I hope you guys like the video! If you want more content, I stream four days a week on Twitch, currently doing Bug Fables and Super Mario Sunshine speedruns. Come check it out! www.twitch.tv/jcog
The things you need to do in each chapter makes it like a logic puzzle, which clears up why the order is what it is. I never thought about it like that before
2 года назад
Q: What's the recommended order to watch the Paper Mario movies? A: 1, 3, 5, 4, 2, 6, 7, 8
I once programmed a game using a story progress variable and flags, exactly as described. It later ocurred to me that people could glitch and destroy the very order easily, as I was a unexperienced programmer and it had a lot of bugs. I now imagine speedrunners breaking the shit out of my game.
I have never in my life watched a paper Mario speedrun. This video was put in my feed at random. I still totally understood it, so well done! The explanations are clear and concise.
Even though it’s amazing how people can come up with these strategies to just beat a game a couple seconds faster then other people did. one thing that has always bugged me with speed running is that I would love to see how fast someone could actually complete a game the way it was intended to be played! I know that it’s probably not as entertaining to watch a speed run like that but I have always thought that it’s more fun to see how fast you can beat a game by just playing the way you are supposed to and not always relying on glitches and skips!
@@JCog was about to say, Glitchless, or HECK maybe even just "no major glitches" depending on game (as some games even casually had glitches you used without noticing etc)
The problem with that is, games are not intended to be speedrun, so saying you want to watch someone play a game the “intended” way just means watching a normal playthrough of it. Even if something isn’t technically a glitch, for example, using an OP item to oneshot a boss, that STILL would not be very much fun for you to watch. It wouldn’t matter if it were a glitch or not, you wouldn’t want to watch it. The purpose of speedrunning is to play as little of a game as possible after all, so any amount of time saved is going to be less fun for you than just watching a normal playthrough. In short, you have to enjoy speedrunning for what it is, otherwise what you want is just to watch a fast-paced normal playthrough.
@@G102Y5568 and.. you said so many wrong things.. a Speedrun is NOT by definition "to play as little of the game as possible" but to "play it as fast as possible within the ruleset" HECK the Earliest speedrun communitys almost completly banned glitches. heck, speedruns are RAREL "to play as little as possible of the game" unless its min% because VERY often a min% run wil be longer then any% by sheer virtue of having to circumvent parts of the game that can be cirvumvented can be far more time consuming then just playing that part. a Glitchless Category is EXACTLY what they are looking for "seeing how fast it can be beat as intended by the devs" Glitches and exploits arent intended, said OP item IS most likely intended by the devs. Aquiring it is possible by dev design, Seeing it how that item can be reached quickly, without breaking the devs intended Design would be interesting to watch, as, once again, it follows the devs design and what they intended to be possible. a "normal playtrough"(even a fast one) isnt the same as a glitchless speedrun.
This was so good!! I've never watched an all cards run all the way through so this cleared up a lot of stuff for me. I especially appreciate the visual aids and the recaps! Way too often I'll zone out in these types of videos if they don't have summaries to review what was just said, so the inclusion is very nice :)
Man I forgot how amazing the Paper Mario chapters were. I replay TTYD at least once a year but hardly ever replay Paper Mario, should get around to that this weekend.
Haven't even watched the video yet and since you mentioned they downgrade their hammer in dry dry ruins they do it because they're updating their story progress
I haven't watched the video yet, I'm assuming it's going to be an explanation on how the fastest speedrun route is to go back in time and murder the developers before the game was created, therby eradicating it from existence.
Speed Running make sense to me for Platformer, but for RPGs I can't see wanting to play in a way that messed up the story. I have in the past Zelda ALttP creatively before I knew what Speed Running was. Has anyone bade YT videos on how speed runners play that game?
That's the great thing about speedrunning, anyone can run any game they want! As for LttP, I've only seen a couple runs of it, but it's one of the most popular speed games, so I guarantee there are videos out there on it. You should definitely look into it!
I'm curious, exactly how much time is saved going back for mega rush than just completing chapter 5 then and there, assuming Lava Piranha isn't outright impossible?
