Remove ora / muda kicks as a good punisher coz kicks can be parried except if it's sptw then chances are, you'll never parry sptw ora kicks and replace it with piece strike(optional since you can just go for blitz strike instantly) + blitz strike if you use pluck or vaporization freeze if you're a vampire.
People are different, some get this stuff down in a day, some get it in a week, some get it down in an hour, some of them need help to fight the storyline bosses(skill issue), and then there are the people who play like the YBA A.I, most probably without the "I"(which means INTELLIGENCE btw)
I have been playing this game for over 30 hours, i grinded for skin, did the twoh quest and im not mediocre and this game still fucking makes me depressed. I get stomped by everyone and everything and “get better” never seems like the answer
im going to be honest, if you actually want to get good at pvp, you need to know when to not give up. when to learn from your losses, and use other people's perspectives to improve your gamesense. it will take time, but it will happen.
@@arabmomentgaming also the fact that I have a pc from fucking mars, shits unpredictable and is probably the worst pc you could ever even find. Holding me back ofc
maby i am losing matches coze i don't playing too much (like max 1 hour/day) and my mouse is sometimes stops working and i have to smash it so it working again, and also fps drops to 40 and the min graphics and ping can increase to 300 or even 400 but sometimes ping is about 150
I hate blocking on mobile, it seems like it has a delay of one second, and that ruins it :/ They really need to fix these mobile bugs, i barely cant use aiming moves
I used to have a delay on mobile, but I found out it’s just about ping. When I get in server in my region, I get ping around 50-100 and I can block really fast and parry.
I invented new simple best combo for farming vampire (or doing zeppeli quest, you need to be atleast 25 lvl to do this, once your complete the quest it gives you 125 money and 400xp you only need to take down 3 vampire.) without taking any damage and without spec but, you need a king crimson to do this combo this is are the combos: Impale, stand barrage and, punch (like normal punch) its very simple, Good Luck.
Coming back to this video. Man this is so outdated now. M1s are so rare and the game is “who can land the first combo starter” then one shot combo someone. On top of that spec are basically stands now. They have so much moves and stand have 7-9 moves. So basically yba is a game that makes it so the first person to do 1-2 combo wins. Like every other game. Unlike old yba where most of your damage comes from m1s and the occasional stand and spec assist. (We don’t talk about ts and beatdowns)
m1s are good for getting in damage and when you're in neutral (when no one is attacking). combos you do need to figure it out due to there being a lot, but generally look for moves that stun, those are most likely to start or continue combos
I'm just saying the games combat system is kinda ruined like there are so many free hit stands its insane its become a game that don't even need skill at this rate
@@arabmomentgaming bro i have been tryna play yba but i dont know how to pvp works. like its so confusing. when im using barrage attacks the opponent just attacks back while in a barrage. there are also so many rkers like the whole servers are filled with rkers. i wanna play yba more bc it has soft and wet in it but the game is so confusing and too many rkers there
I might have to agree it's counterintuitive, but its also is pretty good. the barrages are simple, you can use them while stunned, an opponent can barrage back, and whoever barrages first, loses. I have pvp videos covering these topics in case you actually care.
Can somebody explain to me how stunning works in this game because i dont really understand. Why can you use a barrage in a combo and not get punished but if you use it without any premature attacks it can get easily punished. How does that work what?
Barrage during a combo only works in a few situations. The first is that their barrage came first, and then you returned your own to start your combo. The other is that you used a move that broke their stand (made it go away) so they can't return the barrage until they get their stand back out.
basically, barrages have a set stun, but can be used in the middle of stun (most times), it is good to get out of a deadly combo, but it is also taking a risk, because whoever barrages first will be at a disadvantage, as the other player can barrage back and start a combo. using it prematurely is bad purely since there is nothing you gain from it. at least when you escape a combo by barraging first, you prevent what could have been certain death.