does it make sense to compare them? What are the pros and cons of each one?
@miltonmiller
@miltonmiller Год назад
This was one of the most interesting videos about space exploration i've seen!
@trevorbradley3737
@trevorbradley3737 Год назад
In a computational physics undergrad course over 25 years ago, we had an assignment to fire a spaceship from Earth, have it orbit around the moon, and return safely to the earth. If I recall correctly we implemented the Runge-Kutta method which took the 3 body problem and had variable time steps to give the most accurate simulation. I took the assignment way too far, and graphed out the entire space. Given a starting angle (x-axis) and initial velocity (y-axis) what happened to the spacecraft? Impacted the moon? Lost in deep space? Skipped off the earth and ejected? The graph was not simple. I recall one set of initial parameters had a free return trajectory that ridiculously skirted the moon's surface by about 1.5mm, then returned safely to earth. All of this to say that your video has me really curious. All kinds of "bank shots" off those Lagrange points (L1 and L2, both sun and moon) could lead to some fascinating paths with minimal fuel. Would love to see more on this topic. (even if just a recommendation for other videos)
@essuu
@essuu Год назад
Now I understand why Rich Purnell was a steely eyed missile man. 🤣
@jfobear1953
@jfobear1953 Год назад
This video contains some of the best illustrations and explanations of Lagrange points and orbital mechanics that I’ve ever encountered. Thanks!
@prasadt772
@prasadt772 Год назад
0:37 contrary to our intuition, in winter, this length shortens and in summer it grows longer. 😛
@prasadt772
@prasadt772 Год назад
@Smee Self Nah. Winter Shrinkage is for real and common for all, no matter where you live....🤣🤣
@irvalfirestar6265
@irvalfirestar6265 Год назад
having a more efficient trajectory also means less weight contributed for fuel, which means less weight overall, means less payload to orbit, means cheaper launches etcetc, ultimately cascading into more people able to launch smaller, cheaper payloads to the lunar orbit
@astra1653
@astra1653 Год назад
You really are so good at distilling down complex concepts and serving them up in easily digested bites of information. In other words, you dumb it down real good so that even dodos like me can follow the plot. Kudos! No, seriously, this was a really good video. Make more!
@garyengelman7867
@garyengelman7867 Год назад
SUPER, frist time I’ve had a explanation that made sense. Nice job.
@JohnJohansen2
@JohnJohansen2 Год назад
I don't remember any explanation this intuitive, ever!👍👍👍
@velcroman98
@velcroman98 Год назад
This was awesome! I don't think I could do the math, but you explained it perfectly.
@sunnyjim1355
@sunnyjim1355 Год назад
Cool, I can't wait to try out 3-Body orbital mechanics in KSP2.
@sciencecompliance235
@sciencecompliance235 Год назад
As I understand it, they're only going to have 3-body physics for a pair of binary planets in an extra-Kerbolar system, so you're going to have to wait a while for interstellar travel to come out.
@kainpwnsu
@kainpwnsu Год назад
How timely! I started learning in ernest about Lagrange, yesterday. This is a fantastic example! Fly safe. :)
@davidhemsath4262
@davidhemsath4262 Год назад
A secondary or tertiary benefit of these long, slow ballistic captures is proving out the reliability of the hardware. I know we have fantastic records of “beyond mission design” longevity in Mars and outer planets missions, but the 2+ years requirements for human Mars missions is better proved (IMO) in the lunar neighborhood.
@Flor-ian
@Flor-ian Год назад
Great video! Love this kind of content. Very informative and not too computation-intensive!
@jamestickle3070
@jamestickle3070 Год назад
I’d be worried about making some critical mistake figuring out these weird orbits. I mean, even with the Apollo orbits like 0:37, it looks easy to cock things up.
@Shortstuffjo
@Shortstuffjo Год назад
I get it!
