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Why The Weapons In Modern Warfare Sound So Incredible 

Marshall McGee
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23 сен 2024

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Комментарии : 1 тыс.   
@InfinityWard
@InfinityWard 5 лет назад
Hi Marshall, We love the video! The whole studio (especially the audio department) really appreciates you showing off and explaining the weapons. You got almost all of it right, almost.
@MarshallMcGee
@MarshallMcGee 5 лет назад
Thanks for making such a great sounding game! I want to play the beta with you guys and chat about what I got wrong ;) Appreciate the kind words
@LimabeanStudios
@LimabeanStudios 5 лет назад
Let him do an interview with the audio department!
@chijunky6145
@chijunky6145 5 лет назад
It's so cool to see big name studios paying attention to small youtubers.
@muhammadasaad3869
@muhammadasaad3869 5 лет назад
Remove fake sounds
@Lilly24244
@Lilly24244 5 лет назад
Aw this is just wholesome af
@keddiels9843
@keddiels9843 5 лет назад
Battlefield 1's kill confirmed sound is one of my favourites
@sonyviva308
@sonyviva308 5 лет назад
Exactly. Actually there are few FPS games out now that has these satisfying sounds. My personal fav now is from Apex Legends / Titanfall 2. That *pheww*
@PinePizza
@PinePizza 5 лет назад
Oh yes, reminds me of the bc2 sound
@abdullah_carart5638
@abdullah_carart5638 5 лет назад
Bf in general sounds amazing
@octobersvryown
@octobersvryown 5 лет назад
Headshot is beautiful also
@leviathan5207
@leviathan5207 5 лет назад
@@sonyviva308 in sandstorm you just hear a scream, sometimes you hear nothing and just see a mist of blood. when i am on the range i usually dont get notifications sounds when i hit my target, i just get yelled at when i miss.
@masterbong_420
@masterbong_420 5 лет назад
Someone send this to Ubisoft, breakpoint needs it desperately.
@dpi_samantha
@dpi_samantha 5 лет назад
ghost recon in general lol
@alexbriscoe2879
@alexbriscoe2879 5 лет назад
Masterbong_420 Yeah I noticed both wildlands and breaking point are horribly dull and the same.
@Tacticaviator7
@Tacticaviator7 5 лет назад
@TruthSeeker 1453 I mean for the past few years they were releasing some nice games unlike the others.
@Crowbar
@Crowbar 5 лет назад
not just breakpoint, division 1 and 2 has terrible gun sounds
@PuppetMasterdaath144
@PuppetMasterdaath144 5 лет назад
Nothing but retarded opinions.
@CallsignWulf
@CallsignWulf 5 лет назад
There is actually realism to the first shot being louder. Barrels fill with air/oxygen when not being fired, and the first shot ignites all that. First round pop is a thing, especially for suppressed weapons, it makes it noticeably louder.
@mugnuz
@mugnuz 5 лет назад
and thats just the mechanical effect....
@indeed7289
@indeed7289 5 лет назад
what the fuck are you even talking about i was in the infantry for 8 years 3 of those in recon platoon you are talking absolute shit if you are going full auto it only sounds like its getting more muffled because your ears are adjusting to the extra noise if you do that too much you will hear the sound of their people the song of tinnitus
@ShiroIsMyName
@ShiroIsMyName 5 лет назад
@@indeed7289Calm down cowboy, you could just have said "actualy that is not true because...", no need to be rude
@GanodermicGamer
@GanodermicGamer 5 лет назад
@@indeed7289 I mean... we can do an experiment on this and measure the dB as it's in full auto and do a comparison. Don't just abuse people lmao
@Insanifier
@Insanifier 5 лет назад
@@indeed7289 sure, that happened
@W3irdWombat
@W3irdWombat 5 лет назад
The new game “Control” has some of the coolest sound design in recent memory. Every single time you use a power, you really feel it. Never gets old. I highly suggest looking it.
@uberdozer7719
@uberdozer7719 5 лет назад
IKR. That whistling of the wind when you pick objects up and the subtle thumping sound when you jump and dash through the air. Even the crystal/glass shatter effects when you cleanse control points, and the cracking from the debris to form up shields. Had a blast playing it.
