I love how UNBELIEVABLY CUTE these new Mario games are. Yoshi's Woolly World, Super Mario 3D Land/World, Yoshi's Crafted World. All so adorable and huggable.
SupaPixelWoman he could wait until the game is out at least. And the whole “well just completely stay off the fucking internet till you have beaten the game” argument is dumb as hell, the internet is integral to our everyday lives now, in some cases even to our jobs and other important day to day stuff, you can’t just “stay off the internet till the you beat the game”.
@@lovelovemiraclesunsetgirl actually he does care about spoilers because he uses them to get extra views on his videos for that sweet ad revenue and all the comments (despite them calling him out) puts him into more people's recommended, giving him more views, comments and money.
@Polarice Even though nintendo veterans knew what's coming, maybe people actually want to see this one for themselves? Not have youtube shove it in their faces no matter how much they want to avoid it?
I'm sure Yoshi's Crafted World has got some amazingly designed levels, but can we please get a Yoshi game without Baby Bowser as a final boss please?????
It's the most beautiful ending I've ever seen. To be fair, just about any ending is better than Super Mario Odyssey's, but this one has the advantage of the "arts-and-crafts" design. Way to go, Yoshi!
3 super secret details for Giga baby Bowser 1 the poles have kamek's magic 2 they light up as you attack 3 the tank slowly falls apart as you defeat baby Bowser
You can play the game on the day that it comes out and finnish it You canupload the entierety of the game the day it comes out BUT FOR GOD`S SAKE DO NOT PUT THE FINAL BOSS IN THE THUMPNAIL *TWICE!*
Once again, what else is he supposed to put in the thumbnail of a video showing the final boss fight? Besides, is it really a suprise that baby bowser is the final boss.
@@silvergames8798 First of all, you really don't need to use profane language to get your point across. Second, it's not just "Bowser steals Peach". Each of the 2D games have a different motivation/context to that formula. Super Mario Bros: A given, being the first ever game in the series. Super Mario Bros 3: Bowser has the Kings of the seven Mushroom Kingdom locales turned into animals, and only kidnaps the Princess at the end of the game. Super Mario World: The Princess goes missing during a vacation in Yoshi's Island. New Super Mario Bros: A thundercloud strikes Peach's Castle and Mario goes to investigate, leaving Bowser Jr. the opportunity to swipe the Princess undetected. New Super Mario Bros Wii: It's Peach's birthday, and the Koopalings crash the party and stuff her in her own cake. New Super Mario Bros 2: The Koopalings carry off Peach while Mario and Luigi are out collecting coins in their Raccoon forms. There's also the goal of collecting one million coins in total. New Super Mario Bros U/Deluxe: Mario, Peach and the gang are having a tea party at the castle, when Bowser's fleet arrives to give Mario and company the boot. But they don't take Peach to their own kingdom. Instead, they invade the Mushroom Kingdom capital and terraform it in their own image. More than half the time, it's not even Bowser himself who does the deed. And in at least one instance, Peach isn't stolen at all.
@@Mac14329 i don't think you realize how dull and simple those "stories" are. In each of these games, bowser ends up being the final boss. because that's his idea to steal peach. They never give a different reason, or a different motive. The fact that bowser jr, or the koopalings, or anyone else does it instead of him doesn't alter anything. That's still his plan. What i meant with this is, the franchise has become stale in terms of creativity. Now, Super mario bros is just the plain mario game. Not only that, but they have no excuse to not mix things up a little with a new villain, because they've done it before with tatanga AND wart. One of the reasons super mario bros 2 sticks out to me is that it offered new gameplay mechanics and a ton variety of new ennemies and bosses. a New plot, and a new villain. To the mario bros series, all it would take for it to become interesting is new gameplay mechanic. and i'm not talking about power-ups or spinning. i'm talking drastic changes.Maybe they should introduce new characters that matters (or old returning ones, because daisy deserves to be in another game) or dialogue, or character descriptions, or mini-games, or a hub world. Actually, they could try anything else than whatever they're doing now, and it would stand out. They can go the experimental route and try new stuff. like new super mario bros had a variety of new elements for the franchise, i wouldnt call it a revamp, but yeah. Mario bros games are all the same nowadays. The older games at least tried to alter things a little. The main threat is always bowser now. that's boring
With Yoshi Games, we always know it's going to be a giant baby bowser, every friggin time, but that doesn't excuse spoilerholic here from making the final boss take up the majority of his thumbnails.
