I honestly believe that the game should have done that. Having kiryu's reinitiation with the dojima family be a test of strength against majima, and majima beating him. Saying that he has potential to do well and basically saying that dojima was dumb to just let him go the way he did. It would also fix that plothole of majima knowing kiryu's name despite never having met before...Then afterwards, it would end with Kiryu and Nishiki having one last karaoke session and rolling credits after your score has been doled out... Maybe have your last karaoke song play as the ending credits theme. Instead, we got... Potential teaser, and not even any interaction between them except a greeting.
It’s kinda crazy to see the original Komaki reversal working as intended in dragon engine, and this was done by modders. Imagine what the actual game studio could’ve accomplished if they just tried a bit more…
Majima would only really win if it's "I've killed 15 people in the last 3 seconds" angry majima at the very end of the game, the one where he 100% killed EVERYBODY he fought against in Dojima HQ. He would shitstomp Kiryu.
@@ratt__mann9220 Yeah-Yeah, Sure. Kiryu definitely not a goddamn tank who can deal a lot of damage and dodge better than Majima. HE LITERALLY CAN UP A FREAKING MR. SHAKEDOWN WITH ONE ARM. Majima powerful it's true, but Kiryu anyway was stronger than him.