I agree, though if an MMO is any less than stellar then I can't see spending hundreds or thousands of hours on it. So even decent MMOs are considered bad.
@@kyotheman69 well no duh, mediocre for Ubisoft is still a masterpiece compared to 99% of MMOs. As bad as Ubisoft can be, that is only bad compared to other AAA devs or very very very good AA or indy games. compared to most other open world games , particularly MMOs they look brilliant. Kinda like the dumbest genius is still much much much smarter than the smartest invalid. There is still a huge IQ gap
@@FeiFongWang oh snap! I didn't even consider his backstory! The writers for the game are clearly on a while different level of brilliance! And... Also a really funny idea for a DnD bard character.
I played this in my teens for about a week, and until today I had completely forgotten the NAME of the damn thing. I applaud your diligence for reminding me of some real dumpster game design.
@@Allthenameable Right?!? like I remember enjoying it to some degree as a time waster, but damn. The sound effects and laughter were giving me flashbacks.
Me too. I could just remember a game with Chinse aesthetics where you could fight mounted and that was actually better than using your skills, even with a skill dependent class as Assassin. Now I'm left to find an MMO with robots extremely repetitive, where the game loop was: Go to a new zone, kill everything until you complete all the quests in the zone (all of them were kill x number of x enemy) and get you current level gear dropped from them. Return to the hub area to finish the quests. Repeat.
Im not gonna lie, the BEST PART about josh's videos at this point for me is how huge his support has become and how absolutely absurdly small the patron text has gotten
You like the fact he's leaching off stupid people while refusing to work a proper job and releasing mediocre videos that require no real skill or talent to make? Odd, but ok.
There is a portuguese global channel message at around 21:20 that says "My apologies for the clan federals because of the fight, and I'd like to say that being called a thief without being one would finish anyone."
I see Josh has never interacted with a typical Wuxia / Xianxia story before, otherwise he would have been surprised that the "suggested ge--cide" have not hit double digits within first few hours and triple digits after first day of playing.
What a gem of a channel. So glad I found it. I actually played this game about 15 years ago. Being very interested in China, there wasn’t much out there with the whole China vibe, so this was my thing for a year or so. Feeling like you’re zoning out while playing it is spot on. Such a good explanation. Thanks for bringing back these meaningless memories!
The "Agree?" Part of the dialogue is a hangover from direct translations from Asian languages, they often end their sentences with a single syllable which literally means "don't you agree?" Much like the tonal inflection that we would us in that situation, but in those languages tone is more important for meaning than message, hence the "right?" at the end of their sentences.
The “worst MMO” playlist doubles up as being both entertaining, but also bizarrely becomes my go-to playlist for listening to when I go to sleep Josh, why do you make me feel so safe?
You probably don't know how relatable is what you said my guy. I was wondering what to watch before going to sleep, but I couldn't find anything that would make me feel comfy, make me laugh, and don't be annoyingly noisy, then I thought about this series, and I wasn't wrong, it is perfect.
I genuinely listen to this as my go to when i go to sleep, then sometimes when I'm awake I can watch it again and still get new content because i haven't seen anything
@@TheEtherGaming550Hey there. If you haven't already, you should check out Neebs Gaming. They're funny and make for great background just listening to them interact with each other.
Me imagining Josh practicing rolling mouse clicks like some high level parkour or American Gladiator stage only with a mouse in each hand. Josh takes my mind to the best places
Hero was actually the 1st MMO I ever played back from around 2003, I was so invested cuz my friends played it with me, the best thing that happened to me was getting hacked so I could stop playing
Honestly same, I had forgotten about this MMO. I think i played it in like 2005, and had crazy fond memories of it. So its hilarious to look back at it and see that it was entire childish acceptance of trash and wonder because 2005 was a wacky time. Im glad ive seen what has become of this game, and im glad to know i dont need to install it lmao.
I had the same experience in Metin2, specially the part where i got my f*king armado and 2 days later getting hacked. I was so pissed that I never played again thx god.
the final comparison being so specific just to be revealed that it was a real experience you had with a chinese restaurant is 10/10, Josh. Great content as always.
