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Why you might be using water detectors and ducts incorrectly (bonus: drain rooms faster) 

BaronTrauma
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In this video I show you:
why the normal system sucks
a demo of the better system
a way to drain faster than usual

Игры

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5 окт 2024

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Комментарии : 44   
@brassgears0
@brassgears0 2 года назад
Ah those spinelings and their railguns
@Kserks96
@Kserks96 Год назад
Tbf giant spinelings hit like railgun
@nsombakuZambia
@nsombakuZambia 2 года назад
I had no idea that the oxygenite shards could do that! I also didn't know that the oxygen could also flow through ducts. very informational!
@Gebunator
@Gebunator 2 года назад
Yea, the faster drain with duct stacking falls to same category as stacking huills: Cheesy as hell and mostly considered an exploit
@katteisace4563
@katteisace4563 2 года назад
probably a neat trick to have for stuff like a garden or soemthing
@ВикторВолков-е6г
You don't need more ducts to speed up, just holes.
@Muu-Mei
@Muu-Mei 2 года назад
I'm always torn on features like this because the line between fair and broken is blurred so heavily on barotrauma. It's foolish to not design countermeasures but push it too far and then you have a sub that's completely immune to an issue. I think what's really haunting this game mechanically speaking is flooding. Just one room floods and it's usually enough to bring the whole sub down unless it's massive. Every PVP and abyss fish encounter usually ends up with the sub free falling within the first few seconds. I like the idea of having the hull be torn open to the outside, but it just causes way too many problems. I feel like the game would be better off spawning leaks on the background walls that flood the ship at a lot slower rate.
@calluxdoaron1903
@calluxdoaron1903 Год назад
"Lot slower rate" Mate, we are on depth of 2-5 kilometers. It's a miracle that water does not cut things with a spray by the pressure we have. But yeah, submarine falling to fast is not that engaging. Imo the solution could be reducing the weight of water in non-ballast rooms, so water in the room of the same size as ballast won't cause submarine to instantly plummel down. The other way around is simply obey the god damn water resistance - the bigger object surface is it, the slower it will fall. Submarines are heavy, but they have large surface water tries to push back as they descend. It makes no sense that submarines in BT can fall the same way as they're in air.
@CaptainGrief66
@CaptainGrief66 Год назад
​@@calluxdoaron1903 I agree, it doesn't make sense that something as big and heavy as submarine can gain so much speed just because it's flooded, it feels like a flooded room does a better job than the ballast tanks at times
@TlalocTemporal
@TlalocTemporal Год назад
​@@calluxdoaron1903-- This is Europa remember, there's only 13% earth gravity. Even 6km down there's only 800m equivalent pressure. That's still just over 1000psi, but nowhere close to the 30,000-60,000psi water jet cutters use.
@Elemental-pk5kq
@Elemental-pk5kq 2 года назад
Dude your literally a lifesaver I've been wanting to make my own sub but no one else makes tutorials that that actually explain
@windflier1684
@windflier1684 Год назад
This is genuine, control the flow by the state of the draining room instead of the flooding room, essentially cap the water flow by your draining power. Since the water input would be infinite with a hole in the hull, it's more inportant to stop the water from overrun the ship instead of letting water out of the flooding room.
@FinetalPies
@FinetalPies Год назад
I think I just found a cool way to use NAND gates and two detectors for each duct, it's probably not optimal, it floods more rooms than necessary, but it is very good at preventing flooded rooms from becoming dangerously pressurized
@hunormagyar1843
@hunormagyar1843 Год назад
This is a really clever observation. Might implement it on my subs, thanks. Wish I thought about this earlier!
@Tuxlion
@Tuxlion Год назад
that last bonus one, that's cheating that's not inteaded
@oleksandr4371
@oleksandr4371 Год назад
Nah, It much easy to add movement detector, set it on wall detection and connect threw and-component to duct, so if the room blowed up - no water will do out untill crew open the door. Less components, more efficient, simple to install - that's my choise P.S. NEVER left oxygenit shard like that - one hit from hammerhead, moloch, accidently wall hit or abyss creature attack will blow up your submarine.
