- You can still create uncontrolled fires by placing Fireball near flammable objects or by letting smoldering loot from enemies catch fire so if you have a lot of stacked trees for ez charcoal just chuck a fireball somewhere in there for 2 embers. Edit: - Burning Frenzy lasts for 60s not 30s - Flame Cast fuels all types of firepits to 100% with a single cast, if you put two next to each other you can fuel both with a single cast. - Fireball just like star callers staff creates sunlight which means your plants will grow during night if you have a fireball illuminating them.
thanks for subtitles so much! im not quite good english speaker, but i ve understood everything cuz of subtitles and your special accent ( wich is more hearable than american accent)
Still waiting on the Switch T_T but great video as always! I would love to watch a full play-through. Is that your recommended end-game gear with Willow? I'm curious because I'm also curious what her max DPS is like late-game.
Ohh hope the update is available on Switch soon aaa >_< For the full playthrough, I was thinking to post it but afraid it will be too long coz the total run is like 200days+ 😆 but thanks for the input Paolo, will post some that I think good to watch ☺️ For late game gears, especially post-Rift world, its better to use planar gear (Brightshade set / Void set), but yes the thulecite crown still can be very useful 😄 also Magiluminescence ☺️
btw Paolo did you mean the Skill build? if so, here's my build :) Lighter Skill : Controlled Burning, Burn Duration, Hungry Lighter, Ember Tender, Combustion, Burning Frenzy, Fire Ball, Lunar Fire (total 8 skill point spent) Bernie Skill : Bearly Sane 2, Patch Up 2, Tough Stuffing 2, Lunar Bernie (total 7 skill point spent) However instead of Patch Up 2, you can allocate 1 point to Hot Headed for Bernie to be active when there is hostile Lunar or Shadow creatures nearby, regardless of Willow's Sanity, very useful especially fighting Celestial Champion or Ancient Fuelweaver :)
@@Wattata888 Thanks for sharing that! It makes sense to me to upgrade bernies aggro skill over healing just because of how iffy the targeting is to begin with. I haven't really played post rift that much so I don't use brightshade armor that much that's why I was curious about end game for willow. Not only that but I've read that WARBIS armor was developed specifically for console players so I was thinking of trying that out too. I've been playing Wanda a lot recently so my late game gear with her is just a crown and double bone helm or crown + mag. Also is there a benefit to getting a war saddle beefalo? I know blue flame doesn't work on beef anymore but how about the other skills?
I think it's just more fun to not use Weather Pains for fuelweaver. Also wow, flingo crab king method is awful. You have to use like 3 times as many weather pain uses because freezing during heal phase adds more time to his heal action.
Haha yeah I choose flingo for crabking coz I get panic when I didnt hit the crabking on time with the ice staff, but will practice on it more, thanks for the input 😄😊👍
Ah because we need vision at night, lighter's light radius is not wide enough (until we have lantern) and we dont have enough skill point to learn brighter lighter. So in the beginning its useful to have a torch, and i feel not worth to use the ember to refuel the lighter, as sometimes we might need to use more embers, but you got the point too, thanks for sharing 😄☺️👍
@@Wattata888 i skip lunar bearnie and get all the lighter skills, i use the lighter instead of the lantern and i place down fireballs when i need to have light like dropping a lantern, embers are pretty much infinite since higher fire damage + combustion spell allows to farm a lot of embers on bees or spiders, and bearnie is still good for the things i use him for (distracting opponents, taking aggro when im in danger etc), and he is still able to add dps against non aoe bosses
Finally released on Switch!!! I don't have everything unlocked yet because I haven't killed CC but I did notice how much easier early game was with a beef. I'm curious why you didn't go for something like ornery beef + war saddle or ornery beef + glossemer saddle? I have like a dozen dark swords and night armors at this point but saving on the healing items and durability just saves so much time imo. I think her burn bonus does transfer damage. It takes 29 hits to kill spider queen with an ornery beef though it could be the fire damage im not sure.
Heyy Paolo sorry late reply, for Beefalo yes indeed it is very helpful to have Beefalo in early game, I was trying to showcase about Willow's efficiency, so I didnt want to focus too much on the Beefalo, plus Willow cannot cast Lunar Fire while riding Beefalo haha, for Spider Queen, Combustion and Bernie and Lunar Fire will do a quick work on her 😄😁
@@Wattata888 I've never had such an easy time versus multiple spider queens at once (like 4 of them!). Easier than even Maxwell with his tier 3 gear. I just meant I think Burning Frenzy's +25% damage boost seems to transfer to the war beefalo. So 66 * 1.25. I say this because it normally takes 35 hits to kill Spiider Queen but with BF it takes only 29.I'm still trying t figure out the best gear for herbut Im starting to think its void gear. Cowl + Pscythe + mag or bonehelm.
@@cheesedust-n3w glad you are having a blast fighting the spider queens! 😄 for best gear i think depend on the situation? but yeah the Cowl + scythe + mag is a solid option! 😁👍
Hi Jhonn thank you 😊 for the skill build, here : Lighter Skill : Controlled Burning, Burn Duration, Hungry Lighter, Ember Tender, Combustion, Burning Frenzy, Fire Ball, Lunar Fire (total 8 skill point spent) Bernie Skill : Bearly Sane 2, Patch Up 2, Tough Stuffing 2, Lunar Bernie (total 7 skill point spent) However instead of Patch Up 2, you can allocate 1 point to Hot Headed for Bernie to be active when there is hostile Lunar or Shadow creatures nearby, regardless of Willow's Sanity, very useful especially fighting Celestial Champion or Ancient Fuelweaver :)