It's not very frantic, but both the fight itself and the music are wayyy better than New Island. I really like this boss battle and it's catchy themes! The little Bowser cars are sooo good. And it actually looks challenging, especially when he calls down meteors! I like the concept of building a hammer to fight back, but you can only use it a few times before it's busted.
@@MasonWhite-oo5np in the four years since i made that comment i'd say my life is going pretty well. And I'm looking forward to playing as Yoshi in Super Mario Bros. Wonder next month.
I like that this Final Boss is the hardest since Yoshi's Island and that it is epic in some fashion (unlike the sequels of Yoshi's Island and Wooly World).
This game isn't set to release worldwide until March 29th. How on Earth did you get access to these games before their release date. A game like this should takes at least day or two with jobs and distractions includes. And yet your video already has the final boss AND ending... Something doesn't sound right here.
Review copy, Nintendo trusts some people with games that haven't been released yet a week or 2 before, so they can get footage and come up with a review video, or footage of the game.
There are so many people who say “Oh the thumbnail is spoiling the game”. Four words... DON’T CLICK THE VIDEO! This guy is just doing his job and what he likes to do. If you have a problem with that then don’t subscribe. Other youtubers do the same thing so stop making a big deal...
Okay, did anyone realise that the various phases of the final boss all draw from past Bowser fights, or in the time this game is set in, future Bowser fights? Here's all the references I could find in both phases. The Great King Bowser: - First off, the whole robot Bowser thing has been done before with Mecha Bowser (or chronologically speaking afterwards as it debuted in Super Mario Sunshine). - The arms in the first stage have little Bowser cars which the robot drags across the arena, which is reminiscient of the Bowsermobile from Super Mario 3D World. - Speaking of which, the area in which the robot is fought and its attack between hits bear a carnival theme, which is what Bowser went for in the last world of Super Mario 3D World. There was even a robotic moving Bowser statue there! - When you throw an egg at Baby Bowser he falls to the floor on his shell, enabling you to ground-pound him. The adult Bowser fight in Yoshi's Island DS had the same idea, with you having to knock him onto his shell and then ground-pound in order to damage him. - The next stage sees the arms equipped with toy hammers. These are decorated to look like Bowser's jump-stomp attack from Super Mario Bros. 3 (or the Bowser Bomber as it's named in the Super Smash Bros. series). - I'm not sure what the claws in the last stage are referencing, if anything at all. However, in Super Smash Bros. Bowser has been known to attack with his claws (although not in this fashion. Mega Baby Bowser: - The design of Mega Baby Bowser is heavily reminiscient of the final Bowser fight of Paper Mario: Sticker Star. His colour scheme is a little darker, his eyes are glowing and he even wears a golden crown. This seems like a fitting game to reference, as it was also set in an arts-and-craft themed world. - Mega Baby Bowser is seen spitting fire in some complex patterns compared to 'normal' fights; the only other Bowser fights that come close to replicating this are those found in the New Super Mario Bros. series. - The usage of hammers has been an often-overlooked aspect of Bowser, first starting in his original appearance in Super Mario Bros. However, the only times he's been seen _swinging_ a hammer are in his boss fight in Mario & Luigi: Dream Team as Dreamy Bowser and in his Skylanders: Supercharged playable incarnation. - The meteorites sent out by Mega Baby Bowser between hits are reminiscient of those found in the New Super Mario Bros. games. It could also be a reference to his fight in New Super Mario Bros. U where he spat fire that travelled downward in this fashion. - Aside from his usual orange, Mega Baby Bowser also spits green fireballs which travel faster. While not a direct reference in themselves, they do mark the first time that Bowser's been seen shooting differently-coloured fire with different properties since New Super Mario Bros. on the DS (there might have also been some blue fire in Super Mario 64). - The usage of orange and green could also be a reference to the Mario & Luigi series and how it often uses the bros' colours to signify attacks aimed at either one. That's all I could find. You can bash this fight all you want for being 'generic', but once you look closer you'll find it's actually pretty nuanced. I find it sweet that Bowser could be remembering stuff he did in this fight and trying to apply it in his future battles with either Yoshi or the Mario Bros.