Weird l-loop looks like an attempt to differentiate visually from '1' in the font. Not sure this needed to happen but appreciate the effort. Keep up the great work Josh.
One of these days Josh will cover FLYFF on this series and I will have all my early pre-teen nostalgia shattered and I am gonna love every second of it.
Hero Online was one of the MMOs I spent the most time playing during my teenage years, I can't tell you how long I waited to see it in this series tbh.
Just last week I was talking with my bro and trying to explain this game without knowing it’s name to see if he remembered it. Now here we are 😂. I honestly remember this game fondly. Different times. Literally you could play a new mmo every week. There were so many in those days. Remember downloading a different one and playing it with my best friend each week. Games like Lunia or flyff, Dekaton, Ran Online. Those were the times.
@@DCUOArsenic that sounds fucking awful lol, "you could play sooo many F- mega flop Z tier mmos and new ones every week!!" fucking why!?!?!?!!?!!? why wouldnt you just play wow or like..... literally any game that's not like THIS in the video lmaoooo jeeez man
I discovered you about a month ago, and since then I’ve binged every single video you’ve made 😃 my joy when I saw this pop up today! Keep up the great work, love a very tired mom.
Love the videos -- Another MMO to add to your list that is extremely obscure but holds a dear place in my heart. Clan Lord from Delta Tao was released back in 1998 and was my first MMO experience before hopping over to UO and EQ. Still running to this day with some people that have been on since 1998!
I would like to see Josh play and comment on an oldie (but not goodie anymore) - Rappelz. I used to love that game, although it looks terrible compared to some newer ones. The one thing I loved the most about it is the one thing that no other MMO ever tried to replicate (as far as I know) - a huge and insanely developed pet system. You can tame almost any monster in the game, level them up, gear them, upgrade them, fuse them to get stronger versions and so on. They also change their looks upon upgrading. This system is truly awesome and I would love to see a new game some day that has a system like that, developed to similar extend. Also, as the pet system is the focus of the game, you also have pet-focused character classes, that have skills allowing them to tame pets easier and level them faster. It used to be such a cool and unique game, I get so sad thinking about it's wasted potential.
just wanna say josh, thank you for these videos, they kept me focused during my final project for my final year at university, keep up the amazing work
this was the first MMORPG i ever played in my life. played it for YEARS back then on an old 256 mb dell desktop lol. Oh the memories I used to love this game.. go sooo far end game, was in the top shao guild at the time.. looking back its insane i was that addicted lol
The graphics on this look heavily inspired from a real time strategy game I found in a $10 bin over 2 decades ago at EB Games called Battle Realms. I must play that again .. thanks for the inspiration Josh lol.
Games like these make me feel quite a bit of nostalgia. Reminds me of the pre-2010 days where F2P MMOs were everywhere. 2Moons, 9Dragons, Jade Dynasty, Conquer Online, Twelve Sky, Deicide, Cabal, Knight Online, Mu, Metin2, Rappelz, and many others that I can't remember. They were pretty shit of course, as seen in reviews by Josh, but it was my childhood. Simpler times.
Oh man i played this game back in the day. I have soooo many stories about it. I was there almost at the start, through P2W introduction, major game changes and eventually left when it was P2W or you dont get any progress. If any 1 is interested i can answer questions if anyone has any.
A few months ago I found your video "what's wrong with gaming", I put it in my watch later and forgot about it. Earlier today I was looking through my watch later and watched that video, it was so good I subscribed immediately. Now I'm here watching this hugely entertaining video and the best part is, I don't even like playing mmo's.
With old MMOs like this people tend to say that it used to be amazing, but then the devs sold out or ruined the game with monetization or terrible updates or whatever. But did they ever stop to think that maybe the game was just never good? Maybe it was better back in the day... Eh, I don't know, there are times when I can believe that to a degree, but there are also times when I think that our standards are just higher. That or they didn't know any better. It's like if you play a game as a kid, then go back later in life thinking "WHAT DID THEY DO TO YOU?!", when let's be honest, there may be some rosy glasses in play. This looks terrible and unlike old games that are still fun to play today, this "design" aged so badly that I think it was served spoiled.
many of them, well... it wasn't AS BAD, and we weren't AS experienced or as smart either. "low standards" and "nostalgia" have made so many games feel like they were "great", even though it's been 20 years since you last loaded it up and if you tried today you'd have to swear they sold out or something. (assuming it's even still running...)
