As large as these mobs are, I noticed it was only giving maybe .6 to 1% of exp after killing the entire mob. Considering how risky it is, and the fact that you lose 1% exp within the current level when you die, this is the grind that is RO. I noticed that the first mob dispatched had a higher exp level than the 2nd, meaning the player must have died 2-3 times inbetween those clips unless they are posted out of order. I do not miss the lack of respect RO had for my time at "standard" exp rates.