@RAiNfORAiNbOW
@RAiNfORAiNbOW 5 лет назад
I dont recommend the game
@PieroMinayaRojas
@PieroMinayaRojas 9 месяцев назад
@@RAiNfORAiNbOW same, ending is not worth it
@tefrumpzax
@tefrumpzax 5 лет назад
Dont know if yall know, you can change the hit marker sound
@jacksonelh
@jacksonelh 5 лет назад
how?
@toots3877
@toots3877 5 лет назад
I hoped they would’ve made the HM sounds more like Titanfall 2, where they sound a bit more satisfying, like bullets hitting armour at high velocity.
@economicvase3986
@economicvase3986 5 лет назад
You can change it to either off or classic
@Echelon111999
@Echelon111999 5 лет назад
@Mr. Teton thats the best
@kal-el1949
@kal-el1949 5 лет назад
@Mr. Teton the classik one is the best its the Sound from mw3
@SeasonOfWhatNow
@SeasonOfWhatNow 5 лет назад
Dude, you just melted my brain. Never thought about the sound design in this way.
@thatgoodolpisscrab
@thatgoodolpisscrab 5 лет назад
SeasonOfWhatNow the bullet shell impact shit changed my perspective
@elijah-he975
@elijah-he975 5 лет назад
Shows you how much effort goes though making a game
@shelovevanilla
@shelovevanilla 5 лет назад
This game makes insurgency sandstorm even more underrated.
@xOogieBoogie3x
@xOogieBoogie3x 5 лет назад
Especially for a small team. They sound staged most of their weapons and did so in different environments.
@goodmydaniel4544
@goodmydaniel4544 5 лет назад
Just go take a look at Escape From Tarkov, oh maaan.
@rickopika6480
@rickopika6480 5 лет назад
At first i tought this guy is ironic, but no, he just dont have a clue, lol.
@zenbeats9497
@zenbeats9497 5 лет назад
Goodmydaniel the actual gunfire sounds in particular in Tarkov are weak asf. It’s like you’re shooting a full auto 22
@zathaca6928
@zathaca6928 5 лет назад
@@rickopika6480 what?
@nillynush4899
@nillynush4899 5 лет назад
"why are these sound effects so amazing!?" - Battlefield: Bad Company
@MrSeropamine
@MrSeropamine 5 лет назад
You're taking cover behind some dirty crumbling building. You're about to step out when you hear the crack of a sniper round ; you scramble back behind the wall. Maybe he's got a perch in the hills, or maybe he's in the tower. In the distance, small arms rat-a-tat back and forth as if in conversation. Your squadmates scream over the radio, telling you that the enemy is advancing. Suddenly you become aware of bullets smacking into the ground near you. You move away from the corner and bring your weapon up to your shoulder and try to prepare for them. You just make out two words because the wind direction was favorable - "Grenada pashla!". An unholy blast sounds nearby. You fire your weapon blindly but you can't hear it for all the ringing in your ears. As you regain your hearing, you hear a sound, distant at first, but growing: "thunk thunk thunk...thunk thunk thunk". You hear this, and you are relieved. The cavalry has arrived. That was BFBC 2 for me!
@rdowg
@rdowg 5 лет назад
Oh man the sound design of bad company was amazing. They really need to make an over-the-top battlefield again, the way everything blew up obnoxiously or how extreme the environmental damage got was the best
@ilovequake833
@ilovequake833 3 года назад
@@MrSeropamine And Bad Company 1 as well.
@Zombrii91
@Zombrii91 5 лет назад
"Why the Guns In Escape From Tarkov Sound So Incredible" It's the first FPS game that makes me jump when i get shot, like you don't get over it or used to it. You need volume loud enough to hear footsteps, cracks, glass etc. but boy when you are constant listening for all those things and someone opens fire on you it's loud as hell. The many times i got scared to death and couldn't even react.
@Spewb
@Spewb 5 лет назад
I think DayZ's shooting was the first to ever give me slight ptsd. I still remember the giant shootouts that'd happen in NWAF and suddenly getting lit up out of nowhere was horrifying. BF4 also did bullet cracks really well.
