Tbh i genuinely believe that people think that WuWa has mid music just because combat takes their whole attention away and they cant appreciate how good OSTs are when giant monsters are trying to murder them
To be fair, ambient tracks in this game are kind of lackluster except for the main city's theme and maybe two other ones. Though bosses have absolute bangers, which just cannot be denied.
@@nachalnik5738 i absolutely agree that some of the ambient music is underwhelming and not very exciting, but isn't that kind of the point of ambient music? arent some of the tracks supposed to just be there in the background as you chill running around collecting flowers or something?
0:00 SCAR: Light and Dark Inversion 1:33 IMPERMANENCE HERON: Birth and Death 2:56 MOURNING AIX: Lone Shadow 5:14 MECH ABOMINATION:---------------- 6:49 TEMPEST MEPHIS 9:57 INFERNO RIDER: Body & Flames 10:57 BELL-BORNE: Arias of the Past 13:31 FEILIAN BERINGAL: Amnesty Trapped Beast 15:01 CROWNLESS: The desire of the First Born 17:37 LAMPYLUMEN MYRIAD: Fog Sound Timestamp your favourite part I'd love to hear it
@@furukawakoyomi8413 ehh depends. It's much harder and requires more focus in Nier, DMC games, MGR or even recent FFXVI but you still hear the music perfectly, as it complements the expirience in the best way possible. Granted WuWa's tracks not on the same level, but it also feels that there's some kind of filter or something that adjusts music volume in combar for hits and effects
Unfortunately removed it in the final game for some painfully forgettable track, used to grind him a lot in the beta just for the ost, but not so much anymore in the final game.
A question suddenly occurred to me: what if we took every boss theme and put it into a fight against the stellaron hunter Sam? It seems that all of the boss themes fit quite well after listening to them. Now, here's another question: what makes each boss theme stand out if they all fit for one boss? If all they have done is create boss themes that couldn't symbolize specific entities, it's hard for me to rate them, no matter how catchy they are. (Keep in mind that I love EDM and I'm not a musician, so these are just my perspectives.)
Am I the only one who generally got annoyed when YangYang showed up cause man I tell you I was whooping this dude Scar all over the place so badly and then she turns up and it's all played out as if he was too strong and she saved me like naaaaaaaa man he was totally on the ropes
Hmmmm... most of the boss battle BGM sounds the same to my ears. Not my taste maybe. But I do love the one for Mech Adomination, Inferno Rider, Feilian Beringal and Lampylume Myriad. The Feilian Beringal one gave me the same vibe when fighting a mini boss monster in Wo Long Fallen Dynasty.
Some of this bosses don't fit the style of the music choice like Mourning AIx why give something badass to a depressed bird. After playing its lore quest, it felt really off and can't connect well to its lore. Unlike the others
I love the game because of the quality gameplay and story although I dislike this genre of music. Dub-step just doesn't have the same expressions as orchestral music. Too many noises and percussions being repeated... and these sounds aren't even natural 😭