@goddessmoron
@goddessmoron 2 года назад
Quick addition to this! You can use Xor components to have both water detectors AND smoke detectors control your ducts. Have the water detector set to 1 false, 0 output, smoke detector set to 0 false, 1 output. Wire the smoke detector to signal_1 and water detector signal_2 to the Xor component. Wire the output signal of the Xor to the set_state of a duct. Keep the Xor components outputs as their set default. There is the issue with this that if you have water in your sub AND a fire then the ducts will stay open, but thankfully water fixes fire.
@katteisace4563
@katteisace4563 2 года назад
so really it’s a feature, not a bug? as in the ductsdtay open if wtaer and fire are present so that the water deals with the fire and then closes the ducts?
@goddessmoron
@goddessmoron 2 года назад
@@katteisace4563 Yeah that's true, either way it's definitely beneficial!
@CaptainGrief66
@CaptainGrief66 Год назад
What a great idea, I'll have to try my hand at this
@executeorder6613
@executeorder6613 Год назад
This video is fantastic and so well structured. I will definitely be using a version of this for my own subs. Thanks!
@ThePaalanBoy
@ThePaalanBoy 4 месяца назад
In addition you can put all water sensitive equipment above the limiting (green) detector to avoid them becoming submerged.
@ryuhanja3415
@ryuhanja3415 2 года назад
This is really good stuff to know about from draining water faster that is kinda cheap
@faboFromNomads
@faboFromNomads Год назад
Stacking ducts. illegal technique! Call in the clown police!
@Tuxlion
@Tuxlion Год назад
I commented a while back I know, but I come back here to say this, It's a fair bit gimmicky I've found out with friends in campaigns. It's useful in keeping rooms unflooded, sure, but when there's hull breaches along the walls or the room to the left is a tall hallway, it's pretty useless as each room ends up getting flooded some and then all the way
@Austinuztantine
@Austinuztantine 4 месяца назад
I tried changing the item tags for an oxygenite shard to let you put it in a weapon rack, and sadly it doesn't supply the room with oxygen while mounted in one. Though you could make all the shards immune to damage and have them be in a pile in a room, with vents from it connecting to the rest of the sub for air, super impractical and dangerous in case you lose them.
@deepjoes1072
@deepjoes1072 Год назад
Awesome Tutorial! Thank you so much!
@AverageMichaelJordans
@AverageMichaelJordans 11 месяцев назад
I arrived at this solution as well a bit ago, even suggested in in the discord but ppl didn't seem to like it
@thespacementv1506
@thespacementv1506 Год назад
Ok, but if one of those stacked ducts brakes? Good luck repairing it.
@sdfPZXC
@sdfPZXC Год назад
great tutorial XD clear and simple!
@chimz8057
@chimz8057 Год назад
THANK YOU! This came in really handy!
@geodude03
@geodude03 2 года назад
Your instructional content is amazing... I wouldn't be surprised if you were a university lecturer to be honest.
@sarunasjadzgevicius3633
@sarunasjadzgevicius3633 Год назад
this is amazing thank you for sharing your knolage
@Releven1
@Releven1 Год назад
Devmode Devmode Devmode For the love of god.
@sgtsarge2617
@sgtsarge2617 Год назад
Can you do that in a vanilla sub in campaign
@LifeLikeSage
@LifeLikeSage 2 года назад
Is this uploaded to workshop?
@JNJNRobin1337
@JNJNRobin1337 2 года назад
you can stack them?
@Hunter22889
@Hunter22889 2 года назад
Nice man! But can you add music like Jazz or from barotrauma?
@GreyStormPlays
@GreyStormPlays 2 года назад
Jeez, i think i'll stick with the normal way. too complicated for me. I just wanna make cool and functional subs!
@heimskr2881
@heimskr2881 Месяц назад
Stacking gaps like that is def an exploitation abusing the mechanics and you didn't even show the wiring for the water drainage system.
@evmanbutts
@evmanbutts 2 года назад
Spends 5 minutes explaining HOW rooms flood, spends 30 seconds explaining how the main focus of the video works. as a bonus proceeds to explain how to cheese the sub builder for a minute.
@kounding
@kounding 2 года назад
????
@FinetalPies
@FinetalPies Год назад
That is an accurate summary of the video
@psychkick666
@psychkick666 Год назад
So I can't use this fast draining in my sub cos I don't create overpowered subs in sub editor. I can also make a sub with 100 guns to delete everything too, no duct needed.
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