@capedcod19
@capedcod19 5 лет назад
Squad was the first one to give me slight PTSD with me never played a milsim game before just getting lit up out of nowhere and dying or just getting shot at and immediately just going prone.
@3User
@3User 5 лет назад
tarkov is the most terrifying milsim online shooter to date
@MrJacobkoh
@MrJacobkoh 4 года назад
less is more, plus the player in these games aren't bullet sponges. in most scenarios, 1-3 shots can kill the player. So with this the player isn't a powered human being running and gunning. Therefore milsim games (squad, tarkov etc ) drives home the feeling of vulnerability. As players mostly dont want to die/lose combined with the easy death, it causes players to use whatever advantage they can get (ie footsteps), since we are intently listening, we can appreciate the sound design of the guns more (consciously or unconsciously). Things like the buildings, condition of the building, the need to do self-first aid, ammo being realistic ( real bullet count for mags) further creates the atmosphere, environment, the feeling and thoughts that the player experiences. AND THAT IS AWESOME! and why we love playing such games.
@limarajerk
@limarajerk 4 года назад
Realism ! Haha
@jaxonschriock7828
@jaxonschriock7828 5 лет назад
I have a new respect for video game audio engineers. Never realized how much goes into it and how layered the sounds are. Great vid
@ReviveHF
@ReviveHF 5 лет назад
Looks like DICE finally have a serious contender
@TheSpaceMacaroni
@TheSpaceMacaroni 5 лет назад
except for the way it will be milked for cash in a couple months...
@gangbel5158
@gangbel5158 5 лет назад
Felix B sandstorm is where it’s at. Too bad not many people know the game.
@ramiere1412
@ramiere1412 5 лет назад
@@gangbel5158 sandstorm is a huge let down compared to the original insurgency
@ramiere1412
@ramiere1412 5 лет назад
@Gōdon Gurando it's a departure from what the original game was about it doesn't even feel the same technology aside it doesn't feel like insurgency
@harrylane4
@harrylane4 5 лет назад
@@TheSpaceMacaroni somebody hasn't played battlefield 1 or Battlefront
@Insan1tyW0lf
@Insan1tyW0lf 5 лет назад
Love that little cough at the end of the kill confirm at 7:51 - made my day. "Audio deserves more credit in games..." Couldn't agree more. As I've been following this channel I've started to glimpse just how the much audio is key to basically all of my favorite media - not just games (but especially games). Whether it's ambiance, or each action, or the main score, or a voiced line, the power of well detailed and layered and mixed audio astounds me, and it's so enjoyable to learn more about the creative work behind it. Love the channel, great work!
@quietswami4277
@quietswami4277 5 лет назад
Hes saying, reloading mag
@Tenchy
@Tenchy 5 лет назад
I love the impact that the guns have when you kill someone, it makes each kill in the game so satisfying.
@minecraftsupergamer8642
@minecraftsupergamer8642 3 года назад
The death animations are so real, sometimes I feel bad lmao
@officerwalter8877
@officerwalter8877 3 года назад
Especially snipers
@AmarOriginal
@AmarOriginal 5 лет назад
when you get praise from InfinityWard itself 👀
@charlesbuada6167
@charlesbuada6167 5 лет назад
the sounds in modern warfare are absolutely remarkable, i love it.
@elKONTEXO
@elKONTEXO 5 лет назад
I forgot which game but there is this story of a gun that people we're complaining about being to weak. In a new patch the devs made the sound design more powerful and everyone loved them for making the gun better although they didn't change any stats. That really says something about the importance of sound design.
@SkyIsTumbling
@SkyIsTumbling 5 лет назад
i think that was *Return to Castle Wolfenstein* yeah?
@harrylane4
@harrylane4 5 лет назад
@@SkyIsTumbling yup
@j_cza
@j_cza 5 лет назад
Marshall already mentioned this in another video
@wisecrack3461
@wisecrack3461 5 лет назад
Happened in, funnily enough, Advanced Warfare with one of the shotguns
@dillonc7955
@dillonc7955 5 лет назад
That was basically CoD for a while. I loved CoD WW2 but a lot of the guns sounded pathetic, like they were lacking power in that game. Also I swear games like Black Ops 3 used the same ambient sounds for a lot of their full auto weapons, which bothered me a bit.
