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Yin Brotherhood - Faction guide for BEGINNERS in Twilight Imperium 4 

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Thanks:
MrWow25 on reddit for the Yin % thumbnail idea!
Toft, for your valuable feedback
Fantasy Flight Games for making a great game
My trusty Twilight Imperium play group, who has taught me so many lessons. And I have even learned a bit from some of them.
The creators at Pixabay
Tabletop simulator

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20 окт 2024

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Комментарии : 20   
@Toftolus
@Toftolus 23 дня назад
Great guide Esser! I love the Yins who bother others in the hood. Nice one SuperBarytone 😄 I also think their ground combat is very powerful, indoctrination is awesome. Your techtree, a lot of times one of the other players will tech gravity drive and Carrier II. If you then tech these, you can move three spaces, as Cruiser II, but you can have six infantry/mechs/fighters along. In stead of teching AI development algorithm by yourself. I think Yin got a lot better with the omega commander 🙂
@essersgamingcave
@essersgamingcave 23 дня назад
Good points, Toft! I pinned the comment for easy reference :)
@tp4951
@tp4951 10 дней назад
Very nice guide as always ! While I agree that blue tech, is normally the way to go for most factions, the yin commander allows to get deep tech without investing in the tech tree. You have a good chance to get cruiser 2, maybe fighter 2 or later in the game even light wave deflectors. This allows for interesting scenarios. So I would make a case for yellow tech. Yin can split thin quite well and, using predictive intelligence, you can get extra command tokens turn 1 or 2, which I deem quite strong. Transite diodes allow to reinforce planets far outside of your slice, synergizing nicely with a low fleet count and allowing you to be even more cheeky. Integrated economy makes you so so incredible sticky, and can gain you so much resource value, if you get it early on, i think it is one of the strongest techs for this faction. Combined with your faction ability any planet stolen by yin, that has production, is incredible hard to retake. Let's say your opponent guards a 2 prod planet with just an inf, that planet is yours without a fight and you can end you turn with 5 inf, 1 mech and the possibility to put 4 more inf in for the likely cost of a ship and 3 influence. If you manage to gain a green tech planet with this you can even later get yin spinner, giving you even 2 more inf each time you take a planet with production. Combining these two techs with the hero is also just awesome.
@essersgamingcave
@essersgamingcave 9 дней назад
Very good points! I haven't tried the no-ships approach with Yin yet, but this strategy seems like a way to play them like that :)
@glebshalabotov8671
@glebshalabotov8671 23 дня назад
I like the way you do your story telling! Going along with the abilities and showing immediately which tech can be relevant. I've just discovered you, but i think I'm going to stay here al day haha
@essersgamingcave
@essersgamingcave 19 дней назад
Welcome to the channel! and thank you! I'm happy you liked it :)
@celsofidalgo874
@celsofidalgo874 23 дня назад
Great guide for begginers overall, but i would like to add i would play Yin very differently Bio Stims is so much better green tech as it synergy with sling relay Giving your alliance to some other player to help you liberate your commander ASAP is a must for me Cruiser 2 is actually really bad on Yin for a number of reasons, the fact that you are 2 techs away from it and that you dont need this tech to use your faction abilities, and also carrier 2 is so much better for your agent
@essersgamingcave
@essersgamingcave 19 дней назад
Good points! I think Yin is so open for various play styles. Thanks for chipping in with one more :)
@jimga150
@jimga150 23 дня назад
Great guide! Just a note, the volume of your voice between cut sections varies greatly, you might want to look at compressing the audio or manually going in and matching up the volumes of your different recordings after you cut it together. This is coming from a guy who is a little audio sensitive though, so take it with a grain of salt.
@essersgamingcave
@essersgamingcave 23 дня назад
Thanks for the note. I did try to set the audio levels manually this time. I'll let the editing software do it from now on :)
@viesturskokarevics2427
@viesturskokarevics2427 20 дней назад
So, just Naalu, Keleres and Naaz Rokha guides left :D
@essersgamingcave
@essersgamingcave 19 дней назад
You are keeping track! Which one are you looking the most forward to? :)
@viesturskokarevics2427
@viesturskokarevics2427 19 дней назад
@@essersgamingcave I think same order, most Naalu, last Naaz Rokha
@SuperBarytone
@SuperBarytone 24 дня назад
The Yin who bother me in the hood! 😉
@essersgamingcave
@essersgamingcave 23 дня назад
Yo!
@viesturskokarevics2427
@viesturskokarevics2427 24 дня назад
Yin Flagship: Nice fleet. Would be a shame if... Something happened to it...
@essersgamingcave
@essersgamingcave 23 дня назад
haha did I park too close to you? :)
@marktaylor526
@marktaylor526 23 дня назад
@@essersgamingcave Oh sure, you can use those plague bombs on Mecatol! Just bring your fleet over :D
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