I used to play a game called 'Nostale'. It was/is a cutesy anime-inspired game (Your first main questgiver is a catgirl) where you can choose between three classes (Mage, ranger, Warrior) and go off to the merry adventure. On the journey, you could unlock 'SP' wich were transformation into more specific classes, like Ninja for Warriors or Holy, fire, ice or dark mage for mage. Looking back, i've mainly played the game for the community. It was atrociously grindy (lvl cap was 100, th highest back then barely got to 93 and that was our local no-lifer) and they eventually introduced purchasable and tradeable! crafting materials (completely destroying the ingame market that way). They also opened a pvp-area, which quickly devolved into a 'let's switch to one faction and bully everybody that hasn't'-type of thing, making it damn annoying to actually do the main quest in that area. Next area was marketed as 'accessible for nonp2w'-players, as people were worried. It got out and a non p2w-player either had to pray to fortuna for being lucky with equipment and job-upgrades or be patient enough to spend kiting every single enemy around. They also added new jobs, which made older ones completely obsolete, insetad of adding anto them. That was the point i did quit. Sold my stuff/gave it to still playing friends and uninstalled.
It's not really about standards. Ten years ago, a game had nice graphics, was on par with most other games and had a living community, so you liked it. A decade passes and graphics and gameplay are antiquated, the community is mostly gone, and the game has been monetized to the death. Of course, you could say that this means games today have higher standards, but it's more that hardware and options have improved so games are different. There are many, many old games, who had simple, yet effective gameplay which were a lot of fun to play, a game today, just because it offers more options and looks better, is not necessary a better game, if the core principle of the older game still works better.
People were really surprised when I said I had no interest in going back to classic Wow. WoW became good with BC/WotLK imo, before that was probably great for people with Nostalgia glasses, but I always hated not being able to swap my Specs on the fly.
@@euchale Funny story! I was part of the Classic WoW launch party, and personally agree with you that BC and WotLK was when WoW became good, but the launch was a buggy, laggy mess where players were grouping up not out of desire but because that was the only way to beat the crowd and progress in the starting zone. Disgruntled, I put into chat "so how long do you think it'll take for us to realize this wasn't actually as good as we remembered?" and I got THOROUGHLY mocked for that statement... and then Molten Core was cleared in less than a day, bots ran rampant, and the vanilla Classic WoW servers laid mostly barren.
What a ride. I never expected that I'd be able to look down on other MMO players as a former Silkroad Online player myself, but here I am being utterly confused why someone would play this absurd mess of a game.
I have now basically binge watched every single one of the videos in this playlist and let me start by saying MMOs are pretty much at the bottom of my list of games I enjoy to play. I used to enjoy them but stopped about 15 years ago. However, after watching these videos I did get the itch to try some out and have enjoyed Runescape and Guild Wars 2 quite a bit. Even so I really wish MMOs still had the communities that they used to enjoy. Asking questions in the chat generally gets you told to check the wiki, or...OR they use some kind of game specific shorthand that makes absolutely no sense to a new player. Neither of those two things equate to a player sticking around long enough to really get into a game. It's weird.
Reminds me of Silk Road (the game, not dark web ebay). I think part of the reason these Chinese MMO RPGs set in China feel very similar is the overt Three Kingdoms influence. They're drawing deeply from the same well and it shows.