@Moeturr
@Moeturr 5 лет назад
I literally just found this channel by accident a few days ago, loving the content. I had no idea that sound engineering was so complex and interesting. I knew that games always needed good audio, but I had no idea that it needed to be this complex, so as an indie dev I'm glad I found this channel before I finished anything early on!
@StayCovert
@StayCovert 5 лет назад
I LOVE the cracking sound as bullets fly over or hit near you. Actually makes you anxious in realism mode
@headamuse
@headamuse 4 года назад
I've always been impressed by the CoD sounds. I've worked on music for a few CoD trailers and their isolated sfx tracks always blow my mind. You can achieve some of that hollow plunky sound running your sounds through the ableton vocoder and adjusting the eq bands as well as depth and formant.
@captainmerica2498
@captainmerica2498 5 лет назад
Bf1 has the best Kill Confirmed till date!!!
@kyberghost3607
@kyberghost3607 4 года назад
Captain Merica Nothing like throwing a grenade into a room full of enemies and hearing the sound play over and over! Never gets old!
@imFurbs
@imFurbs 5 лет назад
Sound plays a huge role in my opinion. Proper sound design makes getting kills so satisfying. Like the sound when you tag someone in the head with a deagle, and you hear the thump of the hitmarker, crack of the skull, and a pulpy wet bloody sound. I love the feature that lets you change your hitmarker sound too.
@BoldandBrash77
@BoldandBrash77 4 года назад
Here after being disappointed from Black Ops Cold War sound design.
@TheSlimHim01
@TheSlimHim01 4 года назад
Lol same
@RedThorn58
@RedThorn58 5 лет назад
Everything from being able to distinguish .223, 9mm, 12 gauge casings hitting the ground, racking a round into the chamber, to the sound of polymer / aluminum mags being inserted. Everything sounds fantastic.
@MiniMatthias
@MiniMatthias 5 лет назад
Thank you so much for your videos. It's surprising how little documentation there is with sound design. There are hundreds of animating, coding, game design, and other shit. But nothing on Sound Design! You're carving a path, my friend. Keep up the great work!
@tfue8965
@tfue8965 5 лет назад
Especially the snapping noises of the bullets hitting the floor around you make the game so hardcore
@xXOhxSleeperXx
@xXOhxSleeperXx 4 года назад
Glad I found you, I've been making my own game where I want the sound design perfect along with the lighting. Those are my two favorite aspects in any game.
@guitargatekeeper
@guitargatekeeper 3 года назад
whats it about
@CarterG4Y
@CarterG4Y 5 лет назад
I've been making sound mods for games for around two years, and recently have started getting much more involved in how I go about mixing and implementing the sounds - so I found this video very interesting and informative
@CaseyHardman
@CaseyHardman 5 лет назад
Man, you really opened my eyes (or ears, rather) about the smallest, yet some of the most important details about games that we play. Really cool stuff!
@j.schwahn4458
@j.schwahn4458 5 лет назад
I love the hitmarkers because it sounds so visceral, it sounds like bullets punching into someone.
@ElNietoPR
@ElNietoPR 5 лет назад
The firecracker sound of incoming fire is crazy accurate, too.
@ivarandamy1499
@ivarandamy1499 4 года назад
I think the best part is the sound when you hear the bullets fly at you. (Uncoming fire) The sound of the bullet crack, i've never heard it that realistic in any other cod i've played
@phaenix_9846
@phaenix_9846 5 лет назад
Whether you believe or not or hate the game or not, I haven't heard such amazing sounds since ghosts.
@wrestlar3246
@wrestlar3246 5 лет назад
Ghosts sounded terrible every gun sounded weak
@phaenix_9846
@phaenix_9846 5 лет назад
I don't think so.
@johnshawcroft9184
@johnshawcroft9184 4 года назад
I'm assuming you mean within COD? Because there are plenty of games with superb sound design out there!
@garryliu612
@garryliu612 5 лет назад
As a studio audio engineer, and an avid gamer. This is some golden content right here!
@Lilly24244
@Lilly24244 5 лет назад
Wow I was kinda thinking about getting into sound design for a living but after having watched a few vids on your channel I think I'll just go for it. It seems like the best career ever.