@dajuggernaut124
@dajuggernaut124 Год назад
IIRC there was a special team of 15 people at the Johnson Space Center who were called the Pen15 Team lead by a guy called Richard Weenis. They were in charge of calculating short & long orbits (Sh-Long Orbits) for the Apollo missions. They all did the same calculations to make sure no one person dong-gone cocked the mission up.
@sloanemactire8780
@sloanemactire8780 Год назад
I heard Scott say "this orbit is perfectly balanced..." and now I'm just imagining a certain RU-vidr at NASA talking about how the orbit is perfectly balanced with no exploits... Joking aside, really interesting and as always, your breaking down complex orbital mechanics into layman's guide is appreciated!
@8bitwiz_
@8bitwiz_ Год назад
I was disappointed that Scott didn't point out how the "primary" body changed back to Earth for a moment during the final capture. This math is crazy, but with a wonderful result. I'm sure there's a bit of chaos function in the math for those orbits, so tracing it backwards like that probably is the best way to solve it.
@l.mcmanus3983
@l.mcmanus3983 Год назад
I noticed! It was fascinating to see the orbit change and then flip and all that.
@AdiktdToLoli
@AdiktdToLoli Год назад
i dont want to take anything away from this very great video explaining the complexity and challenges one takes to get to the moon... but that damn first picture.... XD
@mikes2381
@mikes2381 Год назад
Would've been nice to hear about this in any of my orbits or GNC classes. Lol. Though maybe I got through before this was much known. Welp. That's why I follow people like you Scott.
@JohnDlugosz
@JohnDlugosz Год назад
Some years ago, perhaps just after the year 2000, I recall reading about the "Interplanetary Super Highway" or "Interplanetary Transport Network", which was all about orbital calculations were now possible that go beyond the classic Hohman transfer orbits.
@tijm6140
@tijm6140 Год назад
Bravo, Scott! One of your best explanations.
@stevenswapp4768
@stevenswapp4768 Год назад
This stuff is so cool! It's become perhaps my favorite area of space/science. Thank you Scott, we are all lucky you know this so well. Fly safe!
@The_Mister
@The_Mister Год назад
I’m amazed that anyone figured this stuff out.
@ioresult
@ioresult Год назад
That's a nice idea to implement in KSP2. Not exactly Principia, but n-body gravity with planets and moons on rails. Only the spacecrafts would be dynamically affected by lagrange points.
@antonioveritas
@antonioveritas Год назад
This shows how well designed and well organised the universe is, like a giant mechanical clock, only more complicated!
@i-love-space390
@i-love-space390 Год назад
You are a terrific astrophysicist. I hope your employer appreciates you as much as your RU-vid fans.
@Yep2084
@Yep2084 Год назад
7:59 there's a tool that NASA (or subcontractors?) used called Deep Space Trajectory Explorer. Might be worth looking into.
@richjohnson8261
@richjohnson8261 Год назад
Thank you for this video. I have been wanting to better understand how the vehicles get into orbits and transfer to other orbits since the Artemis 1 mission.
@johnkeck
@johnkeck Год назад
Very understandable explanation, thank you, Scott!
@Dr_Kenneth_Noisewater
@Dr_Kenneth_Noisewater Год назад
This stuff is really interesting and is why Scott Manley rules
@Riverbed_Dreaming
@Riverbed_Dreaming Год назад
This is bananas. I personally want to know how they solved those 3 body problem equations, that’s interesting enough on its own.
@Jimorian
@Jimorian Год назад
Totally. One thing that's hard to translate after playing Kerbal Space Program is how accurate the real-life calculations are. While there's some extra fuel for margin of error on board real spacecraft, it's tiny compared to what we typically do in KSP (just numbers off the top of my head like 2% compared to 20% extra in KSP, that kind of difference).
@incription
@incription Год назад
you dont need to solve it, you can do numerical simulations.