Believe it or not back in 2007 and then for around 4 years after, before they decided to rework the combat into what it is today, the game was actually really good. It had the most in-depth pet system, combat was fast, you could fly (without a mount) heck even the store was full of cosmetics and no p2w. Then after the rework, class build variability was removee, they added store pets and mounts which were times and times better than what a hunter could tame. Keep in mind hunter was able to tame mounts and combat pets for the rest of the classes too. Then something snapped in NetGame and they changed it all, now the fastest way to level up is to enter a duel with a high level player and kill them in exchange for gold and within hours you can reach 100+, somwthing that in 4 years of playing the game, the highest level player we had was 78. I guess it's unheard of games to drastically rework their combat within 4-5 years of release, but they did it and not for the better.
He grew quite fast, then he took an arrow to the knee. In other words, he stopped putting out content almost completely for a few months, right after some of his most successful videos, and that definitely cost him a lot of momentum.
Unlikely that anyone sees this comment on a 9 month old video, but at 17:25 the world map is actually labeled for NESW. It's even oriented north like you'd expect. It's just that the label is still in Korean because they couldn't be bothered to edit the map image.
I hate being given overpowered weapons at the beginning. I want a challenge. I like grinding out dungeons for the drops in that dungeon that will get me the stats I want for the build I am working on. I hate the trend to apply the endless level-scaling to every aspect OR when an MMO goes to maintenance mode and they do those level-based chests that always keep you overpowered so there is no value to any loot.
"I did try to buy some food to give to my dead horse to try revive it, but i cant feed my horse unless its summoned and i cant summon it because its dead, so i cant feed it because its dead" Pure storytelling at its finest 😂
about hunting aid system.... back to days where Hero was "online" that system was little bugged. originally when time goes to zero that system stop and teleport your character back to teleportation zone, but in bugged version after teleportaion your character was still auto-hunting so you had only to move out of safe zone to farm exp/gold again + the "dungeon" you have enter was mine area and those monster was placed only to prevent constantly resource mining...about mining resoursing we have been learned by many mmo games that you need to use pickaxe to mine, in hero you need art called "mine" and players can get that when they get second job promotion...Also i was trapped same way
I really hope he covers Wynncraft one day. It’d be interesting to see how he responds to MMOs in something not built for them, especially if he doesn’t play with the Wynntils mod.
I am always completely dumbfounded when I see these games. I can NOT imagine why you would play this when things like WoW or GuildWars or so many others exist. I really admire your perseverance for these, I would have quit after seeing the installation process xD
@@ZorotheGallade yeah, exactly. They just swamp the market with these. But I just don't see the appeal. Even if I'm bored of WoW or GW I think I'd still have more fun running the 137th toon in those than the first in these asia-grinder games. But hey, I can't understand the appeal of idle games either, so I'm probably not the target audience xD
@@lenaistalar8032 I guess it's for people who just want to kinda go through the motions but not put any interest or passion in their gaming? That or people with FOMO who want to be part of the top 10 players/guilds in a game and deliberately pick ones without many players so that it's easier to ascend
@@ZorotheGallade That last one is a really interesting point. But yeah, overall, to each their own, I guess. I just need a little more active gameplay to enjoy an MMO. Click and wait isn't really doing it for me :)
"I believe I demonstrated my mastery of this in the Rift video" made me laugh so hard XD I should go back and rewatch that one again (and kudos for being a good sport about it haha)
Awesome video Josh. Now I'm not supporting Hero Plus or anything, while I play the game and have my heart stuck on it. I do dislike the developers and gms for banning people without a proper reason. But from all the mmorpgs i have played I have done understood one big thing. An mmorpg game with low level gap wouldnt let you have awesome items at the beginning cause its supposed to take time. But with mmorpg games like Hero Plus where level gap is over 265. There is an understandable reason to skip the first or fast phase the first 100 - 200 levels that you do. Hero Plus is like a new nft casino, its pay to win but people go frenzy with money in here. The wars are superfun and it becomes even better when you get killed while grinding :D Overall nice review and cool video!
Massive fun of this series Josh!! I think I have found a great MMO for you to cover on this channel! Dragon Ball Online Global.. An mmorpg based on Dragon Ball. Hope to see a video soon thanks!!