@osu4l795
@osu4l795 5 лет назад
Too far go for it I believe in you💯
@nlrenzo9432
@nlrenzo9432 5 лет назад
Too far just do it cant hurt to try right :D
@Zenthex
@Zenthex 4 года назад
im in sound, my advice is to learn art, animation, web development, etc, to supplement your skills. only the biggest companies can afford to have a dedicated sound team and studio. also, don't quit your day job. most of my work is done at home, i had to spend thousands of dollars on my own bedroom studio just to be employable.
@piggyskate
@piggyskate 5 лет назад
The MP5 in this game sounds so good. The noise it makes during reloading has such amazing meaty presence.. wack a suppressor on it and it just gets better.
@xXm33masterBadXx
@xXm33masterBadXx 5 лет назад
Have you heard escape from tarkov gun sounds? They're amazing
@sneakerfeen1990
@sneakerfeen1990 5 лет назад
M1A sounds incredible in EFT.
@xXm33masterBadXx
@xXm33masterBadXx 5 лет назад
@Slavic Soul I'm starting to get the hang of it, just takes a lot of practice but worth it
@pentagon141
@pentagon141 3 года назад
Nope
@erroldtumaque3430
@erroldtumaque3430 5 лет назад
as a software developer that constantly thinks about variables and how they interact with eachothers it's almost interesting to learn that the same amount of thought is in sound design with even small things like the casings dope stuff
@dreamonline1996
@dreamonline1996 5 лет назад
I am in love with this. It is what brought me to this game. I love the sound, as someone who has been in the heat of it. These sounds are home and I love the design that they brought into the game.
@charlesperry671
@charlesperry671 5 лет назад
This is why Black Ops 4 multiplayer felt so smooth. The guns actually felt like they had kick. The bass in the gun noises paired with the controller vibration made it really immersive.
@Reydriel
@Reydriel 5 лет назад
It took them a while, but they've finally improved the audio design. With the graphics improvements as well, it made me realise how similar it now looks and sounds like Battelfield lmao
@benjammn2157
@benjammn2157 Год назад
one of my favorite bit of sound design in mw2019 and mw2; the gunshots have a slightly different eq depending on if you're ads or not.
@necromonger9842
@necromonger9842 5 лет назад
I think you just created a great tutorial for a good gunplay in the game.
@dan_noo
@dan_noo 5 лет назад
when the aim is missed and the bullets hits the rocks, thats somehow satisfying , and thats not even an excuse for my bad aiming, some times when enemy does that it gave me panic attack
@tomk3109
@tomk3109 5 лет назад
"Remember switching to your pistol is always faster than reloading" xd 5:12
@brandonparson8821
@brandonparson8821 5 лет назад
I love games like Titan Fall 2 that put in little details with the weapons, the Spitfire LMG would make an amazing hollow metallic noise you emptied the magazine, meaning the gun's bolt carrier had no more bullets left to chamber
@Saidriak
@Saidriak 5 лет назад
The animations also add so much.
@MiketheNerdRanger
@MiketheNerdRanger 3 месяца назад
And 5 years later, the sounds from this game are *still* unbeaten.
@Mr.Saephan503
@Mr.Saephan503 5 лет назад
It sound like some typing really fast on a typewriter lol
@Grafvollundr
@Grafvollundr 5 лет назад
Everything sounded pretty good. Incoming rounds sounded snappy, nearby rounds made a thud, ejected brass made different sounds depending on where they landed, AKs sounded chattery, and M4s sounded like the back of a pringles can. Everything was very well done. 10/10 brings back memories. My only complaint was the high rate of fire on just about everything. If ROF was scaled down by a third or so, everything would be perfect.
@Danoofaz
@Danoofaz 5 лет назад
While we’re talking sounds, anyone wanna talk about how this guy sounds like Gabe from The Office
@SilverForMonsters
@SilverForMonsters 5 лет назад
This video is amazing. I cannot believe how much passion and detail is put into something as deceptively simple as a gunshot in a game. I've been parroting to all my friends since last weekend how good the audio is in this beta and how it makes the gunplay feel so good, thank you for breaking this down for me! Subscribed!
