What we really need in the Map Training mode is 1: A redo button - Resets the maps walls and everything. 2: Infinite gadget ammo - So we can try out setupws with friends 3: ALL Maps or at least ALL RANKED Maps... srsly these 3 need to happen and then it is a perfect mode
I really want infinite gadget ammo because it will make line-ups way easier to do. I want to make some sens lineups but it is pretty annoying having to restart every time I use 3 of the R.O.U
Wait so back in Shadow Legacy they moved to 1 op per season to focus on more other content and bugs but we're at a point where we arent even getting new ops every season and they still cant deliver the little content we're getting for Season 2 on time? Holy shit. SO excited for the mid battle pass with content that look like green alpha pack skins and undesired 3d skins.
@@WhatIsTheHeatit does matter though because its buggy as hell me and a friend both went from esteemed with no misconduct to disruptive with high friendly fire and above average griefing from one game that didnt tk or barely damaged a friendly/ gadget. And have been stuck there for days without it dropping at all and now we gain less renown/ battlepass xp for literally no reason and this happens monthly and im constantly seeing similar problems with it in r6 comments. The need to either finish it so we dont have these problems or remove it until its done.
@@curtissweeney5211then maybe they should just cut that after match screen team. Honestly a total waste of resources to be working on that. Absolute nonsense. If it’s not broke, don’t fix it
I found you a month or two ago, and your outro (both your sign-off and end-screen/music) has always struck me and made me feel rather nice. Your content is nicely organized and you seem like a great person We love you too ❤
Random comment over here. I am new to siege and I am not sure if this happened to everyone but as a new player the more that I play the more I realize how much I need to learn and improve. However after every loss and obviously less wins 😅 I learn something new, I memorize a new room a new corridor, a new line of sight, new ability, new droning spots, get better at shooting like THIS is the game where I don't get angry by loosing because I am always learning something new. I am officially hooked.
They haven't been able to figure out the game they developed for the past 10 years. What makes you think they'll stop day drinking and actually get to work now?
Prop hunt would maybe be better if there was a voice that as you cleared rooms gave you a call out so either the next room or say you're on Oregon and you clear bunk then move into kids for the next clear. You get a call for white stairs and you 180 and post up for a dummy that ends up walking up the stairs. If gets you more used to calls and responding to them
@@yago9636the only things target drill and t-hunt have in common is enemies and maps other than that they are different target drills is not as good for warming up as T-hunt was
I miss T-Hunt because it was so much fun on realistic with a buddy, and I want the rep system to work so that you can’t be ranked down because some idiots claim that you’re griefing although you don’t even know HOW to grief
hope they can let us change the dummys color or at least just make a preset in settings to have it yellow or black, in game there’s still a few times i die to someone holding a terrible angle just cause i genuinely thought it was a prop or something (and getting used to seeing bright yellow targets in training seems like a bad habit, im saying this as an emerald rank)
what is the point of drone pre vis lines? them having the normal pre vis lines work just fine and seems weird to even give it more than a passing mention
I think the reputation system is way to hard to stay exemplary. You can accidentally destroy a team gadget for 10pts and youre right back down. Its so finicky.
They've got to add multiple battle passes throughout the season. I swear I complete them so fast and have nothing else worth playing for especially after hitting diamond rank
@@Andre-cg9xm yeah, maybe you play a lot, this season I played a lot on the weekends doing the weekly challenges and sometimes using booster, maybe the answer is just consistency
cool, so now we get nothing in the seasons, back in the day we used to get a new map and 2 operators, just the fact that we dont get new weapons anymore is sad, now we dont even get new operators, we barely get anything new
@@WhatIsTheHeat uhh... nah it wont. Ubi is just lazy. The whole reason we only had 1 op in the first place was to focus on bug fixes and game health. Now that they did all that they just still give us one op with reused guns despite not fixing bugs, i mean dude they're literally reworking the fucking after-match screen instead of making new ops or even A NEW FUCKING MAP
@@JesusChristTheHoly 80% of the playerbase complains every single time we get a new map because they hate learning new maps. Which is why there was a long period of time where we got zero new maps. Also I think that if they rework very bad or hardly used operators from the ground up and make them basically a new operator with a different gadget then I am okay with that taking up a new operator slot. Depending on how good the recruit rework and blackbeard rework is it can be excused. But that is only if they are both actual full reworks. Also I think re-used guns are fine from a gameplay standpoint because any new guns will basically be the same as another operator's gun with slight state differences and are basically reskins of guns already in the game. For example, statwise the POF-9 is Jager's Carbine apart from mag size and recoil.
Because of the customization being added to recruit, do you think recruit will get the choice of multiple weapons like how it was originally, or be fixed with only a set 3 weapons like how it is now?
Big W tbh, this kind of things dont make much difference having to wait 3 months or 6, but if it came out broken are truly annoying, so yes, nice decision
majority of old maps were shit, majority of old ops were unbalanced, old passion was too focused on cosmetics and new content rather than making actually meaningful changes.
@@TrueEithne dude siege was fun as hell back in the day. The maps we're ok for the mechanics but it was the best fun i've ever had. Clearly you just heard this little take of yours in one video and are now spamming it everywhere.
@@JesusChristTheHoly nostalgia. I've played the game back then and I've played operation throwback, the game was un-polished, if it didn't have the solid mechanics it did then it would have died out within months. disregarding my "take" just because you don't agree with it is wild. also people can form their own opinions. also never said the game wasn't fun but the maps and were first ops were terribly designed and that's because the game was new.