sorry for any audio bugs/glitches don't know what caused them also fun fact: in Jumbo Jump, I got a 449 yards which is the max distance in NTSC (the max in PAL is 464)
This video has only answered the question how many photos can ONE player get. I personally think that a much more interesting question is how many photos can ALL players get together. I actually sat down a week ago to calculate that and the answer I found was 20. However, the odds of this scenario are equal to the odds of a truck full of coins to flip in the air and make all the coins which were inside to drop on the same side, which is almost zero.
That’s probably a perfect game in my scrapbook! 10 is the max! Also, nice long jump btw. This is probably too tall of an order, but can you TAS the spin off for the highest possible medal count?
Guest B decided it wasnt time to take over the world yet, as his curiosity peaked when a Mii on Wuhu Island told him about what the rest of the world could offer him, with his fellow guests by his side, he ventured off into the world, ready to explore what it had to offer him.
I've been wondering how long a Globe trot match would last if almost everyone ended up skipping their turns mid game (since this event is by the surprise space and having the effect caused by one player and is only available from rounds 4-6.) An average turn lasts around 10-30 seconds and that could possibly save from 30 seconds to around 2 minutes per round.
Is this seeded somehow, or is it RNG manipulation to get the correct cards and minigames? If so where is the RNG extracting from? This was really impressive
As soon as the round number gets displayed on the screen, the minigame is already determined. Same applies when a movement card is chosen, all the surprise event probabilities and cards being sold are determined as soon as a movement card is chosen by a player
I mean you’re not wrong. However A. All players are controlled by me B. I always make Guest B win C. It is to show all 10 photos in the thumbnail D. Who cares about spoilers for a Wii party game?
Well... It's for making it mysterious so people keep watching to the end and not like spoiled at before even the video played... Plus it stated you get the certain number of photo souvenirs that makes the viewers get spoiled before video even played and not make it exciting... Just saying though...
TAS (tool assist speedrun/superplay) is a speedrun/playthrough of a game using an emulator’s tools (such as precise inputs and frame advance) You can do this by seeing what emulator (in this case dolphin) can do such as using an emulated controller, moving the game by one frame (frame advance), etc.