@pegador6
@pegador6 5 лет назад
You can change the sounds of the hitmarker to classic, the good ol' loud hitmarker
@javiersj2036
@javiersj2036 5 лет назад
"Audio deserves more credit in games in general, but specially in FPS" #TRUTH
@Teflora
@Teflora 5 лет назад
The new Borderlands game has some extremely good weapon sounds! It really makes every one of them feel unique! In general they upped their sound design game in this one.
@lmao.3661
@lmao.3661 5 лет назад
I’m just waiting for the pc release
@not-so-perfect9795
@not-so-perfect9795 5 лет назад
It really takes a lot of hard work to make something like this. Respect to all sound editors out there.
@Oscar_Armstrong
@Oscar_Armstrong 5 лет назад
Totally forget the game was having an open beta and your video reminded me literally 5 minutes before the beta starts :))))
@hellfire2050
@hellfire2050 3 года назад
tbh one of the main reasons i wanted to play mw was because of the sound design, the sounds and everything really had me hooked on the game, it still blows my mind
@Cyanidedan
@Cyanidedan 5 лет назад
from portal guns to gun gun noice👌🏻
@ferna2294
@ferna2294 5 лет назад
Game audio design is the place where I lack the most knowledge. I found your video really easy to understand and fun to watch. Subscribed!
@noahr607
@noahr607 5 лет назад
Please, you’ve gotta take a look at either Lethal League or Lethal League Blaze’s sound design It’s so bizarre but satisfying
@sv7363
@sv7363 5 лет назад
Yes please
@sanane2316
@sanane2316 5 лет назад
The sounds that you hear when you are getting shot at or when the bullets hit surfaces around you is more realistic as well
@urgo224
@urgo224 5 лет назад
You should make a video on the gun sounds in the SQUAD game. They sound amazing.
@Opachki69420
@Opachki69420 5 лет назад
the squad gun sounds have been downgraded since .9 i believe, the guns used to sound so much better
@Ashen_Night116
@Ashen_Night116 5 лет назад
@@Opachki69420 Nah, with some of the latest versions they've updated the sounds and added new weapons in that sound really good.
@geromy3154
@geromy3154 5 лет назад
@@Opachki69420 the pre-v10 M4 sounded lackluster, same with the other weapons
@Opachki69420
@Opachki69420 5 лет назад
@@geromy3154 they actually changed it for the worse according to a video i saw mentioning downgrades, they also downgraded the graphics in v12
@geromy3154
@geromy3154 5 лет назад
@@Opachki69420 while I can somewhat agree with the graphics downgrade (post-v15 rather than v12), where can I find that video? I rather fancy the gun sounds we have now than the stuff we had before v10
@Spider-Too-Too
@Spider-Too-Too 4 года назад
i found the base sound and hearing lost effect is super important to simulate the overpressure of air coming from the explosion at the muzzle.
@aveteranplayer6403
@aveteranplayer6403 5 лет назад
Do Red dead redemption 2 Guns they have realistic sounds too
@MacGyver90
@MacGyver90 5 лет назад
HUNTDOWN has more realistic sound than RDR2.
@aveteranplayer6403
@aveteranplayer6403 5 лет назад
@@MacGyver90 Ok, I don't even know this game yet...
@MacGyver90
@MacGyver90 5 лет назад
@@aveteranplayer6403 Sorry Hunt Showdown is that game.
@aveteranplayer6403
@aveteranplayer6403 5 лет назад
@@MacGyver90 Maybe I'll check it out, but I don't think they have a good sound design...
@MacGyver90
@MacGyver90 5 лет назад
@@aveteranplayer6403 OK, check that game and then you can reply me.
@wapasoka8446
@wapasoka8446 4 года назад
You forgot to add in that when another player is shooting at you you can hear the speeding bullets cracking as they break the sound barrier.
@StarioSenpai
@StarioSenpai 5 лет назад
I'd love to see a video from you on Insurgency: Sandstorm!
@Kascaded
@Kascaded 5 лет назад
amazing I realize that audio is often overlooked in media especially games
@Ilostmycactus
@Ilostmycactus 5 лет назад
You should look at sounds in Monster Hunter. Xeno'jiva has a really cool roar for example.