I think that there should be a harder version of the final boss, where it takes 3-5 hits to destroy the robot's car-hand things instead of 1 hit. make the music more intense, the boss' attacks harder to avoid, Just add the harder mode to this to fight the EX version of that boss! Also I see that the last (phase) battle with that baby did a much better attacks and moveset which did boost up the challenge but sadly that 2nd battle was too short and for the EX version, the battle should be longer and where the last boss grabs all the other yoshis and absorbed their energy and turned them into lifeless puppet minions "look at, what I have done to your little friends" (which would traumatize the playable yoshi) and the playable yoshi has to ko all of those possessed lifeless yoshis (they would be able to throw eggs and ground pound too) and after defeating the boss, the yoshi could wish to turn his lifeless yoshi allies back to normal.
Lol you people are really reaching for reasons to complain about this guy if you're salty that he spoiled that the final boss of a Yoshi game is Mega Baby Bowser
Guys stop hating on the spoiler thumb nail it does not matter all he wants to do is show everyone the final boss and here you are hating on him! Frankly I found the thumbnail quite interesting and I was supremely set for the boss after the robot.
Wow, Giant Baby Bowser how original, and look over there it’s the Death Egg Robot how original, and look over there, it’s another version of Xehanort from Kingdom Hearts wow how original.
To everyone that complains about spoilers from this dude: 1.Unsub from ProsafiaGaming, turn off notifications, stay off RU-vid, fill your recommended with unrelated topics from this 2.If you've noticed before, you would know the final boss is no different because it's ALWAYS baby bowser. Like what did you expect? the spoilers in this case are nothing and the final boss looks boring anyway. 3.Im sorry but, it's YOUR fault for getting spoiled especially since ProsafiaGaming has been like this for months. I see no change from him.
Yeah! It would of been better just to see all those Yoshi's suffer from the all mighty mega prince Bowser with having that wishing stone all for himself!!! 😈
I do really wish Baby Bowser weren't just blatantly Bowser Jr., really. Outside of having no scarf, they look exactly the same and it's unfortunate. Like, have a bumpier snout or longer hair, or a wider body or something.
Mega Bowser's Slot Machine indicates the health: 1st time ( not damaged ) 9999 2nd time: 7000 3rd time: 4000 4th time: (Yoshis final attack) 0000 And Mega Baby Bowser's Dead!
Ahmad Sharif I know but he could at least not put the boss in the thumbnail. It’s like when he spoiled the ending to mario odyssey because he put the bowser capture in the thumbnail
@@MitskulpCh36 Not to mention Blowsafia spoiling two of Mario Odyssey's Major boss fights in the thumbnail 2 DAYS BEFORE THE GAME FUCKING LAUNCHED. Like, literally, it takes less than 60 seconds to blur out their images or make silhouttes of them, and you're telling me that's too much effort?
I hate how there are barely any sound effects for the robot baby Bowser fight... Like, it is a freaking machine. It should have like a million sounds playing!
I gotta say I think 💭Bowsers is evil plans were much more creative when he was a kid I think it’s because when he was a kid his evil plans didn’t all revolve around princess peachWho agrees?