This was my very 1st MMO experience ever, and it hurts my soul seeing how shitty it is now. Mind you it was rather shitty way back when, but in those times it was rather fun and expected. SInce then the UI got fucked, battle animations somehow got worse, needless new classes got introduced, horrible translations happened which didn't exist previously and the usual "skip half the game with this powerful weapon" bullshit was put it.... just to name the few.... Nostalgia is a powerful drug, and when I look at this game, my 1st ever MMO....... I feel none of it, because it got changed so freaking much. I applaud their attempt at giving the players more quests, because it used to be a grindfest to a point of tedium, but even then it was more fun because the AI actually worked properly. I'm also happy to see that "Alien" clan still exists, and clan members are still online.... jesus... me and my brother made that clan some 20 years ago, give or take. Alien..... it makes me smile and cringe in equal measure....
After all these years, this must've been the MMO I saw a good friend of mine from class play when I came over and tried to get me to play. I could never remember its name but I was always curious what it was, and this seems it was it. I remember those polearm and spears, loving the animations whereas in Runescape and WoW they were more disappointing. Along with those 2, they were the only MMO's I were aware of, and suddenly finding this I had mixed feelings. Knew nobody else who played it so it felt dodgey and unsafe, my friend wanted me to try it, I never did, I was knee deep in WoW I believe. He kept arguing WoW was trash cause it stole your money when you could play a game for free or buy it once, but that sub in my experience back then meant "This game is a safer bet", that and both Runescape and WoW was popular in my friend groups. Either way, if this was the game, it's fun to see I was likely right in my assumptions and fear of trying it. I didn't hear my friend play it much after that one time I came over, so it didn't seem as enticing as back then.
Wow was 100 times better than this trash, and the sub was well worth it.. anybody who is not a small child should be able to pay for it, it was a very cheap hobby (note I am talking about 2004-2008 or 2010 if you want to push it. After that Blizzard got evil and I stopped buying their games and only play a little hearthstone now
27:50 That person played for "just" 2.7h, thought it was cool and proceeded to play for another 2700 hours over 3.5 years between their review and Josh's video; that's over 2 hours a day on average...
I've played games where they went from being able to spend money at the beginning, but then changed to needing a certain level (usually 10-20 hours in) to spend money. They usually cite chargebacks as the reason for putting the level limit in.
I've been watching all of these videos as I grind out Grand Chase Classic, an MMO you should definitely do a video on. This Wednesday (May 24th, 2023) they will be releasing an update making the new player experience much quicker, easier, and with more loot making it the perfect time to check it out! Elsword was technically a sequel to Grand Chase, but I never personally got into it. It would blow my mind to see this game get some attention! I even named my son after one of the main characters! So much pain in your voice and soul in this one.
I know this is an older video, forgive the comment, but this game reminds me so much of Silk Road Online. Very much in the same style as this game, the magic system was based on Taoism, I believe. Same kind of grind. Silk Road never tells you really how to do a lot of things, you generally have to figure everything out yourself. If I am remembering correctly, no real tutorial. I played for a while, and something kept me going back, but I never really got extremely far in the game. But in major cities, people had set up player shops all over, and especially if you're new to the game, it's hard to find your way through the sea of commerce. Other than that it was very much like Hero Plus, except the graphics were, if not technically better, nicer to look at in Silk Road. I don't know if Silk Road is still going, as it has been many years since I played, but if it's not completely dead, might be a good one to review.
What Josh read: Lord Sagun What the game says: Lord Sagun What my brain choses to hear every time: Lord Sagan. So I was here, listening to the video playing on my second monitor, when I got the image in my mind's eye of Carl Sagan as an eldritch god.
Hero Plus, 9Dragons, Silkroad. There's this pantheon of kinda similar chinese/korean MMOs that all update 500 patches one after the other after installing and kinda work and look the same. It's amazing.
Holy hell this brings back some deep memories from my teens. I actually put probably a whole month of after school hours into this game, I loved it. XD
I'm like a year late, and I don't know this game at all, but I can read that the characters representing the factions mean "Just/Good" and "Evil/Bad", and Josh chose the Evil one. Was it because of that that the gen_cide suggestion was readily available 5 minutes into the game?