@selfm8612
@selfm8612 5 лет назад
you can change the hitmarker sound to the traditional mw hitmarker sound in the settings and in my opinion it sounds more satisfying than ever
@NikFlyer
@NikFlyer 4 года назад
>Modern Warfrare: my guns sound amazing! >Escape From Tarkov: hold my beer blyat
@WhitefoxSpace
@WhitefoxSpace 5 лет назад
As an aspiring game designer and a long time musician who has always been fascinated by sound design, you are my new favourite channel.
@Lapinmiez
@Lapinmiez 5 лет назад
Yeah they start to sound like in battlefield 3 almost a decade ago 😂
@Rikarth
@Rikarth 5 лет назад
Squad has probably the best gun sounds of any game. It's so harsh and violent.
@sammyjf
@sammyjf 5 лет назад
👏 👏 Sound Review This was good stuff.
@haroonp8842
@haroonp8842 5 лет назад
I love you at the end showing all the different layers and putting it together, it made me more aware of all of the sounds used, I could now hear the bass, and other sounds which I couldn't hear before because I wasn't aware of it. Good vid!
@walker_texas5143
@walker_texas5143 5 лет назад
Insurgency sandstorm still has the best sounds ever in a shooter game
@walker_texas5143
@walker_texas5143 5 лет назад
@asian dude bc its an indie game with little marketing and a smaller demographic of players
@walker_texas5143
@walker_texas5143 5 лет назад
@asian dude nope, there is like an average of 3000 online at a time
@walker_texas5143
@walker_texas5143 5 лет назад
@asian dude why do i need to show you proof? what for
@shingosshojiopoulos6608
@shingosshojiopoulos6608 5 лет назад
@asian dude why does he need proof
@blarghinatelazer9394
@blarghinatelazer9394 5 лет назад
@asian dude Bruh, look into it yourself. Don't just ask for proof expecting it to be handed to you on a silver platter.
@clipwhatcherdude
@clipwhatcherdude 5 лет назад
Battlefield has had amazing sounding guns for years
@TheKwika032
@TheKwika032 5 лет назад
They have especially BFBC2 and BF1, but I think BFV dropped the l a bit, it ain't that bad but it's noticeably not as good.
@Mshagy02
@Mshagy02 5 лет назад
if you want to insult your ears, listen to the gun sound in watch dogs 2
@ReaperD6
@ReaperD6 5 лет назад
I gotta say, i really enjoyed this video you did an amazing job analysing the sound effects and i could tell that you put in a lot of effort on this video, you definitely deserve more attention and that fact that infinity Ward themselves watched and commented on the video shows that this video is really something Great job bro
@MrJayke-yr6vk
@MrJayke-yr6vk 5 лет назад
Great video! You should cover the explosion sequences in subnautica, I haven't heard a game with better explosion sounds yet
@bovinleephann
@bovinleephann 5 лет назад
After the tragic sound design in MW3, Ghosts, and WWII, this is fucking amazing
@AutomateYourMind
@AutomateYourMind 5 лет назад
BEFORE WATCHING: its because they did it the right way like how treyarch did the audio for WAW
@SgtZaqq
@SgtZaqq 5 лет назад
Gun sounds in WaW were atrocious.
@basstrap6818
@basstrap6818 5 лет назад
This is just CLOSE to realistic. Because if you fire a gun , you can slightly hear the hammer hitting the primer (well in some guns)
@aubrey2044
@aubrey2044 5 лет назад
These videos are really helping me at the moment. Please, could you do a video about the sound design of Insurgency: Sandstorm? That game has, in my opinion, the best combat sound design of any game.
@joelining
@joelining Год назад
Honestly this was the first CoD game I played where the sound was on par with battlefield
@AndrewPRoberts
@AndrewPRoberts 5 лет назад
I love this channel a lot, thank you for all of the amazing info.
@Antemax07
@Antemax07 5 лет назад
Dude, I really loved this video. So well structured. We actually really learn lots of very interesting things, that YOU made even more interesting. Didn't feel like this for a video from a long time. I love the way you make us kind of participate through the video, and how built step by step your own sounds effects to provide an example. You really seem passionate, thanks !