@MrPaxio
@MrPaxio Год назад
AI or the black human calculator, or some Indian kid not using American formulas
@MrjinZin0902
@MrjinZin0902 Год назад
they don't solve the problem. there are no analytical solution. only you can have numeric solution and computer can calculate solution for you and we have all kind of tools nowdays.
@AaronShenghao
@AaronShenghao Год назад
Three body is almost unsolvable by hand (hence in orbit mechanics course, we always assume 2-body). But you can do computer simulations (iterative) method to solve it.
@ericmelton4186
@ericmelton4186 Год назад
My new favorite Scott Manley video. The other favorite video is. WTH is orbital mechanics
@rays2506
@rays2506 Год назад
Back in the early 1990s while the Strategic Defense Initiative Organization (SDIO) was still in existence, we had designed a lunar orbiter that had a small 2MeV linear accelerator aboard. The spacecraft would be targeted for a 60 km altitude. The proton beam would hit the lunar surface and produce neutrons with energy distribution characteristic of the atoms on the surface. The launch vehicle was the Delta 2. We had Ed Belbruno consult with us on using his weak stability boundary/ballistic capture trajectories since the payload was too heavy for the Delta 2 to fly an Apollo-like trajectory. Alas, there was no interest from either NASA or the Ballistic Missile Defense Organization (BMDO), which was working on its Clementine lunar orbiter, which carried six science instruments for mapping the lunar surface in 1994. Clementine was launched on a Titan II.
@l.mcmanus3983
@l.mcmanus3983 Год назад
This reminds me of similar ways of looking at travel through the solar system I am sure I saw som thing on. Wish I could remember better, but it was something about finding tubes (I guess these would be the manifolds) that allowed efficient travel between planets and then planning missions based on those pathways. So you would basically end up with a roadmap for travel in the solar system. These manifolds would of course change position over time, but now I really wish I could see a 3D manifold map of the solar system evolving over time. That would be so cool!
@GiovanniV69
@GiovanniV69 10 месяцев назад
Universe Sandbox is really amazing! Great video!
@glencrandall7051
@glencrandall7051 Год назад
Orbital physics hurt my brain at any time of the day.🥵Still, thank you for sharing. Have a great Holiday and stay safe.🙂🙂
@andrew051968
@andrew051968 Год назад
Thank you I was wondering why they sent it way out past the moon’s orbit!
@Ph33NIXx
@Ph33NIXx Год назад
As a guy dappling into KSP - these long entry arcs blew my mind.. Imidatly when i saw the animation of it tourning back and then being catched by the moon i was like "damn thats so smart!" Can you do this in Kerbal?
@sadham2668
@sadham2668 Год назад
If you had a mod that had Lagrange points but not in stock
@TheAlchemisification
@TheAlchemisification Год назад
The refinement of orbital mechanics has come along way since Apollo making deep space missions much more accessible to countries and spacecraft that otherwise would be able to participate. We really are in the Renaissance of space travel!
@makehasteBrandon
@makehasteBrandon Год назад
38 seconds in little phallic don't you think? Love your videos Scott 🤣
@Oopsie223
@Oopsie223 Год назад
Wow thanks. I understood the L points but not how to use them. That’s really cool and excellent demonstration.
@abrasivepaste
@abrasivepaste Год назад
This reminds me of how in juggling you can take any pattern and time-reverse it to give you a new pattern. The similarities actually makes sense since you're dealing with free-falling bodies in a gravitational field
@DJWILDCARD46
@DJWILDCARD46 Год назад
Scott, excellent work! Very informative for me personally!! Some i's dotted, some t's crossed, so thank you!! 👌 🚀 Fly safe!! 🙏
@MoritzvonSchweinitz
@MoritzvonSchweinitz Год назад
Wasn't Apollos orbit and route also chosen because if the lunar insertion burn would fail, they'd automatically be returned to earth?
@TheEvilmooseofdoom
@TheEvilmooseofdoom Год назад
Apollo 13 did a burn to put them in a free return trajectory.
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