Тёмный

X4 Foundations 7.00 Beta EP1: Mining and Salvaging, Why is it Always Mining and Salvaging? 

Elanthir Plays
Подписаться 198
Просмотров 3,3 тыс.
50% 1

Опубликовано:

 

27 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 26   
@noreyesamthefirst
@noreyesamthefirst 2 месяца назад
Interesting and engaging gameplay, I am now your 100th subscriber 🥳🥳🥳
@elanthirplays265
@elanthirplays265 2 месяца назад
Thanks for the sub! Hope you continue to like the content
@totallylegit4092
@totallylegit4092 2 месяца назад
From a lore point of view, as I understand it, the Xenon ships you can fly ingame were built by the early Xenon. That’s why they still have flight decks as they had human pilots before the rebellion and the war. But I cant remember where I heard/read that, so possibly this may only be my heard canon.
@elanthirplays265
@elanthirplays265 2 месяца назад
To my understanding, the xenon are the terraformers, just several generations of self updates down the line. Makes sense that the ships they designed probably just have some kind of pilot seat ingrained even if it is unnecessary due to their programming. All to say, I haven't seen it posted anywhere in the lore, but I agree with you that it makes sense.
@totallylegit4092
@totallylegit4092 2 месяца назад
@@elanthirplays265 yeah. All I care about is being able to fly the damn things. 🤣 Now if only I can get home. Been away for work for more than a month now and this is the only way I have been able to enjoy the update…watching youtube videos. But two more weeks and I will be at my pc again. 😁
@elanthirplays265
@elanthirplays265 2 месяца назад
Awesome, they're pretty fun to fly. And hopefully you like the videos and enjoy being able to play when you can even more
@mrpolomar7251
@mrpolomar7251 3 месяца назад
Just stumbled upon this and your channel - enjoying the X4 stuff and will check out more - guess I'm sub #9 - all the best!
@elanthirplays265
@elanthirplays265 3 месяца назад
Thank you! I hope you continue to enjoy the videos!
@PetersonJoseph
@PetersonJoseph 3 месяца назад
What are your PC specs? The game runs so buttery smooth for you. Im lucky if I get 45 - 47 FPS. Anyways, great video, I've been looking to getting into some serious mining.
@elanthirplays265
@elanthirplays265 3 месяца назад
I'm using a 2070 super, an amd ryzen 9 5950x, 32GB of RAM, and it's installed on an ssd. With this game, the biggest contributors here are the ssd and the cpu, as the games simulation, especially during battles, is heavy on the cpu(but often is programmed to use 1 core/2 threads, same as most games unfortunately). Biggest improvement was turning down graphics settings to low, which bumps me up to around 60 to 80 fps consistently
@TheKeule33
@TheKeule33 2 месяца назад
​@@elanthirplays265all this info is meaningless without knowing your Resolution. Why are people always leaving that out?
@Paul.Arnold
@Paul.Arnold 3 месяца назад
Question: how do you find so many ships to salvage?
@elanthirplays265
@elanthirplays265 3 месяца назад
I setup satellites near gates and occasionally check the map, sometimes ships will eject when under pressure. You can do this manually, by using low damage weapons and hitting them repeatedly, let them regen shield, and hit them again. At the time of the beta, I was using a mod called better piracy that increases(I think by 20%) the chance of pilots ejecting. In the second series I disabled all mods, and it's a good bit less common.
@Paul.Arnold
@Paul.Arnold 3 месяца назад
@@elanthirplays265 ah, I thought you were just finding ships that were empty scattered around
@elanthirplays265
@elanthirplays265 3 месяца назад
There are a few of those, the Drill Vanguard(or is it sentinel, one of the two) in The Void is static and will be there at the start of every playthrough, same with the Odysseus Vnaguard as shown in the second episode, down in faulty logic. There's an osprey vanguard over in company regard, a perseus vanguard in silent witness 12, and finally a elite vanguard in grand exchange 3.
@elanthirplays265
@elanthirplays265 3 месяца назад
From there, npcs have a chance to abandon ship when under fire. It happens between 0 and 75% hull. The problem is that with current AI most enemies abandon ship at 30% or less, and all npcs keep firing a little after the ship stops being hostile.
@trancepilot5962
@trancepilot5962 3 месяца назад
Just started in this again. Enjoying 7.0. Already learned alot more than before. Thanks.👍
@MadMoses56
@MadMoses56 3 месяца назад
trying to finally learn this game after owning if for years, thanks for the video and i think im sub 13 lol
@elanthirplays265
@elanthirplays265 3 месяца назад
You're welcome, and thanks for coming! Hope I can help you learn something!
@MadMoses56
@MadMoses56 3 месяца назад
Ok next question is how are you finding the ships
@elanthirplays265
@elanthirplays265 3 месяца назад
@MadMoses56 if you mean the unmanned ones, I setup satellites near gates and occasionally check the map, sometimes ships will eject when under pressure. You can do this manually, by using low damage weapons and hitting them repeatedly, let them regen shield, and hit them again. At the time of the beta, I was using a mod called better piracy that increases(I think by 20%) the chance of pilots ejecting. In the second series I disabled all mods, and it's a good bit less common.
@Casey_W
@Casey_W 3 месяца назад
@MadMoses56 Note that he is using the Object List in the satellite-viewable sectors and looking for ships that don't have a faction prefix (HOP, ARG, etc). Those are unmanned and claimable. What I couldn't figure out was how he was getting so many -- I didn't realize he had a mod for that. In vanilla you can spend hours without a single hit. It is best to set up the satellites immediately after starting the game in the hotspots that will see the initial onslaught.
@elanthirplays265
@elanthirplays265 2 месяца назад
In the second series I removed the mods, and yeah it's a lot more rare. Far more likely you'll find then by using specific weapon setups to make them abandon ship.
@MadMoses56
@MadMoses56 2 месяца назад
new question, how do you get the ship to stop moving when your in the map, taking off, or getting out of the chair, if undock it blasts forward into the wall. i cant find anywhere that this is a problem
@elanthirplays265
@elanthirplays265 2 месяца назад
If you're just flying around, hit backspace and it kills all engines(comes to full stop).
@MadMoses56
@MadMoses56 2 месяца назад
@@elanthirplays265 i always com to a complete stop I think i figured it out though
Далее
Офицер, я всё объясню
01:00
Просмотров 2,8 млн
А вы играли в school boy runaway?
00:30
Просмотров 183 тыс.
ДЕНЬ УЧИТЕЛЯ В ШКОЛЕ
01:00
Просмотров 446 тыс.
А Вы за пластику?
00:31
Просмотров 12 тыс.
What if a glass of water were LITERALLY half empty?
4:20
When Gamers Turn Into 5-Star Voice Actors!
11:57
Просмотров 1,7 млн
Starfield Pronouns Guy, A Retrospective: Was He Right?
30:23
X4  Foundations: The pinacle of carrier gameplay in X4
10:02
X4 Foundations Review - An Indie Space Empire Builder
40:26
The complete and utter collapse of Ubisoft
31:41
Просмотров 1,3 млн
Is X4 Foundations Worth Playing in 2024?!
10:45
Просмотров 42 тыс.
Офицер, я всё объясню
01:00
Просмотров 2,8 млн