@kentknightofcaelin4537
@kentknightofcaelin4537 5 лет назад
Previous titles guns sound like nerfs, these sound like softairs. Not much of an improvement.
@alexanderreyes3356
@alexanderreyes3356 5 лет назад
I remember watching some video, I forgot what game it was about, but the community were complaining about some certain weapons were too "weak" and underpowered compared to the rest. The studio dropped a patch that touched nothing except updating a few sound files, making the old guns sound more potent than before. All of a sudden everyone was proclaiming that they were performing better with them, even some complaining that the underpowered guns were way too powerful than before, even though stats were not even touched.
@taylin1849
@taylin1849 5 лет назад
Personally i think the guns sound like airsoft toys. They lack the power, like in battlefield ones rifles. Not biased btw.
@MavihsLH
@MavihsLH 5 лет назад
I think its realistic that way. If they actually took the sounds made by some of these guns, we'd prolly rupture our ear drums. And most assault rifles dont have bombastic loud noises, the actually do sound alot like airsoft guns.
@boltaction8437
@boltaction8437 5 лет назад
T. Lindo all the guns would sound the same if they used real weapon sounds. Especially all the rifles.
@159Fender159
@159Fender159 5 лет назад
I think they sound and feel great compared to past CoD’s. Someone called them “more violent”, and I agree
@RoninxDD
@RoninxDD 5 лет назад
They sound good, but incomparable to Operation Locker/Metro
@Italiankid1029
@Italiankid1029 5 лет назад
Nobody is talking about the bullet snaps. Bullets don't wiz by you, they break the fucking sound barrier, violently, and sound like an extremely loud snap. This game nails it, definitely better than any other AAA title, and nearly as good as Squad. They nailed it.
@JackForsyth-hm3lj
@JackForsyth-hm3lj 5 лет назад
Really good sound design but still doesnt come close to metro or insurgency sandstorm
@Xdawsen
@Xdawsen 5 лет назад
Big fax
@viktorianas
@viktorianas 4 года назад
Day of Infamy, Insurgency have a pretty good sounds out of the box, but yet I spent hours tinkering with every weapon to match most satisfying sounds from the Workshop, the results were staggering, immersion was on another level.
@buggle6118
@buggle6118 5 лет назад
"The hitmarkers are more realistic"
@sirdushon
@sirdushon 5 лет назад
The sound design on this game is fucking amazing, I threw a smoke grenade into a group of enemies and heard coughing...I was like WTF?????? 😳 the ricochets, the bullets whizzing by, the grittiness of the hitmarker and bullets omggggg
@mohitrahaman
@mohitrahaman 5 лет назад
Make a video on Insurgency: Sandstorm's audio!
@ChickentNug
@ChickentNug 5 лет назад
Mohit Rahaman great idea
@Reinboa
@Reinboa 5 лет назад
YES!
@Rene-on8tk
@Rene-on8tk 3 года назад
Your own mix at the end is the definition of satisfying
@eltadashi1
@eltadashi1 5 лет назад
Sandstorm, Squad and even BF gun sounds are way better, especally the Sandstorm sounds are like the real gun sounds. Reloading and handling the weapon is god in Sandstorm. COD gun sounds does not sound like real weapons, more like movie gun sounds from the 80s, which is ok if you don´t care about realism. But what I´m talking about realism in COD? It is COD after all, right?! xD
@wrestlar3246
@wrestlar3246 5 лет назад
Did you watch the video lmaoo
@vale_recca
@vale_recca 5 лет назад
BF gun ? Lol
@eltadashi1
@eltadashi1 5 лет назад
@@wrestlar3246 Did you even know how real guns sound like? Have you ever fired a gun yourself? I have and I own some weapons and know how they sound and which game have the best sounds when it get to realistic portraying of the handling and fire sounds. The new COD gun sounds are not good if you like realism. If you are a action arcade guy then the COD sounds are propably your way to go. As I said before, Insurgency Sandstorm weapon sounds are just like the real weapon sounds. COD are arcade action style sounds.
@capolean2902
@capolean2902 5 лет назад
@@vale_recca battlefield
@vale_recca
@vale_recca 5 лет назад
@@capolean2902 bf doesnt sound realistic
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