It would probably require that you stock up on numerous items and stall or collect the ultra stone and cycle mash Tidal Wave in order to even remotely reach the damage needed, given that you can't utilize the Ultra Hammer on Lava Piranha for obvious reasons, and the fact that you gain 4 jump damage from Chapter 3 (Super Boots and Mega Rush). Additionally, Bow allows more reckless play with Mega Rush, so you can muster up significantly more damage with her backup. To do the rest of Chapter 5 would absolutely require going to Raphael and picking up a spare Super Block from somewhere at the bare minimum, which would waste at least 6 extra minutes over the sewer trip to 3 and back. This is assuming that you're using the block in the Sewers, that you have no encounters, that you're using cycle mashing to 2-turn both phases of Piranha, that you have speedy spin, and that Mario survives those 4 turns to begin with. Remember that you won't have access to Life Shrooms or Repel Gel, and you're running on a low FP pool since you haven't leveled much.
I don’t mean this as an attack, only constructive criticism, but this video really doesnt make sense if youve never played paper mario before. Maybe you never meant this to be for people who don’t speedrun or watch speedruns for paper mario but I got the impression you did. This is a year old video so maybe this isnt an issue in your later videos but I thought I’d mention it. A good rule of thumb: throughout your script you use a lot of “the”s (the hammer, the red track, etc) this implies the viewer already knows what you’re talking about. You’d basically want to explain what all of these things are first. Obviously this would probably make this video 30-60min long in turn and it’s possible you just didn’t want to spend 3x the amount of time to make this video accessible for people outside the community. But regardless I thought it might be helpful to hear the opinion of an “outsider” if growing your channel and the paper mario community as a whole is a priority of yours
There is something I don't understand: how can you get into the volcano of chapter 5 without Watt ? Normally, you need her to enlight a cave where a baby yoshi is trapped, then get them back to town to make the chief happy, and then gives you a small statue that you put in a big statue which unlocks the path for volcano. Is there a glitch that I'm unaware of that makes Mario able to reach volcano without Watt ? Also 2nd question, less complicated: do I need to get Parakarry before doing blue house skip, or can I get him even after getting to chapter 5 ?
Hey! So to answer your first question, we can actually skip the entire jungle and go straight to the volcano using Raph Skip (short for Raphael). Here's me doing it in my current All Cards PB: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-9K0NTWA8V-o.html And for your second, you do need to get Parakarry first. If you trigger a Chapter 5 state, then go back to Mt. Rugged, he won't be there because the game assumes you already got him. Technically you could do a glitch known as Retrigger Prologue to trigger a state before you met him, but that's a very difficult trick with one of the most involved setups. So yeah, realistically you need to get him first.
@@JCog Alright, thank you ! Also very nice video, I loved it, very clear, very well made. And yeah, concerning Parakarry, I wasn't sure because I did the blue house skip myself and then got to chapter 5 without Parakarry, and just like you said, he wasn't on mount Rugged. So thank you very much, very helpful :)
Well you could just rush the end, skipping multiple chapters along the way and every single chapter boss fight, but then it'd be the Any% category. This is for the All Cards category, which we defined to require us to beat every chapter. So to answer your question directly, the thing stopping us is the category definition not allowing it.
@@novameowww no, its a ben 10 reference. To explain, there is a prime timeline which all timelines are based on. The timeline where ben doesn't have an omnitrix is the one that has to reset the prime timeline because a chronosapien time bomb was set off, a bomb that can wipe out timelines.
The speedrun category talked about here is “all cards” which requires you to touch every card and beat bowser at the end. To get the cards you need to beat every chapter.
this video is really cool and informative! the pictures rly helped me understand it more. not that i need to, since i don’t speedrun paper mario, haha. still really interesting though! its amazing the process that goes into routing speedruns like this. great video, needs more views!
Id have a question. Isnt it faster to do Chapter 1 then go in Chapter 2 for the magical been, then go do blue house skip get sushie and the ultra hammer, then Chapter 3 and stuff then do Chapter 6 and 7 and then go back for Chapter 4 and 2?
The problem with that is that then we don't have a quick way into chapter 8. The only way to get to chapter 8 is to be in a post-ch7 state, and the only way to do that without actually beating chapters 6 and 7 again is to do peach warps to skip them. I mean we could do that, but that still takes a while (repeating peach cutscenes, etc.), so it's best to just beat them once at the end.